2 ERROR: 0:4: 'length' : array must first be sized by a redeclaration or layout qualifier
3 ERROR: 1 compilation errors. No code generated.
8 ERROR: node is still EOpNull!
9 0:8 Function Definition: main( ( global void)
10 0:8 Function Parameters:
12 0:? 'gl_out' ( out unsized 1-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance})
13 0:? 'outa' ( global 1-element array of int)
14 0:? 'patchOut' ( patch out 4-component vector of float)
17 Linked tessellation control stage:
19 ERROR: Linking tessellation control stage: At least one shader must specify an output layout(vertices=...)
23 ERROR: node is still EOpNull!
24 0:8 Function Definition: main( ( global void)
25 0:8 Function Parameters:
27 0:? 'gl_out' ( out 1-element array of block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance})
28 0:? 'outa' ( global 1-element array of int)
29 0:? 'patchOut' ( patch out 4-component vector of float)