1 README for Clutter @CLUTTER_VERSION@
2 ===============================================================================
4 Clutter is an open source software library for creating fast, compelling,
5 portable, and dynamic graphical user interfaces.
8 -------------------------------------------------------------------------------
10 Clutter currently requires:
12 • GLib ≥ @GLIB_REQ_VERSION@
13 • Cogl ≥ @COGL_REQ_VERSION@
14 • JSON-GLib ≥ @JSON_GLIB_REQ_VERSION@
15 • Atk ≥ @ATK_REQ_VERSION@
16 • Cairo ≥ @CAIRO_REQ_VERSION@
17 • PangoCairo ≥ @PANGO_REQ_VERSION@
19 When building the X11 backend, Clutter depends on the following extensions:
21 • XComposite ≥ @XCOMPOSITE_REQ_VERSION@
24 • XFixes ≥ @XFIXES_REQ_VERSION@
28 When building the Wayland backend, Clutter also depends on:
33 When building the GDK backend, Clutter also depends on:
35 • gdk-3.0 > @GDK_REQ_VERSION@
37 When building the CEx100 backend, Clutter also depends on:
41 If you are building the API reference you will also need:
43 • GTK-Doc ≥ @GTK_DOC_REQ_VERSION@
45 If you are building the additional documentation you will also need:
48 • jw (optional, for generating PDFs)
50 If you are building the Introspection data you will also need:
52 • GObject-Introspection ≥ @GI_REQ_VERSION@
54 GObject-Introspection is available from:
56 git://git.gnome.org/gobject-introspection
58 If you want support for profiling Clutter you will also need:
60 • UProf ≥ @UPROF_REQ_VERSION@
62 UProf is available from:
64 git://github.com/rib/UProf.git
67 -------------------------------------------------------------------------------
69 The official Clutter website is:
71 http://www.clutter-project.org/
73 The API references for the latest stable release are available at:
75 http://docs.clutter-project.org/docs/clutter/stable/
76 http://docs.clutter-project.org/docs/cogl/stable/
77 http://docs.clutter-project.org/docs/cally/stable/
79 The Clutter Cookbook is available at:
81 http://docs.clutter-project.org/docs/clutter-cookbook/@CLUTTER_API_VERSION@/
83 New releases of Clutter are available at:
85 http://source.clutter-project.org/sources/clutter/
86 http://download.gnome.org/sources/clutter/
88 The Clutter blog is available at:
90 http://www.clutter-project.org/blog/
92 To subscribe to the Clutter mailing lists and read the archives, use the
93 Mailman web interface available at:
95 http://lists.clutter-project.org/
97 New bug page on Bugzilla:
99 http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
101 Clutter is licensed under the terms of the GNU Lesser General Public
102 License, version 2.1 or (at your option) later.
104 BUILDING AND INSTALLATION
105 -------------------------------------------------------------------------------
107 To build Clutter from a release tarball, the usual autotool triad should
114 To build Clutter from a Git clone, run the autogen.sh script instead
115 of the configure one. The autogen.sh script will run the configure script
116 for you, unless the NOCONFIGURE environment variable is set to a non-empty
119 See also the wiki page:
121 http://wiki.clutter-project.org/wiki/BuildingClutter
123 Clutter has additional command line options for the configure script:
125 --enable-debug=[no/minimum/yes]
126 Controls Clutter debugging level:
129 All GLib asserts, checks and support for runtime Clutter
130 debugging notes through CLUTTER_DEBUG. This is the default
131 value for developers snapshots.
134 Just GType cast checks and support for runtime Clutter
135 debugging notes through CLUTTER_DEBUG. This is the default
139 No GLib asserts or checks and no support for runtime Clutter
140 debugging notes. Only use in extreme performance and/or size
141 optimization cases, though it is strongly discouraged.
143 --enable-maintainer-flags=[no/yes/error]
144 Use strict compiler flags. This defaults to 'yes' for building from
145 Git to 'no' for tarball releases. If 'error' is used, then -Werror
146 will be enabled (if available).
149 use gtk-doc to build API documentation (default=no). Requires gtk-doc
150 present on the target system.
152 --enable-docs=[no/yes]
153 Build additional documentation. Requires xsltproc for DocBook
154 conversion, and optionally jw for PDF generation.
156 --enable-gcov=[no/yes]
157 Build Clutter with coverage report support, provided by gcov. This
158 feature only works with the GNU Compiler Suite and gcov installed.
160 --enable-profile=[no/yes]
161 Build Clutter with profiling instrumentation. Requires the GNU
162 C Compiler and the UProf library.
164 --enable-conform=[yes/no]
165 Build the Clutter conformance test suite.
167 --enable-deprecated=[yes/no]
168 Whether deprecated symbols should be available when compiling Clutter.
171 Disable linking with -Bsymbolic.
173 --enable-x11-backend=[yes/no/check]
174 Enable the X11 backend. (default=check)
176 --enable-win32-backend=[yes/no/check]
177 Enable the native Microsoft Windows backend. (default=check)
179 --enable-quartz-backend=[yes/no/check]
180 Enable the native Quartz backend. (default=check)
182 --enable-gdk-backend=[yes/no/check]
183 Enable the GDK backend. (default=check)
185 --enable-wayland-backend=[yes/no]
186 Enable the Wayland client backend. (default=no) [EXPERIMENTAL]
188 --enable-cex100-backend=[yes/no]
189 Enable the CEx100 platform backend. (default=no) [EXPERIMENTAL]
191 --enable-egl-backend=[yes/no]
192 Enable the EGL framebuffer backend. (default=no)
194 --enable-tslib-input=[yes/no]
195 Enable the TSLib input backend. (default=no) [EXPERIMENTAL]
197 --enable-evdev-input=[yes/no]
198 Enable the evdev input backend. (default=no) [EXPERIMENTAL]
200 See also the INSTALL file generated by autotools for further information.
203 -------------------------------------------------------------------------------
205 Clutter uses the common "Linux kernel" versioning system, where
206 even-numbered minor versions are stable and odd-numbered minor
207 versions are development snapshots.
