Merge pull request #2976 from jeremy-lunarg/hayes-fix-2975
[platform/upstream/glslang.git] / Test / hlsl.precise.frag
1
2 struct PS_OUTPUT { precise float4 color : SV_Target0; };
3
4 static precise float precisefloat;
5
6 void MyFunction(in precise float myfloat, out precise float3 myfloat3) { }
7
8 PS_OUTPUT main()
9 {
10     PS_OUTPUT ps_output;
11     ps_output.color = 1.0;
12     return ps_output;
13 }
14