1 spv.builtin.ShadingRateEXT.frag
2 WARNING: 0:5: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
3 "precision mediump int; precision highp float;"
5 // Module Version 10000
6 // Generated by (magic number): 8000a
7 // Id's are bound by 12
10 Capability FragmentShadingRateKHR
11 Extension "SPV_KHR_fragment_shading_rate"
12 1: ExtInstImport "GLSL.std.450"
13 MemoryModel Logical GLSL450
14 EntryPoint Fragment 4 "main" 8 10
15 ExecutionMode 4 OriginUpperLeft
17 SourceExtension "GL_EXT_fragment_shading_rate"
20 Name 10 "gl_ShadingRateEXT"
21 Decorate 8(val) Location 0
22 Decorate 10(gl_ShadingRateEXT) Flat
23 Decorate 10(gl_ShadingRateEXT) BuiltIn ShadingRateKHR
27 7: TypePointer Output 6(int)
28 8(val): 7(ptr) Variable Output
29 9: TypePointer Input 6(int)
30 10(gl_ShadingRateEXT): 9(ptr) Variable Input
31 4(main): 2 Function None 3
33 11: 6(int) Load 10(gl_ShadingRateEXT)