1 README for Clutter @CLUTTER_VERSION@
2 ===============================================================================
4 Clutter is an open source software library for creating fast, compelling,
5 portable, and dynamic graphical user interfaces.
8 -------------------------------------------------------------------------------
10 Clutter currently requires:
12 • GLib ≥ @GLIB_REQ_VERSION@
13 • Cogl ≥ @COGL_REQ_VERSION@
14 • JSON-GLib ≥ @JSON_GLIB_REQ_VERSION@
15 • Atk ≥ @ATK_REQ_VERSION@
16 • Cairo ≥ @CAIRO_REQ_VERSION@
17 • PangoCairo ≥ @PANGO_REQ_VERSION@
19 When building the X11 backend, Clutter depends on the following extensions:
21 • XComposite ≥ @XCOMPOSITE_REQ_VERSION@
24 • XFixes ≥ @XFIXES_REQ_VERSION@
28 When building the Wayland backend, Clutter also depends on:
33 When building the GDK backend, Clutter also depends on:
35 • gdk-3.0 > @GDK_REQ_VERSION@
37 When building the CEx100 backend, Clutter also depends on:
41 If you are building the API reference you will also need:
43 • GTK-Doc ≥ @GTK_DOC_REQ_VERSION@
45 If you are building the additional documentation you will also need:
48 • jw (optional, for generating PDFs)
50 If you are building the Introspection data you will also need:
52 • GObject-Introspection ≥ @GI_REQ_VERSION@
54 GObject-Introspection is available from:
56 git://git.gnome.org/gobject-introspection
58 If you want support for profiling Clutter you will also need:
60 • UProf ≥ @UPROF_REQ_VERSION@
62 UProf is available from:
64 git://github.com/rib/UProf.git
67 -------------------------------------------------------------------------------
69 The official Clutter website is:
71 http://www.clutter-project.org/
73 The API references for the latest stable release are available at:
75 http://docs.clutter-project.org/docs/clutter/stable/
76 http://docs.clutter-project.org/docs/cogl/stable/
77 http://docs.clutter-project.org/docs/cally/stable/
79 The Clutter Cookbook is available at:
81 http://docs.clutter-project.org/docs/clutter-cookbook/@CLUTTER_API_VERSION@/
83 New releases of Clutter are available at:
85 http://source.clutter-project.org/sources/clutter/
86 http://download.gnome.org/sources/clutter/
88 The Clutter blog is available at:
90 http://www.clutter-project.org/blog/
92 To subscribe to the Clutter mailing lists and read the archives, use the
93 Mailman web interface available at:
95 http://lists.clutter-project.org/
97 New bug page on Bugzilla:
99 http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
101 Clutter is licensed under the terms of the GNU Lesser General Public
102 License, version 2.1 or (at your option) later.
104 BUILDING AND INSTALLATION
105 -------------------------------------------------------------------------------
107 To build Clutter from a release tarball, the usual autotool triad should
114 To build Clutter from a Git clone, run the autogen.sh script instead
115 of the configure one. The autogen.sh script will run the configure script
116 for you, unless the NOCONFIGURE environment variable is set to a non-empty
119 See also the wiki page:
121 http://wiki.clutter-project.org/wiki/BuildingClutter
123 Clutter has additional command line options for the configure script:
125 --enable-debug=[no/minimum/yes]
126 Controls Clutter debugging level:
129 All GLib asserts, checks and support for runtime Clutter
130 debugging notes through CLUTTER_DEBUG. This is the default
131 value for developers snapshots.
134 Just GType cast checks and support for runtime Clutter
135 debugging notes through CLUTTER_DEBUG. This is the default
139 No GLib asserts or checks and no support for runtime Clutter
140 debugging notes. Only use in extreme performance and/or size
141 optimization cases, though it is strongly discouraged.
143 --enable-maintainer-flags=[no/yes/error]
144 Use strict compiler flags. This defaults to 'yes' for building from
145 Git to 'no' for tarball releases. If 'error' is used, then -Werror
146 will be enabled (if available).
149 use gtk-doc to build API documentation (default=no). Requires gtk-doc
150 present on the target system.
152 --enable-docs=[no/yes]
153 Build additional documentation. Requires xsltproc for DocBook
154 conversion, and optionally jw for PDF generation.
156 --enable-gcov=[no/yes]
157 Build Clutter with coverage report support, provided by gcov. This
158 feature only works with the GNU Compiler Suite and gcov installed.
160 --enable-profile=[no/yes]
161 Build Clutter with profiling instrumentation. Requires the GNU
162 C Compiler and the UProf library.
164 --enable-conform=[yes/no]
165 Build the Clutter conformance test suite.
167 --enable-deprecated=[yes/no]
168 Whether deprecated symbols should be available when compiling Clutter.
171 Disable linking with -Bsymbolic.
173 --enable-x11-backend=[yes/no/check]
174 Enable the X11 backend. (default=check)
176 --enable-win32-backend=[yes/no/check]
177 Enable the native Microsoft Windows backend. (default=check)
179 --enable-quartz-backend=[yes/no/check]
180 Enable the native Quartz backend. (default=check)
182 --enable-gdk-backend=[yes/no/check]
183 Enable the GDK backend. (default=check)
185 --enable-wayland-backend=[yes/no]
186 Enable the Wayland client backend. (default=no) [EXPERIMENTAL]
188 --enable-cex100-backend=[yes/no]
189 Enable the CEx100 platform backend. (default=no) [EXPERIMENTAL]
191 --enable-egl-backend=[yes/no]
192 Enable the EGL framebuffer backend. (default=no)
194 --enable-tslib-input=[yes/no]
195 Enable the TSLib input backend. (default=no) [EXPERIMENTAL]
197 --enable-evdev-input=[yes/no]
198 Enable the evdev input backend. (default=no) [EXPERIMENTAL]
200 See also the INSTALL file generated by autotools for further information.
203 -------------------------------------------------------------------------------
205 Clutter uses the common "Linux kernel" versioning system, where
206 even-numbered minor versions are stable and odd-numbered minor
207 versions are development snapshots.
