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Merge pull request #2908 from Biswa96/cmake-spirv-remap
[platform/upstream/glslang.git]
/
Test
/
GL_ARB_gpu_shader5.u2i.vert
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#version 150
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#extension GL_ARB_gpu_shader5 : require
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uniform int u1;
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uniform int u2;
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out vec4 result;
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void main()
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{
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uint v = 0;
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v = uint(u2) - u1; // implicit conversions
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}