5 0:17 Function Definition: ComputeShaderFunctionS(f1;f1;f1;u1;u1; ( temp float)
6 0:17 Function Parameters:
7 0:17 'inF0' ( in float)
8 0:17 'inF1' ( in float)
9 0:17 'inF2' ( in float)
10 0:17 'inU0' ( in uint)
11 0:17 'inU1' ( in uint)
14 0:21 Convert float to bool ( temp bool)
15 0:21 'inF0' ( in float)
16 0:24 AtomicAdd ( temp uint)
17 0:24 'gs_ua' ( shared uint)
18 0:24 'gs_ub' ( shared uint)
19 0:25 move second child to first child ( temp uint)
20 0:25 'out_u1' ( temp uint)
21 0:25 AtomicAdd ( temp uint)
22 0:25 'gs_ua' ( shared uint)
23 0:25 'gs_ub' ( shared uint)
24 0:26 AtomicAnd ( temp uint)
25 0:26 'gs_ua' ( shared uint)
26 0:26 'gs_ub' ( shared uint)
27 0:27 move second child to first child ( temp uint)
28 0:27 'out_u1' ( temp uint)
29 0:27 AtomicAnd ( temp uint)
30 0:27 'gs_ua' ( shared uint)
31 0:27 'gs_ub' ( shared uint)
32 0:28 move second child to first child ( temp uint)
33 0:28 'out_u1' ( temp uint)
34 0:28 AtomicCompSwap ( temp uint)
35 0:28 'gs_ua' ( shared uint)
36 0:28 'gs_ub' ( shared uint)
37 0:28 'gs_uc' ( shared uint)
38 0:29 move second child to first child ( temp uint)
39 0:29 'out_u1' ( temp uint)
40 0:29 AtomicExchange ( temp uint)
41 0:29 'gs_ua' ( shared uint)
42 0:29 'gs_ub' ( shared uint)
43 0:30 AtomicMax ( temp uint)
44 0:30 'gs_ua' ( shared uint)
45 0:30 'gs_ub' ( shared uint)
46 0:31 move second child to first child ( temp uint)
47 0:31 'out_u1' ( temp uint)
48 0:31 AtomicMax ( temp uint)
49 0:31 'gs_ua' ( shared uint)
50 0:31 'gs_ub' ( shared uint)
51 0:32 AtomicMin ( temp uint)
52 0:32 'gs_ua' ( shared uint)
53 0:32 'gs_ub' ( shared uint)
54 0:33 move second child to first child ( temp uint)
55 0:33 'out_u1' ( temp uint)
56 0:33 AtomicMin ( temp uint)
57 0:33 'gs_ua' ( shared uint)
58 0:33 'gs_ub' ( shared uint)
59 0:34 AtomicOr ( temp uint)
60 0:34 'gs_ua' ( shared uint)
61 0:34 'gs_ub' ( shared uint)
62 0:35 move second child to first child ( temp uint)
63 0:35 'out_u1' ( temp uint)
64 0:35 AtomicOr ( temp uint)
65 0:35 'gs_ua' ( shared uint)
66 0:35 'gs_ub' ( shared uint)
67 0:36 AtomicXor ( temp uint)
68 0:36 'gs_ua' ( shared uint)
69 0:36 'gs_ub' ( shared uint)
70 0:37 move second child to first child ( temp uint)
71 0:37 'out_u1' ( temp uint)
72 0:37 AtomicXor ( temp uint)
73 0:37 'gs_ua' ( shared uint)
74 0:37 'gs_ub' ( shared uint)
75 0:41 Branch: Return with expression
78 0:45 Function Definition: ComputeShaderFunction1(vf1;vf1;vf1; ( temp 1-component vector of float)
79 0:45 Function Parameters:
80 0:45 'inF0' ( in 1-component vector of float)
81 0:45 'inF1' ( in 1-component vector of float)
82 0:45 'inF2' ( in 1-component vector of float)
84 0:47 Branch: Return with expression
87 0:51 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2; ( temp 2-component vector of float)
88 0:51 Function Parameters:
89 0:51 'inF0' ( in 2-component vector of float)
90 0:51 'inF1' ( in 2-component vector of float)
91 0:51 'inF2' ( in 2-component vector of float)
92 0:51 'inU0' ( in 2-component vector of uint)
93 0:51 'inU1' ( in 2-component vector of uint)
96 0:55 Convert float to bool ( temp 2-component vector of bool)
97 0:55 'inF0' ( in 2-component vector of float)
98 0:58 AtomicAdd ( temp 2-component vector of uint)
99 0:58 'gs_ua2' ( shared 2-component vector of uint)
100 0:58 'gs_ub2' ( shared 2-component vector of uint)
101 0:59 move second child to first child ( temp 2-component vector of uint)
102 0:59 'out_u2' ( temp 2-component vector of uint)
103 0:59 AtomicAdd ( temp 2-component vector of uint)
104 0:59 'gs_ua2' ( shared 2-component vector of uint)
105 0:59 'gs_ub2' ( shared 2-component vector of uint)
106 0:60 AtomicAnd ( temp 2-component vector of uint)
107 0:60 'gs_ua2' ( shared 2-component vector of uint)
108 0:60 'gs_ub2' ( shared 2-component vector of uint)
109 0:61 move second child to first child ( temp 2-component vector of uint)
110 0:61 'out_u2' ( temp 2-component vector of uint)
111 0:61 AtomicAnd ( temp 2-component vector of uint)
112 0:61 'gs_ua2' ( shared 2-component vector of uint)
113 0:61 'gs_ub2' ( shared 2-component vector of uint)
114 0:62 move second child to first child ( temp 2-component vector of uint)
115 0:62 'out_u2' ( temp 2-component vector of uint)
116 0:62 AtomicCompSwap ( temp 2-component vector of uint)
117 0:62 'gs_ua2' ( shared 2-component vector of uint)
118 0:62 'gs_ub2' ( shared 2-component vector of uint)
119 0:62 'gs_uc2' ( shared 2-component vector of uint)
120 0:63 move second child to first child ( temp 2-component vector of uint)
121 0:63 'out_u2' ( temp 2-component vector of uint)
122 0:63 AtomicExchange ( temp 2-component vector of uint)
123 0:63 'gs_ua2' ( shared 2-component vector of uint)
124 0:63 'gs_ub2' ( shared 2-component vector of uint)
125 0:64 AtomicMax ( temp 2-component vector of uint)
126 0:64 'gs_ua2' ( shared 2-component vector of uint)
127 0:64 'gs_ub2' ( shared 2-component vector of uint)
128 0:65 move second child to first child ( temp 2-component vector of uint)
129 0:65 'out_u2' ( temp 2-component vector of uint)
130 0:65 AtomicMax ( temp 2-component vector of uint)
131 0:65 'gs_ua2' ( shared 2-component vector of uint)
132 0:65 'gs_ub2' ( shared 2-component vector of uint)
133 0:66 AtomicMin ( temp 2-component vector of uint)
134 0:66 'gs_ua2' ( shared 2-component vector of uint)
135 0:66 'gs_ub2' ( shared 2-component vector of uint)
136 0:67 move second child to first child ( temp 2-component vector of uint)
137 0:67 'out_u2' ( temp 2-component vector of uint)
138 0:67 AtomicMin ( temp 2-component vector of uint)
139 0:67 'gs_ua2' ( shared 2-component vector of uint)
140 0:67 'gs_ub2' ( shared 2-component vector of uint)
141 0:68 AtomicOr ( temp 2-component vector of uint)
142 0:68 'gs_ua2' ( shared 2-component vector of uint)
143 0:68 'gs_ub2' ( shared 2-component vector of uint)
