6 MaxVertexUniformComponents 4096
8 MaxVertexTextureImageUnits 0
9 MaxCombinedTextureImageUnits 8
10 MaxTextureImageUnits 8
11 MaxFragmentUniformComponents 4096
13 MaxVertexUniformVectors 16
15 MaxFragmentUniformVectors 16
16 MaxVertexOutputVectors 16
17 MaxFragmentInputVectors 15
18 MinProgramTexelOffset -8
19 MaxProgramTexelOffset 7
20 nonInductiveForLoops 0
23 generalUniformIndexing 0
24 generalAttributeMatrixVectorIndexing 0
25 generalVaryingIndexing 0
26 generalSamplerIndexing 0
27 generalVariableIndexing 0
28 generalConstantMatrixVectorIndexing 0