209 Different major versions break both API and ABI but are parallel
210 installable. The same major version with differing minor version is
211 expected to be ABI compatible with other minor versions; differing
212 micro versions are meant just for bug fixing. On odd minor versions
213 the newly added API might still change.
215 The micro version indicates the origin of the release: even micro
216 numbers are only used for released archives; odd micro numbers are
217 only used on the Git repository.
220 -------------------------------------------------------------------------------
222 If you want to hack on and improve Clutter check the HACKING file for
223 general implementation guidelines, and the HACKING.backends for
224 backend-specific implementation issues.
226 The CODING_STYLE file contains the rules for writing code conformant to the
227 style guidelines used throughout Clutter. Remember: the coding style is
228 mandatory; patches not conforming to it will be rejected by default.
231 -------------------------------------------------------------------------------
233 Bugs should be reported to the Clutter Bugzilla at:
235 http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
237 You will need a Bugzilla account.
239 In the report you should include:
241 • what system you're running Clutter on;
242 • which version of Clutter you are using;
243 • which version of GLib and OpenGL (or OpenGL ES) you are using;
244 • which video card and which drivers you are using, including output of
245 glxinfo and xdpyinfo (if applicable);
246 • how to reproduce the bug.
248 If you cannot reproduce the bug with one of the tests that come with Clutter
249 source code, you should include a small test case displaying the bad
252 If the bug exposes a crash, the exact text printed out and a stack trace
253 obtained using gdb are greatly appreciated.
256 -------------------------------------------------------------------------------
258 Patches should be submitted using Bugzilla. Patches fixing a bug should be
259 attached to the bug report; patches for new features or for fixing bugs not
260 yet reported should be attached to a newly opened bug.
262 Patches should always be in the unified diff format, using:
264 diff -Nuarp clutter.source clutter.patched > clutter-patch.diff
266 If diffing against the Git repository, you should use:
268 git diff > clutter-patch.diff
270 Or, better: commit locally and use `git format-patch` to generate a patch
271 containing authorship details, so that members of the Clutter development
272 team can credit your contribution properly.
274 Another useful tool for interacting with Git and Bugzilla is git-bz(1):
276 http://git.fishsoup.net/man/git-bz.html
278 Which is available here:
280 http://git.fishsoup.net/cgit/git-bz/
283 -------------------------------------------------------------------------------
285 Relevant information for developers with existing Clutter applications
286 wanting to port to newer releases (see NEWS for general information on new
289 Release Notes for Clutter 1.10
290 -------------------------------------------------------------------------------
292 • ClutterBox and ClutterGroup have been deprecated. ClutterActor should be
293 used directly, instead.
295 • ClutterContainer provides default implementations for add(), remove(),
296 and foreach(); this means that overriding these methods is now deprecated,
297 and that developers should only implement ClutterContainer for classes
298 providing child properties.
300 • ClutterActor is not an abstract type any more, and can be instantiated
301 either through clutter_actor_new() or through g_object_new().
303 • ClutterActor now implements ClutterContainer, and takes over the entire API
304 for modifying the scene graph; this means that every actor can have children
305 and it's not necessary any more to implement the ClutterContainer interface.
306 ClutterActor provides new API to replace clutter_actor_set_parent() and
307 clutter_actor_unparent(), as well as a default implementation of every
308 Container virtual function. Existing actors overriding ClutterContainer and
309 providing an alternate implementation will continue to work, even though it
310 is strongly encouraged to port to the new API.
312 • The ClutterActor::destroy signal is going to be emitted at the beginning
313 of the dispose sequence of a ClutterActor, instead of the end. This allows
314 to access the state of the actor being destroyed, instead of just being
315 able to use its pointer. This may expose bugs in code that does not check
316 for NULL actor pointers.
318 • The long since broken depth cueing support in ClutterStage has been
319 deprecated; the fixed pipeline fog API has been pretty much useless
320 since the switch to colors and textures with premultiplied alpha
321 channels. Setting ClutterStage:use-fog to TRUE has no visible results,
322 and querying the :use-fog and :fog properties will always yield the
325 • ClutterDeformEffect switched from using CoglVertexBuffer to using the
326 CoglPrimitive API internally, to improve performance and use non-deprecated
327 Cogl API. CoglPrimitive converts COGL_WRAP_MODE_AUTOMATIC to
328 COGL_WRAP_MODE_CLAMP_TO_EDGE, unlike CoglVertexBuffer which converts it to
329 COGL_WRAP_MODE_REPEAT. This prevents artifacts when sampling texture
330 coordinates outside the [ 0, 1 ] range. This change may cause the back
331 texture to not be painted if its coordinates go outside the allowed range,
332 for instance when using a custom transformation matrix on the back material
333 used by the ClutterDeformEffect.
335 • The "default stage" has been deprecated; since the 1.0 release, the default
336 stage creation was deferred to the call to clutter_stage_get_default(), and
337 the preferred way for getting a ClutterStage was calling clutter_stage_new()
338 instead. On platforms that do not support multiple stages, attempting to
339 create more than one stage will lead to an error, and Clutter will abort.
341 • Clutter can support multiple backends in the same shared library. Only one
342 windowing or input backend can be used at run time. As a result of this
343 change, the shared library name used by Clutter has changed from:
345 libclutter-<flavour>-<API version>.so
349 libclutter-<API version>.so
351 The pkg-config file has been updated accordingly. Until the next major API
352 break, Clutter will ship compatibility links for all the previous "flavours"
353 that were available in versions < 1.10; this allows applications dynamically
354 linking against Clutter, or using dlopen(), to keep working. For libraries
355 and applications dynamically linking against Clutter, though, it is still
356 recommended to recompile to make sure that the most recent version is being
357 used. Language bindings using GObject Introspection will automatically use
358 the new shared library without requiring any change.
