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30 #include "AccessibilityTableRow.h"
32 #include "AXObjectCache.h"
33 #include "AccessibilityTableCell.h"
34 #include "HTMLNames.h"
35 #include "HTMLTableRowElement.h"
36 #include "RenderObject.h"
37 #include "RenderTableCell.h"
38 #include "RenderTableRow.h"
44 using namespace HTMLNames;
46 AccessibilityTableRow::AccessibilityTableRow(RenderObject* renderer)
47 : AccessibilityRenderObject(renderer)
51 AccessibilityTableRow::~AccessibilityTableRow()
55 PassRefPtr<AccessibilityTableRow> AccessibilityTableRow::create(RenderObject* renderer)
57 AccessibilityTableRow* obj = new AccessibilityTableRow(renderer);
62 AccessibilityRole AccessibilityTableRow::roleValue() const
65 return AccessibilityRenderObject::roleValue();
70 bool AccessibilityTableRow::isTableRow() const
72 AccessibilityObject* table = parentTable();
73 if (!table || !table->isAccessibilityTable())
79 AccessibilityObject* AccessibilityTableRow::observableObject() const
81 // This allows the table to be the one who sends notifications about tables.
85 bool AccessibilityTableRow::accessibilityIsIgnored() const
87 AccessibilityObjectInclusion decision = accessibilityIsIgnoredBase();
88 if (decision == IncludeObject)
90 if (decision == IgnoreObject)
94 return AccessibilityRenderObject::accessibilityIsIgnored();
99 AccessibilityObject* AccessibilityTableRow::parentTable() const
101 if (!m_renderer || !m_renderer->isTableRow())
104 // Do not use getOrCreate. parentTable() can be called while the render tree is being modified.
105 return axObjectCache()->get(toRenderTableRow(m_renderer)->table());
108 AccessibilityObject* AccessibilityTableRow::headerObject()
110 if (!m_renderer || !m_renderer->isTableRow())
113 AccessibilityChildrenVector rowChildren = children();
114 if (!rowChildren.size())
117 // check the first element in the row to see if it is a TH element
118 AccessibilityObject* cell = rowChildren[0].get();
119 if (!cell->isTableCell())
122 RenderObject* cellRenderer = static_cast<AccessibilityTableCell*>(cell)->renderer();
126 Node* cellNode = cellRenderer->node();
127 if (!cellNode || !cellNode->hasTagName(thTag))
133 } // namespace WebCore