Merge pull request #2892 from greg-lunarg/mb
[platform/upstream/glslang.git] / Test / hlsl.rw.register.frag
1
2 RWTexture1D <float> g_tTex1df1 : register(u2);
3 RWBuffer <uint>     g_tBuf1du1 : register(U3);
4
5 struct PS_OUTPUT
6 {
7     float4 Color : SV_Target0;
8 };
9
10 PS_OUTPUT main()
11 {
12    float r00 = g_tTex1df1[0];
13    uint  r01 = g_tBuf1du1[0];
14
15    PS_OUTPUT psout;
16    psout.Color = 1.0;
17    return psout;
18 }