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31 #ifndef WorkerInspectorController_h
32 #define WorkerInspectorController_h
34 #if ENABLE(INSPECTOR) && ENABLE(WORKERS)
36 #include <wtf/FastAllocBase.h>
37 #include <wtf/Forward.h>
38 #include <wtf/Noncopyable.h>
39 #include <wtf/OwnPtr.h>
40 #include <wtf/RefPtr.h>
44 class InjectedScriptManager;
45 #if ENABLE(JAVASCRIPT_DEBUGGER)
46 class InspectorDebuggerAgent;
48 class InspectorBackendDispatcher;
49 class InspectorConsoleAgent;
50 class InspectorFrontend;
51 class InspectorFrontendChannel;
52 class InspectorConsoleAgent;
53 class InspectorInstrumentation;
54 class InspectorRuntimeAgent;
56 class InspectorStateClient;
57 class InstrumentingAgents;
60 class WorkerInspectorController {
61 WTF_MAKE_NONCOPYABLE(WorkerInspectorController);
62 WTF_MAKE_FAST_ALLOCATED;
64 WorkerInspectorController(WorkerContext*);
65 ~WorkerInspectorController();
67 void connectFrontend();
68 void disconnectFrontend();
69 void restoreInspectorStateFromCookie(const String& inspectorCookie);
70 void dispatchMessageFromFrontend(const String&);
71 #if ENABLE(JAVASCRIPT_DEBUGGER)
76 friend InstrumentingAgents* instrumentationForWorkerContext(WorkerContext*);
78 WorkerContext* m_workerContext;
79 OwnPtr<InspectorStateClient> m_stateClient;
80 OwnPtr<InspectorState> m_state;
81 OwnPtr<InstrumentingAgents> m_instrumentingAgents;
82 OwnPtr<InjectedScriptManager> m_injectedScriptManager;
83 #if ENABLE(JAVASCRIPT_DEBUGGER)
84 OwnPtr<InspectorDebuggerAgent> m_debuggerAgent;
86 OwnPtr<InspectorRuntimeAgent> m_runtimeAgent;
87 OwnPtr<InspectorConsoleAgent> m_consoleAgent;
89 OwnPtr<InspectorFrontendChannel> m_frontendChannel;
90 OwnPtr<InspectorFrontend> m_frontend;
91 RefPtr<InspectorBackendDispatcher> m_backendDispatcher;
96 #endif // ENABLE(WORKERS)
98 #endif // !defined(WorkerInspectorController_h)