360 • The windowing system backend for the CE3100 and CE4100 platforms using the
361 libgdl library is now implemented as a separate backend instance, instead
362 of being a sub-flavour of the EGL native framebuffer backend. This change
363 introduces a new header file, under $includedir/clutter-1.0/clutter/cex100,
364 which should be included to access the CEx100-specific API. The API and
365 ABI of the platform API has not been changed, though it should still be
366 considered experimental.
368 • As of 1.10 it is not necessary any more to call clutter_threads_init() to
369 initialize threading support in Clutter; after the changes in GLib 2.32,
370 threading support in Clutter is always enabled. The rules on how to use
371 Clutter from multiple threads haven't changed.
373 • Deprecated API is now marked using the CLUTTER_DEPRECATED and the
374 CLUTTER_DEPRECATED_FOR annotations; these two annotations will result in
375 compiler warnings when attempting to use the deprecated API. It is possible
376 to disable deprecation warnings for Clutter by defining the
377 CLUTTER_DISABLE_DEPRECATION_WARNINGS symbol when compiling. The previous
378 deprecation symbol, CLUTTER_DISABLE_DEPRECATED, is only used for macros.
380 • Deprecated functionality has been moved to separate header files, installed
381 under the $includedir/clutter-1.0/clutter/deprecated directory. These files
382 are still included by default by clutter/clutter.h.
384 Release Notes for Clutter 1.8
385 -------------------------------------------------------------------------------
387 • Cogl has been split out of tree. Clutter depends on Cogl, so users should
388 not notice anything. Developers using pkg-config will gain an extra Cogl
391 • The clutter_actor_get_gid() and clutter_get_actor_by_gid() functions have
392 been deprecated. They should not have been public in the first place.
394 • ClutterShader and its relative API have been deprecated. ClutterShaderEffect
395 and the effect API is the proper way to use GLSL shaders with ClutterActors.
396 It is possible to instantiate a ClutterShaderEffect directly.
398 • ClutterText's paint volume has been implemented using the ink rectangle of
399 the PangoLayout used to paint, to allow culling to work properly even in
400 the case of glyphs spilling outside the logical rectangle.
402 • Non fully opaque children of a non fully opaque actor will be composited
403 in an offscreen framebuffer object to preserve the correct overall opacity.
404 This changes the way non fully opaque actors are drawn, and might cause
405 some code relying on the old, unspecified behaviour to produce different
408 • ClutterBoxLayout layout algorithm has been changed to map the more mature
409 and more stable GtkBox one.
411 • The ClutterText:editable property was incorrectly defined in the GParamSpec
412 as being TRUE by default, but it was initialized to FALSE. To avoid breaking
413 existing code, the default value inside the GParamSpec (and inside the
414 documentation) has been changed to FALSE as well.
416 • The preferred way to draw inside a ClutterCairoTexture is connecting to
417 its ::draw signal, and calling the invalidate() method. The old pattern
418 of creating the Cairo context using the create() method is deprecated but
419 still working as intended.
421 • ClutterScore has been deprecated; the preferred way to chain up multiple
422 animations is to use the ClutterAnimator or ClutterState classes.
424 Release Notes for Clutter 1.6
425 -------------------------------------------------------------------------------
427 • The internal copy of JSON-GLib has been removed: Clutter now strictly
428 depends on the installed copy of this library. The --with-json configure
429 switch has been removed.
431 • The ClutterBehaviour class and its sub-classes have been deprecated; the
432 Clutter API reference contains a migration guide to port code based on
433 behaviours to the implicit animations framework.
435 • The ClutterTimeoutPool and clutter_frame_source_* API have been deprecated;
436 both API are not integrated in the Clutter main loop, and are not used
437 internally any longer, so they are of relative use.
439 • It it not necessary any more to provide implementations for the
440 ClutterActor::map() and ClutterActor::unmap() virtual functions, even
441 for composite actors not implementing the ClutterContainer interface.
443 • ClutterTimeline now guarantees that the ::new-frame signal will be
444 emitted at the beginning of the timeline, as well as guaranteeing that
445 the ::completed signal will be emitted at the end of the timeline.
447 • ClutterActor will check for the enabled property of ClutterActorMeta
448 instances (actions, constraints and effects), and will not invoke
449 ClutterActorMeta functions on disabled instances. This removes the
450 requirement for checking the property inside the ClutterActorMeta
453 • ClutterActorBox, ClutterGeometry and ClutterVertex install a progress
454 function for ClutterInterval, allowing the interpolation of properties
455 using them as storage types.
457 • ClutterColor's clutter_color_from_string() function accepts CSS3 color
460 • The previously unused "axes" field in the ClutterButtonEvent,
461 ClutterScrollEvent and ClutterMotionEvent structures is now used on
462 the X11-based backends with XInput support.
464 • ClutterListModel will honour the filter function when calling
465 clutter_model_get_iter_at_row().
467 • ClutterClickAction does not use a pointer grab any longer, and uses
468 a capture on the stage instead.
470 • On all platforms which allow it, ClutterStage will ask the windowing
471 system for an explicit key focus when showing the stage window. This
472 can be disabled using clutter_stage_set_accept_focus().
474 Release Notes for Cogl 1.6
475 -------------------------------------------------------------------------------
477 • Cogl may internally optimise cogl_read_pixels when only a single
478 pixel is drawn and the entire scene is comprised of solid colour
479 rectangles. Instead of actually rendering the rectangles it will
480 compute the single pixel value in software. This effectively means
481 that Clutter can do software picking without any API changes.
