3 gl_FragCoord origin is upper left
5 0:1 Function Definition: foo1( ( temp void)
6 0:1 Function Parameters:
7 0:2 Function Definition: foo2( ( temp void)
8 0:2 Function Parameters:
9 0:5 Function Definition: @PixelShaderFunction(vf4; ( temp void)
10 0:5 Function Parameters:
11 0:5 'input' ( in 4-component vector of float)
13 0:6 Function Call: foo1( ( temp void)
14 0:7 Function Call: foo2( ( temp void)
16 0:5 Function Definition: PixelShaderFunction( ( temp void)
17 0:5 Function Parameters:
19 0:5 move second child to first child ( temp 4-component vector of float)
20 0:? 'input' ( temp 4-component vector of float)
21 0:? 'input' (layout( location=0) in 4-component vector of float)
22 0:5 Function Call: @PixelShaderFunction(vf4; ( temp void)
23 0:? 'input' ( temp 4-component vector of float)
25 0:? 'input' (layout( location=0) in 4-component vector of float)
28 Linked fragment stage:
32 gl_FragCoord origin is upper left
34 0:1 Function Definition: foo1( ( temp void)
35 0:1 Function Parameters:
36 0:2 Function Definition: foo2( ( temp void)
37 0:2 Function Parameters:
38 0:5 Function Definition: @PixelShaderFunction(vf4; ( temp void)
39 0:5 Function Parameters:
40 0:5 'input' ( in 4-component vector of float)
42 0:6 Function Call: foo1( ( temp void)
43 0:7 Function Call: foo2( ( temp void)
45 0:5 Function Definition: PixelShaderFunction( ( temp void)
46 0:5 Function Parameters:
48 0:5 move second child to first child ( temp 4-component vector of float)
49 0:? 'input' ( temp 4-component vector of float)
50 0:? 'input' (layout( location=0) in 4-component vector of float)
51 0:5 Function Call: @PixelShaderFunction(vf4; ( temp void)
52 0:? 'input' ( temp 4-component vector of float)
54 0:? 'input' (layout( location=0) in 4-component vector of float)
56 // Module Version 10000
57 // Generated by (magic number): 80001
58 // Id's are bound by 27
61 1: ExtInstImport "GLSL.std.450"
62 MemoryModel Logical GLSL450
63 EntryPoint Fragment 4 "PixelShaderFunction" 22
64 ExecutionMode 4 OriginUpperLeft
65 Name 4 "PixelShaderFunction"
68 Name 15 "@PixelShaderFunction(vf4;"
73 Decorate 22(input) Location 0
77 11: TypeVector 10(float) 4
78 12: TypePointer Function 11(fvec4)
79 13: TypeFunction 2 12(ptr)
80 21: TypePointer Input 11(fvec4)
81 22(input): 21(ptr) Variable Input
82 4(PixelShaderFunction): 2 Function None 3
84 20(input): 12(ptr) Variable Function
85 24(param): 12(ptr) Variable Function
86 23: 11(fvec4) Load 22(input)
88 25: 11(fvec4) Load 20(input)
90 26: 2 FunctionCall 15(@PixelShaderFunction(vf4;) 24(param)
93 6(foo1(): 2 Function None 3
97 8(foo2(): 2 Function None 3
101 15(@PixelShaderFunction(vf4;): 2 Function None 13
102 14(input): 12(ptr) FunctionParameter
104 17: 2 FunctionCall 6(foo1()
105 18: 2 FunctionCall 8(foo2()