1 README for Clutter @CLUTTER_VERSION@
2 ===============================================================================
4 Clutter is an open source software library for creating fast, compelling,
5 portable, and dynamic graphical user interfaces.
8 -------------------------------------------------------------------------------
10 Clutter currently requires:
12 • GLib ≥ @GLIB_REQ_VERSION@
13 • Cogl ≥ @COGL_REQ_VERSION@
14 • JSON-GLib ≥ @JSON_GLIB_REQ_VERSION@
15 • Atk ≥ @ATK_REQ_VERSION@
16 • Cairo ≥ @CAIRO_REQ_VERSION@
17 • PangoCairo ≥ @PANGO_REQ_VERSION@
19 When building the X11 backend, Clutter depends on the following extensions:
21 • XComposite ≥ @XCOMPOSITE_REQ_VERSION@
24 • XFixes ≥ @XFIXES_REQ_VERSION@
28 When building the Wayland backend, Clutter also depends on:
33 When building the GDK backend, Clutter also depends on:
35 • gdk-3.0 > @GDK_REQ_VERSION@
37 When building the CEx100 backend, Clutter also depends on:
41 If you are building the API reference you will also need:
43 • GTK-Doc ≥ @GTK_DOC_REQ_VERSION@
45 If you are building the additional documentation you will also need:
48 • jw (optional, for generating PDFs)
50 If you are building the Introspection data you will also need:
52 • GObject-Introspection ≥ @GI_REQ_VERSION@
54 GObject-Introspection is available from:
56 git://git.gnome.org/gobject-introspection
58 If you want support for profiling Clutter you will also need:
60 • UProf ≥ @UPROF_REQ_VERSION@
62 UProf is available from:
64 git://github.com/rib/UProf.git
67 -------------------------------------------------------------------------------
69 The official Clutter website is:
71 http://www.clutter-project.org/
73 The API references for the latest stable release are available at:
75 http://docs.clutter-project.org/docs/clutter/stable/
76 http://docs.clutter-project.org/docs/cogl/stable/
77 http://docs.clutter-project.org/docs/cally/stable/
79 The Clutter Cookbook is available at:
81 http://docs.clutter-project.org/docs/clutter-cookbook/@CLUTTER_API_VERSION@/
83 New releases of Clutter are available at:
85 http://source.clutter-project.org/sources/clutter/
86 http://download.gnome.org/sources/clutter/
88 The Clutter blog is available at:
90 http://www.clutter-project.org/blog/
92 To subscribe to the Clutter mailing lists and read the archives, use the
93 Mailman web interface available at:
95 http://lists.clutter-project.org/
97 New bug page on Bugzilla:
99 http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
101 Clutter is licensed under the terms of the GNU Lesser General Public
102 License, version 2.1 or (at your option) later.
104 BUILDING AND INSTALLATION
105 -------------------------------------------------------------------------------
107 To build Clutter from a release tarball, the usual autotool triad should
114 To build Clutter from a Git clone, run the autogen.sh script instead
115 of the configure one. The autogen.sh script will run the configure script
116 for you, unless the NOCONFIGURE environment variable is set to a non-empty
119 See also the wiki page:
121 http://wiki.clutter-project.org/wiki/BuildingClutter
123 Clutter has additional command line options for the configure script:
125 --enable-debug=[no/minimum/yes]
126 Controls Clutter debugging level:
129 All GLib asserts, checks and support for runtime Clutter
130 debugging notes through CLUTTER_DEBUG. This is the default
131 value for developers snapshots.
134 Just GType cast checks and support for runtime Clutter
135 debugging notes through CLUTTER_DEBUG. This is the default
139 No GLib asserts or checks and no support for runtime Clutter
140 debugging notes. Only use in extreme performance and/or size
141 optimization cases, though it is strongly discouraged.
143 --enable-maintainer-flags=[no/yes/error]
144 Use strict compiler flags. This defaults to 'yes' for building from
145 Git to 'no' for tarball releases. If 'error' is used, then -Werror
146 will be enabled (if available).
149 use gtk-doc to build API documentation (default=no). Requires gtk-doc
150 present on the target system.
152 --enable-docs=[no/yes]
153 Build additional documentation. Requires xsltproc for DocBook
154 conversion, and optionally jw for PDF generation.
156 --enable-gcov=[no/yes]
157 Build Clutter with coverage report support, provided by gcov. This
158 feature only works with the GNU Compiler Suite and gcov installed.
160 --enable-profile=[no/yes]
161 Build Clutter with profiling instrumentation. Requires the GNU
162 C Compiler and the UProf library.
164 --enable-conform=[yes/no]
165 Build the Clutter conformance test suite.
167 --enable-deprecated=[yes/no]
168 Whether deprecated symbols should be available when compiling Clutter.
171 Disable linking with -Bsymbolic.
173 --enable-x11-backend=[yes/no/check]
174 Enable the X11 backend. (default=check)
176 --enable-win32-backend=[yes/no/check]
177 Enable the native Microsoft Windows backend. (default=check)
179 --enable-quartz-backend=[yes/no/check]
180 Enable the native Quartz backend. (default=check)
182 --enable-gdk-backend=[yes/no/check]
183 Enable the GDK backend. (default=check)
185 --enable-wayland-backend=[yes/no]
186 Enable the Wayland client backend. (default=no) [EXPERIMENTAL]
188 --enable-cex100-backend=[yes/no]
189 Enable the CEx100 platform backend. (default=no) [EXPERIMENTAL]
191 --enable-egl-backend=[yes/no]
192 Enable the EGL framebuffer backend. (default=no)
194 --enable-tslib-input=[yes/no]
195 Enable the TSLib input backend. (default=no) [EXPERIMENTAL]
197 --enable-evdev-input=[yes/no]
198 Enable the evdev input backend. (default=no) [EXPERIMENTAL]
200 See also the INSTALL file generated by autotools for further information.
203 -------------------------------------------------------------------------------
205 Clutter uses the common "Linux kernel" versioning system, where
206 even-numbered minor versions are stable and odd-numbered minor
207 versions are development snapshots.