483 • Internally Cogl now has a GLSL backend as well as the ARBfp and
484 fixed function backends. By default, this backend has the lowest
485 priority but it can be explicitly enabled by setting the
486 COGL_DEBUG environment variable, e.g.:
488 export COGL_DEBUG=disable-fixed,disable-arbfp
490 for builds of Clutter with debug support enabled.
492 • Cogl will internally now cache generated ARBfp programs so that it
493 should be able to reuse a previous program even if it was generated
494 for an unrelated CoglMaterial. This makes using one-shot materials
495 less expensive than before although it is still not recommended.
497 Release Notes for Clutter 1.4
498 -------------------------------------------------------------------------------
500 • ClutterLayoutManager sub-classes overriding the set_container() virtual
501 function should chain up to the parent class's implementation.
503 • The ClutterTexture:filename property is now readable, as well as writable;
504 this allows querying the Texture for the filename storing the image data.
505 The value will be unset when using the set_from_*_data() family of
508 • If both the :sync-size and the :keep-aspect-ratio properties of a
509 ClutterTexture are set to TRUE, then the texture actor will update its
510 ClutterActor:request-mode property depending on the orientation of the
511 image data - height-for-width for landscape, and width-for-height for
512 portrait. Square image data will default to height-for-width, like all
513 actors. You can still explicitly override the :request-mode value, or
514 you can unset the :sync-size property to control the size yourself.
516 • All the key symbol macros have been renamed from CLUTTER_* to
517 CLUTTER_KEY_*. The old names are still available inside the
518 clutter-keysyms-compat.h header, which is included by clutter-keysyms.h
519 unless CLUTTER_DISABLE_DEPRECATED is defined.
521 • The internal copy of json-glib is now deprecated. Building Clutter will
522 default to the system copy and requires an explicit --with-json=internal
523 to override the check.
525 Release Notes for Clutter 1.2
526 -------------------------------------------------------------------------------
528 * ClutterStageManager is now publicly available and documented API.
530 * Clutter now depends on the system copy of JSON-GLib, and will fall
531 back to the internal copy only if JSON-GLib is not installed.
533 * ClutterActor:opacity is now defined using GParamSpecUint instead of
534 GParamSpecUchar; the same interval of [ 0, 255 ] applies, and GValue
535 has internal transformation functions for converting between G_TYPE_UINT
536 and G_TYPE_UCHAR, so this change should be fully transparent to the
539 * On X11 Clutter will emulate XKB's detectable key auto-repeat; this means
540 that when holding down a key, Clutter will emit multiple CLUTTER_KEY_PRESS
541 events and a single CLUTTER_KEY_RELEASE event instead of a list of
542 CLUTTER_KEY_PRESS and CLUTTER_KEY_RELEASE pairs.
544 * On X11 and Win32 the default Stage is created when
545 clutter_stage_get_default() is called for the first time, and not as
546 part of the stage initialization.
548 Cogl API changes for Clutter 1.2
549 -------------------------------------------------------------------------------
551 * cogl_viewport is now deprecated in favour of cogl_set_viewport which
552 accepts a viewport offset.
554 * cogl_clip_push() is now deprecated and new code should use
555 cogl_clip_push_rectangle() instead. The old API wasn't consistent with other
556 Cogl APIs that specify model space rectangles using (x0,y0)(x1,y1) pairs.
558 * cogl_clip_push_window_rect() is now deprecated and new code should use
559 cogl_clip_push_window_rectangle(). The old API shouldn't have been defined
560 to take floats and the abbreviation wasn't consistent with other Cogl API.
562 * cogl_clip_stack_save() and cogl_clip_stack_restore() are deprecated, as
563 the functionality is redundant now that offscreen draw buffers own their
564 clip state and switching to/from offscreen rendering will automatically
565 save and restore the clip state.
567 * cogl_material_copy() was added. It is advised that developers use
568 this instead of cogl_material_new() when creating a material that is in some
569 way derived from another. This will allow Cogl to track material
570 ancestries/similarities and reduce the cost of GPU state changes.
572 * cogl_push_draw_buffer, cogl_set_draw_buffer and cogl_pop_draw_buffer are now
573 deprecated and new code should use the cogl_framebuffer_* API instead.
574 Code that previously did:
575 cogl_push_draw_buffer ();
576 cogl_set_draw_buffer (COGL_OFFSCREEN_BUFFER, buffer);
578 cogl_pop_draw_buffer ();
579 can now be re-written as:
580 cogl_push_framebuffer (buffer);
582 cogl_pop_framebuffer ();
584 * All cogl_<type>_ref() and cogl_<type>_unref() functions have been
585 deprecated, and superceded by cogl_handle_ref() and cogl_handle_unref()
588 * The cogl_check_extension() function has been deprecated. This function
589 was never meant to be public, since it depends on calling glGetString()
590 before its invocation. Users of this function can be replaced by the
593 gl_ext = glGetString (GL_EXTENSIONS);
594 - has_ext = cogl_check_extension (ext_name, gl_ext);
595 + has_ext = strstr (gl_ext, ext_name) != NULL ? TRUE : FALSE;
597 Release Notes for Clutter 1.0
598 -------------------------------------------------------------------------------
600 * The clutter_actor_set_shader_param() function now takes a
601 GValue, which can be set using the clutter_value_set_shader()
602 family of functions. The floating point wrapper has been
603 rename clutter_actor_set_shader_param_float() to match the newly
604 added clutter_actor_set_shader_param_int().
606 * The Pango renderer API has been exposed as public API, after
607 a full rename from PangoClutter to CoglPango, to avoid namespace
608 collisions with upstream Pango. The Pango font map, renderer and
609 glyph cache can be used by third party code and depend only on
612 * Both Clutter and COGL only allow including <clutter/clutter.h>
613 and <cogl/cogl.h> directly, respectively. This allows avoiding
614 breaking API every time a type definition is moved across
615 headers, and improves the reliability of third party code against
616 internal refactorings.
