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EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5
[platform/upstream/glslang.git]
/
Test
/
hlsl.store.rwbyteaddressbuffer.type.comp
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RWByteAddressBuffer buffer;
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[numthreads(64, 1, 1)]
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void main( uint3 dispatchThreadID : SV_DispatchThreadID)
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{
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if(dispatchThreadID.x == 0)
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buffer.Store(0, 2);
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}