209 Different major versions break both API and ABI but are parallel
210 installable. The same major version with differing minor version is
211 expected to be ABI compatible with other minor versions; differing
212 micro versions are meant just for bug fixing. On odd minor versions
213 the newly added API might still change.
215 The micro version indicates the origin of the release: even micro
216 numbers are only used for released archives; odd micro numbers are
217 only used on the Git repository.
220 -------------------------------------------------------------------------------
222 If you want to hack on and improve Clutter check the HACKING file for
223 general implementation guidelines, and the HACKING.backends for
224 backend-specific implementation issues.
226 The CODING_STYLE file contains the rules for writing code conformant to the
227 style guidelines used throughout Clutter. Remember: the coding style is
228 mandatory; patches not conforming to it will be rejected by default.
231 -------------------------------------------------------------------------------
233 Bugs should be reported to the Clutter Bugzilla at:
235 http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
237 You will need a Bugzilla account.
239 In the report you should include:
241 • what system you're running Clutter on;
242 • which version of Clutter you are using;
243 • which version of GLib and OpenGL (or OpenGL ES) you are using;
244 • which video card and which drivers you are using, including output of
245 glxinfo and xdpyinfo (if applicable);
246 • how to reproduce the bug.
248 If you cannot reproduce the bug with one of the tests that come with Clutter
249 source code, you should include a small test case displaying the bad
252 If the bug exposes a crash, the exact text printed out and a stack trace
253 obtained using gdb are greatly appreciated.
256 -------------------------------------------------------------------------------
258 Patches should be submitted using Bugzilla. Patches fixing a bug should be
259 attached to the bug report; patches for new features or for fixing bugs not
260 yet reported should be attached to a newly opened bug.
262 Patches should always be in the unified diff format, using:
264 diff -Nuarp clutter.source clutter.patched > clutter-patch.diff
266 If diffing against the Git repository, you should use:
268 git diff > clutter-patch.diff
270 Or, better: commit locally and use `git format-patch` to generate a patch
271 containing authorship details, so that members of the Clutter development
272 team can credit your contribution properly.
274 Another useful tool for interacting with Git and Bugzilla is git-bz(1):
276 http://git.fishsoup.net/man/git-bz.html
278 Which is available here:
280 http://git.fishsoup.net/cgit/git-bz/
283 -------------------------------------------------------------------------------
285 Relevant information for developers with existing Clutter applications
286 wanting to port to newer releases (see NEWS for general information on new
289 Release Notes for Clutter 1.10
290 -------------------------------------------------------------------------------
292 • ClutterDeformEffect switched from using CoglVertexBuffer to using the
293 CoglPrimitive API internally, to improve performance and use non-deprecated
294 Cogl API. CoglPrimitive converts COGL_WRAP_MODE_AUTOMATIC to
295 COGL_WRAP_MODE_CLAMP_TO_EDGE, unlike CoglVertexBuffer which converts it to
296 COGL_WRAP_MODE_REPEAT. This prevents artifacts when sampling texture
297 coordinates outside the [ 0, 1 ] range. This change may cause the back
298 texture to not be painted if its coordinates go outside the allowed range,
299 for instance when using a custom transformation matrix on the back material
300 used by the ClutterDeformEffect.
302 • The "default stage" has been deprecated; since the 1.0 release, the default
303 stage creation was deferred to the call to clutter_stage_get_default(), and
304 the preferred way for getting a ClutterStage was calling clutter_stage_new()
305 instead. On platforms that do not support multiple stages, attempting to
306 create more than one stage will lead to an error, and Clutter will abort.
308 • Clutter can support multiple backends in the same shared library. Only one
309 windowing or input backend can be used at run time. As a result of this
310 change, the shared library name used by Clutter has changed from:
312 libclutter-<flavour>-<API version>.so
316 libclutter-<API version>.so
318 The pkg-config file has been updated accordingly. Until the next major API
319 break, Clutter will ship compatibility links for all the previous "flavours"
320 that were available in versions < 1.10; this allows applications dynamically
321 linking against Clutter, or using dlopen(), to keep working. For libraries
322 and applications dynamically linking against Clutter, though, it is still
323 recommended to recompile to make sure that the most recent version is being
324 used. Language bindings using GObject Introspection will automatically use
325 the new shared library without requiring any change.
327 • The windowing system backend for the CE3100 and CE4100 platforms using the
328 libgdl library is now implemented as a separate backend instance, instead
329 of being a sub-flavour of the EGL native framebuffer backend. This change
330 introduces a new header file, under $includedir/clutter-1.0/clutter/cex100,
331 which should be included to access the CEx100-specific API. The API and
332 ABI of the platform API has not been changed, though it should still be
333 considered experimental.
335 • As of 1.10 it is not necessary any more to call clutter_threads_init() to
336 initialize threading support in Clutter; after the changes in GLib 2.32,
337 threading support in Clutter is always enabled. The rules on how to use
338 Clutter from multiple threads haven't changed.
340 • Deprecated API is now marked using the CLUTTER_DEPRECATED and the
341 CLUTTER_DEPRECATED_FOR annotations; these two annotations will result in
342 compiler warnings when attempting to use the deprecated API. It is possible
343 to disable deprecation warnings for Clutter by defining the
344 CLUTTER_DISABLE_DEPRECATION_WARNINGS symbol when compiling. The previous
345 deprecation symbol, CLUTTER_DISABLE_DEPRECATED, is only used for macros.
