Merge "[CherryPick] Refactoring: Move the content of HTMLInputElement::subtreeHasChan...
[framework/web/webkit-efl.git] / Source / WebCore / page / FocusController.h
1 /*
2  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
24  */
25
26 #ifndef FocusController_h
27 #define FocusController_h
28
29 #include "FocusDirection.h"
30 #include "LayoutTypes.h"
31 #include <wtf/Forward.h>
32 #include <wtf/Noncopyable.h>
33 #include <wtf/RefPtr.h>
34
35 namespace WebCore {
36
37 struct FocusCandidate;
38 class Document;
39 class Element;
40 class Frame;
41 class HTMLFrameOwnerElement;
42 class IntRect;
43 class KeyboardEvent;
44 class Node;
45 class Page;
46 class TreeScope;
47
48 class FocusNavigationScope {
49 public:
50     Node* rootNode() const;
51     Element* owner() const;
52     static FocusNavigationScope focusNavigationScopeOf(Node*);
53     static FocusNavigationScope focusNavigationScopeOwnedByShadowHost(Node*);
54     static FocusNavigationScope focusNavigationScopeOwnedByIFrame(HTMLFrameOwnerElement*);
55
56 private:
57     explicit FocusNavigationScope(TreeScope*);
58     TreeScope* m_rootTreeScope;
59 };
60
61 class FocusController {
62     WTF_MAKE_NONCOPYABLE(FocusController); WTF_MAKE_FAST_ALLOCATED;
63 public:
64     static PassOwnPtr<FocusController> create(Page*);
65
66     void setFocusedFrame(PassRefPtr<Frame>);
67     Frame* focusedFrame() const { return m_focusedFrame.get(); }
68     Frame* focusedOrMainFrame() const;
69
70     bool setInitialFocus(FocusDirection, KeyboardEvent*);
71     bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false);
72         
73     bool setFocusedNode(Node*, PassRefPtr<Frame>);
74
75     void setActive(bool);
76     bool isActive() const { return m_isActive; }
77
78     void setFocused(bool);
79     bool isFocused() const { return m_isFocused; }
80
81     void setContainingWindowIsVisible(bool);
82     bool containingWindowIsVisible() const { return m_containingWindowIsVisible; }
83
84 private:
85     explicit FocusController(Page*);
86
87     bool advanceFocusDirectionally(FocusDirection, KeyboardEvent*);
88     bool advanceFocusInDocumentOrder(FocusDirection, KeyboardEvent*, bool initialFocus);
89
90     Node* findFocusableNodeAcrossFocusScope(FocusDirection, FocusNavigationScope startScope, Node* start, KeyboardEvent*);
91     Node* findFocusableNodeRecursively(FocusDirection, FocusNavigationScope, Node* start, KeyboardEvent*);
92     Node* findFocusableNodeDecendingDownIntoFrameDocument(FocusDirection, Node*, KeyboardEvent*);
93
94     // Searches through the given tree scope, starting from start node, for the next/previous selectable element that comes after/before start node.
95     // The order followed is as specified in section 17.11.1 of the HTML4 spec, which is elements with tab indexes
96     // first (from lowest to highest), and then elements without tab indexes (in document order).
97     //
98     // @param start The node from which to start searching. The node after this will be focused. May be null.
99     //
100     // @return The focus node that comes after/before start node.
101     //
102     // See http://www.w3.org/TR/html4/interact/forms.html#h-17.11.1
103     inline Node* findFocusableNode(FocusDirection, FocusNavigationScope, Node* start, KeyboardEvent*);
104
105     Node* nextFocusableNode(FocusNavigationScope, Node* start, KeyboardEvent*);
106     Node* previousFocusableNode(FocusNavigationScope, Node* start, KeyboardEvent*);
107
108     Node* findNodeWithExactTabIndex(Node* start, int tabIndex, KeyboardEvent*, FocusDirection);
109
110     bool advanceFocusDirectionallyInContainer(Node* container, const LayoutRect& startingRect, FocusDirection, KeyboardEvent*);
111     void findFocusCandidateInContainer(Node* container, const LayoutRect& startingRect, FocusDirection, KeyboardEvent*, FocusCandidate& closest);
112
113     Page* m_page;
114     RefPtr<Frame> m_focusedFrame;
115     bool m_isActive;
116     bool m_isFocused;
117     bool m_isChangingFocusedFrame;
118     bool m_containingWindowIsVisible;
119
120 };
121
122 } // namespace WebCore
123     
124 #endif // FocusController_h