144 0:69 move second child to first child ( temp 2-component vector of uint)
145 0:69 'out_u2' ( temp 2-component vector of uint)
146 0:69 AtomicOr ( temp 2-component vector of uint)
147 0:69 'gs_ua2' ( shared 2-component vector of uint)
148 0:69 'gs_ub2' ( shared 2-component vector of uint)
149 0:70 AtomicXor ( temp 2-component vector of uint)
150 0:70 'gs_ua2' ( shared 2-component vector of uint)
151 0:70 'gs_ub2' ( shared 2-component vector of uint)
152 0:71 move second child to first child ( temp 2-component vector of uint)
153 0:71 'out_u2' ( temp 2-component vector of uint)
154 0:71 AtomicXor ( temp 2-component vector of uint)
155 0:71 'gs_ua2' ( shared 2-component vector of uint)
156 0:71 'gs_ub2' ( shared 2-component vector of uint)
157 0:74 Branch: Return with expression
161 0:78 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3; ( temp 3-component vector of float)
162 0:78 Function Parameters:
163 0:78 'inF0' ( in 3-component vector of float)
164 0:78 'inF1' ( in 3-component vector of float)
165 0:78 'inF2' ( in 3-component vector of float)
166 0:78 'inU0' ( in 3-component vector of uint)
167 0:78 'inU1' ( in 3-component vector of uint)
169 0:82 all ( temp bool)
170 0:82 Convert float to bool ( temp 3-component vector of bool)
171 0:82 'inF0' ( in 3-component vector of float)
172 0:85 AtomicAdd ( temp 3-component vector of uint)
173 0:85 'gs_ua3' ( shared 3-component vector of uint)
174 0:85 'gs_ub3' ( shared 3-component vector of uint)
175 0:86 move second child to first child ( temp 3-component vector of uint)
176 0:86 'out_u3' ( temp 3-component vector of uint)
177 0:86 AtomicAdd ( temp 3-component vector of uint)
178 0:86 'gs_ua3' ( shared 3-component vector of uint)
179 0:86 'gs_ub3' ( shared 3-component vector of uint)
180 0:87 AtomicAnd ( temp 3-component vector of uint)
181 0:87 'gs_ua3' ( shared 3-component vector of uint)
182 0:87 'gs_ub3' ( shared 3-component vector of uint)
183 0:88 move second child to first child ( temp 3-component vector of uint)
184 0:88 'out_u3' ( temp 3-component vector of uint)
185 0:88 AtomicAnd ( temp 3-component vector of uint)
186 0:88 'gs_ua3' ( shared 3-component vector of uint)
187 0:88 'gs_ub3' ( shared 3-component vector of uint)
188 0:89 move second child to first child ( temp 3-component vector of uint)
189 0:89 'out_u3' ( temp 3-component vector of uint)
190 0:89 AtomicCompSwap ( temp 3-component vector of uint)
191 0:89 'gs_ua3' ( shared 3-component vector of uint)
192 0:89 'gs_ub3' ( shared 3-component vector of uint)
193 0:89 'gs_uc3' ( shared 3-component vector of uint)
194 0:90 move second child to first child ( temp 3-component vector of uint)
195 0:90 'out_u3' ( temp 3-component vector of uint)
196 0:90 AtomicExchange ( temp 3-component vector of uint)
197 0:90 'gs_ua3' ( shared 3-component vector of uint)
198 0:90 'gs_ub3' ( shared 3-component vector of uint)
199 0:91 AtomicMax ( temp 3-component vector of uint)
200 0:91 'gs_ua3' ( shared 3-component vector of uint)
201 0:91 'gs_ub3' ( shared 3-component vector of uint)
202 0:92 move second child to first child ( temp 3-component vector of uint)
203 0:92 'out_u3' ( temp 3-component vector of uint)
204 0:92 AtomicMax ( temp 3-component vector of uint)
205 0:92 'gs_ua3' ( shared 3-component vector of uint)
206 0:92 'gs_ub3' ( shared 3-component vector of uint)
207 0:93 AtomicMin ( temp 3-component vector of uint)
208 0:93 'gs_ua3' ( shared 3-component vector of uint)
209 0:93 'gs_ub3' ( shared 3-component vector of uint)
210 0:94 move second child to first child ( temp 3-component vector of uint)
211 0:94 'out_u3' ( temp 3-component vector of uint)
212 0:94 AtomicMin ( temp 3-component vector of uint)
213 0:94 'gs_ua3' ( shared 3-component vector of uint)
214 0:94 'gs_ub3' ( shared 3-component vector of uint)
215 0:95 AtomicOr ( temp 3-component vector of uint)
216 0:95 'gs_ua3' ( shared 3-component vector of uint)
217 0:95 'gs_ub3' ( shared 3-component vector of uint)
218 0:96 move second child to first child ( temp 3-component vector of uint)
219 0:96 'out_u3' ( temp 3-component vector of uint)
220 0:96 AtomicOr ( temp 3-component vector of uint)
221 0:96 'gs_ua3' ( shared 3-component vector of uint)
222 0:96 'gs_ub3' ( shared 3-component vector of uint)
223 0:97 AtomicXor ( temp 3-component vector of uint)
224 0:97 'gs_ua3' ( shared 3-component vector of uint)
225 0:97 'gs_ub3' ( shared 3-component vector of uint)
226 0:98 move second child to first child ( temp 3-component vector of uint)
227 0:98 'out_u3' ( temp 3-component vector of uint)
228 0:98 AtomicXor ( temp 3-component vector of uint)
229 0:98 'gs_ua3' ( shared 3-component vector of uint)
230 0:98 'gs_ub3' ( shared 3-component vector of uint)
231 0:101 Branch: Return with expression
236 0:105 Function Definition: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float)
237 0:105 Function Parameters:
238 0:105 'inF0' ( in 4-component vector of float)
239 0:105 'inF1' ( in 4-component vector of float)
240 0:105 'inF2' ( in 4-component vector of float)
241 0:105 'inU0' ( in 4-component vector of uint)
242 0:105 'inU1' ( in 4-component vector of uint)
244 0:109 all ( temp bool)
245 0:109 Convert float to bool ( temp 4-component vector of bool)
246 0:109 'inF0' ( in 4-component vector of float)
247 0:112 AtomicAdd ( temp 4-component vector of uint)
248 0:112 'gs_ua4' ( shared 4-component vector of uint)
249 0:112 'gs_ub4' ( shared 4-component vector of uint)
250 0:113 move second child to first child ( temp 4-component vector of uint)
251 0:113 'out_u4' ( temp 4-component vector of uint)
252 0:113 AtomicAdd ( temp 4-component vector of uint)
253 0:113 'gs_ua4' ( shared 4-component vector of uint)
254 0:113 'gs_ub4' ( shared 4-component vector of uint)