209 Different major versions break both API and ABI but are parallel
210 installable. The same major version with differing minor version is
211 expected to be ABI compatible with other minor versions; differing
212 micro versions are meant just for bug fixing. On odd minor versions
213 the newly added API might still change.
215 The micro version indicates the origin of the release: even micro
216 numbers are only used for released archives; odd micro numbers are
217 only used on the Git repository.
220 -------------------------------------------------------------------------------
222 If you want to hack on and improve Clutter check the HACKING file for
223 general implementation guidelines, and the HACKING.backends for
224 backend-specific implementation issues.
226 The CODING_STYLE file contains the rules for writing code conformant to the
227 style guidelines used throughout Clutter. Remember: the coding style is
228 mandatory; patches not conforming to it will be rejected by default.
231 -------------------------------------------------------------------------------
233 Bugs should be reported to the Clutter Bugzilla at:
235 http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
237 You will need a Bugzilla account.
239 In the report you should include:
241 • what system you're running Clutter on;
242 • which version of Clutter you are using;
243 • which version of GLib and OpenGL (or OpenGL ES) you are using;
244 • which video card and which drivers you are using, including output of
245 glxinfo and xdpyinfo (if applicable);
246 • how to reproduce the bug.
248 If you cannot reproduce the bug with one of the tests that come with Clutter
249 source code, you should include a small test case displaying the bad
252 If the bug exposes a crash, the exact text printed out and a stack trace
253 obtained using gdb are greatly appreciated.
256 -------------------------------------------------------------------------------
258 Patches should be submitted using Bugzilla. Patches fixing a bug should be
259 attached to the bug report; patches for new features or for fixing bugs not
260 yet reported should be attached to a newly opened bug.
262 Patches should always be in the unified diff format, using:
264 diff -Nuarp clutter.source clutter.patched > clutter-patch.diff
266 If diffing against the Git repository, you should use:
268 git diff > clutter-patch.diff
270 Or, better: commit locally and use `git format-patch` to generate a patch
271 containing authorship details, so that members of the Clutter development
272 team can credit your contribution properly.
274 Another useful tool for interacting with Git and Bugzilla is git-bz(1):
276 http://git.fishsoup.net/man/git-bz.html
278 Which is available here:
280 http://git.fishsoup.net/cgit/git-bz/
283 -------------------------------------------------------------------------------
285 Relevant information for developers with existing Clutter applications
286 wanting to port to newer releases (see NEWS for general information on new
289 Release Notes for Clutter 1.10
290 -------------------------------------------------------------------------------
292 • ClutterBox and ClutterGroup have been deprecated. ClutterActor should be
293 used directly, instead. Since ClutterStage inherits from ClutterGroup, the
294 instance and class structures are still available, but subclassing Group
295 is strongly disencouraged.
297 • ClutterContainer provides default implementations for add(), remove(),
298 foreach(), raise(), lower(), and sort_depth_order(); this means that
299 overriding these virtual functions is now deprecated, and developers
300 should only implement ClutterContainer for classes providing child
303 • ClutterActor is not an abstract type any more, and can be instantiated
304 either through clutter_actor_new() or through g_object_new().
306 • ClutterActor now implements ClutterContainer, and takes over the entire API
307 for modifying the scene graph; this means that every actor can have children
308 and it's not necessary any more to implement the ClutterContainer interface.
309 ClutterActor provides new API to replace clutter_actor_set_parent() and
310 clutter_actor_unparent(), as well as a default implementation of every
311 Container virtual function. Existing actors overriding ClutterContainer and
312 providing an alternate implementation will continue to work, even though it
313 is strongly encouraged to port to the new API.
315 • The ClutterActor::destroy signal is going to be emitted at the beginning
316 of the dispose sequence of a ClutterActor, instead of the end. This allows
317 to access the state of the actor being destroyed, instead of just being
318 able to use its pointer. This may expose bugs in code that does not check
319 for NULL actor pointers.
321 • The long since broken depth cueing support in ClutterStage has been
322 deprecated; the fixed pipeline fog API has been pretty much useless
323 since the switch to colors and textures with premultiplied alpha
324 channels. Setting ClutterStage:use-fog to TRUE has no visible results,
325 and querying the :use-fog and :fog properties will always yield the
328 • ClutterDeformEffect switched from using CoglVertexBuffer to using the
329 CoglPrimitive API internally, to improve performance and use non-deprecated
330 Cogl API. CoglPrimitive converts COGL_WRAP_MODE_AUTOMATIC to
331 COGL_WRAP_MODE_CLAMP_TO_EDGE, unlike CoglVertexBuffer which converts it to
332 COGL_WRAP_MODE_REPEAT. This prevents artifacts when sampling texture
333 coordinates outside the [ 0, 1 ] range. This change may cause the back
334 texture to not be painted if its coordinates go outside the allowed range,
335 for instance when using a custom transformation matrix on the back material
336 used by the ClutterDeformEffect.
338 • The "default stage" has been deprecated; since the 1.0 release, the default
339 stage creation was deferred to the call to clutter_stage_get_default(), and
340 the preferred way for getting a ClutterStage was calling clutter_stage_new()
341 instead. On platforms that do not support multiple stages, attempting to
342 create more than one stage will lead to an error, and Clutter will abort.
344 • Clutter can support multiple backends in the same shared library. Only one
345 windowing or input backend can be used at run time. As a result of this
346 change, the shared library name used by Clutter has changed from:
348 libclutter-<flavour>-<API version>.so
352 libclutter-<API version>.so
354 The pkg-config file has been updated accordingly. Until the next major API
355 break, Clutter will ship compatibility links for all the previous "flavours"
356 that were available in versions < 1.10; this allows applications dynamically
357 linking against Clutter, or using dlopen(), to keep working. For libraries
358 and applications dynamically linking against Clutter, though, it is still
359 recommended to recompile to make sure that the most recent version is being
360 used. Language bindings using GObject Introspection will automatically use
361 the new shared library without requiring any change.
