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Merge pull request #2892 from greg-lunarg/mb
[platform/upstream/glslang.git]
/
Test
/
hlsl.intrinsics.lit.frag
1
void PixelShaderFunction(float n_dot_l, float n_dot_h, float m)
2
{
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float4 r0 = lit(n_dot_l, n_dot_h, m);
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}