Update CHANGES for release 11.12.0
[platform/upstream/glslang.git] / Test / baseResults / spv.viewportArray2.vert.out
1 spv.viewportArray2.vert
2 // Module Version 10000
3 // Generated by (magic number): 8000b
4 // Id's are bound by 19
5
6                               Capability Shader
7                               Capability ShaderViewportIndexLayerNV
8                               Capability ShaderViewportMaskNV
9                               Extension  "SPV_EXT_shader_viewport_index_layer"
10                               Extension  "SPV_NV_viewport_array2"
11                1:             ExtInstImport  "GLSL.std.450"
12                               MemoryModel Logical GLSL450
13                               EntryPoint Vertex 4  "main" 11 16 18
14                               Source GLSL 450
15                               SourceExtension  "GL_ARB_shader_viewport_layer_array"
16                               SourceExtension  "GL_NV_viewport_array2"
17                               Name 4  "main"
18                               Name 11  "gl_ViewportMask"
19                               Name 16  "gl_ViewportIndex"
20                               Name 18  "gl_Layer"
21                               Decorate 11(gl_ViewportMask) BuiltIn ViewportMaskNV
22                               Decorate 16(gl_ViewportIndex) BuiltIn ViewportIndex
23                               Decorate 18(gl_Layer) BuiltIn Layer
24                               Decorate 18(gl_Layer) ViewportRelativeNV
25                2:             TypeVoid
26                3:             TypeFunction 2
27                6:             TypeInt 32 1
28                7:             TypeInt 32 0
29                8:      7(int) Constant 1
30                9:             TypeArray 6(int) 8
31               10:             TypePointer Output 9
32 11(gl_ViewportMask):     10(ptr) Variable Output
33               12:      6(int) Constant 0
34               13:      6(int) Constant 1
35               14:             TypePointer Output 6(int)
36 16(gl_ViewportIndex):     14(ptr) Variable Output
37               17:      6(int) Constant 2
38     18(gl_Layer):     14(ptr) Variable Output
39          4(main):           2 Function None 3
40                5:             Label
41               15:     14(ptr) AccessChain 11(gl_ViewportMask) 12
42                               Store 15 13
43                               Store 16(gl_ViewportIndex) 17
44                               Return
45                               FunctionEnd