363 • The windowing system backend for the CE3100 and CE4100 platforms using the
364 libgdl library is now implemented as a separate backend instance, instead
365 of being a sub-flavour of the EGL native framebuffer backend. This change
366 introduces a new header file, under $includedir/clutter-1.0/clutter/cex100,
367 which should be included to access the CEx100-specific API. The API and
368 ABI of the platform API has not been changed, though it should still be
369 considered experimental.
371 • As of 1.10 it is not necessary any more to call clutter_threads_init() to
372 initialize threading support in Clutter; after the changes in GLib 2.32,
373 threading support in Clutter is always enabled. The rules on how to use
374 Clutter from multiple threads haven't changed.
376 • Deprecated API is now marked using the CLUTTER_DEPRECATED and the
377 CLUTTER_DEPRECATED_FOR annotations; these two annotations will result in
378 compiler warnings when attempting to use the deprecated API. It is possible
379 to disable deprecation warnings for Clutter by defining the
380 CLUTTER_DISABLE_DEPRECATION_WARNINGS symbol when compiling. The previous
381 deprecation symbol, CLUTTER_DISABLE_DEPRECATED, is only used for macros.
383 • Deprecated functionality has been moved to separate header files, installed
384 under the $includedir/clutter-1.0/clutter/deprecated directory. These files
385 are still included by default by clutter/clutter.h.
387 Release Notes for Clutter 1.8
388 -------------------------------------------------------------------------------
390 • Cogl has been split out of tree. Clutter depends on Cogl, so users should
391 not notice anything. Developers using pkg-config will gain an extra Cogl
394 • The clutter_actor_get_gid() and clutter_get_actor_by_gid() functions have
395 been deprecated. They should not have been public in the first place.
397 • ClutterShader and its relative API have been deprecated. ClutterShaderEffect
398 and the effect API is the proper way to use GLSL shaders with ClutterActors.
399 It is possible to instantiate a ClutterShaderEffect directly.
401 • ClutterText's paint volume has been implemented using the ink rectangle of
402 the PangoLayout used to paint, to allow culling to work properly even in
403 the case of glyphs spilling outside the logical rectangle.
405 • Non fully opaque children of a non fully opaque actor will be composited
406 in an offscreen framebuffer object to preserve the correct overall opacity.
407 This changes the way non fully opaque actors are drawn, and might cause
408 some code relying on the old, unspecified behaviour to produce different
411 • ClutterBoxLayout layout algorithm has been changed to map the more mature
412 and more stable GtkBox one.
414 • The ClutterText:editable property was incorrectly defined in the GParamSpec
415 as being TRUE by default, but it was initialized to FALSE. To avoid breaking
416 existing code, the default value inside the GParamSpec (and inside the
417 documentation) has been changed to FALSE as well.
419 • The preferred way to draw inside a ClutterCairoTexture is connecting to
420 its ::draw signal, and calling the invalidate() method. The old pattern
421 of creating the Cairo context using the create() method is deprecated but
422 still working as intended.
424 • ClutterScore has been deprecated; the preferred way to chain up multiple
425 animations is to use the ClutterAnimator or ClutterState classes.
427 Release Notes for Clutter 1.6
428 -------------------------------------------------------------------------------
430 • The internal copy of JSON-GLib has been removed: Clutter now strictly
431 depends on the installed copy of this library. The --with-json configure
432 switch has been removed.
434 • The ClutterBehaviour class and its sub-classes have been deprecated; the
435 Clutter API reference contains a migration guide to port code based on
436 behaviours to the implicit animations framework.
438 • The ClutterTimeoutPool and clutter_frame_source_* API have been deprecated;
439 both API are not integrated in the Clutter main loop, and are not used
440 internally any longer, so they are of relative use.
442 • It it not necessary any more to provide implementations for the
443 ClutterActor::map() and ClutterActor::unmap() virtual functions, even
444 for composite actors not implementing the ClutterContainer interface.
446 • ClutterTimeline now guarantees that the ::new-frame signal will be
447 emitted at the beginning of the timeline, as well as guaranteeing that
448 the ::completed signal will be emitted at the end of the timeline.
450 • ClutterActor will check for the enabled property of ClutterActorMeta
451 instances (actions, constraints and effects), and will not invoke
452 ClutterActorMeta functions on disabled instances. This removes the
453 requirement for checking the property inside the ClutterActorMeta
456 • ClutterActorBox, ClutterGeometry and ClutterVertex install a progress
457 function for ClutterInterval, allowing the interpolation of properties
458 using them as storage types.
460 • ClutterColor's clutter_color_from_string() function accepts CSS3 color
463 • The previously unused "axes" field in the ClutterButtonEvent,
464 ClutterScrollEvent and ClutterMotionEvent structures is now used on
465 the X11-based backends with XInput support.
467 • ClutterListModel will honour the filter function when calling
468 clutter_model_get_iter_at_row().
470 • ClutterClickAction does not use a pointer grab any longer, and uses
471 a capture on the stage instead.
473 • On all platforms which allow it, ClutterStage will ask the windowing
474 system for an explicit key focus when showing the stage window. This
475 can be disabled using clutter_stage_set_accept_focus().
477 Release Notes for Cogl 1.6
478 -------------------------------------------------------------------------------
480 • Cogl may internally optimise cogl_read_pixels when only a single
481 pixel is drawn and the entire scene is comprised of solid colour
482 rectangles. Instead of actually rendering the rectangles it will
483 compute the single pixel value in software. This effectively means
484 that Clutter can do software picking without any API changes.