255 0:114 AtomicAnd ( temp 4-component vector of uint)
256 0:114 'gs_ua4' ( shared 4-component vector of uint)
257 0:114 'gs_ub4' ( shared 4-component vector of uint)
258 0:115 move second child to first child ( temp 4-component vector of uint)
259 0:115 'out_u4' ( temp 4-component vector of uint)
260 0:115 AtomicAnd ( temp 4-component vector of uint)
261 0:115 'gs_ua4' ( shared 4-component vector of uint)
262 0:115 'gs_ub4' ( shared 4-component vector of uint)
263 0:116 move second child to first child ( temp 4-component vector of uint)
264 0:116 'out_u4' ( temp 4-component vector of uint)
265 0:116 AtomicCompSwap ( temp 4-component vector of uint)
266 0:116 'gs_ua4' ( shared 4-component vector of uint)
267 0:116 'gs_ub4' ( shared 4-component vector of uint)
268 0:116 'gs_uc4' ( shared 4-component vector of uint)
269 0:117 move second child to first child ( temp 4-component vector of uint)
270 0:117 'out_u4' ( temp 4-component vector of uint)
271 0:117 AtomicExchange ( temp 4-component vector of uint)
272 0:117 'gs_ua4' ( shared 4-component vector of uint)
273 0:117 'gs_ub4' ( shared 4-component vector of uint)
274 0:118 AtomicMax ( temp 4-component vector of uint)
275 0:118 'gs_ua4' ( shared 4-component vector of uint)
276 0:118 'gs_ub4' ( shared 4-component vector of uint)
277 0:119 move second child to first child ( temp 4-component vector of uint)
278 0:119 'out_u4' ( temp 4-component vector of uint)
279 0:119 AtomicMax ( temp 4-component vector of uint)
280 0:119 'gs_ua4' ( shared 4-component vector of uint)
281 0:119 'gs_ub4' ( shared 4-component vector of uint)
282 0:120 AtomicMin ( temp 4-component vector of uint)
283 0:120 'gs_ua4' ( shared 4-component vector of uint)
284 0:120 'gs_ub4' ( shared 4-component vector of uint)
285 0:121 move second child to first child ( temp 4-component vector of uint)
286 0:121 'out_u4' ( temp 4-component vector of uint)
287 0:121 AtomicMin ( temp 4-component vector of uint)
288 0:121 'gs_ua4' ( shared 4-component vector of uint)
289 0:121 'gs_ub4' ( shared 4-component vector of uint)
290 0:122 AtomicOr ( temp 4-component vector of uint)
291 0:122 'gs_ua4' ( shared 4-component vector of uint)
292 0:122 'gs_ub4' ( shared 4-component vector of uint)
293 0:123 move second child to first child ( temp 4-component vector of uint)
294 0:123 'out_u4' ( temp 4-component vector of uint)
295 0:123 AtomicOr ( temp 4-component vector of uint)
296 0:123 'gs_ua4' ( shared 4-component vector of uint)
297 0:123 'gs_ub4' ( shared 4-component vector of uint)
298 0:124 AtomicXor ( temp 4-component vector of uint)
299 0:124 'gs_ua4' ( shared 4-component vector of uint)
300 0:124 'gs_ub4' ( shared 4-component vector of uint)
301 0:125 move second child to first child ( temp 4-component vector of uint)
302 0:125 'out_u4' ( temp 4-component vector of uint)
303 0:125 AtomicXor ( temp 4-component vector of uint)
304 0:125 'gs_ua4' ( shared 4-component vector of uint)
305 0:125 'gs_ub4' ( shared 4-component vector of uint)
306 0:128 Branch: Return with expression
312 0:105 Function Definition: ComputeShaderFunction( ( temp void)
313 0:105 Function Parameters:
315 0:105 move second child to first child ( temp 4-component vector of float)
316 0:? 'inF0' ( temp 4-component vector of float)
317 0:? 'inF0' (layout( location=0) in 4-component vector of float)
318 0:105 move second child to first child ( temp 4-component vector of float)
319 0:? 'inF1' ( temp 4-component vector of float)
320 0:? 'inF1' (layout( location=1) in 4-component vector of float)
321 0:105 move second child to first child ( temp 4-component vector of float)
322 0:? 'inF2' ( temp 4-component vector of float)
323 0:? 'inF2' (layout( location=2) in 4-component vector of float)
324 0:105 move second child to first child ( temp 4-component vector of uint)
325 0:? 'inU0' ( temp 4-component vector of uint)
326 0:? 'inU0' (layout( location=3) in 4-component vector of uint)
327 0:105 move second child to first child ( temp 4-component vector of uint)
328 0:? 'inU1' ( temp 4-component vector of uint)
329 0:? 'inU1' (layout( location=4) in 4-component vector of uint)
330 0:105 move second child to first child ( temp 4-component vector of float)
331 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
332 0:105 Function Call: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float)
333 0:? 'inF0' ( temp 4-component vector of float)
334 0:? 'inF1' ( temp 4-component vector of float)
335 0:? 'inF2' ( temp 4-component vector of float)
336 0:? 'inU0' ( temp 4-component vector of uint)
337 0:? 'inU1' ( temp 4-component vector of uint)
339 0:? 'gs_ua' ( shared uint)
340 0:? 'gs_ub' ( shared uint)
341 0:? 'gs_uc' ( shared uint)
342 0:? 'gs_ua2' ( shared 2-component vector of uint)
343 0:? 'gs_ub2' ( shared 2-component vector of uint)
344 0:? 'gs_uc2' ( shared 2-component vector of uint)
345 0:? 'gs_ua3' ( shared 3-component vector of uint)
346 0:? 'gs_ub3' ( shared 3-component vector of uint)
347 0:? 'gs_uc3' ( shared 3-component vector of uint)
348 0:? 'gs_ua4' ( shared 4-component vector of uint)
349 0:? 'gs_ub4' ( shared 4-component vector of uint)
350 0:? 'gs_uc4' ( shared 4-component vector of uint)
351 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
352 0:? 'inF0' (layout( location=0) in 4-component vector of float)
353 0:? 'inF1' (layout( location=1) in 4-component vector of float)
354 0:? 'inF2' (layout( location=2) in 4-component vector of float)
355 0:? 'inU0' (layout( location=3) in 4-component vector of uint)
356 0:? 'inU1' (layout( location=4) in 4-component vector of uint)
359 Linked compute stage:
363 local_size = (1, 1, 1)
365 0:17 Function Definition: ComputeShaderFunctionS(f1;f1;f1;u1;u1; ( temp float)
366 0:17 Function Parameters:
367 0:17 'inF0' ( in float)
368 0:17 'inF1' ( in float)
369 0:17 'inF2' ( in float)
