Merge pull request #2892 from greg-lunarg/mb
[platform/upstream/glslang.git] / Test / hlsl.intrinsics.f3216.frag
1 uint PixelShaderFunctionS(float inF0)
2 {
3     return f32tof16(inF0);
4 }
5
6 uint1 PixelShaderFunction1(float1 inF0)
7 {
8     return f32tof16(inF0);
9 }
10
11 uint2 PixelShaderFunction2(float2 inF0)
12 {
13     return f32tof16(inF0);
14 }
15
16 uint3 PixelShaderFunction3(float3 inF0)
17 {
18     return f32tof16(inF0);
19 }
20
21 uint4 PixelShaderFunction(float4 inF0)
22 {
23     return f32tof16(inF0);
24 }
25
26 float4 main() : SV_Target0
27 {
28     return 0;
29 }