486 • Internally Cogl now has a GLSL backend as well as the ARBfp and
487 fixed function backends. By default, this backend has the lowest
488 priority but it can be explicitly enabled by setting the
489 COGL_DEBUG environment variable, e.g.:
491 export COGL_DEBUG=disable-fixed,disable-arbfp
493 for builds of Clutter with debug support enabled.
495 • Cogl will internally now cache generated ARBfp programs so that it
496 should be able to reuse a previous program even if it was generated
497 for an unrelated CoglMaterial. This makes using one-shot materials
498 less expensive than before although it is still not recommended.
500 Release Notes for Clutter 1.4
501 -------------------------------------------------------------------------------
503 • ClutterLayoutManager sub-classes overriding the set_container() virtual
504 function should chain up to the parent class's implementation.
506 • The ClutterTexture:filename property is now readable, as well as writable;
507 this allows querying the Texture for the filename storing the image data.
508 The value will be unset when using the set_from_*_data() family of
511 • If both the :sync-size and the :keep-aspect-ratio properties of a
512 ClutterTexture are set to TRUE, then the texture actor will update its
513 ClutterActor:request-mode property depending on the orientation of the
514 image data - height-for-width for landscape, and width-for-height for
515 portrait. Square image data will default to height-for-width, like all
516 actors. You can still explicitly override the :request-mode value, or
517 you can unset the :sync-size property to control the size yourself.
519 • All the key symbol macros have been renamed from CLUTTER_* to
520 CLUTTER_KEY_*. The old names are still available inside the
521 clutter-keysyms-compat.h header, which is included by clutter-keysyms.h
522 unless CLUTTER_DISABLE_DEPRECATED is defined.
524 • The internal copy of json-glib is now deprecated. Building Clutter will
525 default to the system copy and requires an explicit --with-json=internal
526 to override the check.
528 Release Notes for Clutter 1.2
529 -------------------------------------------------------------------------------
531 * ClutterStageManager is now publicly available and documented API.
533 * Clutter now depends on the system copy of JSON-GLib, and will fall
534 back to the internal copy only if JSON-GLib is not installed.
536 * ClutterActor:opacity is now defined using GParamSpecUint instead of
537 GParamSpecUchar; the same interval of [ 0, 255 ] applies, and GValue
538 has internal transformation functions for converting between G_TYPE_UINT
539 and G_TYPE_UCHAR, so this change should be fully transparent to the
542 * On X11 Clutter will emulate XKB's detectable key auto-repeat; this means
543 that when holding down a key, Clutter will emit multiple CLUTTER_KEY_PRESS
544 events and a single CLUTTER_KEY_RELEASE event instead of a list of
545 CLUTTER_KEY_PRESS and CLUTTER_KEY_RELEASE pairs.
547 * On X11 and Win32 the default Stage is created when
548 clutter_stage_get_default() is called for the first time, and not as
549 part of the stage initialization.
551 Cogl API changes for Clutter 1.2
552 -------------------------------------------------------------------------------
554 * cogl_viewport is now deprecated in favour of cogl_set_viewport which
555 accepts a viewport offset.
557 * cogl_clip_push() is now deprecated and new code should use
558 cogl_clip_push_rectangle() instead. The old API wasn't consistent with other
559 Cogl APIs that specify model space rectangles using (x0,y0)(x1,y1) pairs.
561 * cogl_clip_push_window_rect() is now deprecated and new code should use
562 cogl_clip_push_window_rectangle(). The old API shouldn't have been defined
563 to take floats and the abbreviation wasn't consistent with other Cogl API.
565 * cogl_clip_stack_save() and cogl_clip_stack_restore() are deprecated, as
566 the functionality is redundant now that offscreen draw buffers own their
567 clip state and switching to/from offscreen rendering will automatically
568 save and restore the clip state.
570 * cogl_material_copy() was added. It is advised that developers use
571 this instead of cogl_material_new() when creating a material that is in some
572 way derived from another. This will allow Cogl to track material
573 ancestries/similarities and reduce the cost of GPU state changes.
575 * cogl_push_draw_buffer, cogl_set_draw_buffer and cogl_pop_draw_buffer are now
576 deprecated and new code should use the cogl_framebuffer_* API instead.
577 Code that previously did:
578 cogl_push_draw_buffer ();
579 cogl_set_draw_buffer (COGL_OFFSCREEN_BUFFER, buffer);
581 cogl_pop_draw_buffer ();
582 can now be re-written as:
583 cogl_push_framebuffer (buffer);
585 cogl_pop_framebuffer ();
587 * All cogl_<type>_ref() and cogl_<type>_unref() functions have been
588 deprecated, and superceded by cogl_handle_ref() and cogl_handle_unref()
591 * The cogl_check_extension() function has been deprecated. This function
592 was never meant to be public, since it depends on calling glGetString()
593 before its invocation. Users of this function can be replaced by the
596 gl_ext = glGetString (GL_EXTENSIONS);
597 - has_ext = cogl_check_extension (ext_name, gl_ext);
598 + has_ext = strstr (gl_ext, ext_name) != NULL ? TRUE : FALSE;
600 Release Notes for Clutter 1.0
601 -------------------------------------------------------------------------------
603 * The clutter_actor_set_shader_param() function now takes a
604 GValue, which can be set using the clutter_value_set_shader()
605 family of functions. The floating point wrapper has been
606 rename clutter_actor_set_shader_param_float() to match the newly
607 added clutter_actor_set_shader_param_int().
609 * The Pango renderer API has been exposed as public API, after
610 a full rename from PangoClutter to CoglPango, to avoid namespace
611 collisions with upstream Pango. The Pango font map, renderer and
612 glyph cache can be used by third party code and depend only on
615 * Both Clutter and COGL only allow including <clutter/clutter.h>
616 and <cogl/cogl.h> directly, respectively. This allows avoiding
617 breaking API every time a type definition is moved across
618 headers, and improves the reliability of third party code against
619 internal refactorings.