370 0:17 'inU0' ( in uint)
371 0:17 'inU1' ( in uint)
373 0:21 all ( temp bool)
374 0:21 Convert float to bool ( temp bool)
375 0:21 'inF0' ( in float)
376 0:24 AtomicAdd ( temp uint)
377 0:24 'gs_ua' ( shared uint)
378 0:24 'gs_ub' ( shared uint)
379 0:25 move second child to first child ( temp uint)
380 0:25 'out_u1' ( temp uint)
381 0:25 AtomicAdd ( temp uint)
382 0:25 'gs_ua' ( shared uint)
383 0:25 'gs_ub' ( shared uint)
384 0:26 AtomicAnd ( temp uint)
385 0:26 'gs_ua' ( shared uint)
386 0:26 'gs_ub' ( shared uint)
387 0:27 move second child to first child ( temp uint)
388 0:27 'out_u1' ( temp uint)
389 0:27 AtomicAnd ( temp uint)
390 0:27 'gs_ua' ( shared uint)
391 0:27 'gs_ub' ( shared uint)
392 0:28 move second child to first child ( temp uint)
393 0:28 'out_u1' ( temp uint)
394 0:28 AtomicCompSwap ( temp uint)
395 0:28 'gs_ua' ( shared uint)
396 0:28 'gs_ub' ( shared uint)
397 0:28 'gs_uc' ( shared uint)
398 0:29 move second child to first child ( temp uint)
399 0:29 'out_u1' ( temp uint)
400 0:29 AtomicExchange ( temp uint)
401 0:29 'gs_ua' ( shared uint)
402 0:29 'gs_ub' ( shared uint)
403 0:30 AtomicMax ( temp uint)
404 0:30 'gs_ua' ( shared uint)
405 0:30 'gs_ub' ( shared uint)
406 0:31 move second child to first child ( temp uint)
407 0:31 'out_u1' ( temp uint)
408 0:31 AtomicMax ( temp uint)
409 0:31 'gs_ua' ( shared uint)
410 0:31 'gs_ub' ( shared uint)
411 0:32 AtomicMin ( temp uint)
412 0:32 'gs_ua' ( shared uint)
413 0:32 'gs_ub' ( shared uint)
414 0:33 move second child to first child ( temp uint)
415 0:33 'out_u1' ( temp uint)
416 0:33 AtomicMin ( temp uint)
417 0:33 'gs_ua' ( shared uint)
418 0:33 'gs_ub' ( shared uint)
419 0:34 AtomicOr ( temp uint)
420 0:34 'gs_ua' ( shared uint)
421 0:34 'gs_ub' ( shared uint)
422 0:35 move second child to first child ( temp uint)
423 0:35 'out_u1' ( temp uint)
424 0:35 AtomicOr ( temp uint)
425 0:35 'gs_ua' ( shared uint)
426 0:35 'gs_ub' ( shared uint)
427 0:36 AtomicXor ( temp uint)
428 0:36 'gs_ua' ( shared uint)
429 0:36 'gs_ub' ( shared uint)
430 0:37 move second child to first child ( temp uint)
431 0:37 'out_u1' ( temp uint)
432 0:37 AtomicXor ( temp uint)
433 0:37 'gs_ua' ( shared uint)
434 0:37 'gs_ub' ( shared uint)
435 0:41 Branch: Return with expression
438 0:45 Function Definition: ComputeShaderFunction1(vf1;vf1;vf1; ( temp 1-component vector of float)
439 0:45 Function Parameters:
440 0:45 'inF0' ( in 1-component vector of float)
441 0:45 'inF1' ( in 1-component vector of float)
442 0:45 'inF2' ( in 1-component vector of float)
444 0:47 Branch: Return with expression
447 0:51 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2; ( temp 2-component vector of float)
448 0:51 Function Parameters:
449 0:51 'inF0' ( in 2-component vector of float)
450 0:51 'inF1' ( in 2-component vector of float)
451 0:51 'inF2' ( in 2-component vector of float)
452 0:51 'inU0' ( in 2-component vector of uint)
453 0:51 'inU1' ( in 2-component vector of uint)
455 0:55 all ( temp bool)
456 0:55 Convert float to bool ( temp 2-component vector of bool)
457 0:55 'inF0' ( in 2-component vector of float)
458 0:58 AtomicAdd ( temp 2-component vector of uint)
459 0:58 'gs_ua2' ( shared 2-component vector of uint)
460 0:58 'gs_ub2' ( shared 2-component vector of uint)
461 0:59 move second child to first child ( temp 2-component vector of uint)
462 0:59 'out_u2' ( temp 2-component vector of uint)
463 0:59 AtomicAdd ( temp 2-component vector of uint)
464 0:59 'gs_ua2' ( shared 2-component vector of uint)
465 0:59 'gs_ub2' ( shared 2-component vector of uint)
466 0:60 AtomicAnd ( temp 2-component vector of uint)
467 0:60 'gs_ua2' ( shared 2-component vector of uint)
468 0:60 'gs_ub2' ( shared 2-component vector of uint)
469 0:61 move second child to first child ( temp 2-component vector of uint)
470 0:61 'out_u2' ( temp 2-component vector of uint)
471 0:61 AtomicAnd ( temp 2-component vector of uint)
472 0:61 'gs_ua2' ( shared 2-component vector of uint)
473 0:61 'gs_ub2' ( shared 2-component vector of uint)
474 0:62 move second child to first child ( temp 2-component vector of uint)
475 0:62 'out_u2' ( temp 2-component vector of uint)
476 0:62 AtomicCompSwap ( temp 2-component vector of uint)
477 0:62 'gs_ua2' ( shared 2-component vector of uint)
478 0:62 'gs_ub2' ( shared 2-component vector of uint)
479 0:62 'gs_uc2' ( shared 2-component vector of uint)
480 0:63 move second child to first child ( temp 2-component vector of uint)
481 0:63 'out_u2' ( temp 2-component vector of uint)
482 0:63 AtomicExchange ( temp 2-component vector of uint)
483 0:63 'gs_ua2' ( shared 2-component vector of uint)
484 0:63 'gs_ub2' ( shared 2-component vector of uint)
485 0:64 AtomicMax ( temp 2-component vector of uint)
486 0:64 'gs_ua2' ( shared 2-component vector of uint)
487 0:64 'gs_ub2' ( shared 2-component vector of uint)
488 0:65 move second child to first child ( temp 2-component vector of uint)
489 0:65 'out_u2' ( temp 2-component vector of uint)
490 0:65 AtomicMax ( temp 2-component vector of uint)
491 0:65 'gs_ua2' ( shared 2-component vector of uint)
492 0:65 'gs_ub2' ( shared 2-component vector of uint)
493 0:66 AtomicMin ( temp 2-component vector of uint)
494 0:66 'gs_ua2' ( shared 2-component vector of uint)
495 0:66 'gs_ub2' ( shared 2-component vector of uint)
496 0:67 move second child to first child ( temp 2-component vector of uint)
497 0:67 'out_u2' ( temp 2-component vector of uint)
498 0:67 AtomicMin ( temp 2-component vector of uint)
499 0:67 'gs_ua2' ( shared 2-component vector of uint)
500 0:67 'gs_ub2' ( shared 2-component vector of uint)
501 0:68 AtomicOr ( temp 2-component vector of uint)
502 0:68 'gs_ua2' ( shared 2-component vector of uint)
503 0:68 'gs_ub2' ( shared 2-component vector of uint)
