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32 #ifndef Canvas2DLayerChromium_h
33 #define Canvas2DLayerChromium_h
35 #if USE(ACCELERATED_COMPOSITING)
37 #include "CanvasLayerChromium.h"
41 class GraphicsContext3D;
43 // A layer containing an accelerated 2d canvas
44 class Canvas2DLayerChromium : public CanvasLayerChromium {
46 static PassRefPtr<Canvas2DLayerChromium> create(GraphicsContext3D*);
47 virtual ~Canvas2DLayerChromium();
48 virtual bool drawsContent() const;
49 virtual void updateCompositorResources(GraphicsContext3D*, CCTextureUpdater&);
51 virtual void contentChanged();
54 explicit Canvas2DLayerChromium(GraphicsContext3D*);
55 GraphicsContext3D* m_context;
59 #endif // USE(ACCELERATED_COMPOSITING)