621 * COGL has an internal Color type, used to store a color definition
622 that can be efficiently used with the least amount of conversions
623 by both the GL and GLES implementations. The COGL API has been
624 changed to drop the usage of ClutterColor in favour of CoglColor.
626 * The fixed point API implementation Clutter uses internally has been
627 moved from the Clutter namespace to the COGL one.
629 * ClutterLabel and ClutterEntry have been removed from the API, as
630 both have been superceded by the ClutterText actor.
632 * ClutterCloneTexture has been removed from the API; in its place,
633 there is a generic ClutterClone actor which allows to "clone"
634 any existing actors -- even composite ones -- without using
635 frame buffer objects (FBOs).
637 * The ClutterEffectTemplate and clutter_effect_* functions have been
638 superceded by ClutterAnimation and thus removed from the public API.
640 * The ClutterBehaviourBspline has been superceded by the usage of
641 ClutterPath inside ClutterBehaviourPath, and thus removed from the
644 * ClutterColor API has received a much needed review to increase its
645 consistency. This has led to the following changes:
647 - clutter_color_parse() has been renamed to clutter_color_from_string()
648 and the order of the arguments has been changed
650 - the factor argument of clutter_color_shade() has been swapped with
651 the return location for the new color
653 - the fixed point entry points have been removed
655 - clutter_color_from_hls() and clutter_color_to_hls() do not
656 normalize the values in the [ 0, 255 ] interval but use the
657 correct HLS intervals:
663 * The ClutterFixed symbols have been completely removed: fixed-point
664 public entry points now take a CoglFixed.
666 * The -x and -u API have been removed. All the pixel-based API now
667 takes a float to allow sub-pixel precision; this is true also for
668 properties. WARNING: functions with variadic arguments (like
669 g_object_set(), g_object_get() and clutter_actor_animate()) do not
670 behave very well when dealing with integers instead of expected
671 floating point values, and vice versa. On 32bit machines it will
672 most likely lead to a crash. So:
674 g_object_set (actor, "width", 100, NULL);
676 is incorrect, and should be changed in:
678 g_object_set (actor, "width", 100.0, NULL);
680 * Composite actors that do not implement the Container interface
681 should implement the following virtual functions:
683 - void map (ClutterActor*)
684 - void unmap (ClutterActor*)
686 and chain up to the parent's implementation after calling
687 clutter_actor_map() or clutter_actor_unmap() on their children.
689 * Actors implementing the Container interface that have private
690 children that are not meant to be added/removed through the
691 Container API should implement the:
693 - void foreach_with_internals (ClutterContainer*,
699 * Actors that perform direct transformations using the COGL API inside
700 their paint() implementation should override the apply_transform()
701 virtual function instead. Implementations of the apply_transform()
702 vfunc must chain up to the implementation of the parent class.
704 * The ClutterUnit type and the CLUTTER_UNITS_* conversion macros have
705 been removed: all Actors are now using sub-pixel precision directly
706 throughout the API. The new ClutterUnits type has been added as a
707 generic opaque storage for logical distance values.
709 * Timelines are now fully time-based: all the frame-related properties
710 and methods have been removed. ClutterTimeline::new-frame will provide
711 the elapsed milliseconds since the beginning of the Timeline, instead
712 of the current frame number. The clutter_timeline_new() constructor
713 takes the duration of the timeline in milliseconds, and thus it replaces
714 the clutter_timeline_new_for_duration() variant.
716 Cogl API changes for Clutter 1.0
717 -------------------------------------------------------------------------------
719 * All drawing functions now use a source material to determine how geometry is
720 filled. The source material is set via cogl_set_source. Or the convenience
721 functions cogl_set_source_color and cogl_set_source_texture.
723 "drawing functions" include: cogl_rectangle, cogl_texture_rectangle,
724 cogl_texture_multiple_rectangles, cogl_texture_polygon (though the
725 cogl_texture_* funcs have been renamed; see below for details),
726 cogl_path_fill/stroke and cogl_vertex_buffer_draw*.
728 cogl_texture_rectangle, cogl_texture_multiple_rectangles and
729 cogl_texture_polygon no longer take a texture handle; instead the current
730 source material is referenced. The functions have also been renamed to:
731 cogl_rectangle_with_texture_coords, cogl_rectangles_with_texture_coords
732 and cogl_polygon respectively.
734 Most code that previously did:
735 cogl_texture_rectangle (tex_handle, x, y,...);
736 needs to be changed to now do:
737 cogl_set_source_texture (tex_handle);
738 cogl_rectangle_with_texture_coords (x, y,....);
740 In the less likely case where you were blending your source texture with a
742 cogl_set_source_color4ub (r,g,b,a); /* (where r,g,b,a isn't just white) */
743 cogl_texture_rectangle (tex_handle, x, y,...);
744 you will need your own material to do that:
745 material = cogl_material_new ();
746 cogl_material_set_color4ub (r,g,b,a);
747 cogl_material_set_layer (material, 0, tex_handle));
748 cogl_set_source_material (material);
750 Code that uses the texture coordinates, 0, 0, 1, 1 don't need to use
751 cogl_rectangle_with_texture_coords since these are the coordinates that
752 cogl_rectangle will use.
754 For cogl_texture_polygon; as well as dropping the texture handle, the
755 n_vertices and vertices arguments were transposed for consistency. So
756 code previously written as:
757 cogl_texture_polygon (tex_handle, 3, verts, TRUE);
758 need to be written as:
759 cogl_set_source_texture (tex_handle);
760 cogl_polygon (verts, 3, TRUE);
762 * The arguments to cogl_rectangle, cogl_path_rectangle and
763 cogl_path_round_rectangle have been changed - for consistency - from
764 x, y, width, height, to x1, y1, x2, y2.
