Merge remote-tracking branch 'upstream/master'
[platform/upstream/glslang.git] / Test / hlsl.getsampleposition.dx10.frag
1 SamplerState       g_sSamp : register(s0);
2
3 Texture2DMS      <float4>  g_tTex2dmsf4;
4 Texture2DMSArray <float4>  g_tTex2dmsf4a;
5
6 struct PS_OUTPUT
7 {
8     float4 Color : SV_Target0;
9     float  Depth : SV_Depth;
10 };
11
12 PS_OUTPUT main()
13 {
14    PS_OUTPUT psout;
15
16    float2 r00 = g_tTex2dmsf4.GetSamplePosition(1);
17    float2 r01 = g_tTex2dmsf4a.GetSamplePosition(2);
18
19    psout.Color = 1.0;
20    psout.Depth = 1.0;
21
22    return psout;
23 }