EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5
[platform/upstream/glslang.git] / Test / hlsl.store.rwbyteaddressbuffer.type.comp
1 RWByteAddressBuffer buffer;
2
3 [numthreads(64, 1, 1)]
4 void main( uint3 dispatchThreadID : SV_DispatchThreadID)
5 {
6     if(dispatchThreadID.x == 0)
7         buffer.Store(0, 2);
8 }