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31 #ifndef InjectedScript_h
32 #define InjectedScript_h
34 #include "InjectedScriptManager.h"
35 #include "ScriptObject.h"
36 #include <wtf/Forward.h>
37 #include <wtf/Noncopyable.h>
38 #include <wtf/PassRefPtr.h>
39 #include <wtf/RefPtr.h>
44 class InspectorObject;
47 class ScriptFunctionCall;
49 typedef String ErrorString;
51 class InjectedScript {
56 bool hasNoValue() const { return m_injectedScriptObject.hasNoValue(); }
58 void evaluate(ErrorString*,
59 const String& expression,
60 const String& objectGroup,
61 bool includeCommandLineAPI,
63 RefPtr<InspectorObject>* result,
65 void callFunctionOn(ErrorString*,
66 const String& objectId,
67 const String& expression,
68 const String& arguments,
70 RefPtr<InspectorObject>* result,
72 void evaluateOnCallFrame(ErrorString*,
73 const ScriptValue& callFrames,
74 const String& callFrameId,
75 const String& expression,
76 const String& objectGroup,
77 bool includeCommandLineAPI,
79 RefPtr<InspectorObject>* result,
81 void getFunctionLocation(ErrorString*, const String& functionId, RefPtr<InspectorObject>* result);
82 void getProperties(ErrorString*, const String& objectId, bool ownProperties, RefPtr<InspectorArray>* result);
83 Node* nodeForObjectId(const String& objectId);
84 void releaseObject(const String& objectId);
86 #if ENABLE(JAVASCRIPT_DEBUGGER)
87 PassRefPtr<InspectorArray> wrapCallFrames(const ScriptValue&);
90 PassRefPtr<InspectorObject> wrapObject(ScriptValue, const String& groupName);
91 PassRefPtr<InspectorObject> wrapNode(Node*, const String& groupName);
92 void inspectNode(Node*);
93 void releaseObjectGroup(const String&);
94 ScriptState* scriptState() const { return m_injectedScriptObject.scriptState(); }
97 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*);
98 typedef bool (*InspectedStateAccessCheck)(ScriptState*);
99 InjectedScript(ScriptObject, InspectedStateAccessCheck);
101 bool canAccessInspectedWindow();
102 void makeCall(ScriptFunctionCall&, RefPtr<InspectorValue>* result);
103 void makeEvalCall(ErrorString*, ScriptFunctionCall&, RefPtr<InspectorObject>* result, bool* wasThrown);
104 ScriptValue nodeAsScriptValue(Node*);
106 ScriptObject m_injectedScriptObject;
107 InspectedStateAccessCheck m_inspectedStateAccessCheck;
110 } // namespace WebCore