504 0:69 move second child to first child ( temp 2-component vector of uint)
505 0:69 'out_u2' ( temp 2-component vector of uint)
506 0:69 AtomicOr ( temp 2-component vector of uint)
507 0:69 'gs_ua2' ( shared 2-component vector of uint)
508 0:69 'gs_ub2' ( shared 2-component vector of uint)
509 0:70 AtomicXor ( temp 2-component vector of uint)
510 0:70 'gs_ua2' ( shared 2-component vector of uint)
511 0:70 'gs_ub2' ( shared 2-component vector of uint)
512 0:71 move second child to first child ( temp 2-component vector of uint)
513 0:71 'out_u2' ( temp 2-component vector of uint)
514 0:71 AtomicXor ( temp 2-component vector of uint)
515 0:71 'gs_ua2' ( shared 2-component vector of uint)
516 0:71 'gs_ub2' ( shared 2-component vector of uint)
517 0:74 Branch: Return with expression
521 0:78 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3; ( temp 3-component vector of float)
522 0:78 Function Parameters:
523 0:78 'inF0' ( in 3-component vector of float)
524 0:78 'inF1' ( in 3-component vector of float)
525 0:78 'inF2' ( in 3-component vector of float)
526 0:78 'inU0' ( in 3-component vector of uint)
527 0:78 'inU1' ( in 3-component vector of uint)
529 0:82 all ( temp bool)
530 0:82 Convert float to bool ( temp 3-component vector of bool)
531 0:82 'inF0' ( in 3-component vector of float)
532 0:85 AtomicAdd ( temp 3-component vector of uint)
533 0:85 'gs_ua3' ( shared 3-component vector of uint)
534 0:85 'gs_ub3' ( shared 3-component vector of uint)
535 0:86 move second child to first child ( temp 3-component vector of uint)
536 0:86 'out_u3' ( temp 3-component vector of uint)
537 0:86 AtomicAdd ( temp 3-component vector of uint)
538 0:86 'gs_ua3' ( shared 3-component vector of uint)
539 0:86 'gs_ub3' ( shared 3-component vector of uint)
540 0:87 AtomicAnd ( temp 3-component vector of uint)
541 0:87 'gs_ua3' ( shared 3-component vector of uint)
542 0:87 'gs_ub3' ( shared 3-component vector of uint)
543 0:88 move second child to first child ( temp 3-component vector of uint)
544 0:88 'out_u3' ( temp 3-component vector of uint)
545 0:88 AtomicAnd ( temp 3-component vector of uint)
546 0:88 'gs_ua3' ( shared 3-component vector of uint)
547 0:88 'gs_ub3' ( shared 3-component vector of uint)
548 0:89 move second child to first child ( temp 3-component vector of uint)
549 0:89 'out_u3' ( temp 3-component vector of uint)
550 0:89 AtomicCompSwap ( temp 3-component vector of uint)
551 0:89 'gs_ua3' ( shared 3-component vector of uint)
552 0:89 'gs_ub3' ( shared 3-component vector of uint)
553 0:89 'gs_uc3' ( shared 3-component vector of uint)
554 0:90 move second child to first child ( temp 3-component vector of uint)
555 0:90 'out_u3' ( temp 3-component vector of uint)
556 0:90 AtomicExchange ( temp 3-component vector of uint)
557 0:90 'gs_ua3' ( shared 3-component vector of uint)
558 0:90 'gs_ub3' ( shared 3-component vector of uint)
559 0:91 AtomicMax ( temp 3-component vector of uint)
560 0:91 'gs_ua3' ( shared 3-component vector of uint)
561 0:91 'gs_ub3' ( shared 3-component vector of uint)
562 0:92 move second child to first child ( temp 3-component vector of uint)
563 0:92 'out_u3' ( temp 3-component vector of uint)
564 0:92 AtomicMax ( temp 3-component vector of uint)
565 0:92 'gs_ua3' ( shared 3-component vector of uint)
566 0:92 'gs_ub3' ( shared 3-component vector of uint)
567 0:93 AtomicMin ( temp 3-component vector of uint)
568 0:93 'gs_ua3' ( shared 3-component vector of uint)
569 0:93 'gs_ub3' ( shared 3-component vector of uint)
570 0:94 move second child to first child ( temp 3-component vector of uint)
571 0:94 'out_u3' ( temp 3-component vector of uint)
572 0:94 AtomicMin ( temp 3-component vector of uint)
573 0:94 'gs_ua3' ( shared 3-component vector of uint)
574 0:94 'gs_ub3' ( shared 3-component vector of uint)
575 0:95 AtomicOr ( temp 3-component vector of uint)
576 0:95 'gs_ua3' ( shared 3-component vector of uint)
577 0:95 'gs_ub3' ( shared 3-component vector of uint)
578 0:96 move second child to first child ( temp 3-component vector of uint)
579 0:96 'out_u3' ( temp 3-component vector of uint)
580 0:96 AtomicOr ( temp 3-component vector of uint)
581 0:96 'gs_ua3' ( shared 3-component vector of uint)
582 0:96 'gs_ub3' ( shared 3-component vector of uint)
583 0:97 AtomicXor ( temp 3-component vector of uint)
584 0:97 'gs_ua3' ( shared 3-component vector of uint)
585 0:97 'gs_ub3' ( shared 3-component vector of uint)
586 0:98 move second child to first child ( temp 3-component vector of uint)
587 0:98 'out_u3' ( temp 3-component vector of uint)
588 0:98 AtomicXor ( temp 3-component vector of uint)
589 0:98 'gs_ua3' ( shared 3-component vector of uint)
590 0:98 'gs_ub3' ( shared 3-component vector of uint)
591 0:101 Branch: Return with expression
596 0:105 Function Definition: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float)
597 0:105 Function Parameters:
598 0:105 'inF0' ( in 4-component vector of float)
599 0:105 'inF1' ( in 4-component vector of float)
600 0:105 'inF2' ( in 4-component vector of float)
601 0:105 'inU0' ( in 4-component vector of uint)
602 0:105 'inU1' ( in 4-component vector of uint)
604 0:109 all ( temp bool)
605 0:109 Convert float to bool ( temp 4-component vector of bool)
606 0:109 'inF0' ( in 4-component vector of float)
607 0:112 AtomicAdd ( temp 4-component vector of uint)
608 0:112 'gs_ua4' ( shared 4-component vector of uint)
609 0:112 'gs_ub4' ( shared 4-component vector of uint)
610 0:113 move second child to first child ( temp 4-component vector of uint)
611 0:113 'out_u4' ( temp 4-component vector of uint)
612 0:113 AtomicAdd ( temp 4-component vector of uint)
613 0:113 'gs_ua4' ( shared 4-component vector of uint)
614 0:113 'gs_ub4' ( shared 4-component vector of uint)
615 0:114 AtomicAnd ( temp 4-component vector of uint)