347 • Deprecated functionality has been moved to separate header files, installed
348 under the $includedir/clutter-1.0/clutter/deprecated directory. These files
349 are still included by default by clutter/clutter.h.
351 Release Notes for Clutter 1.8
352 -------------------------------------------------------------------------------
354 • Cogl has been split out of tree. Clutter depends on Cogl, so users should
355 not notice anything. Developers using pkg-config will gain an extra Cogl
358 • The clutter_actor_get_gid() and clutter_get_actor_by_gid() functions have
359 been deprecated. They should not have been public in the first place.
361 • ClutterShader and its relative API have been deprecated. ClutterShaderEffect
362 and the effect API is the proper way to use GLSL shaders with ClutterActors.
363 It is possible to instantiate a ClutterShaderEffect directly.
365 • ClutterText's paint volume has been implemented using the ink rectangle of
366 the PangoLayout used to paint, to allow culling to work properly even in
367 the case of glyphs spilling outside the logical rectangle.
369 • Non fully opaque children of a non fully opaque actor will be composited
370 in an offscreen framebuffer object to preserve the correct overall opacity.
371 This changes the way non fully opaque actors are drawn, and might cause
372 some code relying on the old, unspecified behaviour to produce different
375 • ClutterBoxLayout layout algorithm has been changed to map the more mature
376 and more stable GtkBox one.
378 • The ClutterText:editable property was incorrectly defined in the GParamSpec
379 as being TRUE by default, but it was initialized to FALSE. To avoid breaking
380 existing code, the default value inside the GParamSpec (and inside the
381 documentation) has been changed to FALSE as well.
383 • The preferred way to draw inside a ClutterCairoTexture is connecting to
384 its ::draw signal, and calling the invalidate() method. The old pattern
385 of creating the Cairo context using the create() method is deprecated but
386 still working as intended.
388 • ClutterScore has been deprecated; the preferred way to chain up multiple
389 animations is to use the ClutterAnimator or ClutterState classes.
391 Release Notes for Clutter 1.6
392 -------------------------------------------------------------------------------
394 • The internal copy of JSON-GLib has been removed: Clutter now strictly
395 depends on the installed copy of this library. The --with-json configure
396 switch has been removed.
398 • The ClutterBehaviour class and its sub-classes have been deprecated; the
399 Clutter API reference contains a migration guide to port code based on
400 behaviours to the implicit animations framework.
402 • The ClutterTimeoutPool and clutter_frame_source_* API have been deprecated;
403 both API are not integrated in the Clutter main loop, and are not used
404 internally any longer, so they are of relative use.
406 • It it not necessary any more to provide implementations for the
407 ClutterActor::map() and ClutterActor::unmap() virtual functions, even
408 for composite actors not implementing the ClutterContainer interface.
410 • ClutterTimeline now guarantees that the ::new-frame signal will be
411 emitted at the beginning of the timeline, as well as guaranteeing that
412 the ::completed signal will be emitted at the end of the timeline.
414 • ClutterActor will check for the enabled property of ClutterActorMeta
415 instances (actions, constraints and effects), and will not invoke
416 ClutterActorMeta functions on disabled instances. This removes the
417 requirement for checking the property inside the ClutterActorMeta
420 • ClutterActorBox, ClutterGeometry and ClutterVertex install a progress
421 function for ClutterInterval, allowing the interpolation of properties
422 using them as storage types.
424 • ClutterColor's clutter_color_from_string() function accepts CSS3 color
427 • The previously unused "axes" field in the ClutterButtonEvent,
428 ClutterScrollEvent and ClutterMotionEvent structures is now used on
429 the X11-based backends with XInput support.
431 • ClutterListModel will honour the filter function when calling
432 clutter_model_get_iter_at_row().
434 • ClutterClickAction does not use a pointer grab any longer, and uses
435 a capture on the stage instead.
437 • On all platforms which allow it, ClutterStage will ask the windowing
438 system for an explicit key focus when showing the stage window. This
439 can be disabled using clutter_stage_set_accept_focus().
441 Release Notes for Cogl 1.6
442 -------------------------------------------------------------------------------
444 • Cogl may internally optimise cogl_read_pixels when only a single
445 pixel is drawn and the entire scene is comprised of solid colour
446 rectangles. Instead of actually rendering the rectangles it will
447 compute the single pixel value in software. This effectively means
448 that Clutter can do software picking without any API changes.
450 • Internally Cogl now has a GLSL backend as well as the ARBfp and
451 fixed function backends. By default, this backend has the lowest
452 priority but it can be explicitly enabled by setting the
453 COGL_DEBUG environment variable, e.g.:
455 export COGL_DEBUG=disable-fixed,disable-arbfp
457 for builds of Clutter with debug support enabled.
459 • Cogl will internally now cache generated ARBfp programs so that it
460 should be able to reuse a previous program even if it was generated
461 for an unrelated CoglMaterial. This makes using one-shot materials
462 less expensive than before although it is still not recommended.
464 Release Notes for Clutter 1.4
465 -------------------------------------------------------------------------------
467 • ClutterLayoutManager sub-classes overriding the set_container() virtual
468 function should chain up to the parent class's implementation.
470 • The ClutterTexture:filename property is now readable, as well as writable;
471 this allows querying the Texture for the filename storing the image data.
