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Merge pull request #2913 from greg-lunarg/i2905
[platform/upstream/glslang.git]
/
Test
/
hlsl.clipdistance-3.frag
1
float4 main(in float4 pos : SV_Position,
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in float clip[2] : SV_ClipDistance, // array of scalar float
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in float cull[2] : SV_CullDistance) : SV_Target0 // array of scalar float
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{
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return pos + clip[0] + cull[0];
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}