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29 #ifndef AccessibilityTable_h
30 #define AccessibilityTable_h
32 #include "AccessibilityRenderObject.h"
33 #include <wtf/Forward.h>
35 #if PLATFORM(MAC) && !PLATFORM(IOS) && __MAC_OS_X_VERSION_MIN_REQUIRED == 1050
36 #define ACCESSIBILITY_TABLES 0
38 #define ACCESSIBILITY_TABLES 1
43 class AccessibilityTableCell;
45 class AccessibilityTable : public AccessibilityRenderObject {
48 AccessibilityTable(RenderObject*);
50 static PassRefPtr<AccessibilityTable> create(RenderObject*);
51 virtual ~AccessibilityTable();
55 virtual bool isAccessibilityTable() const;
56 virtual bool isDataTable() const;
58 virtual AccessibilityRole roleValue() const;
59 virtual bool isAriaTable() const { return false; }
61 virtual bool accessibilityIsIgnored() const;
63 virtual void addChildren();
64 virtual void clearChildren();
66 AccessibilityChildrenVector& columns();
67 AccessibilityChildrenVector& rows();
69 virtual bool supportsSelectedRows() { return false; }
70 unsigned columnCount();
72 virtual int tableLevel() const;
74 virtual String title() const;
76 // all the cells in the table
77 void cells(AccessibilityChildrenVector&);
78 virtual AccessibilityTableCell* cellForColumnAndRow(unsigned column, unsigned row);
80 void columnHeaders(AccessibilityChildrenVector&);
81 void rowHeaders(AccessibilityChildrenVector&);
83 // an object that contains, as children, all the objects that act as headers
84 AccessibilityObject* headerContainer();
87 AccessibilityChildrenVector m_rows;
88 AccessibilityChildrenVector m_columns;
90 RefPtr<AccessibilityObject> m_headerContainer;
91 mutable bool m_isAccessibilityTable;
93 bool hasARIARole() const;
94 bool isTableExposableThroughAccessibility() const;
97 inline AccessibilityTable* toAccessibilityTable(AccessibilityObject* object)
99 ASSERT(!object || object->isAccessibilityTable());
100 return static_cast<AccessibilityTable*>(object);
103 } // namespace WebCore
105 #endif // AccessibilityTable_h