472 The value will be unset when using the set_from_*_data() family of
475 • If both the :sync-size and the :keep-aspect-ratio properties of a
476 ClutterTexture are set to TRUE, then the texture actor will update its
477 ClutterActor:request-mode property depending on the orientation of the
478 image data - height-for-width for landscape, and width-for-height for
479 portrait. Square image data will default to height-for-width, like all
480 actors. You can still explicitly override the :request-mode value, or
481 you can unset the :sync-size property to control the size yourself.
483 • All the key symbol macros have been renamed from CLUTTER_* to
484 CLUTTER_KEY_*. The old names are still available inside the
485 clutter-keysyms-compat.h header, which is included by clutter-keysyms.h
486 unless CLUTTER_DISABLE_DEPRECATED is defined.
488 • The internal copy of json-glib is now deprecated. Building Clutter will
489 default to the system copy and requires an explicit --with-json=internal
490 to override the check.
492 Release Notes for Clutter 1.2
493 -------------------------------------------------------------------------------
495 * ClutterStageManager is now publicly available and documented API.
497 * Clutter now depends on the system copy of JSON-GLib, and will fall
498 back to the internal copy only if JSON-GLib is not installed.
500 * ClutterActor:opacity is now defined using GParamSpecUint instead of
501 GParamSpecUchar; the same interval of [ 0, 255 ] applies, and GValue
502 has internal transformation functions for converting between G_TYPE_UINT
503 and G_TYPE_UCHAR, so this change should be fully transparent to the
506 * On X11 Clutter will emulate XKB's detectable key auto-repeat; this means
507 that when holding down a key, Clutter will emit multiple CLUTTER_KEY_PRESS
508 events and a single CLUTTER_KEY_RELEASE event instead of a list of
509 CLUTTER_KEY_PRESS and CLUTTER_KEY_RELEASE pairs.
511 * On X11 and Win32 the default Stage is created when
512 clutter_stage_get_default() is called for the first time, and not as
513 part of the stage initialization.
515 Cogl API changes for Clutter 1.2
516 -------------------------------------------------------------------------------
518 * cogl_viewport is now deprecated in favour of cogl_set_viewport which
519 accepts a viewport offset.
521 * cogl_clip_push() is now deprecated and new code should use
522 cogl_clip_push_rectangle() instead. The old API wasn't consistent with other
523 Cogl APIs that specify model space rectangles using (x0,y0)(x1,y1) pairs.
525 * cogl_clip_push_window_rect() is now deprecated and new code should use
526 cogl_clip_push_window_rectangle(). The old API shouldn't have been defined
527 to take floats and the abbreviation wasn't consistent with other Cogl API.
529 * cogl_clip_stack_save() and cogl_clip_stack_restore() are deprecated, as
530 the functionality is redundant now that offscreen draw buffers own their
531 clip state and switching to/from offscreen rendering will automatically
532 save and restore the clip state.
534 * cogl_material_copy() was added. It is advised that developers use
535 this instead of cogl_material_new() when creating a material that is in some
536 way derived from another. This will allow Cogl to track material
537 ancestries/similarities and reduce the cost of GPU state changes.
539 * cogl_push_draw_buffer, cogl_set_draw_buffer and cogl_pop_draw_buffer are now
540 deprecated and new code should use the cogl_framebuffer_* API instead.
541 Code that previously did:
542 cogl_push_draw_buffer ();
543 cogl_set_draw_buffer (COGL_OFFSCREEN_BUFFER, buffer);
545 cogl_pop_draw_buffer ();
546 can now be re-written as:
547 cogl_push_framebuffer (buffer);
549 cogl_pop_framebuffer ();
551 * All cogl_<type>_ref() and cogl_<type>_unref() functions have been
552 deprecated, and superceded by cogl_handle_ref() and cogl_handle_unref()
555 * The cogl_check_extension() function has been deprecated. This function
556 was never meant to be public, since it depends on calling glGetString()
557 before its invocation. Users of this function can be replaced by the
560 gl_ext = glGetString (GL_EXTENSIONS);
561 - has_ext = cogl_check_extension (ext_name, gl_ext);
562 + has_ext = strstr (gl_ext, ext_name) != NULL ? TRUE : FALSE;
564 Release Notes for Clutter 1.0
565 -------------------------------------------------------------------------------
567 * The clutter_actor_set_shader_param() function now takes a
568 GValue, which can be set using the clutter_value_set_shader()
569 family of functions. The floating point wrapper has been
570 rename clutter_actor_set_shader_param_float() to match the newly
571 added clutter_actor_set_shader_param_int().
573 * The Pango renderer API has been exposed as public API, after
574 a full rename from PangoClutter to CoglPango, to avoid namespace
575 collisions with upstream Pango. The Pango font map, renderer and
576 glyph cache can be used by third party code and depend only on
579 * Both Clutter and COGL only allow including <clutter/clutter.h>
580 and <cogl/cogl.h> directly, respectively. This allows avoiding
581 breaking API every time a type definition is moved across
582 headers, and improves the reliability of third party code against
583 internal refactorings.
585 * COGL has an internal Color type, used to store a color definition
586 that can be efficiently used with the least amount of conversions
587 by both the GL and GLES implementations. The COGL API has been
588 changed to drop the usage of ClutterColor in favour of CoglColor.
590 * The fixed point API implementation Clutter uses internally has been
591 moved from the Clutter namespace to the COGL one.
593 * ClutterLabel and ClutterEntry have been removed from the API, as
594 both have been superceded by the ClutterText actor.
596 * ClutterCloneTexture has been removed from the API; in its place,
597 there is a generic ClutterClone actor which allows to "clone"
598 any existing actors -- even composite ones -- without using
599 frame buffer objects (FBOs).
601 * The ClutterEffectTemplate and clutter_effect_* functions have been
602 superceded by ClutterAnimation and thus removed from the public API.
