EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5
[platform/upstream/glslang.git] / Test / hlsl.sample.dx9.vert
1
2 sampler            g_sam   : register(t0);
3 sampler2D          g_sam2D : register(t1);
4
5 struct VS_OUTPUT
6 {
7     float4 Pos : SV_Position;
8 };
9
10 VS_OUTPUT main()
11 {
12    VS_OUTPUT vsout;
13
14    float4 PosOut = float4(0,0,0,0);
15    
16    PosOut += tex2Dlod(   g_sam  ,  float4(0.3f, 0.4f, 0.0f, 1.0f));
17    PosOut += tex2Dlod(   g_sam2D,  float4(0.5f, 0.6f, 0.0f, 1.0f));
18    
19    vsout.Pos = PosOut / 2.0f;
20
21    return vsout;
22 }