3 :Author: Christian Linke <christian.linke@bmw.de>
4 :doctitle: GENIVI_AudioManager
8 Copyright (C) 2012, GENIVI Alliance, Inc.
9 Copyright (C) 2012, BMW AG
11 This file is part of GENIVI Project AudioManager.
13 Contributions are licensed to the GENIVI Alliance under one or more
14 Contribution License Agreements or MPL 2.0 .
17 This Source Code Form is subject to the terms of the
18 Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
19 this file, You can obtain one at http://mozilla.org/MPL/2.0/.
21 author Christian Mueller, christian.linke@bmw.de BMW 2011,2012
23 For further information see http://projects.genivi.org/audio-manager/.
26 The licenses of this project are split into two parts:
27 1) the AudioManagerDaemon, licensed under MPL 2.0
28 2) all other parts that serve as example code that can be taken to build up an own project with it -
29 these parts are licensed with the MIT license
31 Contribution is done under GENIVI CLA or MPL2.0.
34 The current version can be taken out of the git. The version 1.0.0 is the first GENIVI compliant code,in the compliance statement of discovery (2.0).
35 For every GENIVI release, there is a release of the AudioManager, each of the releases have an own bugfix branch that will get the most important fixes.
36 Development is done on the master branch.
39 The versioning scheme was decided in the February face2face 2012.
40 The firs number describes the release branch. This is 1 for discovery, 2 for excalibur and 3 for photon. For major features or release, the second number will be increased.
41 Each new GENIVI version (releases are every half year, around april and october) will get the current HEAD (for example 2.0.34 for excalibur) and release with the increase of the second number (2.1).
42 The next commit on the master branch gets then the new first numner (3) and starts from zero.
44 For the daemon the third number (for example 1.0.X) describes the patch version. The versions are automatically created by git during the build process.
45 The versioning scheme is used for the AudioManager daemon itself and for each of it's interfaces. The versioning of the Interfaces in EA is defined via the tag "version" and the name of the interfaceversion versionName, for example "CommandReceiveVersion". This information is generated into the interface header files and is used then by cmake to set the interface versions.
46 Whenever changes are done, the minor version of the interface needs to be incremented.
49 A very detailed documentation is provided by doxygen. In order to use this, please compile the AudioManager with
51 cmake -DWITH_DOCUMENTATION=ON
58 These are the compile options with default values:
62 CMAKE_INSTALL_PREFIX /usr/local
63 GLIB_DBUS_TYPES_TOLERANT ON
67 WITH_DOCUMENTATION OFF
69 WITH_PLUGIN_COMMAND ON
70 WITH_PLUGIN_CONTROL ON
71 WITH_PLUGIN_ROUTING ON
72 WITH_SYSTEMD_WATCHDOG OFF
76 gtest_build_samples OFF
78 gtest_disable_pthreads OFF
79 gtest_force_shared_crt OFF
81 === Passing options to cmake:
84 When building the AudioManager without taking it from the git (and thus having a .git folder), you can set the version via passing _-DVERSION="XXX"_ to cmake.
86 .-DDBUS_SERVICE_PREFIX="XXX"
87 sets the service prefix for Dbus, default "org.genivi.audiomanager\0"
89 .-DDBUS_SERVICE_OBJECT_PATH="XXX"
90 sets the object path for Dbus, default "/org/genivi/audiomanager\0"
92 .-DDEFAULT_TELNETPORT="XXX"
93 sets the default telnetport, default 6060. Can be overwriten by command line parameter
95 .-DMAX_TELNETCONNECTIONS="XXX"
96 sets the default maximum number of telnetconnections, default is 3
98 In order to change these options, you can modify this values with ccmake, do the appropriate changes in
99 CmakeList.txt or via the commandline for cmake or (when installed via ccmake)
101 === Build dependencies
102 You will need to fullfill some dependencies in order to comile the GENIVI AudioManager Daemon, these are:
104 * dbus (only when DBUS_WRAPPER==ON) [tested on version 1.2.16]
105 * sqlite3 [tested on version 3.6.22]
106 * automotive-dlt [greater 2.5.0]
107 * doxygen (only when WITH_DOCUMENTATION==ON) [tested on version 1.6.3]
109 To install them in a build environment like Ubuntu you can use:
111 sudo apt-get install libdbus-1-dev libsqlite3-dev doxygen git cmake build-essential
114 For building the tests, you will need the following packages:
116 * python [tested on version 2.6, should work on higher versions as well]
118 GoogleMock and GoogleTest are as source code integrated in the sourcetree
119 To install them in a build environment like Ubuntu you can use:
121 sudo apt-get install python2.6-dev
124 For compiling, you will need a compiler, linker etc. On most linux systems you will get this via
126 sudo apt-get install build-essential
129 More details in the CMake Files CmakeList.txt in the projects.
132 To compile open a shell, browse to the AudioManager folder and
140 After the script finished, you should have:
142 * a bin/ folder which contains all executables and the libraries:
143 * a build/ folder which has all build objects (erase that if you need a clean build)
144 * a doc/ folder in case you turned the documentation on
146 In order to install the AudioManager, you can do
151 Package generation is supported via CPack. To build packages, you have to
156 This will create one package if your CMake version is < 2.8.5 (all binaries stripped):
158 AudioManager-<git verison>-Linux.deb
161 If your version is above 2.8.5, you will get 4 packages (all binaries stripped) :
163 * AudioManager-<git verison>-Linux-bin.deb [AudioManager binary]
164 * AudioManager-<git verison>-Linux-dev.deb [header files needed to compile plugins]
165 * AudioManager-<git verison>-Linux-sampleplugins.deb [sample plugins]
166 * AudioManager-<git verison>-Linux-tests.deb [tests including tests for sample plugins, installed in the ~/AudioMAnagerTests]
168 In order to create a tar.gz file of all sources (not including .git, build and bin folder,config files), you can do:
173 This will create the following package:
174 'AudioManager-<git verison>-Source.tar.gz'
176 All packages will be placed in a folder called packages
178 === Adding own plugins
179 Since the AudioManager needs to be completed with on plugins before it can be used, it provides a mechanism to keep the own sources away from the GENIVI code but compile them together.