616 0:114 'gs_ua4' ( shared 4-component vector of uint)
617 0:114 'gs_ub4' ( shared 4-component vector of uint)
618 0:115 move second child to first child ( temp 4-component vector of uint)
619 0:115 'out_u4' ( temp 4-component vector of uint)
620 0:115 AtomicAnd ( temp 4-component vector of uint)
621 0:115 'gs_ua4' ( shared 4-component vector of uint)
622 0:115 'gs_ub4' ( shared 4-component vector of uint)
623 0:116 move second child to first child ( temp 4-component vector of uint)
624 0:116 'out_u4' ( temp 4-component vector of uint)
625 0:116 AtomicCompSwap ( temp 4-component vector of uint)
626 0:116 'gs_ua4' ( shared 4-component vector of uint)
627 0:116 'gs_ub4' ( shared 4-component vector of uint)
628 0:116 'gs_uc4' ( shared 4-component vector of uint)
629 0:117 move second child to first child ( temp 4-component vector of uint)
630 0:117 'out_u4' ( temp 4-component vector of uint)
631 0:117 AtomicExchange ( temp 4-component vector of uint)
632 0:117 'gs_ua4' ( shared 4-component vector of uint)
633 0:117 'gs_ub4' ( shared 4-component vector of uint)
634 0:118 AtomicMax ( temp 4-component vector of uint)
635 0:118 'gs_ua4' ( shared 4-component vector of uint)
636 0:118 'gs_ub4' ( shared 4-component vector of uint)
637 0:119 move second child to first child ( temp 4-component vector of uint)
638 0:119 'out_u4' ( temp 4-component vector of uint)
639 0:119 AtomicMax ( temp 4-component vector of uint)
640 0:119 'gs_ua4' ( shared 4-component vector of uint)
641 0:119 'gs_ub4' ( shared 4-component vector of uint)
642 0:120 AtomicMin ( temp 4-component vector of uint)
643 0:120 'gs_ua4' ( shared 4-component vector of uint)
644 0:120 'gs_ub4' ( shared 4-component vector of uint)
645 0:121 move second child to first child ( temp 4-component vector of uint)
646 0:121 'out_u4' ( temp 4-component vector of uint)
647 0:121 AtomicMin ( temp 4-component vector of uint)
648 0:121 'gs_ua4' ( shared 4-component vector of uint)
649 0:121 'gs_ub4' ( shared 4-component vector of uint)
650 0:122 AtomicOr ( temp 4-component vector of uint)
651 0:122 'gs_ua4' ( shared 4-component vector of uint)
652 0:122 'gs_ub4' ( shared 4-component vector of uint)
653 0:123 move second child to first child ( temp 4-component vector of uint)
654 0:123 'out_u4' ( temp 4-component vector of uint)
655 0:123 AtomicOr ( temp 4-component vector of uint)
656 0:123 'gs_ua4' ( shared 4-component vector of uint)
657 0:123 'gs_ub4' ( shared 4-component vector of uint)
658 0:124 AtomicXor ( temp 4-component vector of uint)
659 0:124 'gs_ua4' ( shared 4-component vector of uint)
660 0:124 'gs_ub4' ( shared 4-component vector of uint)
661 0:125 move second child to first child ( temp 4-component vector of uint)
662 0:125 'out_u4' ( temp 4-component vector of uint)
663 0:125 AtomicXor ( temp 4-component vector of uint)
664 0:125 'gs_ua4' ( shared 4-component vector of uint)
665 0:125 'gs_ub4' ( shared 4-component vector of uint)
666 0:128 Branch: Return with expression
672 0:105 Function Definition: ComputeShaderFunction( ( temp void)
673 0:105 Function Parameters:
675 0:105 move second child to first child ( temp 4-component vector of float)
676 0:? 'inF0' ( temp 4-component vector of float)
677 0:? 'inF0' (layout( location=0) in 4-component vector of float)
678 0:105 move second child to first child ( temp 4-component vector of float)
679 0:? 'inF1' ( temp 4-component vector of float)
680 0:? 'inF1' (layout( location=1) in 4-component vector of float)
681 0:105 move second child to first child ( temp 4-component vector of float)
682 0:? 'inF2' ( temp 4-component vector of float)
683 0:? 'inF2' (layout( location=2) in 4-component vector of float)
684 0:105 move second child to first child ( temp 4-component vector of uint)
685 0:? 'inU0' ( temp 4-component vector of uint)
686 0:? 'inU0' (layout( location=3) in 4-component vector of uint)
687 0:105 move second child to first child ( temp 4-component vector of uint)
688 0:? 'inU1' ( temp 4-component vector of uint)
689 0:? 'inU1' (layout( location=4) in 4-component vector of uint)
690 0:105 move second child to first child ( temp 4-component vector of float)
691 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
692 0:105 Function Call: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float)
693 0:? 'inF0' ( temp 4-component vector of float)
694 0:? 'inF1' ( temp 4-component vector of float)
695 0:? 'inF2' ( temp 4-component vector of float)
696 0:? 'inU0' ( temp 4-component vector of uint)
697 0:? 'inU1' ( temp 4-component vector of uint)
699 0:? 'gs_ua' ( shared uint)
700 0:? 'gs_ub' ( shared uint)
701 0:? 'gs_uc' ( shared uint)
702 0:? 'gs_ua2' ( shared 2-component vector of uint)
703 0:? 'gs_ub2' ( shared 2-component vector of uint)
704 0:? 'gs_uc2' ( shared 2-component vector of uint)
705 0:? 'gs_ua3' ( shared 3-component vector of uint)
706 0:? 'gs_ub3' ( shared 3-component vector of uint)
707 0:? 'gs_uc3' ( shared 3-component vector of uint)
708 0:? 'gs_ua4' ( shared 4-component vector of uint)
709 0:? 'gs_ub4' ( shared 4-component vector of uint)
710 0:? 'gs_uc4' ( shared 4-component vector of uint)
711 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
712 0:? 'inF0' (layout( location=0) in 4-component vector of float)
713 0:? 'inF1' (layout( location=1) in 4-component vector of float)
714 0:? 'inF2' (layout( location=2) in 4-component vector of float)
715 0:? 'inU0' (layout( location=3) in 4-component vector of uint)
716 0:? 'inU1' (layout( location=4) in 4-component vector of uint)
719 // Module Version 10000
720 // Generated by (magic number): 80009
721 // Id's are bound by 265
724 1: ExtInstImport "GLSL.std.450"
725 MemoryModel Logical GLSL450
726 EntryPoint GLCompute 4 "ComputeShaderFunction" 237 240 243 247 250 253
727 ExecutionMode 4 LocalSize 1 1 1
