1 spv.memoryQualifier.frag
3 // Module Version 10000
4 // Generated by (magic number): 8000b
5 // Id's are bound by 105
10 1: ExtInstImport "GLSL.std.450"
11 MemoryModel Logical GLSL450
12 EntryPoint Fragment 4 "main"
13 ExecutionMode 4 OriginUpperLeft
23 MemberName 49(Data) 0 "f1"
24 MemberName 49(Data) 1 "f2"
26 MemberName 50(Buffer) 0 "f1"
27 MemberName 50(Buffer) 1 "f2"
28 MemberName 50(Buffer) 2 "f3"
29 MemberName 50(Buffer) 3 "f4"
30 MemberName 50(Buffer) 4 "i1"
31 MemberName 50(Buffer) 5 "data"
33 Decorate 12(i1D) DescriptorSet 0
34 Decorate 12(i1D) Binding 0
35 Decorate 12(i1D) Coherent
36 Decorate 19(i2D) DescriptorSet 0
37 Decorate 19(i2D) Binding 1
38 Decorate 19(i2D) Volatile
39 Decorate 19(i2D) Coherent
40 Decorate 28(i2DRect) DescriptorSet 0
41 Decorate 28(i2DRect) Binding 2
42 Decorate 28(i2DRect) Restrict
43 Decorate 35(i3D) DescriptorSet 0
44 Decorate 35(i3D) Binding 3
45 Decorate 35(i3D) NonWritable
46 Decorate 44(iCube) DescriptorSet 0
47 Decorate 44(iCube) Binding 3
48 Decorate 44(iCube) NonReadable
49 MemberDecorate 49(Data) 0 Offset 0
50 MemberDecorate 49(Data) 1 Offset 8
51 MemberDecorate 50(Buffer) 0 Coherent
52 MemberDecorate 50(Buffer) 0 Volatile
53 MemberDecorate 50(Buffer) 0 Coherent
54 MemberDecorate 50(Buffer) 0 Offset 0
55 MemberDecorate 50(Buffer) 1 Coherent
56 MemberDecorate 50(Buffer) 1 Restrict
57 MemberDecorate 50(Buffer) 1 Offset 8
58 MemberDecorate 50(Buffer) 2 Coherent
59 MemberDecorate 50(Buffer) 2 NonWritable
60 MemberDecorate 50(Buffer) 2 Offset 16
61 MemberDecorate 50(Buffer) 3 Coherent
62 MemberDecorate 50(Buffer) 3 NonReadable
63 MemberDecorate 50(Buffer) 3 Offset 32
64 MemberDecorate 50(Buffer) 4 Coherent
65 MemberDecorate 50(Buffer) 4 Offset 48
66 MemberDecorate 50(Buffer) 5 Coherent
67 MemberDecorate 50(Buffer) 5 Offset 56
68 Decorate 50(Buffer) BufferBlock
69 Decorate 52 DescriptorSet 0
74 7: TypeVector 6(float) 4
75 8: TypePointer Function 7(fvec4)
76 10: TypeImage 6(float) 1D nonsampled format:R32f
77 11: TypePointer UniformConstant 10
78 12(i1D): 11(ptr) Variable UniformConstant
80 15: 14(int) Constant 1
81 17: TypeImage 6(float) 2D nonsampled format:R32f
82 18: TypePointer UniformConstant 17
83 19(i2D): 18(ptr) Variable UniformConstant
84 21: TypeVector 14(int) 2
85 22: 21(ivec2) ConstantComposite 15 15
86 26: TypeImage 6(float) Rect nonsampled format:R32f
87 27: TypePointer UniformConstant 26
88 28(i2DRect): 27(ptr) Variable UniformConstant
89 33: TypeImage 6(float) 3D nonsampled format:R32f
90 34: TypePointer UniformConstant 33
91 35(i3D): 34(ptr) Variable UniformConstant
92 37: TypeVector 14(int) 3
93 38: 37(ivec3) ConstantComposite 15 15 15
94 42: TypeImage 6(float) Cube nonsampled format:R32f
95 43: TypePointer UniformConstant 42
96 44(iCube): 43(ptr) Variable UniformConstant
97 47: TypeVector 6(float) 2
98 48: TypeVector 6(float) 3
99 49(Data): TypeStruct 6(float) 47(fvec2)
100 50(Buffer): TypeStruct 6(float) 47(fvec2) 48(fvec3) 7(fvec4) 14(int) 49(Data)
101 51: TypePointer Uniform 50(Buffer)
102 52: 51(ptr) Variable Uniform
103 53: 14(int) Constant 4
104 54: TypePointer Uniform 14(int)
105 57: 14(int) Constant 0
106 58: TypePointer Uniform 6(float)
107 61: TypePointer Function 6(float)
108 63: TypePointer Uniform 47(fvec2)
110 70: 69(int) Constant 0
111 73: 69(int) Constant 1
112 76: 14(int) Constant 2
113 77: TypePointer Uniform 48(fvec3)
114 87: 69(int) Constant 2
115 90: 14(int) Constant 5
116 96: 69(int) Constant 3
117 101: 14(int) Constant 3
118 103: TypePointer Uniform 7(fvec4)
119 4(main): 2 Function None 3
121 9(texel): 8(ptr) Variable Function
123 16: 7(fvec4) ImageRead 13 15
126 23: 7(fvec4) ImageRead 20 22
127 24: 7(fvec4) Load 9(texel)
128 25: 7(fvec4) FAdd 24 23
130 29: 26 Load 28(i2DRect)
131 30: 7(fvec4) ImageRead 29 22
132 31: 7(fvec4) Load 9(texel)
133 32: 7(fvec4) FAdd 31 30
136 39: 7(fvec4) ImageRead 36 38
137 40: 7(fvec4) Load 9(texel)
138 41: 7(fvec4) FAdd 40 39
140 45: 42 Load 44(iCube)
141 46: 7(fvec4) Load 9(texel)
143 55: 54(ptr) AccessChain 52 53
145 59: 58(ptr) AccessChain 52 57
147 62: 61(ptr) AccessChain 9(texel) 56
149 64: 63(ptr) AccessChain 52 15
150 65: 47(fvec2) Load 64
151 66: 7(fvec4) Load 9(texel)
152 67: 47(fvec2) VectorShuffle 66 66 0 1
153 68: 47(fvec2) FAdd 67 65
154 71: 61(ptr) AccessChain 9(texel) 70
155 72: 6(float) CompositeExtract 68 0
157 74: 61(ptr) AccessChain 9(texel) 73
158 75: 6(float) CompositeExtract 68 1
160 78: 77(ptr) AccessChain 52 76
161 79: 48(fvec3) Load 78
162 80: 7(fvec4) Load 9(texel)
163 81: 48(fvec3) VectorShuffle 80 80 0 1 2
164 82: 48(fvec3) FSub 81 79
165 83: 61(ptr) AccessChain 9(texel) 70
166 84: 6(float) CompositeExtract 82 0
168 85: 61(ptr) AccessChain 9(texel) 73
169 86: 6(float) CompositeExtract 82 1
171 88: 61(ptr) AccessChain 9(texel) 87
172 89: 6(float) CompositeExtract 82 2
174 91: 58(ptr) AccessChain 52 90 57
176 93: 58(ptr) AccessChain 52 90 15 73
178 95: 6(float) FAdd 92 94
179 97: 61(ptr) AccessChain 9(texel) 96
181 99: 6(float) FAdd 98 95
182 100: 61(ptr) AccessChain 9(texel) 96
184 102: 7(fvec4) Load 9(texel)
185 104: 103(ptr) AccessChain 52 101