766 * A CoglMatrix type and utility API has been added; this is currently used to
767 support describing texture matrices.
769 * cogl_alpha_func has been removed, since this is now controlled using the
770 material API via cogl_material_set_alpha_test_function ()
772 * A Cogl Vertex Buffer API has been added that allows you to efficiently
773 manage arrays of vertex attributes in buffers that may be stored on
774 the GPU. These allow you to avoid the costs of repeatedy validating
775 vertex data and mapping it into the GPU.
777 * cogl_scale now supports scaling on the z axis
779 * cogl_clip_set* and cogl_clip_unset have been renamed to cogl_clip_push and
780 cogl_clip_pop respectively so they self document their stacking semantics.
782 * cogl_paint_init was renamed to cogl_clear and no longer disables lighting and
783 fogging. cogl_clear also now takes a mask of the auxiliary buffers you want
784 to clear so you can avoid redundant clears of buffers you aren't using.
786 * cogl_fog_set was renamed to cogl_set_fog and it now takes a mode argument
787 giving control over the fogging blend factor equation, so that the
788 density argument isn't just ignored. A cogl_disable_fog function was
791 * cogl_get_*_matrix were changed to use the CoglMatrix type instead of
792 GLfloat m[16] arrays.
794 * cogl_offscreen_blit_region, cogl_offscreen_blit were removed since they were
795 only implemnted for GL, not GLES, and it was assumed no one was using them.
797 * cogl_offscreen_new_multisample was removed since it only ever returned
798 COGL_INVALID_HANDLE so it wasn't usefull.
800 * The COGL_MASK_BUFFER type was removed, since there should be nicer ways of
801 exposing color mask if anyone wants it later. It was assumed that no one was
802 using this currently.
804 * COGLenum, COGLint and COGLuint which were simply typedefs for
805 GL{enum,int,uint} have been removed from the API and replaced with
806 specialised enum typedefs, int and unsigned int. These were causing
807 problems for generating bindings and also considered poor style.
809 * The cogl texture filter defines CGL_NEAREST and CGL_LINEAR etc are now
810 replaced by a namespaced typedef 'CoglTextureFilter' so they should be
811 replaced with COGL_TEXTURE_FILTER_NEAREST and COGL_TEXTURE_FILTER_LINEAR etc.
813 * The shader type defines CGL_VERTEX_SHADER and CGL_FRAGMENT_SHADER are handled
814 by a CoglShaderType typedef and should be replaced with
815 COGL_SHADER_TYPE_VERTEX and COGL_SHADER_TYPE_FRAGMENT.
817 * cogl_shader_get_parameteriv has been replaced by cogl_shader_get_type and
818 cogl_shader_is_compiled. More getters can be added later if desired.
820 * cogl_enable_depth_test has been renamed to cogl_set_depth_test_enabled and
821 a corresponding cogl_get_depth_test_enabled function has been added.
823 Release Notes for Clutter 0.8
824 -------------------------------------------------------------------------------
826 * The COGL GL wrapper API has been completely overhauled and now
827 contains many new features including new greatly improved texture
828 abstractions (slicing, mipmapping, deformations etc, greatly
829 simplifying ClutterTexture), image loading and abstraction, path
830 based primitive drawing, clipping, and improved FBO and shader
831 support. It is now also fully documented.
833 * GL Texture Rectangle ext is no longer used, the regular 2D NPOTS
834 extension is preffered instead but not required.
836 * Clutter now has basic suppport for multiple input devices assuming
837 the backend supports it (currently X11 based via XInput and Fruity
838 backends). New API supporting this includes
839 clutter_event_get_device_id, clutter_get_input_device_for_id,
840 clutter_grab_pointer_for_device & clutter_ungrab_pointer_for_device.
842 XInput support needs to be explicitly enabled at runtime by calling
843 clutter_x11_enable_xinput () before clutter_init. clutter_x11_has_xinput ()
844 can then be called after to check if XInput extension present and use-able.
846 * The functions that return the transformed position of an actor have
847 been renamed to be more explicit about it:
849 clutter_actor_get_abs_position - clutter_actor_get_transformed_position
850 clutter_actor_get_abs_size - clutter_actor_get_transformed_size
852 Their behaviour has not been changed.
854 * To increase portability, Clutter does not strictly depend on
855 GdkPixbuf anymore; this means that you will have to include
856 <gdk-pixbuf/gdk-pixbuf.h> yourself if you are operating with
857 GdkPixbuf objects and not including that header. The GdkPixbuf-based
858 API has been removed from Clutter core:
860 clutter_texture_new_from_pixbuf
861 clutter_texture_set_pixbuf
862 clutter_texture_get_pixbuf
864 are all deprecated functions. It is still possible to load a GdkPixbuf
865 into a ClutterTexture with this sample code:
867 clutter_texture_set_from_rgb_data (texture,
868 gdk_pixbuf_get_pixels (pixbuf),
869 gdk_pixbuf_get_has_alpha (pixbuf),
870 gdk_pixbuf_get_width (pixbuf),
871 gdk_pixbuf_get_height (pixbuf),
872 gdk_pixbuf_get_rowstride (pixbuf),
873 gdk_pixbuf_get_has_alpha (pixbuf) ? 4
878 ClutterTexture also now has a new filename property and
879 clutter_texture_new_from_file which is intended as an alternate to
880 common previous GdkPixbuf primary usage (i.e loading images from
883 To read texture data back into a pixbuf or system memory use a combination
884 of clutter_texture_get_cogl_texture & cogl_texture_get_data.
886 The clutter-gtk integration library has API for using GdkPixbuf with
887 ClutterTextures (among others).
889 ClutterTexture now supports a keep-aspect property which is set to FALSE
892 * clutter_texture_from_actor will now reparent source actors if they
893 are not parented. This behaviour may change in future releases.
894 There are known not yet fixed issues with source actors that set
895 depth or use clipping.