604 * The ClutterBehaviourBspline has been superceded by the usage of
605 ClutterPath inside ClutterBehaviourPath, and thus removed from the
608 * ClutterColor API has received a much needed review to increase its
609 consistency. This has led to the following changes:
611 - clutter_color_parse() has been renamed to clutter_color_from_string()
612 and the order of the arguments has been changed
614 - the factor argument of clutter_color_shade() has been swapped with
615 the return location for the new color
617 - the fixed point entry points have been removed
619 - clutter_color_from_hls() and clutter_color_to_hls() do not
620 normalize the values in the [ 0, 255 ] interval but use the
621 correct HLS intervals:
627 * The ClutterFixed symbols have been completely removed: fixed-point
628 public entry points now take a CoglFixed.
630 * The -x and -u API have been removed. All the pixel-based API now
631 takes a float to allow sub-pixel precision; this is true also for
632 properties. WARNING: functions with variadic arguments (like
633 g_object_set(), g_object_get() and clutter_actor_animate()) do not
634 behave very well when dealing with integers instead of expected
635 floating point values, and vice versa. On 32bit machines it will
636 most likely lead to a crash. So:
638 g_object_set (actor, "width", 100, NULL);
640 is incorrect, and should be changed in:
642 g_object_set (actor, "width", 100.0, NULL);
644 * Composite actors that do not implement the Container interface
645 should implement the following virtual functions:
647 - void map (ClutterActor*)
648 - void unmap (ClutterActor*)
650 and chain up to the parent's implementation after calling
651 clutter_actor_map() or clutter_actor_unmap() on their children.
653 * Actors implementing the Container interface that have private
654 children that are not meant to be added/removed through the
655 Container API should implement the:
657 - void foreach_with_internals (ClutterContainer*,
663 * Actors that perform direct transformations using the COGL API inside
664 their paint() implementation should override the apply_transform()
665 virtual function instead. Implementations of the apply_transform()
666 vfunc must chain up to the implementation of the parent class.
668 * The ClutterUnit type and the CLUTTER_UNITS_* conversion macros have
669 been removed: all Actors are now using sub-pixel precision directly
670 throughout the API. The new ClutterUnits type has been added as a
671 generic opaque storage for logical distance values.
673 * Timelines are now fully time-based: all the frame-related properties
674 and methods have been removed. ClutterTimeline::new-frame will provide
675 the elapsed milliseconds since the beginning of the Timeline, instead
676 of the current frame number. The clutter_timeline_new() constructor
677 takes the duration of the timeline in milliseconds, and thus it replaces
678 the clutter_timeline_new_for_duration() variant.
680 Cogl API changes for Clutter 1.0
681 -------------------------------------------------------------------------------
683 * All drawing functions now use a source material to determine how geometry is
684 filled. The source material is set via cogl_set_source. Or the convenience
685 functions cogl_set_source_color and cogl_set_source_texture.
687 "drawing functions" include: cogl_rectangle, cogl_texture_rectangle,
688 cogl_texture_multiple_rectangles, cogl_texture_polygon (though the
689 cogl_texture_* funcs have been renamed; see below for details),
690 cogl_path_fill/stroke and cogl_vertex_buffer_draw*.
692 cogl_texture_rectangle, cogl_texture_multiple_rectangles and
693 cogl_texture_polygon no longer take a texture handle; instead the current
694 source material is referenced. The functions have also been renamed to:
695 cogl_rectangle_with_texture_coords, cogl_rectangles_with_texture_coords
696 and cogl_polygon respectively.
698 Most code that previously did:
699 cogl_texture_rectangle (tex_handle, x, y,...);
700 needs to be changed to now do:
701 cogl_set_source_texture (tex_handle);
702 cogl_rectangle_with_texture_coords (x, y,....);
704 In the less likely case where you were blending your source texture with a
706 cogl_set_source_color4ub (r,g,b,a); /* (where r,g,b,a isn't just white) */
707 cogl_texture_rectangle (tex_handle, x, y,...);
708 you will need your own material to do that:
709 material = cogl_material_new ();
710 cogl_material_set_color4ub (r,g,b,a);
711 cogl_material_set_layer (material, 0, tex_handle));
712 cogl_set_source_material (material);
714 Code that uses the texture coordinates, 0, 0, 1, 1 don't need to use
715 cogl_rectangle_with_texture_coords since these are the coordinates that
716 cogl_rectangle will use.
718 For cogl_texture_polygon; as well as dropping the texture handle, the
719 n_vertices and vertices arguments were transposed for consistency. So
720 code previously written as:
721 cogl_texture_polygon (tex_handle, 3, verts, TRUE);
722 need to be written as:
723 cogl_set_source_texture (tex_handle);
724 cogl_polygon (verts, 3, TRUE);
726 * The arguments to cogl_rectangle, cogl_path_rectangle and
727 cogl_path_round_rectangle have been changed - for consistency - from
728 x, y, width, height, to x1, y1, x2, y2.
730 * A CoglMatrix type and utility API has been added; this is currently used to
731 support describing texture matrices.
733 * cogl_alpha_func has been removed, since this is now controlled using the
734 material API via cogl_material_set_alpha_test_function ()
736 * A Cogl Vertex Buffer API has been added that allows you to efficiently
737 manage arrays of vertex attributes in buffers that may be stored on
738 the GPU. These allow you to avoid the costs of repeatedy validating
739 vertex data and mapping it into the GPU.
741 * cogl_scale now supports scaling on the z axis
743 * cogl_clip_set* and cogl_clip_unset have been renamed to cogl_clip_push and
744 cogl_clip_pop respectively so they self document their stacking semantics.