729 Name 4 "ComputeShaderFunction"
730 Name 16 "ComputeShaderFunctionS(f1;f1;f1;u1;u1;"
736 Name 22 "ComputeShaderFunction1(vf1;vf1;vf1;"
740 Name 34 "ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2;"
746 Name 46 "ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3;"
752 Name 58 "@ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4;"
784 Name 253 "@entryPointOutput"
790 Decorate 237(inF0) Location 0
791 Decorate 240(inF1) Location 1
792 Decorate 243(inF2) Location 2
793 Decorate 247(inU0) Location 3
794 Decorate 250(inU1) Location 4
795 Decorate 253(@entryPointOutput) Location 0
799 7: TypePointer Function 6(float)
801 9: TypePointer Function 8(int)
802 10: TypeFunction 6(float) 7(ptr) 7(ptr) 7(ptr) 9(ptr) 9(ptr)
803 18: TypeFunction 6(float) 7(ptr) 7(ptr) 7(ptr)
804 24: TypeVector 6(float) 2
805 25: TypePointer Function 24(fvec2)
806 26: TypeVector 8(int) 2
807 27: TypePointer Function 26(ivec2)
808 28: TypeFunction 24(fvec2) 25(ptr) 25(ptr) 25(ptr) 27(ptr) 27(ptr)
809 36: TypeVector 6(float) 3
810 37: TypePointer Function 36(fvec3)
811 38: TypeVector 8(int) 3
812 39: TypePointer Function 38(ivec3)
813 40: TypeFunction 36(fvec3) 37(ptr) 37(ptr) 37(ptr) 39(ptr) 39(ptr)
814 48: TypeVector 6(float) 4
815 49: TypePointer Function 48(fvec4)
816 50: TypeVector 8(int) 4
817 51: TypePointer Function 50(ivec4)
818 52: TypeFunction 48(fvec4) 49(ptr) 49(ptr) 49(ptr) 51(ptr) 51(ptr)
820 62: 6(float) Constant 0
821 65: TypePointer Workgroup 8(int)
822 66(gs_ua): 65(ptr) Variable Workgroup
823 67(gs_ub): 65(ptr) Variable Workgroup
824 69: 8(int) Constant 1
825 70: 8(int) Constant 0
826 80(gs_uc): 65(ptr) Variable Workgroup
827 106: TypeVector 61(bool) 2
828 107: 24(fvec2) ConstantComposite 62 62
829 110: TypePointer Workgroup 26(ivec2)
830 111(gs_ua2): 110(ptr) Variable Workgroup
831 112(gs_ub2): 110(ptr) Variable Workgroup
832 123(gs_uc2): 110(ptr) Variable Workgroup
833 144: 6(float) Constant 1065353216
834 145: 6(float) Constant 1073741824
835 146: 24(fvec2) ConstantComposite 144 145
836 150: TypeVector 61(bool) 3
837 151: 36(fvec3) ConstantComposite 62 62 62
838 154: TypePointer Workgroup 38(ivec3)
839 155(gs_ua3): 154(ptr) Variable Workgroup
840 156(gs_ub3): 154(ptr) Variable Workgroup
841 167(gs_uc3): 154(ptr) Variable Workgroup
842 188: 6(float) Constant 1077936128
843 189: 36(fvec3) ConstantComposite 144 145 188
844 193: TypeVector 61(bool) 4
845 194: 48(fvec4) ConstantComposite 62 62 62 62
846 197: TypePointer Workgroup 50(ivec4)
847 198(gs_ua4): 197(ptr) Variable Workgroup
848 199(gs_ub4): 197(ptr) Variable Workgroup
849 210(gs_uc4): 197(ptr) Variable Workgroup
850 231: 6(float) Constant 1082130432
851 232: 48(fvec4) ConstantComposite 144 145 188 231
852 236: TypePointer Input 48(fvec4)
853 237(inF0): 236(ptr) Variable Input
854 240(inF1): 236(ptr) Variable Input
855 243(inF2): 236(ptr) Variable Input
856 246: TypePointer Input 50(ivec4)
857 247(inU0): 246(ptr) Variable Input
858 250(inU1): 246(ptr) Variable Input
859 252: TypePointer Output 48(fvec4)
860 253(@entryPointOutput): 252(ptr) Variable Output
861 4(ComputeShaderFunction): 2 Function None 3
863 235(inF0): 49(ptr) Variable Function
864 239(inF1): 49(ptr) Variable Function
865 242(inF2): 49(ptr) Variable Function
866 245(inU0): 51(ptr) Variable Function
867 249(inU1): 51(ptr) Variable Function
868 254(param): 49(ptr) Variable Function
869 256(param): 49(ptr) Variable Function
870 258(param): 49(ptr) Variable Function
871 260(param): 51(ptr) Variable Function
872 262(param): 51(ptr) Variable Function
873 238: 48(fvec4) Load 237(inF0)
875 241: 48(fvec4) Load 240(inF1)
877 244: 48(fvec4) Load 243(inF2)
879 248: 50(ivec4) Load 247(inU0)
881 251: 50(ivec4) Load 250(inU1)
883 255: 48(fvec4) Load 235(inF0)
885 257: 48(fvec4) Load 239(inF1)
887 259: 48(fvec4) Load 242(inF2)
889 261: 50(ivec4) Load 245(inU0)
891 263: 50(ivec4) Load 249(inU1)
893 264: 48(fvec4) FunctionCall 58(@ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4;) 254(param) 256(param) 258(param) 260(param) 262(param)
894 Store 253(@entryPointOutput) 264
897 16(ComputeShaderFunctionS(f1;f1;f1;u1;u1;): 6(float) Function None 10
898 11(inF0): 7(ptr) FunctionParameter
899 12(inF1): 7(ptr) FunctionParameter
900 13(inF2): 7(ptr) FunctionParameter
901 14(inU0): 9(ptr) FunctionParameter
902 15(inU1): 9(ptr) FunctionParameter
904 72(out_u1): 9(ptr) Variable Function
905 60: 6(float) Load 11(inF0)
906 63: 61(bool) FOrdNotEqual 60 62
908 68: 8(int) Load 67(gs_ub)
909 71: 8(int) AtomicIAdd 66(gs_ua) 69 70 68
910 73: 8(int) Load 67(gs_ub)
911 74: 8(int) AtomicIAdd 66(gs_ua) 69 70 73
913 75: 8(int) Load 67(gs_ub)
914 76: 8(int) AtomicAnd 66(gs_ua) 69 70 75
915 77: 8(int) Load 67(gs_ub)
916 78: 8(int) AtomicAnd 66(gs_ua) 69 70 77
918 79: 8(int) Load 67(gs_ub)
919 81: 8(int) Load 80(gs_uc)
920 82: 8(int) AtomicCompareExchange 66(gs_ua) 69 70 70 81 79
922 83: 8(int) Load 67(gs_ub)
923 84: 8(int) AtomicExchange 66(gs_ua) 69 70 83
925 85: 8(int) Load 67(gs_ub)
926 86: 8(int) AtomicUMax 66(gs_ua) 69 70 85
927 87: 8(int) Load 67(gs_ub)
928 88: 8(int) AtomicUMax 66(gs_ua) 69 70 87
930 89: 8(int) Load 67(gs_ub)
931 90: 8(int) AtomicUMin 66(gs_ua) 69 70 89
932 91: 8(int) Load 67(gs_ub)
933 92: 8(int) AtomicUMin 66(gs_ua) 69 70 91
935 93: 8(int) Load 67(gs_ub)
936 94: 8(int) AtomicOr 66(gs_ua) 69 70 93
937 95: 8(int) Load 67(gs_ub)
938 96: 8(int) AtomicOr 66(gs_ua) 69 70 95
940 97: 8(int) Load 67(gs_ub)
941 98: 8(int) AtomicXor 66(gs_ua) 69 70 97
942 99: 8(int) Load 67(gs_ub)
943 100: 8(int) AtomicXor 66(gs_ua) 69 70 99
947 22(ComputeShaderFunction1(vf1;vf1;vf1;): 6(float) Function None 18
948 19(inF0): 7(ptr) FunctionParameter
949 20(inF1): 7(ptr) FunctionParameter
950 21(inF2): 7(ptr) FunctionParameter
954 34(ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2;): 24(fvec2) Function None 28
