1 hlsl.gather.basic.dx10.vert
4 0:28 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
5 0:28 Function Parameters:
8 0:33 move second child to first child ( temp 4-component vector of float)
9 0:33 'txval20' ( temp 4-component vector of float)
10 0:33 textureGather ( temp 4-component vector of float)
11 0:33 Construct combined texture-sampler ( temp sampler2D)
12 0:33 'g_tTex2df4' ( uniform texture2D)
13 0:33 'g_sSamp' (layout( binding=0) uniform sampler)
18 0:34 move second child to first child ( temp 4-component vector of int)
19 0:34 'txval21' ( temp 4-component vector of int)
20 0:34 textureGather ( temp 4-component vector of int)
21 0:34 Construct combined texture-sampler ( temp isampler2D)
22 0:34 'g_tTex2di4' ( uniform itexture2D)
23 0:34 'g_sSamp' (layout( binding=0) uniform sampler)
28 0:35 move second child to first child ( temp 4-component vector of uint)
29 0:35 'txval22' ( temp 4-component vector of uint)
30 0:35 textureGather ( temp 4-component vector of uint)
31 0:35 Construct combined texture-sampler ( temp usampler2D)
32 0:35 'g_tTex2du4' ( uniform utexture2D)
33 0:35 'g_sSamp' (layout( binding=0) uniform sampler)
38 0:39 move second child to first child ( temp 4-component vector of float)
39 0:39 'txval40' ( temp 4-component vector of float)
40 0:39 textureGather ( temp 4-component vector of float)
41 0:39 Construct combined texture-sampler ( temp samplerCube)
42 0:39 'g_tTexcdf4' ( uniform textureCube)
43 0:39 'g_sSamp' (layout( binding=0) uniform sampler)
49 0:40 move second child to first child ( temp 4-component vector of int)
50 0:40 'txval41' ( temp 4-component vector of int)
51 0:40 textureGather ( temp 4-component vector of int)
52 0:40 Construct combined texture-sampler ( temp isamplerCube)
53 0:40 'g_tTexcdi4' ( uniform itextureCube)
54 0:40 'g_sSamp' (layout( binding=0) uniform sampler)
60 0:41 move second child to first child ( temp 4-component vector of uint)
61 0:41 'txval42' ( temp 4-component vector of uint)
62 0:41 textureGather ( temp 4-component vector of uint)
63 0:41 Construct combined texture-sampler ( temp usamplerCube)
64 0:41 'g_tTexcdu4' ( uniform utextureCube)
65 0:41 'g_sSamp' (layout( binding=0) uniform sampler)
70 0:43 move second child to first child ( temp 4-component vector of float)
71 0:43 Pos: direct index for structure ( temp 4-component vector of float)
72 0:43 'vsout' ( temp structure{ temp 4-component vector of float Pos})
80 0:45 Branch: Return with expression
81 0:45 'vsout' ( temp structure{ temp 4-component vector of float Pos})
82 0:28 Function Definition: main( ( temp void)
83 0:28 Function Parameters:
86 0:28 move second child to first child ( temp 4-component vector of float)
87 0:? '@entryPointOutput_Pos' ( out 4-component vector of float Position)
88 0:28 Pos: direct index for structure ( temp 4-component vector of float)
89 0:28 Function Call: @main( ( temp structure{ temp 4-component vector of float Pos})
93 0:? 'g_sSamp' (layout( binding=0) uniform sampler)
94 0:? 'g_sSamp2d' ( uniform sampler)
95 0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1D)
96 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
97 0:? 'g_tTex1di4' ( uniform itexture1D)
98 0:? 'g_tTex1du4' ( uniform utexture1D)
99 0:? 'g_tTex2df4' ( uniform texture2D)
100 0:? 'g_tTex2di4' ( uniform itexture2D)
101 0:? 'g_tTex2du4' ( uniform utexture2D)
102 0:? 'g_tTex3df4' ( uniform texture3D)