746 * cogl_paint_init was renamed to cogl_clear and no longer disables lighting and
747 fogging. cogl_clear also now takes a mask of the auxiliary buffers you want
748 to clear so you can avoid redundant clears of buffers you aren't using.
750 * cogl_fog_set was renamed to cogl_set_fog and it now takes a mode argument
751 giving control over the fogging blend factor equation, so that the
752 density argument isn't just ignored. A cogl_disable_fog function was
755 * cogl_get_*_matrix were changed to use the CoglMatrix type instead of
756 GLfloat m[16] arrays.
758 * cogl_offscreen_blit_region, cogl_offscreen_blit were removed since they were
759 only implemnted for GL, not GLES, and it was assumed no one was using them.
761 * cogl_offscreen_new_multisample was removed since it only ever returned
762 COGL_INVALID_HANDLE so it wasn't usefull.
764 * The COGL_MASK_BUFFER type was removed, since there should be nicer ways of
765 exposing color mask if anyone wants it later. It was assumed that no one was
766 using this currently.
768 * COGLenum, COGLint and COGLuint which were simply typedefs for
769 GL{enum,int,uint} have been removed from the API and replaced with
770 specialised enum typedefs, int and unsigned int. These were causing
771 problems for generating bindings and also considered poor style.
773 * The cogl texture filter defines CGL_NEAREST and CGL_LINEAR etc are now
774 replaced by a namespaced typedef 'CoglTextureFilter' so they should be
775 replaced with COGL_TEXTURE_FILTER_NEAREST and COGL_TEXTURE_FILTER_LINEAR etc.
777 * The shader type defines CGL_VERTEX_SHADER and CGL_FRAGMENT_SHADER are handled
778 by a CoglShaderType typedef and should be replaced with
779 COGL_SHADER_TYPE_VERTEX and COGL_SHADER_TYPE_FRAGMENT.
781 * cogl_shader_get_parameteriv has been replaced by cogl_shader_get_type and
782 cogl_shader_is_compiled. More getters can be added later if desired.
784 * cogl_enable_depth_test has been renamed to cogl_set_depth_test_enabled and
785 a corresponding cogl_get_depth_test_enabled function has been added.
787 Release Notes for Clutter 0.8
788 -------------------------------------------------------------------------------
790 * The COGL GL wrapper API has been completely overhauled and now
791 contains many new features including new greatly improved texture
792 abstractions (slicing, mipmapping, deformations etc, greatly
793 simplifying ClutterTexture), image loading and abstraction, path
794 based primitive drawing, clipping, and improved FBO and shader
795 support. It is now also fully documented.
797 * GL Texture Rectangle ext is no longer used, the regular 2D NPOTS
798 extension is preffered instead but not required.
800 * Clutter now has basic suppport for multiple input devices assuming
801 the backend supports it (currently X11 based via XInput and Fruity
802 backends). New API supporting this includes
803 clutter_event_get_device_id, clutter_get_input_device_for_id,
804 clutter_grab_pointer_for_device & clutter_ungrab_pointer_for_device.
806 XInput support needs to be explicitly enabled at runtime by calling
807 clutter_x11_enable_xinput () before clutter_init. clutter_x11_has_xinput ()
808 can then be called after to check if XInput extension present and use-able.
810 * The functions that return the transformed position of an actor have
811 been renamed to be more explicit about it:
813 clutter_actor_get_abs_position - clutter_actor_get_transformed_position
814 clutter_actor_get_abs_size - clutter_actor_get_transformed_size
816 Their behaviour has not been changed.
818 * To increase portability, Clutter does not strictly depend on
819 GdkPixbuf anymore; this means that you will have to include
820 <gdk-pixbuf/gdk-pixbuf.h> yourself if you are operating with
821 GdkPixbuf objects and not including that header. The GdkPixbuf-based
822 API has been removed from Clutter core:
824 clutter_texture_new_from_pixbuf
825 clutter_texture_set_pixbuf
826 clutter_texture_get_pixbuf
828 are all deprecated functions. It is still possible to load a GdkPixbuf
829 into a ClutterTexture with this sample code:
831 clutter_texture_set_from_rgb_data (texture,
832 gdk_pixbuf_get_pixels (pixbuf),
833 gdk_pixbuf_get_has_alpha (pixbuf),
834 gdk_pixbuf_get_width (pixbuf),
835 gdk_pixbuf_get_height (pixbuf),
836 gdk_pixbuf_get_rowstride (pixbuf),
837 gdk_pixbuf_get_has_alpha (pixbuf) ? 4
842 ClutterTexture also now has a new filename property and
843 clutter_texture_new_from_file which is intended as an alternate to
844 common previous GdkPixbuf primary usage (i.e loading images from
847 To read texture data back into a pixbuf or system memory use a combination
848 of clutter_texture_get_cogl_texture & cogl_texture_get_data.
850 The clutter-gtk integration library has API for using GdkPixbuf with
851 ClutterTextures (among others).
853 ClutterTexture now supports a keep-aspect property which is set to FALSE
856 * clutter_texture_from_actor will now reparent source actors if they
857 are not parented. This behaviour may change in future releases.
858 There are known not yet fixed issues with source actors that set
859 depth or use clipping.
861 * The size negotiation API has been completely changed in order to allow
862 the creation of non-fixed layout managers. These functions have been
865 clutter_actor_request_coords()
866 clutter_actor_query_coords()
868 from the ClutterActor API, as well as their virtual functions inside
869 the ClutterActorClass. The size of an actor is now split into two
870 different concepts: the preferred size (width and height
871 separatedly) and the size that has been allocated by the container
872 to which that actor belongs. Clutter still defaults to the fixed
873 layout management (i.e ClutterGroup) of the actors, but supports
874 fluid layout managers written using the new API.
