2 * Copyright (C) 2011 Philippe Normand <pnormand@igalia.com>
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 #ifndef AudioDestinationGStreamer_h
20 #define AudioDestinationGStreamer_h
23 #include "AudioDestination.h"
25 typedef struct _GstElement GstElement;
26 typedef struct _GstPad GstPad;
30 class AudioDestinationGStreamer : public AudioDestination {
32 AudioDestinationGStreamer(AudioSourceProvider&, float sampleRate);
33 virtual ~AudioDestinationGStreamer();
38 bool isPlaying() { return m_isPlaying; }
39 float sampleRate() const { return m_sampleRate; }
40 AudioSourceProvider& sourceProvider() const { return m_provider; }
42 void finishBuildingPipelineAfterWavParserPadReady(GstPad*);
45 AudioSourceProvider& m_provider;
50 bool m_wavParserAvailable;
51 bool m_audioSinkAvailable;
52 GstElement* m_pipeline;
55 } // namespace WebCore
57 #endif // AudioDestinationGStreamer_h