103 0:? 'g_tTex3di4' ( uniform itexture3D)
104 0:? 'g_tTex3du4' ( uniform utexture3D)
105 0:? 'g_tTexcdf4' ( uniform textureCube)
106 0:? 'g_tTexcdi4' ( uniform itextureCube)
107 0:? 'g_tTexcdu4' ( uniform utextureCube)
108 0:? '@entryPointOutput' (layout( location=0) out structure{})
116 0:28 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
117 0:28 Function Parameters:
120 0:33 move second child to first child ( temp 4-component vector of float)
121 0:33 'txval20' ( temp 4-component vector of float)
122 0:33 textureGather ( temp 4-component vector of float)
123 0:33 Construct combined texture-sampler ( temp sampler2D)
124 0:33 'g_tTex2df4' ( uniform texture2D)
125 0:33 'g_sSamp' (layout( binding=0) uniform sampler)
130 0:34 move second child to first child ( temp 4-component vector of int)
131 0:34 'txval21' ( temp 4-component vector of int)
132 0:34 textureGather ( temp 4-component vector of int)
133 0:34 Construct combined texture-sampler ( temp isampler2D)
134 0:34 'g_tTex2di4' ( uniform itexture2D)
135 0:34 'g_sSamp' (layout( binding=0) uniform sampler)
140 0:35 move second child to first child ( temp 4-component vector of uint)
141 0:35 'txval22' ( temp 4-component vector of uint)
142 0:35 textureGather ( temp 4-component vector of uint)
143 0:35 Construct combined texture-sampler ( temp usampler2D)
144 0:35 'g_tTex2du4' ( uniform utexture2D)
145 0:35 'g_sSamp' (layout( binding=0) uniform sampler)
150 0:39 move second child to first child ( temp 4-component vector of float)
151 0:39 'txval40' ( temp 4-component vector of float)
152 0:39 textureGather ( temp 4-component vector of float)
153 0:39 Construct combined texture-sampler ( temp samplerCube)
154 0:39 'g_tTexcdf4' ( uniform textureCube)
155 0:39 'g_sSamp' (layout( binding=0) uniform sampler)
161 0:40 move second child to first child ( temp 4-component vector of int)
162 0:40 'txval41' ( temp 4-component vector of int)
163 0:40 textureGather ( temp 4-component vector of int)
164 0:40 Construct combined texture-sampler ( temp isamplerCube)
165 0:40 'g_tTexcdi4' ( uniform itextureCube)
166 0:40 'g_sSamp' (layout( binding=0) uniform sampler)
172 0:41 move second child to first child ( temp 4-component vector of uint)
173 0:41 'txval42' ( temp 4-component vector of uint)
174 0:41 textureGather ( temp 4-component vector of uint)
175 0:41 Construct combined texture-sampler ( temp usamplerCube)
176 0:41 'g_tTexcdu4' ( uniform utextureCube)
177 0:41 'g_sSamp' (layout( binding=0) uniform sampler)
182 0:43 move second child to first child ( temp 4-component vector of float)
183 0:43 Pos: direct index for structure ( temp 4-component vector of float)
184 0:43 'vsout' ( temp structure{ temp 4-component vector of float Pos})
192 0:45 Branch: Return with expression
193 0:45 'vsout' ( temp structure{ temp 4-component vector of float Pos})
194 0:28 Function Definition: main( ( temp void)
195 0:28 Function Parameters:
198 0:28 move second child to first child ( temp 4-component vector of float)
199 0:? '@entryPointOutput_Pos' ( out 4-component vector of float Position)
200 0:28 Pos: direct index for structure ( temp 4-component vector of float)
201 0:28 Function Call: @main( ( temp structure{ temp 4-component vector of float Pos})
205 0:? 'g_sSamp' (layout( binding=0) uniform sampler)
206 0:? 'g_sSamp2d' ( uniform sampler)
207 0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1D)