618 * COGL has an internal Color type, used to store a color definition
619 that can be efficiently used with the least amount of conversions
620 by both the GL and GLES implementations. The COGL API has been
621 changed to drop the usage of ClutterColor in favour of CoglColor.
623 * The fixed point API implementation Clutter uses internally has been
624 moved from the Clutter namespace to the COGL one.
626 * ClutterLabel and ClutterEntry have been removed from the API, as
627 both have been superceded by the ClutterText actor.
629 * ClutterCloneTexture has been removed from the API; in its place,
630 there is a generic ClutterClone actor which allows to "clone"
631 any existing actors -- even composite ones -- without using
632 frame buffer objects (FBOs).
634 * The ClutterEffectTemplate and clutter_effect_* functions have been
635 superceded by ClutterAnimation and thus removed from the public API.
637 * The ClutterBehaviourBspline has been superceded by the usage of
638 ClutterPath inside ClutterBehaviourPath, and thus removed from the
641 * ClutterColor API has received a much needed review to increase its
642 consistency. This has led to the following changes:
644 - clutter_color_parse() has been renamed to clutter_color_from_string()
645 and the order of the arguments has been changed
647 - the factor argument of clutter_color_shade() has been swapped with
648 the return location for the new color
650 - the fixed point entry points have been removed
652 - clutter_color_from_hls() and clutter_color_to_hls() do not
653 normalize the values in the [ 0, 255 ] interval but use the
654 correct HLS intervals:
660 * The ClutterFixed symbols have been completely removed: fixed-point
661 public entry points now take a CoglFixed.
663 * The -x and -u API have been removed. All the pixel-based API now
664 takes a float to allow sub-pixel precision; this is true also for
665 properties. WARNING: functions with variadic arguments (like
666 g_object_set(), g_object_get() and clutter_actor_animate()) do not
667 behave very well when dealing with integers instead of expected
668 floating point values, and vice versa. On 32bit machines it will
669 most likely lead to a crash. So:
671 g_object_set (actor, "width", 100, NULL);
673 is incorrect, and should be changed in:
675 g_object_set (actor, "width", 100.0, NULL);
677 * Composite actors that do not implement the Container interface
678 should implement the following virtual functions:
680 - void map (ClutterActor*)
681 - void unmap (ClutterActor*)
683 and chain up to the parent's implementation after calling
684 clutter_actor_map() or clutter_actor_unmap() on their children.
686 * Actors implementing the Container interface that have private
687 children that are not meant to be added/removed through the
688 Container API should implement the:
690 - void foreach_with_internals (ClutterContainer*,
696 * Actors that perform direct transformations using the COGL API inside
697 their paint() implementation should override the apply_transform()
698 virtual function instead. Implementations of the apply_transform()
699 vfunc must chain up to the implementation of the parent class.
701 * The ClutterUnit type and the CLUTTER_UNITS_* conversion macros have
702 been removed: all Actors are now using sub-pixel precision directly
703 throughout the API. The new ClutterUnits type has been added as a
704 generic opaque storage for logical distance values.
706 * Timelines are now fully time-based: all the frame-related properties
707 and methods have been removed. ClutterTimeline::new-frame will provide
708 the elapsed milliseconds since the beginning of the Timeline, instead
709 of the current frame number. The clutter_timeline_new() constructor
710 takes the duration of the timeline in milliseconds, and thus it replaces
711 the clutter_timeline_new_for_duration() variant.
713 Cogl API changes for Clutter 1.0
714 -------------------------------------------------------------------------------
716 * All drawing functions now use a source material to determine how geometry is
717 filled. The source material is set via cogl_set_source. Or the convenience
718 functions cogl_set_source_color and cogl_set_source_texture.
720 "drawing functions" include: cogl_rectangle, cogl_texture_rectangle,
721 cogl_texture_multiple_rectangles, cogl_texture_polygon (though the
722 cogl_texture_* funcs have been renamed; see below for details),
723 cogl_path_fill/stroke and cogl_vertex_buffer_draw*.
725 cogl_texture_rectangle, cogl_texture_multiple_rectangles and
726 cogl_texture_polygon no longer take a texture handle; instead the current
727 source material is referenced. The functions have also been renamed to:
728 cogl_rectangle_with_texture_coords, cogl_rectangles_with_texture_coords
729 and cogl_polygon respectively.
731 Most code that previously did:
732 cogl_texture_rectangle (tex_handle, x, y,...);
733 needs to be changed to now do:
734 cogl_set_source_texture (tex_handle);
735 cogl_rectangle_with_texture_coords (x, y,....);
737 In the less likely case where you were blending your source texture with a
739 cogl_set_source_color4ub (r,g,b,a); /* (where r,g,b,a isn't just white) */
740 cogl_texture_rectangle (tex_handle, x, y,...);
741 you will need your own material to do that:
742 material = cogl_material_new ();
743 cogl_material_set_color4ub (r,g,b,a);
744 cogl_material_set_layer (material, 0, tex_handle));
745 cogl_set_source_material (material);
747 Code that uses the texture coordinates, 0, 0, 1, 1 don't need to use
748 cogl_rectangle_with_texture_coords since these are the coordinates that
749 cogl_rectangle will use.
751 For cogl_texture_polygon; as well as dropping the texture handle, the
752 n_vertices and vertices arguments were transposed for consistency. So
753 code previously written as:
754 cogl_texture_polygon (tex_handle, 3, verts, TRUE);
755 need to be written as:
756 cogl_set_source_texture (tex_handle);
757 cogl_polygon (verts, 3, TRUE);
759 * The arguments to cogl_rectangle, cogl_path_rectangle and
760 cogl_path_round_rectangle have been changed - for consistency - from
761 x, y, width, height, to x1, y1, x2, y2.
763 * A CoglMatrix type and utility API has been added; this is currently used to
764 support describing texture matrices.
