1 // Test vec2 tessellation coordinate: the IO form should be a vec3, copied to a vec2
2 // at the entry point boundary.
7 float3 norm : TEXCOORD0;
12 float flTessFactor [3] : SV_TessFactor;
13 float flInsideTessFactor : SV_InsideTessFactor;
18 float4 pos : POSITION;
19 float3 norm : TEXCOORD0;
22 [domain ( "isoline" )]
23 gs_in_t main (const OutputPatch <ds_in_t, 2> i, float2 tesscoord : SV_DomainLocation, pcf_in_t pcf_data )
27 o.pos = i[0].pos + tesscoord.x;
28 o.norm = i[0].norm + tesscoord.y;