208 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D)
209 0:? 'g_tTex1di4' ( uniform itexture1D)
210 0:? 'g_tTex1du4' ( uniform utexture1D)
211 0:? 'g_tTex2df4' ( uniform texture2D)
212 0:? 'g_tTex2di4' ( uniform itexture2D)
213 0:? 'g_tTex2du4' ( uniform utexture2D)
214 0:? 'g_tTex3df4' ( uniform texture3D)
215 0:? 'g_tTex3di4' ( uniform itexture3D)
216 0:? 'g_tTex3du4' ( uniform utexture3D)
217 0:? 'g_tTexcdf4' ( uniform textureCube)
218 0:? 'g_tTexcdi4' ( uniform itextureCube)
219 0:? 'g_tTexcdu4' ( uniform utextureCube)
220 0:? '@entryPointOutput' (layout( location=0) out structure{})
222 // Module Version 10000
223 // Generated by (magic number): 80001
224 // Id's are bound by 129
228 1: ExtInstImport "GLSL.std.450"
229 MemoryModel Logical GLSL450
230 EntryPoint Vertex 4 "main" 103 128
233 MemberName 8(VS_OUTPUT) 0 "Pos"
249 Name 103 "@entryPointOutput_Pos"
251 Name 109 "g_tTex1df4a"
252 Name 110 "g_tTex1df4"
253 Name 113 "g_tTex1di4"
254 Name 116 "g_tTex1du4"
255 Name 119 "g_tTex3df4"
256 Name 122 "g_tTex3di4"
257 Name 125 "g_tTex3du4"
259 Name 128 "@entryPointOutput"
260 Decorate 16(g_tTex2df4) DescriptorSet 0
261 Decorate 20(g_sSamp) DescriptorSet 0
262 Decorate 20(g_sSamp) Binding 0
263 Decorate 36(g_tTex2di4) DescriptorSet 0
264 Decorate 51(g_tTex2du4) DescriptorSet 0
265 Decorate 63(g_tTexcdf4) DescriptorSet 0
266 Decorate 74(g_tTexcdi4) DescriptorSet 0
267 Decorate 84(g_tTexcdu4) DescriptorSet 0
268 Decorate 103(@entryPointOutput_Pos) BuiltIn Position
269 Decorate 106(g_sSamp2d) DescriptorSet 0
270 Decorate 109(g_tTex1df4a) DescriptorSet 0
271 Decorate 109(g_tTex1df4a) Binding 1
272 Decorate 110(g_tTex1df4) DescriptorSet 0
273 Decorate 110(g_tTex1df4) Binding 0
274 Decorate 113(g_tTex1di4) DescriptorSet 0
275 Decorate 116(g_tTex1du4) DescriptorSet 0
276 Decorate 119(g_tTex3df4) DescriptorSet 0
277 Decorate 122(g_tTex3di4) DescriptorSet 0
278 Decorate 125(g_tTex3du4) DescriptorSet 0
279 Decorate 128(@entryPointOutput) Location 0
283 7: TypeVector 6(float) 4
284 8(VS_OUTPUT): TypeStruct 7(fvec4)
285 9: TypeFunction 8(VS_OUTPUT)
286 12: TypePointer Function 7(fvec4)
287 14: TypeImage 6(float) 2D sampled format:Unknown
288 15: TypePointer UniformConstant 14
289 16(g_tTex2df4): 15(ptr) Variable UniformConstant
291 19: TypePointer UniformConstant 18
292 20(g_sSamp): 19(ptr) Variable UniformConstant
293 22: TypeSampledImage 14
294 24: TypeVector 6(float) 2
295 25: 6(float) Constant 1036831949
296 26: 6(float) Constant 1045220557
297 27: 24(fvec2) ConstantComposite 25 26
299 29: 28(int) Constant 0
300 31: TypeVector 28(int) 4
301 32: TypePointer Function 31(ivec4)
302 34: TypeImage 28(int) 2D sampled format:Unknown
303 35: TypePointer UniformConstant 34
304 36(g_tTex2di4): 35(ptr) Variable UniformConstant
305 39: TypeSampledImage 34
306 41: 6(float) Constant 1050253722
307 42: 6(float) Constant 1053609165
308 43: 24(fvec2) ConstantComposite 41 42
310 46: TypeVector 45(int) 4
311 47: TypePointer Function 46(ivec4)
312 49: TypeImage 45(int) 2D sampled format:Unknown
313 50: TypePointer UniformConstant 49
314 51(g_tTex2du4): 50(ptr) Variable UniformConstant
315 54: TypeSampledImage 49
316 56: 6(float) Constant 1056964608
317 57: 6(float) Constant 1058642330
318 58: 24(fvec2) ConstantComposite 56 57
319 61: TypeImage 6(float) Cube sampled format:Unknown
320 62: TypePointer UniformConstant 61
