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29 #ifndef GCActivityCallback_h
30 #define GCActivityCallback_h
32 #include "HeapTimer.h"
33 #include <wtf/OwnPtr.h>
34 #include <wtf/PassOwnPtr.h>
37 #include <CoreFoundation/CoreFoundation.h>
44 class GCActivityCallback : public HeapTimer {
46 virtual void didAllocate(size_t) { }
47 virtual void willCollect() { }
48 virtual void cancel() { }
49 bool isEnabled() const { return m_enabled; }
50 void setEnabled(bool enabled) { m_enabled = enabled; }
54 GCActivityCallback(JSGlobalData* globalData, CFRunLoopRef runLoop)
55 : HeapTimer(globalData, runLoop)
60 GCActivityCallback(JSGlobalData* globalData)
61 : HeapTimer(globalData)
70 class DefaultGCActivityCallback : public GCActivityCallback {
72 static DefaultGCActivityCallback* create(Heap*);
74 DefaultGCActivityCallback(Heap*);
76 virtual void didAllocate(size_t);
77 virtual void willCollect();
78 virtual void cancel();
80 virtual void doWork();
84 DefaultGCActivityCallback(Heap*, CFRunLoopRef);
87 void scheduleTimer(double);
94 inline DefaultGCActivityCallback* DefaultGCActivityCallback::create(Heap* heap)
96 return new DefaultGCActivityCallback(heap);