1 float PixelShaderFunctionS(uint inF0)
6 float1 PixelShaderFunction1(uint1 inF0)
11 float2 PixelShaderFunction2(uint2 inF0)
13 return f16tof32(inF0);
16 float3 PixelShaderFunction3(uint3 inF0)
18 return f16tof32(inF0);
21 float4 PixelShaderFunction(uint4 inF0)
23 return f16tof32(inF0);
26 float4 main() : SV_Target0