321 63(g_tTexcdf4): 62(ptr) Variable UniformConstant
322 66: TypeSampledImage 61
323 68: TypeVector 6(float) 3
324 69: 68(fvec3) ConstantComposite 25 26 41
325 72: TypeImage 28(int) Cube sampled format:Unknown
326 73: TypePointer UniformConstant 72
327 74(g_tTexcdi4): 73(ptr) Variable UniformConstant
328 77: TypeSampledImage 72
329 79: 68(fvec3) ConstantComposite 42 56 57
330 82: TypeImage 45(int) Cube sampled format:Unknown
331 83: TypePointer UniformConstant 82
332 84(g_tTexcdu4): 83(ptr) Variable UniformConstant
333 87: TypeSampledImage 82
334 89: 6(float) Constant 1060320051
335 90: 6(float) Constant 1061997773
336 91: 6(float) Constant 1063675494
337 92: 68(fvec3) ConstantComposite 89 90 91
338 94: TypePointer Function 8(VS_OUTPUT)
339 96: 6(float) Constant 0
340 97: 7(fvec4) ConstantComposite 96 96 96 96
341 102: TypePointer Output 7(fvec4)
342 103(@entryPointOutput_Pos): 102(ptr) Variable Output
343 106(g_sSamp2d): 19(ptr) Variable UniformConstant
344 107: TypeImage 6(float) 1D sampled format:Unknown
345 108: TypePointer UniformConstant 107
346 109(g_tTex1df4a): 108(ptr) Variable UniformConstant
347 110(g_tTex1df4): 108(ptr) Variable UniformConstant
348 111: TypeImage 28(int) 1D sampled format:Unknown
349 112: TypePointer UniformConstant 111
350 113(g_tTex1di4): 112(ptr) Variable UniformConstant
351 114: TypeImage 45(int) 1D sampled format:Unknown
352 115: TypePointer UniformConstant 114
353 116(g_tTex1du4): 115(ptr) Variable UniformConstant
354 117: TypeImage 6(float) 3D sampled format:Unknown
355 118: TypePointer UniformConstant 117
356 119(g_tTex3df4): 118(ptr) Variable UniformConstant
357 120: TypeImage 28(int) 3D sampled format:Unknown
358 121: TypePointer UniformConstant 120
359 122(g_tTex3di4): 121(ptr) Variable UniformConstant
360 123: TypeImage 45(int) 3D sampled format:Unknown
361 124: TypePointer UniformConstant 123
362 125(g_tTex3du4): 124(ptr) Variable UniformConstant
363 126(VS_OUTPUT): TypeStruct
364 127: TypePointer Output 126(VS_OUTPUT)
365 128(@entryPointOutput): 127(ptr) Variable Output
366 4(main): 2 Function None 3
368 104:8(VS_OUTPUT) FunctionCall 10(@main()
369 105: 7(fvec4) CompositeExtract 104 0
370 Store 103(@entryPointOutput_Pos) 105
373 10(@main():8(VS_OUTPUT) Function None 9
375 13(txval20): 12(ptr) Variable Function
376 33(txval21): 32(ptr) Variable Function
377 48(txval22): 47(ptr) Variable Function
378 60(txval40): 12(ptr) Variable Function
379 71(txval41): 32(ptr) Variable Function
380 81(txval42): 47(ptr) Variable Function
381 95(vsout): 94(ptr) Variable Function
382 17: 14 Load 16(g_tTex2df4)
383 21: 18 Load 20(g_sSamp)
384 23: 22 SampledImage 17 21
385 30: 7(fvec4) ImageGather 23 27 29
387 37: 34 Load 36(g_tTex2di4)
388 38: 18 Load 20(g_sSamp)
389 40: 39 SampledImage 37 38
390 44: 31(ivec4) ImageGather 40 43 29
392 52: 49 Load 51(g_tTex2du4)
393 53: 18 Load 20(g_sSamp)
394 55: 54 SampledImage 52 53
395 59: 46(ivec4) ImageGather 55 58 29
397 64: 61 Load 63(g_tTexcdf4)
398 65: 18 Load 20(g_sSamp)
399 67: 66 SampledImage 64 65
400 70: 7(fvec4) ImageGather 67 69 29
402 75: 72 Load 74(g_tTexcdi4)
403 76: 18 Load 20(g_sSamp)
404 78: 77 SampledImage 75 76
405 80: 31(ivec4) ImageGather 78 79 29
407 85: 82 Load 84(g_tTexcdu4)
408 86: 18 Load 20(g_sSamp)
409 88: 87 SampledImage 85 86
410 93: 46(ivec4) ImageGather 88 92 29
412 98: 12(ptr) AccessChain 95(vsout) 29
414 99:8(VS_OUTPUT) Load 95(vsout)