955 29(inF0): 25(ptr) FunctionParameter
956 30(inF1): 25(ptr) FunctionParameter
957 31(inF2): 25(ptr) FunctionParameter
958 32(inU0): 27(ptr) FunctionParameter
959 33(inU1): 27(ptr) FunctionParameter
961 115(out_u2): 27(ptr) Variable Function
962 105: 24(fvec2) Load 29(inF0)
963 108: 106(bvec2) FOrdNotEqual 105 107
964 109: 61(bool) All 108
965 113: 26(ivec2) Load 112(gs_ub2)
966 114: 26(ivec2) AtomicIAdd 111(gs_ua2) 69 70 113
967 116: 26(ivec2) Load 112(gs_ub2)
968 117: 26(ivec2) AtomicIAdd 111(gs_ua2) 69 70 116
969 Store 115(out_u2) 117
970 118: 26(ivec2) Load 112(gs_ub2)
971 119: 26(ivec2) AtomicAnd 111(gs_ua2) 69 70 118
972 120: 26(ivec2) Load 112(gs_ub2)
973 121: 26(ivec2) AtomicAnd 111(gs_ua2) 69 70 120
974 Store 115(out_u2) 121
975 122: 26(ivec2) Load 112(gs_ub2)
976 124: 26(ivec2) Load 123(gs_uc2)
977 125: 26(ivec2) AtomicCompareExchange 111(gs_ua2) 69 70 70 124 122
978 Store 115(out_u2) 125
979 126: 26(ivec2) Load 112(gs_ub2)
980 127: 26(ivec2) AtomicExchange 111(gs_ua2) 69 70 126
981 Store 115(out_u2) 127
982 128: 26(ivec2) Load 112(gs_ub2)
983 129: 26(ivec2) AtomicUMax 111(gs_ua2) 69 70 128
984 130: 26(ivec2) Load 112(gs_ub2)
985 131: 26(ivec2) AtomicUMax 111(gs_ua2) 69 70 130
986 Store 115(out_u2) 131
987 132: 26(ivec2) Load 112(gs_ub2)
988 133: 26(ivec2) AtomicUMin 111(gs_ua2) 69 70 132
989 134: 26(ivec2) Load 112(gs_ub2)
990 135: 26(ivec2) AtomicUMin 111(gs_ua2) 69 70 134
991 Store 115(out_u2) 135
992 136: 26(ivec2) Load 112(gs_ub2)
993 137: 26(ivec2) AtomicOr 111(gs_ua2) 69 70 136
994 138: 26(ivec2) Load 112(gs_ub2)
995 139: 26(ivec2) AtomicOr 111(gs_ua2) 69 70 138
996 Store 115(out_u2) 139
997 140: 26(ivec2) Load 112(gs_ub2)
998 141: 26(ivec2) AtomicXor 111(gs_ua2) 69 70 140
999 142: 26(ivec2) Load 112(gs_ub2)
1000 143: 26(ivec2) AtomicXor 111(gs_ua2) 69 70 142
1001 Store 115(out_u2) 143
1004 46(ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3;): 36(fvec3) Function None 40
1005 41(inF0): 37(ptr) FunctionParameter
1006 42(inF1): 37(ptr) FunctionParameter
1007 43(inF2): 37(ptr) FunctionParameter
1008 44(inU0): 39(ptr) FunctionParameter
1009 45(inU1): 39(ptr) FunctionParameter
1011 159(out_u3): 39(ptr) Variable Function
1012 149: 36(fvec3) Load 41(inF0)
1013 152: 150(bvec3) FOrdNotEqual 149 151
1014 153: 61(bool) All 152
1015 157: 38(ivec3) Load 156(gs_ub3)
1016 158: 38(ivec3) AtomicIAdd 155(gs_ua3) 69 70 157
1017 160: 38(ivec3) Load 156(gs_ub3)
1018 161: 38(ivec3) AtomicIAdd 155(gs_ua3) 69 70 160
1019 Store 159(out_u3) 161
1020 162: 38(ivec3) Load 156(gs_ub3)
1021 163: 38(ivec3) AtomicAnd 155(gs_ua3) 69 70 162
1022 164: 38(ivec3) Load 156(gs_ub3)
1023 165: 38(ivec3) AtomicAnd 155(gs_ua3) 69 70 164
1024 Store 159(out_u3) 165
1025 166: 38(ivec3) Load 156(gs_ub3)
1026 168: 38(ivec3) Load 167(gs_uc3)
1027 169: 38(ivec3) AtomicCompareExchange 155(gs_ua3) 69 70 70 168 166
1028 Store 159(out_u3) 169
1029 170: 38(ivec3) Load 156(gs_ub3)
1030 171: 38(ivec3) AtomicExchange 155(gs_ua3) 69 70 170
1031 Store 159(out_u3) 171
1032 172: 38(ivec3) Load 156(gs_ub3)
1033 173: 38(ivec3) AtomicUMax 155(gs_ua3) 69 70 172
1034 174: 38(ivec3) Load 156(gs_ub3)
1035 175: 38(ivec3) AtomicUMax 155(gs_ua3) 69 70 174
1036 Store 159(out_u3) 175
1037 176: 38(ivec3) Load 156(gs_ub3)
1038 177: 38(ivec3) AtomicUMin 155(gs_ua3) 69 70 176
1039 178: 38(ivec3) Load 156(gs_ub3)
1040 179: 38(ivec3) AtomicUMin 155(gs_ua3) 69 70 178
1041 Store 159(out_u3) 179
1042 180: 38(ivec3) Load 156(gs_ub3)
1043 181: 38(ivec3) AtomicOr 155(gs_ua3) 69 70 180
1044 182: 38(ivec3) Load 156(gs_ub3)
1045 183: 38(ivec3) AtomicOr 155(gs_ua3) 69 70 182
1046 Store 159(out_u3) 183
1047 184: 38(ivec3) Load 156(gs_ub3)
1048 185: 38(ivec3) AtomicXor 155(gs_ua3) 69 70 184
1049 186: 38(ivec3) Load 156(gs_ub3)
1050 187: 38(ivec3) AtomicXor 155(gs_ua3) 69 70 186
1051 Store 159(out_u3) 187
1054 58(@ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4;): 48(fvec4) Function None 52
1055 53(inF0): 49(ptr) FunctionParameter
1056 54(inF1): 49(ptr) FunctionParameter
1057 55(inF2): 49(ptr) FunctionParameter
1058 56(inU0): 51(ptr) FunctionParameter
1059 57(inU1): 51(ptr) FunctionParameter
1061 202(out_u4): 51(ptr) Variable Function
1062 192: 48(fvec4) Load 53(inF0)
1063 195: 193(bvec4) FOrdNotEqual 192 194
1064 196: 61(bool) All 195
1065 200: 50(ivec4) Load 199(gs_ub4)
1066 201: 50(ivec4) AtomicIAdd 198(gs_ua4) 69 70 200
1067 203: 50(ivec4) Load 199(gs_ub4)
1068 204: 50(ivec4) AtomicIAdd 198(gs_ua4) 69 70 203
1069 Store 202(out_u4) 204
1070 205: 50(ivec4) Load 199(gs_ub4)
1071 206: 50(ivec4) AtomicAnd 198(gs_ua4) 69 70 205
1072 207: 50(ivec4) Load 199(gs_ub4)
1073 208: 50(ivec4) AtomicAnd 198(gs_ua4) 69 70 207
1074 Store 202(out_u4) 208
1075 209: 50(ivec4) Load 199(gs_ub4)
1076 211: 50(ivec4) Load 210(gs_uc4)
1077 212: 50(ivec4) AtomicCompareExchange 198(gs_ua4) 69 70 70 211 209
1078 Store 202(out_u4) 212
1079 213: 50(ivec4) Load 199(gs_ub4)
1080 214: 50(ivec4) AtomicExchange 198(gs_ua4) 69 70 213
1081 Store 202(out_u4) 214
1082 215: 50(ivec4) Load 199(gs_ub4)
1083 216: 50(ivec4) AtomicUMax 198(gs_ua4) 69 70 215
1084 217: 50(ivec4) Load 199(gs_ub4)
1085 218: 50(ivec4) AtomicUMax 198(gs_ua4) 69 70 217
1086 Store 202(out_u4) 218
1087 219: 50(ivec4) Load 199(gs_ub4)
1088 220: 50(ivec4) AtomicUMin 198(gs_ua4) 69 70 219
1089 221: 50(ivec4) Load 199(gs_ub4)
1090 222: 50(ivec4) AtomicUMin 198(gs_ua4) 69 70 221
1091 Store 202(out_u4) 222
1092 223: 50(ivec4) Load 199(gs_ub4)
1093 224: 50(ivec4) AtomicOr 198(gs_ua4) 69 70 223
1094 225: 50(ivec4) Load 199(gs_ub4)
1095 226: 50(ivec4) AtomicOr 198(gs_ua4) 69 70 225
1096 Store 202(out_u4) 226
1097 227: 50(ivec4) Load 199(gs_ub4)
1098 228: 50(ivec4) AtomicXor 198(gs_ua4) 69 70 227
1099 229: 50(ivec4) Load 199(gs_ub4)
1100 230: 50(ivec4) AtomicXor 198(gs_ua4) 69 70 229
1101 Store 202(out_u4) 230