876 Composite actors (actors with 'private' children not implementing the
877 container interface) now need to implement an allocate method here pass
878 an allocation to any composite children.
880 * Clutter now depends on PangoCairo for the font rendering. The PangoClutter
881 API is still considered semi-private and no guarantees are made on its
884 * ClutterShader API has been slightly changed: the ClutterStage:bound
885 property, clutter_shader_bind() and clutter_shader_is_bound() have
886 been renamed to :compiled, clutter_shader_compile() and
887 clutter_shader_is_compiled(), respectively. The previously semi-private
888 clutter_shader_release_all() function is now not exported anymore.
890 * ClutterStage is not an abstract type anymore: it can be instantiated
891 using clutter_stage_new() and it can be properly subclassed. If the
892 backend supports multiple stages, every stage will be a new window,
893 whose lifetime will have to be managed by the developer. Clutter will
894 still create the default stage, and guarantees that every call to
895 clutter_stage_get_default() will return exactly the same pointer.
897 * Actors now have a new 'show-on-set-parent' property set to TRUE by
898 default. With this property set to TRUE, actors will automatically
899 have clutter_actor_show() called on them when a parent is set (i.e
900 added to a container).
902 * Clutter now features support for multiple stages assuming supported
903 by the backend. See test-multistage.c for example of usage. This
904 does not change the automatic creation of the default stage.
905 A single GL context is used across all stages meaning GL resources
908 * There is now an experimental native iPod Touch/iPhone UIKit backend
911 * There is now an experimental native Win32 WGL backend.
913 * COGL (and therefor Clutter) now optionally features initial support for
914 OpenGL ES 2.0. It features support for shaders.
916 * Some more focused timeline unit tests have been added and some tweaks to
917 timeline semantics were made; E.g. For a 10 frame timeline here are some
918 points about the semantics:
919 - When you create a timeline it starts with current_frame_num == 0
920 - After starting a timeline, the first timeout is for current_frame_num == 1
921 (Notably it isn't 0 since there is a delay before the first timeout signals
922 so re-asserting the starting frame (0) wouldn't make sense.)
923 - For a non looping timeline the last timeout would be for
924 current_frame_num == 10
925 - For a looping timeline the timeout for current_frame_num == 10 would be
926 followed by a timeout for current_frame_num == 1 and frame 0 is considered
928 - Asking for a timeline of N frames might better be described as asking for
929 a timeline of _length_ N.
931 * The behaviour of clutter_actor_get_opacity() has been slightly changed;
932 instead of returning the composited opacity of the entire parents chain
933 of an actor, clutter_actor_get_opacity() does what you mean, and returns
934 the opacity set with clutter_actor_set_opacity(). The composited
935 opacity value is now returned by clutter_actor_get_paint_opacity().
937 * Until 0.6, clutter_label_get_color() would have returned a ClutterColor
938 with the alpha component equal to the composited opacity of the label.
939 Now, clutter_label_get_color() returns a copy of the exact color set
940 with clutter_label_set_color().
942 * The ClutterEntry actor will automatically handle key events inside
943 a key-press-event handler. This deprecates the usage of
944 clutter_entry_handle_key_event() to update the contents of the
945 entry using the ClutterKeyEvent.
947 * The Clutter X11 and GLX backends feature support for wrapping external
948 X Drawables (such as windows as pixmaps) via the 'texture_from_pixmap' GLX
949 extension if available and fallback to slower XGetImage copies if not.
951 * ClutterContainer can have per child custom properties via ClutterChildMeta.
953 Release Notes for Clutter 0.6
954 -------------------------------------------------------------------------------
956 * Now that every actor has events, the class signal handlers have been
957 removed from ClutterStageClass and moved into ClutterActorClass.
959 * The CLUTTER_2BUTTON_PRESS and CLUTTER_3BUTTON_PRESS event types have been
960 removed in favour of the ClutterButtonEvent:click_count counter
962 * X11 related called for glx and eglx backends are now shared and moved into
963 a clutter_x11 prefix.
965 * Scaling with gravity functionality was replaced by more generic and
966 powerful anchor point.
968 * The ClutterLayout interface, the ClutterBox and its implementations have
969 been moved outside Clutter core.
971 * The Effects API has been simplified, and it only requires the final value
972 of the effect instead of both the start and end value.
974 * The per-axis rotation API has been deprecated in favour of a single
975 pair of accessors, clutter_actor_set_rotation() and
976 clutter_actor_get_rotation().
978 * Every actor sub-class that is overriding the ClutterActor::request_coords()
979 virtual function *must* chain up to the parent's implementation in order
980 to store the bounding box inside the ClutterActor private data.
982 * It is now impossible to call clutter_actor_destroy() on the stage. Backends
983 will have to unset the CLUTTER_ACTOR_IS_TOPLEVEL private flag to actually
986 * The default value of the ClutterLabel:wrap property has been changed from
989 * All the behaviours properties have been renamed to match the $PROPERTY-start
990 and $PROPERTY-end convention.
992 * The clutter_group_add() function has been "undeprecated" and reimplemented
993 as a commodity macro; a clutter_stage_add() commodity macro has also been
994 added. Both macros just safely wrap clutter_container_add_actor().
996 * The ClutterContainer::find_child_by_id() virtual function has been removed;
997 Clutter keeps track of every actor, so there's no need to recurse into
1000 * The unused ClutterActor::set_depth() and ClutterActor::get_depth() virtual
1001 functions have been removed.
