Merge pull request #3031 from rg3igalia/sub-group-size-arb-flat-fix
[platform/upstream/glslang.git] / Test / hlsl.swizzle.frag
1 static float4 AmbientColor = float4(1, 0.5, 0, 1);
2
3 float4 ShaderFunction(float4 input) : COLOR0
4 {
5     return input.wwyx * float4(AmbientColor.z);
6 }