2 * Copyright 2011 Adobe Systems Incorporated. All Rights Reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 #if ENABLE(CSS_SHADERS)
34 #include "StyleCachedShader.h"
36 #include "CSSPrimitiveValue.h"
37 #include "CachedShader.h"
42 StyleCachedShader::StyleCachedShader(CachedShader* shader)
45 m_isCachedShader = true;
48 PassRefPtr<CSSValue> StyleCachedShader::cssValue() const
50 return CSSPrimitiveValue::create(m_shader->url(), CSSPrimitiveValue::CSS_URI);
53 } // namespace WebCore
55 #endif // ENABLE(CSS_SHADERS)