766 * cogl_alpha_func has been removed, since this is now controlled using the
767 material API via cogl_material_set_alpha_test_function ()
769 * A Cogl Vertex Buffer API has been added that allows you to efficiently
770 manage arrays of vertex attributes in buffers that may be stored on
771 the GPU. These allow you to avoid the costs of repeatedy validating
772 vertex data and mapping it into the GPU.
774 * cogl_scale now supports scaling on the z axis
776 * cogl_clip_set* and cogl_clip_unset have been renamed to cogl_clip_push and
777 cogl_clip_pop respectively so they self document their stacking semantics.
779 * cogl_paint_init was renamed to cogl_clear and no longer disables lighting and
780 fogging. cogl_clear also now takes a mask of the auxiliary buffers you want
781 to clear so you can avoid redundant clears of buffers you aren't using.
783 * cogl_fog_set was renamed to cogl_set_fog and it now takes a mode argument
784 giving control over the fogging blend factor equation, so that the
785 density argument isn't just ignored. A cogl_disable_fog function was
788 * cogl_get_*_matrix were changed to use the CoglMatrix type instead of
789 GLfloat m[16] arrays.
791 * cogl_offscreen_blit_region, cogl_offscreen_blit were removed since they were
792 only implemnted for GL, not GLES, and it was assumed no one was using them.
794 * cogl_offscreen_new_multisample was removed since it only ever returned
795 COGL_INVALID_HANDLE so it wasn't usefull.
797 * The COGL_MASK_BUFFER type was removed, since there should be nicer ways of
798 exposing color mask if anyone wants it later. It was assumed that no one was
799 using this currently.
801 * COGLenum, COGLint and COGLuint which were simply typedefs for
802 GL{enum,int,uint} have been removed from the API and replaced with
803 specialised enum typedefs, int and unsigned int. These were causing
804 problems for generating bindings and also considered poor style.
806 * The cogl texture filter defines CGL_NEAREST and CGL_LINEAR etc are now
807 replaced by a namespaced typedef 'CoglTextureFilter' so they should be
808 replaced with COGL_TEXTURE_FILTER_NEAREST and COGL_TEXTURE_FILTER_LINEAR etc.
810 * The shader type defines CGL_VERTEX_SHADER and CGL_FRAGMENT_SHADER are handled
811 by a CoglShaderType typedef and should be replaced with
812 COGL_SHADER_TYPE_VERTEX and COGL_SHADER_TYPE_FRAGMENT.
814 * cogl_shader_get_parameteriv has been replaced by cogl_shader_get_type and
815 cogl_shader_is_compiled. More getters can be added later if desired.
817 * cogl_enable_depth_test has been renamed to cogl_set_depth_test_enabled and
818 a corresponding cogl_get_depth_test_enabled function has been added.
820 Release Notes for Clutter 0.8
821 -------------------------------------------------------------------------------
823 * The COGL GL wrapper API has been completely overhauled and now
824 contains many new features including new greatly improved texture
825 abstractions (slicing, mipmapping, deformations etc, greatly
826 simplifying ClutterTexture), image loading and abstraction, path
827 based primitive drawing, clipping, and improved FBO and shader
828 support. It is now also fully documented.
830 * GL Texture Rectangle ext is no longer used, the regular 2D NPOTS
831 extension is preffered instead but not required.
833 * Clutter now has basic suppport for multiple input devices assuming
834 the backend supports it (currently X11 based via XInput and Fruity
835 backends). New API supporting this includes
836 clutter_event_get_device_id, clutter_get_input_device_for_id,
837 clutter_grab_pointer_for_device & clutter_ungrab_pointer_for_device.
839 XInput support needs to be explicitly enabled at runtime by calling
840 clutter_x11_enable_xinput () before clutter_init. clutter_x11_has_xinput ()
841 can then be called after to check if XInput extension present and use-able.
843 * The functions that return the transformed position of an actor have
844 been renamed to be more explicit about it:
846 clutter_actor_get_abs_position - clutter_actor_get_transformed_position
847 clutter_actor_get_abs_size - clutter_actor_get_transformed_size
849 Their behaviour has not been changed.
851 * To increase portability, Clutter does not strictly depend on
852 GdkPixbuf anymore; this means that you will have to include
853 <gdk-pixbuf/gdk-pixbuf.h> yourself if you are operating with
854 GdkPixbuf objects and not including that header. The GdkPixbuf-based
855 API has been removed from Clutter core:
857 clutter_texture_new_from_pixbuf
858 clutter_texture_set_pixbuf
859 clutter_texture_get_pixbuf
861 are all deprecated functions. It is still possible to load a GdkPixbuf
862 into a ClutterTexture with this sample code:
864 clutter_texture_set_from_rgb_data (texture,
865 gdk_pixbuf_get_pixels (pixbuf),
866 gdk_pixbuf_get_has_alpha (pixbuf),
867 gdk_pixbuf_get_width (pixbuf),
868 gdk_pixbuf_get_height (pixbuf),
869 gdk_pixbuf_get_rowstride (pixbuf),
870 gdk_pixbuf_get_has_alpha (pixbuf) ? 4
875 ClutterTexture also now has a new filename property and
876 clutter_texture_new_from_file which is intended as an alternate to
877 common previous GdkPixbuf primary usage (i.e loading images from
880 To read texture data back into a pixbuf or system memory use a combination
881 of clutter_texture_get_cogl_texture & cogl_texture_get_data.
883 The clutter-gtk integration library has API for using GdkPixbuf with
884 ClutterTextures (among others).
886 ClutterTexture now supports a keep-aspect property which is set to FALSE
889 * clutter_texture_from_actor will now reparent source actors if they
890 are not parented. This behaviour may change in future releases.
891 There are known not yet fixed issues with source actors that set
892 depth or use clipping.