1003 * It is now possible to roundtrip the string created by
1004 clutter_color_to_string() to clutter_color_parse().
1006 * The amount of motion events is now being throttled using the default frame
1007 rate setting as the base value to compute the default and maximum frequency
1008 of motion events to be delivered to every actor.
1010 * ClutterAngle usage has been removed from the public API: it is an internal
1011 optimization, which can be used for faster angle computations; users of
1012 ClutterAngle now take a fixed point number in form of a ClutterFixed.
1014 * ClutterGravity usage when scaling has been superceded by the anchor point.
1016 * The precision of the clutter_sqrti() algorithm has been improved for small
1019 * ClutterBehaviourScale constructor, scale properties and accessors have
1020 been changed to accomodate the scaling factors on both the X and Y axis,
1021 matching the clutter_actor_set_scale() function. This also changed the
1022 clutter_effect_scale() function, which now accepts the final scale
1023 factor on both the X and Y axis. The gravity property has also been
1024 removed, as it behaved incorrectly with regards to the anchor point. When
1025 scaling an actor using a BehaviourScale, the anchor point should be set
1026 before applying the behaviour (remember to adjust the positioning as
1027 well by factoring in the anchor point).
1029 * The clutter_do_event() is now public; it can be used to feed an event to
1030 Clutter and let it generate the capture-bubble signal emissions; it should
1031 not be used by applications.
1033 * In the X11-based backends, the DestroyNotify event is not propagated to
1034 Clutter core if the stage is using a foreign window.
1036 * To avoid method name collisions between ClutterActor and ClutterEntry
1037 in high-level languages, the clutter_entry_set_position() and
1038 clutter_entry_get_position() functions have been renamed to
1039 clutter_entry_set_cursor_position() and clutter_entry_get_cursor_position()
1042 Release Notes for Clutter 0.4.0
1043 -------------------------------------------------------------------------------
1045 * clutter_actor_show_all does not recurse for groups at least (this is to
1046 match the original group_show_all behaviour). This is like 0.3 but was
1049 * ClutterBox API has changed: clutter_box_pack_start() and
1050 clutter_box_pack_end() have been removed in favour of the clutter_box_pack()
1053 * Both clutter_threads_enter() and clutter_threads_leave() have been
1054 removed from the API, as they just created confusion and the wrong
1055 idea that Clutter is either thread-safe or thread-aware. Full
1056 thread-awareness is arriving in the next revision (see bug #429).
1058 * The ClutterBehaviourRotate and ClutterBehaviourEllsipse APIs have been
1061 Release Notes for Clutter 0.3.1
1062 -------------------------------------------------------------------------------
1064 * clutter_actor_apply_transform_to_point() parameters changed to use
1067 * New 'Native API' backend expects EGL implementation to provide a
1068 CreateNativeWindow() API call.
1070 * Exisiting X11 based egl backend public API calls now prefixed eglx.
1072 Release Notes for Clutter 0.3
1073 -------------------------------------------------------------------------------
1075 * ClutterTexture changes:
1076 + clutter_texture_set_pixbuf() now takes a GError paremeter.
1077 + clutter_texture_upload_data has been split into two new and
1078 more functional versions; clutter_texture_set_from_rgb_data(),
1079 clutter_texture_set_from_yuv_data().
1081 * The GLX specific API has been moved to the GLX backend code and
1082 it's now under the ClutterGlx namespace.
1084 * The priority of the various users of the GLib main loop has been
1085 reviewed and changed were necessary. Every paint is queued with a
1086 priority of G_PRIORITY_DEFAULT + 10; timelines are allocated with
1087 a G_PRIORITY_DEFAULT + 30 priority; events are processed with a
1088 G_PRIORITY_DEFAULT priority. This ensures that events are processed
1089 before the paints take place.
1091 * The ClutterActor::allocate_coords() has been renamed to
1092 ClutterActor::query_coords(), in order to clarify its usage.
1094 * Actors overriding ClutterActor::request_coords() and
1095 ClutterActor::query_coords() must convert sizes obtained from the
1096 public API from pixels to ClutterUnits, using the conversion
1097 macros found in clutter-units.h. The conversion will be necessary
1098 until the public API will switch over to returning the generic
1101 * Users of Intel video cards should find that disabling sync-to-vblank
1102 is no longer necessary. In case Clutter applications take really
1103 long times for redrawing and appear stuck and unresponsive, the
1104 sync-to-vblank feature might still be the culprit; in that case, use
1105 "export CLUTTER_VBLANK=none" to disable it and file a bug reporting the
1106 video card model, the driver version and the X server version.
1108 * ClutterTimeline objects now share the same timeout pool (see the
1109 ClutterTimeoutPool API). This might cause problems with heavily
1110 threaded libraries without integration with the GLib main loop.
1111 If an application experiences bad behaviours during animations
1112 use "export CLUTTER_TIMELINE=no-pool" to disable the timeout pool.
1114 * clutter_color_parse() now handles color definitions with alpha. Alpha
1115 will default to fully Opaque rather than fully transparent if not specified.
1117 * The Clutter examples/ directory has been removed and replaced with a
1120 * The ClutterEvent API has been changed, and specific functions have been
1121 removed in favour of event-agnostic ones.
1123 * The ClutterStage::input-event signal has been removed. All the events now
1124 emit the ClutterStage::event and ClutterStage::event-after signals, for
1125 generic event handling.
1127 * Runtime options now dependant on backend.
1129 * ClutterGroup API to add, remove and list children has been deprecated in
1130 favour of ClutterContainer API. The ClutterGroup::add and
1131 ClutterGroup::remove signals have been deprecated:
1132 ClutterContainer::actor-added and ClutterContainer::actor-removed should