897 * The size negotiation API has been completely changed in order to allow
898 the creation of non-fixed layout managers. These functions have been
901 clutter_actor_request_coords()
902 clutter_actor_query_coords()
904 from the ClutterActor API, as well as their virtual functions inside
905 the ClutterActorClass. The size of an actor is now split into two
906 different concepts: the preferred size (width and height
907 separatedly) and the size that has been allocated by the container
908 to which that actor belongs. Clutter still defaults to the fixed
909 layout management (i.e ClutterGroup) of the actors, but supports
910 fluid layout managers written using the new API.
912 Composite actors (actors with 'private' children not implementing the
913 container interface) now need to implement an allocate method here pass
914 an allocation to any composite children.
916 * Clutter now depends on PangoCairo for the font rendering. The PangoClutter
917 API is still considered semi-private and no guarantees are made on its
920 * ClutterShader API has been slightly changed: the ClutterStage:bound
921 property, clutter_shader_bind() and clutter_shader_is_bound() have
922 been renamed to :compiled, clutter_shader_compile() and
923 clutter_shader_is_compiled(), respectively. The previously semi-private
924 clutter_shader_release_all() function is now not exported anymore.
926 * ClutterStage is not an abstract type anymore: it can be instantiated
927 using clutter_stage_new() and it can be properly subclassed. If the
928 backend supports multiple stages, every stage will be a new window,
929 whose lifetime will have to be managed by the developer. Clutter will
930 still create the default stage, and guarantees that every call to
931 clutter_stage_get_default() will return exactly the same pointer.
933 * Actors now have a new 'show-on-set-parent' property set to TRUE by
934 default. With this property set to TRUE, actors will automatically
935 have clutter_actor_show() called on them when a parent is set (i.e
936 added to a container).
938 * Clutter now features support for multiple stages assuming supported
939 by the backend. See test-multistage.c for example of usage. This
940 does not change the automatic creation of the default stage.
941 A single GL context is used across all stages meaning GL resources
944 * There is now an experimental native iPod Touch/iPhone UIKit backend
947 * There is now an experimental native Win32 WGL backend.
949 * COGL (and therefor Clutter) now optionally features initial support for
950 OpenGL ES 2.0. It features support for shaders.
952 * Some more focused timeline unit tests have been added and some tweaks to
953 timeline semantics were made; E.g. For a 10 frame timeline here are some
954 points about the semantics:
955 - When you create a timeline it starts with current_frame_num == 0
956 - After starting a timeline, the first timeout is for current_frame_num == 1
957 (Notably it isn't 0 since there is a delay before the first timeout signals
958 so re-asserting the starting frame (0) wouldn't make sense.)
959 - For a non looping timeline the last timeout would be for
960 current_frame_num == 10
961 - For a looping timeline the timeout for current_frame_num == 10 would be
962 followed by a timeout for current_frame_num == 1 and frame 0 is considered
964 - Asking for a timeline of N frames might better be described as asking for
965 a timeline of _length_ N.
967 * The behaviour of clutter_actor_get_opacity() has been slightly changed;
968 instead of returning the composited opacity of the entire parents chain
969 of an actor, clutter_actor_get_opacity() does what you mean, and returns
970 the opacity set with clutter_actor_set_opacity(). The composited
971 opacity value is now returned by clutter_actor_get_paint_opacity().
973 * Until 0.6, clutter_label_get_color() would have returned a ClutterColor
974 with the alpha component equal to the composited opacity of the label.
975 Now, clutter_label_get_color() returns a copy of the exact color set
976 with clutter_label_set_color().
978 * The ClutterEntry actor will automatically handle key events inside
979 a key-press-event handler. This deprecates the usage of
980 clutter_entry_handle_key_event() to update the contents of the
981 entry using the ClutterKeyEvent.
983 * The Clutter X11 and GLX backends feature support for wrapping external
984 X Drawables (such as windows as pixmaps) via the 'texture_from_pixmap' GLX
985 extension if available and fallback to slower XGetImage copies if not.
987 * ClutterContainer can have per child custom properties via ClutterChildMeta.
989 Release Notes for Clutter 0.6
990 -------------------------------------------------------------------------------
992 * Now that every actor has events, the class signal handlers have been
993 removed from ClutterStageClass and moved into ClutterActorClass.
995 * The CLUTTER_2BUTTON_PRESS and CLUTTER_3BUTTON_PRESS event types have been
996 removed in favour of the ClutterButtonEvent:click_count counter
998 * X11 related called for glx and eglx backends are now shared and moved into
999 a clutter_x11 prefix.
1001 * Scaling with gravity functionality was replaced by more generic and
1002 powerful anchor point.
1004 * The ClutterLayout interface, the ClutterBox and its implementations have
1005 been moved outside Clutter core.
1007 * The Effects API has been simplified, and it only requires the final value
1008 of the effect instead of both the start and end value.
1010 * The per-axis rotation API has been deprecated in favour of a single
1011 pair of accessors, clutter_actor_set_rotation() and
1012 clutter_actor_get_rotation().
1014 * Every actor sub-class that is overriding the ClutterActor::request_coords()
1015 virtual function *must* chain up to the parent's implementation in order
1016 to store the bounding box inside the ClutterActor private data.
1018 * It is now impossible to call clutter_actor_destroy() on the stage. Backends
1019 will have to unset the CLUTTER_ACTOR_IS_TOPLEVEL private flag to actually
1022 * The default value of the ClutterLabel:wrap property has been changed from
1025 * All the behaviours properties have been renamed to match the $PROPERTY-start
1026 and $PROPERTY-end convention.
1028 * The clutter_group_add() function has been "undeprecated" and reimplemented
1029 as a commodity macro; a clutter_stage_add() commodity macro has also been
1030 added. Both macros just safely wrap clutter_container_add_actor().