894 * The size negotiation API has been completely changed in order to allow
895 the creation of non-fixed layout managers. These functions have been
898 clutter_actor_request_coords()
899 clutter_actor_query_coords()
901 from the ClutterActor API, as well as their virtual functions inside
902 the ClutterActorClass. The size of an actor is now split into two
903 different concepts: the preferred size (width and height
904 separatedly) and the size that has been allocated by the container
905 to which that actor belongs. Clutter still defaults to the fixed
906 layout management (i.e ClutterGroup) of the actors, but supports
907 fluid layout managers written using the new API.
909 Composite actors (actors with 'private' children not implementing the
910 container interface) now need to implement an allocate method here pass
911 an allocation to any composite children.
913 * Clutter now depends on PangoCairo for the font rendering. The PangoClutter
914 API is still considered semi-private and no guarantees are made on its
917 * ClutterShader API has been slightly changed: the ClutterStage:bound
918 property, clutter_shader_bind() and clutter_shader_is_bound() have
919 been renamed to :compiled, clutter_shader_compile() and
920 clutter_shader_is_compiled(), respectively. The previously semi-private
921 clutter_shader_release_all() function is now not exported anymore.
923 * ClutterStage is not an abstract type anymore: it can be instantiated
924 using clutter_stage_new() and it can be properly subclassed. If the
925 backend supports multiple stages, every stage will be a new window,
926 whose lifetime will have to be managed by the developer. Clutter will
927 still create the default stage, and guarantees that every call to
928 clutter_stage_get_default() will return exactly the same pointer.
930 * Actors now have a new 'show-on-set-parent' property set to TRUE by
931 default. With this property set to TRUE, actors will automatically
932 have clutter_actor_show() called on them when a parent is set (i.e
933 added to a container).
935 * Clutter now features support for multiple stages assuming supported
936 by the backend. See test-multistage.c for example of usage. This
937 does not change the automatic creation of the default stage.
938 A single GL context is used across all stages meaning GL resources
941 * There is now an experimental native iPod Touch/iPhone UIKit backend
944 * There is now an experimental native Win32 WGL backend.
946 * COGL (and therefor Clutter) now optionally features initial support for
947 OpenGL ES 2.0. It features support for shaders.
949 * Some more focused timeline unit tests have been added and some tweaks to
950 timeline semantics were made; E.g. For a 10 frame timeline here are some
951 points about the semantics:
952 - When you create a timeline it starts with current_frame_num == 0
953 - After starting a timeline, the first timeout is for current_frame_num == 1
954 (Notably it isn't 0 since there is a delay before the first timeout signals
955 so re-asserting the starting frame (0) wouldn't make sense.)
956 - For a non looping timeline the last timeout would be for
957 current_frame_num == 10
958 - For a looping timeline the timeout for current_frame_num == 10 would be
959 followed by a timeout for current_frame_num == 1 and frame 0 is considered
961 - Asking for a timeline of N frames might better be described as asking for
962 a timeline of _length_ N.
964 * The behaviour of clutter_actor_get_opacity() has been slightly changed;
965 instead of returning the composited opacity of the entire parents chain
966 of an actor, clutter_actor_get_opacity() does what you mean, and returns
967 the opacity set with clutter_actor_set_opacity(). The composited
968 opacity value is now returned by clutter_actor_get_paint_opacity().
970 * Until 0.6, clutter_label_get_color() would have returned a ClutterColor
971 with the alpha component equal to the composited opacity of the label.
972 Now, clutter_label_get_color() returns a copy of the exact color set
973 with clutter_label_set_color().
975 * The ClutterEntry actor will automatically handle key events inside
976 a key-press-event handler. This deprecates the usage of
977 clutter_entry_handle_key_event() to update the contents of the
978 entry using the ClutterKeyEvent.
980 * The Clutter X11 and GLX backends feature support for wrapping external
981 X Drawables (such as windows as pixmaps) via the 'texture_from_pixmap' GLX
982 extension if available and fallback to slower XGetImage copies if not.
984 * ClutterContainer can have per child custom properties via ClutterChildMeta.
986 Release Notes for Clutter 0.6
987 -------------------------------------------------------------------------------
989 * Now that every actor has events, the class signal handlers have been
990 removed from ClutterStageClass and moved into ClutterActorClass.
992 * The CLUTTER_2BUTTON_PRESS and CLUTTER_3BUTTON_PRESS event types have been
993 removed in favour of the ClutterButtonEvent:click_count counter
995 * X11 related called for glx and eglx backends are now shared and moved into
996 a clutter_x11 prefix.
998 * Scaling with gravity functionality was replaced by more generic and
999 powerful anchor point.
1001 * The ClutterLayout interface, the ClutterBox and its implementations have
1002 been moved outside Clutter core.
1004 * The Effects API has been simplified, and it only requires the final value
1005 of the effect instead of both the start and end value.
1007 * The per-axis rotation API has been deprecated in favour of a single
1008 pair of accessors, clutter_actor_set_rotation() and
1009 clutter_actor_get_rotation().
1011 * Every actor sub-class that is overriding the ClutterActor::request_coords()
1012 virtual function *must* chain up to the parent's implementation in order
1013 to store the bounding box inside the ClutterActor private data.
1015 * It is now impossible to call clutter_actor_destroy() on the stage. Backends
1016 will have to unset the CLUTTER_ACTOR_IS_TOPLEVEL private flag to actually
1019 * The default value of the ClutterLabel:wrap property has been changed from
1022 * All the behaviours properties have been renamed to match the $PROPERTY-start
1023 and $PROPERTY-end convention.
1025 * The clutter_group_add() function has been "undeprecated" and reimplemented
1026 as a commodity macro; a clutter_stage_add() commodity macro has also been
1027 added. Both macros just safely wrap clutter_container_add_actor().
