3 // Verify that matching by block name is working, not
4 // instance name, which was at one point failing on this
5 // test due to E.g anon@1 being different blocks for
6 // different compilation units
8 layout (std140) uniform Block
20 layout (std140) uniform ColorBlock
34 oColor = color1 * getColor2();
37 gl_Position = uProj * getWorld();