5 void f1(float4 input) {
9 void f2(float4 input) {
10 [unroll] for (; any(input != input); ) {}
13 float f3(float4 input) {
14 for (; any(input != input); ) { return -input; }
17 float f4(float4 input) {
18 for (--input; any(input != input); input += 2) { return -input; }
21 void f5(float4 input) {
22 for (;;) if (input.x > 2.0) break;
25 void f6(float4 input) {
26 for (;;) if (input.x > 2.0) continue;
30 for (int first = 0, second = 1; ;) first + second;
34 for (--ii, --ii, --ii;;) ii;
37 float4 PixelShaderFunction(float4 input) : COLOR0
48 for (int ii = -1; ii < 3; ++ii) if (ii == 2) continue;
53 for ( int i = 0, count = int(ii); i < count; i++ );
54 for (float first = 0, second[2], third; first < second[0]; ++second[1]) first + second[1] + third;