1029 * The ClutterContainer::find_child_by_id() virtual function has been removed;
1030 Clutter keeps track of every actor, so there's no need to recurse into
1033 * The unused ClutterActor::set_depth() and ClutterActor::get_depth() virtual
1034 functions have been removed.
1036 * It is now possible to roundtrip the string created by
1037 clutter_color_to_string() to clutter_color_parse().
1039 * The amount of motion events is now being throttled using the default frame
1040 rate setting as the base value to compute the default and maximum frequency
1041 of motion events to be delivered to every actor.
1043 * ClutterAngle usage has been removed from the public API: it is an internal
1044 optimization, which can be used for faster angle computations; users of
1045 ClutterAngle now take a fixed point number in form of a ClutterFixed.
1047 * ClutterGravity usage when scaling has been superceded by the anchor point.
1049 * The precision of the clutter_sqrti() algorithm has been improved for small
1052 * ClutterBehaviourScale constructor, scale properties and accessors have
1053 been changed to accomodate the scaling factors on both the X and Y axis,
1054 matching the clutter_actor_set_scale() function. This also changed the
1055 clutter_effect_scale() function, which now accepts the final scale
1056 factor on both the X and Y axis. The gravity property has also been
1057 removed, as it behaved incorrectly with regards to the anchor point. When
1058 scaling an actor using a BehaviourScale, the anchor point should be set
1059 before applying the behaviour (remember to adjust the positioning as
1060 well by factoring in the anchor point).
1062 * The clutter_do_event() is now public; it can be used to feed an event to
1063 Clutter and let it generate the capture-bubble signal emissions; it should
1064 not be used by applications.
1066 * In the X11-based backends, the DestroyNotify event is not propagated to
1067 Clutter core if the stage is using a foreign window.
1069 * To avoid method name collisions between ClutterActor and ClutterEntry
1070 in high-level languages, the clutter_entry_set_position() and
1071 clutter_entry_get_position() functions have been renamed to
1072 clutter_entry_set_cursor_position() and clutter_entry_get_cursor_position()
1075 Release Notes for Clutter 0.4.0
1076 -------------------------------------------------------------------------------
1078 * clutter_actor_show_all does not recurse for groups at least (this is to
1079 match the original group_show_all behaviour). This is like 0.3 but was
1082 * ClutterBox API has changed: clutter_box_pack_start() and
1083 clutter_box_pack_end() have been removed in favour of the clutter_box_pack()
1086 * Both clutter_threads_enter() and clutter_threads_leave() have been
1087 removed from the API, as they just created confusion and the wrong
1088 idea that Clutter is either thread-safe or thread-aware. Full
1089 thread-awareness is arriving in the next revision (see bug #429).
1091 * The ClutterBehaviourRotate and ClutterBehaviourEllsipse APIs have been
1094 Release Notes for Clutter 0.3.1
1095 -------------------------------------------------------------------------------
1097 * clutter_actor_apply_transform_to_point() parameters changed to use
1100 * New 'Native API' backend expects EGL implementation to provide a
1101 CreateNativeWindow() API call.
1103 * Exisiting X11 based egl backend public API calls now prefixed eglx.
1105 Release Notes for Clutter 0.3
1106 -------------------------------------------------------------------------------
1108 * ClutterTexture changes:
1109 + clutter_texture_set_pixbuf() now takes a GError paremeter.
1110 + clutter_texture_upload_data has been split into two new and
1111 more functional versions; clutter_texture_set_from_rgb_data(),
1112 clutter_texture_set_from_yuv_data().
1114 * The GLX specific API has been moved to the GLX backend code and
1115 it's now under the ClutterGlx namespace.
1117 * The priority of the various users of the GLib main loop has been
1118 reviewed and changed were necessary. Every paint is queued with a
1119 priority of G_PRIORITY_DEFAULT + 10; timelines are allocated with
1120 a G_PRIORITY_DEFAULT + 30 priority; events are processed with a
1121 G_PRIORITY_DEFAULT priority. This ensures that events are processed
1122 before the paints take place.
1124 * The ClutterActor::allocate_coords() has been renamed to
1125 ClutterActor::query_coords(), in order to clarify its usage.
1127 * Actors overriding ClutterActor::request_coords() and
1128 ClutterActor::query_coords() must convert sizes obtained from the
1129 public API from pixels to ClutterUnits, using the conversion
1130 macros found in clutter-units.h. The conversion will be necessary
1131 until the public API will switch over to returning the generic
1134 * Users of Intel video cards should find that disabling sync-to-vblank
1135 is no longer necessary. In case Clutter applications take really
1136 long times for redrawing and appear stuck and unresponsive, the
1137 sync-to-vblank feature might still be the culprit; in that case, use
1138 "export CLUTTER_VBLANK=none" to disable it and file a bug reporting the
1139 video card model, the driver version and the X server version.
1141 * ClutterTimeline objects now share the same timeout pool (see the
1142 ClutterTimeoutPool API). This might cause problems with heavily
1143 threaded libraries without integration with the GLib main loop.
1144 If an application experiences bad behaviours during animations
1145 use "export CLUTTER_TIMELINE=no-pool" to disable the timeout pool.
1147 * clutter_color_parse() now handles color definitions with alpha. Alpha
1148 will default to fully Opaque rather than fully transparent if not specified.
1150 * The Clutter examples/ directory has been removed and replaced with a
1153 * The ClutterEvent API has been changed, and specific functions have been
1154 removed in favour of event-agnostic ones.
1156 * The ClutterStage::input-event signal has been removed. All the events now
1157 emit the ClutterStage::event and ClutterStage::event-after signals, for
1158 generic event handling.
1160 * Runtime options now dependant on backend.
1162 * ClutterGroup API to add, remove and list children has been deprecated in
1163 favour of ClutterContainer API. The ClutterGroup::add and
1164 ClutterGroup::remove signals have been deprecated:
1165 ClutterContainer::actor-added and ClutterContainer::actor-removed should