1032 * The ClutterContainer::find_child_by_id() virtual function has been removed;
1033 Clutter keeps track of every actor, so there's no need to recurse into
1036 * The unused ClutterActor::set_depth() and ClutterActor::get_depth() virtual
1037 functions have been removed.
1039 * It is now possible to roundtrip the string created by
1040 clutter_color_to_string() to clutter_color_parse().
1042 * The amount of motion events is now being throttled using the default frame
1043 rate setting as the base value to compute the default and maximum frequency
1044 of motion events to be delivered to every actor.
1046 * ClutterAngle usage has been removed from the public API: it is an internal
1047 optimization, which can be used for faster angle computations; users of
1048 ClutterAngle now take a fixed point number in form of a ClutterFixed.
1050 * ClutterGravity usage when scaling has been superceded by the anchor point.
1052 * The precision of the clutter_sqrti() algorithm has been improved for small
1055 * ClutterBehaviourScale constructor, scale properties and accessors have
1056 been changed to accomodate the scaling factors on both the X and Y axis,
1057 matching the clutter_actor_set_scale() function. This also changed the
1058 clutter_effect_scale() function, which now accepts the final scale
1059 factor on both the X and Y axis. The gravity property has also been
1060 removed, as it behaved incorrectly with regards to the anchor point. When
1061 scaling an actor using a BehaviourScale, the anchor point should be set
1062 before applying the behaviour (remember to adjust the positioning as
1063 well by factoring in the anchor point).
1065 * The clutter_do_event() is now public; it can be used to feed an event to
1066 Clutter and let it generate the capture-bubble signal emissions; it should
1067 not be used by applications.
1069 * In the X11-based backends, the DestroyNotify event is not propagated to
1070 Clutter core if the stage is using a foreign window.
1072 * To avoid method name collisions between ClutterActor and ClutterEntry
1073 in high-level languages, the clutter_entry_set_position() and
1074 clutter_entry_get_position() functions have been renamed to
1075 clutter_entry_set_cursor_position() and clutter_entry_get_cursor_position()
1078 Release Notes for Clutter 0.4.0
1079 -------------------------------------------------------------------------------
1081 * clutter_actor_show_all does not recurse for groups at least (this is to
1082 match the original group_show_all behaviour). This is like 0.3 but was
1085 * ClutterBox API has changed: clutter_box_pack_start() and
1086 clutter_box_pack_end() have been removed in favour of the clutter_box_pack()
1089 * Both clutter_threads_enter() and clutter_threads_leave() have been
1090 removed from the API, as they just created confusion and the wrong
1091 idea that Clutter is either thread-safe or thread-aware. Full
1092 thread-awareness is arriving in the next revision (see bug #429).
1094 * The ClutterBehaviourRotate and ClutterBehaviourEllsipse APIs have been
1097 Release Notes for Clutter 0.3.1
1098 -------------------------------------------------------------------------------
1100 * clutter_actor_apply_transform_to_point() parameters changed to use
1103 * New 'Native API' backend expects EGL implementation to provide a
1104 CreateNativeWindow() API call.
1106 * Exisiting X11 based egl backend public API calls now prefixed eglx.
1108 Release Notes for Clutter 0.3
1109 -------------------------------------------------------------------------------
1111 * ClutterTexture changes:
1112 + clutter_texture_set_pixbuf() now takes a GError paremeter.
1113 + clutter_texture_upload_data has been split into two new and
1114 more functional versions; clutter_texture_set_from_rgb_data(),
1115 clutter_texture_set_from_yuv_data().
1117 * The GLX specific API has been moved to the GLX backend code and
1118 it's now under the ClutterGlx namespace.
1120 * The priority of the various users of the GLib main loop has been
1121 reviewed and changed were necessary. Every paint is queued with a
1122 priority of G_PRIORITY_DEFAULT + 10; timelines are allocated with
1123 a G_PRIORITY_DEFAULT + 30 priority; events are processed with a
1124 G_PRIORITY_DEFAULT priority. This ensures that events are processed
1125 before the paints take place.
1127 * The ClutterActor::allocate_coords() has been renamed to
1128 ClutterActor::query_coords(), in order to clarify its usage.
1130 * Actors overriding ClutterActor::request_coords() and
1131 ClutterActor::query_coords() must convert sizes obtained from the
1132 public API from pixels to ClutterUnits, using the conversion
1133 macros found in clutter-units.h. The conversion will be necessary
1134 until the public API will switch over to returning the generic
1137 * Users of Intel video cards should find that disabling sync-to-vblank
1138 is no longer necessary. In case Clutter applications take really
1139 long times for redrawing and appear stuck and unresponsive, the
1140 sync-to-vblank feature might still be the culprit; in that case, use
1141 "export CLUTTER_VBLANK=none" to disable it and file a bug reporting the
1142 video card model, the driver version and the X server version.
1144 * ClutterTimeline objects now share the same timeout pool (see the
1145 ClutterTimeoutPool API). This might cause problems with heavily
1146 threaded libraries without integration with the GLib main loop.
1147 If an application experiences bad behaviours during animations
1148 use "export CLUTTER_TIMELINE=no-pool" to disable the timeout pool.
1150 * clutter_color_parse() now handles color definitions with alpha. Alpha
1151 will default to fully Opaque rather than fully transparent if not specified.
1153 * The Clutter examples/ directory has been removed and replaced with a
1156 * The ClutterEvent API has been changed, and specific functions have been
1157 removed in favour of event-agnostic ones.
1159 * The ClutterStage::input-event signal has been removed. All the events now
1160 emit the ClutterStage::event and ClutterStage::event-after signals, for
1161 generic event handling.
1163 * Runtime options now dependant on backend.
1165 * ClutterGroup API to add, remove and list children has been deprecated in
1166 favour of ClutterContainer API. The ClutterGroup::add and
1167 ClutterGroup::remove signals have been deprecated:
1168 ClutterContainer::actor-added and ClutterContainer::actor-removed should