1 /*============================================================================
2 CMake - Cross Platform Makefile Generator
3 Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
5 Distributed under the OSI-approved BSD License (the "License");
6 see accompanying file Copyright.txt for details.
8 This software is distributed WITHOUT ANY WARRANTY; without even the
9 implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10 See the License for more information.
11 ============================================================================*/
12 #include "cmFLTKWrapUICommand.h"
14 #include "cmSourceFile.h"
16 // cmFLTKWrapUICommand
17 bool cmFLTKWrapUICommand
18 ::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
22 this->SetError("called with incorrect number of arguments");
26 // what is the current source dir
27 std::string cdir = this->Makefile->GetCurrentDirectory();
28 const char* fluid_exe =
29 this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
31 // get parameter for the command
32 this->Target = args[0]; // Target that will use the generated files
34 std::vector<std::string> newArgs;
35 this->Makefile->ExpandSourceListArguments(args,newArgs, 1);
37 // get the list of GUI files from which .cxx and .h will be generated
38 std::string outputDirectory = this->Makefile->GetCurrentOutputDirectory();
41 // Some of the generated files are *.h so the directory "GUI"
42 // where they are created have to be added to the include path
43 std::vector<std::string> outputDirectories;
44 outputDirectories.push_back(outputDirectory);
45 this->Makefile->AddIncludeDirectories( outputDirectories );
48 for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
49 i != newArgs.end(); i++)
51 cmSourceFile *curr = this->Makefile->GetSource(i->c_str());
52 // if we should use the source GUI
53 // to generate .cxx and .h files
54 if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
56 std::string outName = outputDirectory;
58 outName += cmSystemTools::GetFilenameWithoutExtension(*i);
59 std::string hname = outName;
61 std::string origname = cdir + "/" + *i;
62 // add starting depends
63 std::vector<std::string> depends;
64 depends.push_back(origname);
65 depends.push_back(fluid_exe);
66 std::string cxxres = outName;
69 cmCustomCommandLine commandLine;
70 commandLine.push_back(fluid_exe);
71 commandLine.push_back("-c"); // instructs Fluid to run in command line
72 commandLine.push_back("-h"); // optionally rename .h files
73 commandLine.push_back(hname);
74 commandLine.push_back("-o"); // optionally rename .cxx files
75 commandLine.push_back(cxxres);
76 commandLine.push_back(origname);// name of the GUI fluid file
77 cmCustomCommandLines commandLines;
78 commandLines.push_back(commandLine);
80 // Add command for generating the .h and .cxx files
81 const char* no_main_dependency = 0;
82 const char* no_comment = 0;
83 const char* no_working_dir = 0;
84 this->Makefile->AddCustomCommandToOutput(cxxres.c_str(),
85 depends, no_main_dependency,
86 commandLines, no_comment,
88 this->Makefile->AddCustomCommandToOutput(hname.c_str(),
89 depends, no_main_dependency,
90 commandLines, no_comment,
93 cmSourceFile *sf = this->Makefile->GetSource(cxxres.c_str());
94 sf->AddDepend(hname.c_str());
95 sf->AddDepend(origname.c_str());
96 this->GeneratedSourcesClasses.push_back(sf);
100 // create the variable with the list of sources in it
101 size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
102 std::string sourceListValue;
103 for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
107 sourceListValue += ";";
109 sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
111 std::string varName = this->Target;
112 varName += "_FLTK_UI_SRCS";
113 this->Makefile->AddDefinition(varName.c_str(), sourceListValue.c_str());
118 void cmFLTKWrapUICommand::FinalPass()
120 // people should add the srcs to the target themselves, but the old command
121 // didn't support that, so check and see if they added the files in and if
122 // they didn;t then print a warning and add then anyhow
123 cmTarget* target = this->Makefile->FindTarget(this->Target.c_str());
127 "FLTK_WRAP_UI was called with a target that was never created: ";
129 msg +=". The problem was found while processing the source directory: ";
130 msg += this->Makefile->GetStartDirectory();
131 msg += ". This FLTK_WRAP_UI call will be ignored.";
132 cmSystemTools::Message(msg.c_str(),"Warning");
135 std::vector<cmSourceFile*> const& srcs =
136 target->GetSourceFiles();
138 for (unsigned int i = 0; i < srcs.size(); ++i)
140 if (srcs[i]->GetFullPath() ==
141 this->GeneratedSourcesClasses[0]->GetFullPath())
150 "In CMake 2.2 the FLTK_WRAP_UI command sets a variable to the list of "
151 "source files that should be added to your executable or library. It "
152 "appears that you have not added these source files to your target. "
153 "You should change your CMakeLists.txt file to "
154 "directly add the generated files to the target. "
155 "For example FTLK_WRAP_UI(foo src1 src2 src3) "
156 "will create a variable named foo_FLTK_UI_SRCS that contains the list "
157 "of sources to add to your target when you call ADD_LIBRARY or "
158 "ADD_EXECUTABLE. For now CMake will add the sources to your target "
159 "for you as was done in CMake 2.0 and earlier. In the future this may "
161 msg +="The problem was found while processing the source directory: ";
162 msg += this->Makefile->GetStartDirectory();
163 cmSystemTools::Message(msg.c_str(),"Warning");
164 // first we add the rules for all the .fl to .h and .cxx files
165 size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
167 // Generate code for all the .fl files
168 for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
170 this->Makefile->GetTargets()[this->Target]
171 .AddSourceFile(this->GeneratedSourcesClasses[classNum]);