5 0:8 move second child to first child (temp 4-component vector of float)
6 0:8 'a' (global 4-component vector of float)
7 0:8 vector-scale (temp 4-component vector of float)
10 0:8 'uv4' (uniform 4-component vector of float)
11 0:13 Function Definition: main( (global void)
12 0:13 Function Parameters:
14 0:17 move second child to first child (temp 4-component vector of float)
15 0:17 'b' (global 4-component vector of float)
16 0:17 vector-scale (temp 4-component vector of float)
19 0:17 'a' (global 4-component vector of float)
20 0:19 Function Definition: foo(mf22; (global 2-component vector of int)
21 0:19 Function Parameters:
22 0:19 'm' (in 2X2 matrix of float)
24 0:21 Branch: Return with expression
25 0:21 Convert float to int (temp 2-component vector of int)
26 0:21 direct index (temp 2-component vector of float)
27 0:21 'm' (in 2X2 matrix of float)
31 0:24 move second child to first child (temp 4-component vector of float)
32 0:24 'c' (global 4-component vector of float)
33 0:24 component-wise multiply (temp 4-component vector of float)
34 0:24 'b' (global 4-component vector of float)
35 0:24 'b' (global 4-component vector of float)
37 0:? 'uv4' (uniform 4-component vector of float)
38 0:? 'glass' (uniform 3-component vector of float)
41 0:? 'a' (global 4-component vector of float)
42 0:? 'iv3' (smooth in 3-component vector of float)
43 0:? 'cup' (smooth in 4-component vector of float)
44 0:? 'b' (global 4-component vector of float)
45 0:? 'c' (global 4-component vector of float)
46 0:? 'cv3' (const 3-component vector of float)
50 0:? 'cv3n' (const 3-component vector of float)
54 0:? 'cv3e' (const 3-component vector of float)
58 0:? 'um2' (uniform 2X2 matrix of float)
63 0:? 'um2n' (uniform 2X2 matrix of float)
68 0:? 'um2e' (uniform 2X2 matrix of float)
73 0:? 's' (uniform structure{global int a, global float b})
76 0:? 'sn' (uniform structure{global int a, global float b})
77 0:? 'se' (uniform structure{global int a, global float b})
83 Requested GL_OES_standard_derivatives
84 Requested GL_OES_texture_3D
87 0:8 move second child to first child (temp 4-component vector of float)
88 0:8 'd' (global 4-component vector of float)
89 0:8 vector-scale (temp 4-component vector of float)
92 0:8 'uv4' (uniform 4-component vector of float)
94 0:13 move second child to first child (temp 4-component vector of float)
95 0:13 'e' (global 4-component vector of float)
96 0:13 vector-scale (temp 4-component vector of float)
99 0:13 'd' (global 4-component vector of float)
100 0:15 Function Definition: foo( (global 2-component vector of int)
101 0:15 Function Parameters:
103 0:17 Branch: Return with expression
108 0:20 move second child to first child (temp 4-component vector of float)
109 0:20 'f' (global 4-component vector of float)
110 0:20 component-wise multiply (temp 4-component vector of float)
111 0:20 'e' (global 4-component vector of float)
112 0:20 'e' (global 4-component vector of float)
114 0:? 'uv4' (uniform 4-component vector of float)
115 0:? 'glass' (uniform 2-component vector of float)
118 0:? 'd' (global 4-component vector of float)
119 0:? 'iv3' (smooth in 3-component vector of float)
120 0:? 'cup' (flat in 4-component vector of float)
121 0:? 'e' (global 4-component vector of float)
122 0:? 'f' (global 4-component vector of float)
123 0:? 'cv3' (const 3-component vector of float)
127 0:? 'cv3e' (const 3-component vector of float)
131 0:? 'um2' (uniform 2X2 matrix of float)
136 0:? 'um2n' (uniform 2X2 matrix of float)
137 0:? 'um2e' (uniform 2X2 matrix of float)
142 0:? 's' (uniform structure{global int a, global float b})
145 0:? 'sn' (uniform structure{global int a, global float b})
148 0:? 'se' (uniform structure{global int a, global float b})
154 Requested GL_OES_EGL_image_external
155 Requested GL_OES_standard_derivatives
156 Requested GL_OES_texture_3D
159 0:? 'iv3' (smooth in highp 2-component vector of float)
161 ERROR: Cannot mix ES profile with non-ES profile shaders