1 uint PixelShaderFunctionS(float inF0)
6 uint1 PixelShaderFunction1(float1 inF0)
11 uint2 PixelShaderFunction2(float2 inF0)
13 return f32tof16(inF0);
16 uint3 PixelShaderFunction3(float3 inF0)
18 return f32tof16(inF0);
21 uint4 PixelShaderFunction(float4 inF0)
23 return f32tof16(inF0);
26 float4 main() : SV_Target0