181 TIP: Using this feature is simple: +
182 Just add a folder with the name _ProjectSpecific_ (be sure to name it excactly like this!) on the main level of the AudioManager folder. CMake will look for CMakeLists.txt in this folder and add all files that it finds in /include to the include path. You can use this to add subfolders with your own plugins and includes, and overwrite productspecific.h for example.
184 .Here is a sample CMakeLists.txt that can be placed in ProjectSpecific folder:
186 cmake_minimum_required(VERSION 2.6)
188 ### set your own buildflags:
189 set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -Wall -Wextra -std=c++98 -D_GNU_SOURCE -pedantic -Wno-variadic-macros")
191 ##overwrite priojecttypes.h:
192 CONFIGURE_FILE( ${CMAKE_SOURCE_DIR}/ProjectSpecific/overwrite/projecttypes.h ${CMAKE_SOURCE_DIR}/include/projecttypes.h COPYONLY)
194 if(WITH_PLUGIN_ROUTING)
195 add_subdirectory (../PluginRoutingInterfaceMyRoutingPlugin ${CMAKE_CURRENT_BINARY_DIR}/PluginRoutingInterfaceMyRoutingPlugin )
196 endif(WITH_PLUGIN_ROUTING)
198 if(WITH_PLUGIN_CONTROL)
199 add_subdirectory ( ../PluginControlInterfaceMyControlPlugin ${CMAKE_CURRENT_BINARY_DIR}/PluginControlInterfaceMyControlPlugin)
200 endif(WITH_PLUGIN_CONTROL)
204 === CommandLine options
205 The commandline options of the AudioManager:
208 AudioManagerDaemon Version: 3.0.11
209 Usage: AudioManagerDaemon [options]
211 -h: print this message
212 -i: info about current settings
214 -d: daemonize AudioManager
215 -T: DbusType to be used by CAmDbusWrapper (0=DBUS_SESSION[default], 1=DBUS_SYSTEM)
216 -p<path> path for sqlite database (default is in memory)
217 -t<port> port for telnetconnection
218 -m<max> number of max telnetconnections
219 -c<Name> use controllerPlugin <Name> (full path with .so ending)
220 -l<Name> replace command plugin directory with <Name> (full path)
221 -r<Name> replace routing plugin directory with <Name> (full path)
222 -L<Name> add command plugin directory with <Name> (full path)
223 -R<Name> add routing plugin directory with <Name> (full path)
228 The audiomanager has a build- in telnetserver that serves for debuggin purposes.
229 If you compile your AudioManager with TelnetServer support (cmake -DWITH_TELNET=ON), you will be able to
230 set with commandline argument -t the port number and with -m the maximum supported connections.
231 The default telnet port is 6060.
233 .For example, launch a telnet session on port 6060:
234 telnet localhost 6060
236 #>Welcome to GENIVI AudioManager ver-0.0.1-37-ga004215
239 .press 'help' to get a list of all supported commands on this level:
242 ####################################################
243 ####### The following commands are supported: ######
244 ####################################################
246 #exit - quit telnet session
247 #get - Go into 'get'-submenu
248 #help - show all possible commands
249 #info - Go into 'info'-submenu
250 #list - Go into 'list'-submenu
251 #set - Go into 'set'-submenu
255 .Now type one of these commands, for example 'get', followed with another 'help' to get a list of supported commands:
260 ####################################################
261 ####### The following commands are supported: ######
262 ####################################################
264 #.. - one step back in menu tree (back to root folder)
265 #exit - close telnet session
266 #help - show all possible commands
267 #recv - show receiverversion
268 #routing - show current routing
269 #sendv - show senderversion
273 .You can also execute several commands in a line:
275 #\Get>recv sendv .. help exit
277 # Ctrl: 1 | Cmd: 1 | Routing: 1
279 # Ctrl: 1 | Cmd: 1 | Routing: 1
280 ####################################################
281 ######## The following commands are supported: ######
282 ####################################################
284 #exit - quit telnet session
285 #get - Go into 'get'-submenu
286 #help - show all possible commands
287 #info - Go into 'info'-submenu
288 #list - Go into 'list'-submenu
289 #set - Go into 'set'-submenu
291 #Your wish is my command ... bye!
292 #Connection closed by foreign host.
297 The source code if formatted with eclipse, the style sheet used can be found in the cmake folder:
299 cmake/AudioManager_Codestyle.xml
302 == Working on the code & contribution
304 .First get the code from the git:
307 .Get an overview of all branches:
310 .Switch to the branch you want to work on (see versioning schmeme, the master is the feature branch) and verify that it has switched (* changed)
311 git checkout <your branch>
314 .Best practice is to create a local branch based on the current branch:
315 git branch working_branch
317 Start working, best practice is to commit smaller, compilable peaced during the work that makes it easier to
320 .If you want to commit you changes, send them to the audiomanager-dev list, you can create a patch like this:
321 git format-patch working_branch <your branch>
323 This creates a set of patches that are published via the mailing list.The patches will be discussed and then merged & uploaded on the git by the maintainer.
325 Patches can be accepted either under GENIVI Cla or MPL 2.0 (see section License). Please be sure that the signed-off-by is set correctly. For more, check out http://gerrit.googlecode.com/svn/documentation/2.0/user-signedoffby.html
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