1 /* FLAC - Free Lossless Audio Codec
2 * Copyright (C) 2001,2002,2003,2004,2005,2006,2007 Josh Coalson
4 * This file is part the FLAC project. FLAC is comprised of several
5 * components distributed under difference licenses. The codec libraries
6 * are distributed under Xiph.Org's BSD-like license (see the file
7 * COPYING.Xiph in this distribution). All other programs, libraries, and
8 * plugins are distributed under the LGPL or GPL (see COPYING.LGPL and
9 * COPYING.GPL). The documentation is distributed under the Gnu FDL (see
10 * COPYING.FDL). Each file in the FLAC distribution contains at the top the
11 * terms under which it may be distributed.
13 * Since this particular file is relevant to all components of FLAC,
14 * it may be distributed under the Xiph.Org license, which is the least
15 * restrictive of those mentioned above. See the file COPYING.Xiph in this
20 FLAC (http://flac.sourceforge.net/) is an Open Source lossless audio
21 codec developed by Josh Coalson.
24 * `libFLAC', a library which implements reference encoders and
25 decoders for native FLAC and Ogg FLAC, and a metadata interface
26 * `libFLAC++', a C++ object wrapper library around libFLAC
27 * `flac', a command-line program for encoding and decoding files
28 * `metaflac', a command-line program for viewing and editing FLAC
30 * player plugins for XMMS and Winamp
31 * user and API documentation
33 The libraries (libFLAC, libFLAC++) are
34 licensed under Xiph.org's BSD-like license (see COPYING.Xiph). All other
35 programs and plugins are licensed under the GNU General Public License
36 (see COPYING.GPL). The documentation is licensed under the GNU Free
37 Documentation License (see COPYING.FDL).
40 ===============================================================================
41 FLAC - 1.2.0 - Contents
42 ===============================================================================
46 - Building in a GNU environment
47 - Building with Makefile.lite
49 - Building on Mac OS X
50 - Note to embedded developers
53 ===============================================================================
55 ===============================================================================
57 This is the source release for the FLAC project. See
61 for full documentation.
63 A brief description of the directory tree:
65 doc/ the HTML documentation
66 include/ public include files for libFLAC and libFLAC++
67 man/ the man page for `flac'
68 src/ the source code and private headers
69 test/ the test scripts
72 ===============================================================================
74 ===============================================================================
76 To build FLAC with support for Ogg FLAC you must have built and installed
77 libogg according to the specific instructions below. You must have
78 libogg 1.1.2 or greater, or there will be seeking problems with Ogg FLAC.
80 If you are building on x86 and want the assembly optimizations, you will
81 need to have NASM >= 0.98.30 installed according to the specific instructions
85 ===============================================================================
86 Building in a GNU environment
87 ===============================================================================
89 FLAC uses autoconf and libtool for configuring and building.
90 Better documentation for these will be forthcoming, but in
91 general, this should work:
93 ./configure && make && make check && make install
95 The 'make check' step is optional; omit it to skip all the tests,
96 which can take several hours and use around 70-80 megs of disk space.
97 Even though it will stop with an explicit message on any failure, it
98 does print out a lot of stuff so you might want to capture the output
99 to a file if you're having a problem. Also, don't run 'make check'
100 as root because it confuses some of the tests.
102 NOTE: Despite our best efforts it's entirely possible to have
103 problems when using older versions of autoconf, automake, or
104 libtool. If you have the latest versions and still can't get it
105 to work, see the next section on Makefile.lite.
107 There are a few FLAC-specific arguments you can give to
110 --enable-debug : Builds everything with debug symbols and some
111 extra (and more verbose) error checking.
113 --disable-asm-optimizations : Disables the compilation of the
114 assembly routines. Many routines have assembly versions for
115 speed and `configure' is pretty good about knowing what is
116 supported, but you can use this option to build only from the
119 --enable-sse : If you are building for an x86 CPU that supports
120 SSE instructions, you can enable some of the faster routines
121 if your operating system also supports SSE instructions. flac
122 can tell if the CPU supports the instructions but currently has
123 no way to test if the OS does, so if it does, you must pass
124 this argument to configure to use the SSE routines. If flac
125 crashes when built with this option you will have to go back and
126 configure without --enable-sse. Note that
127 --disable-asm-optimizations implies --disable-sse.
129 --enable-local-xmms-plugin : Installs the FLAC XMMS plugin in
130 $HOME/.xmms/Plugins, instead of the global XMMS plugin area
131 (usually /usr/lib/xmms/Input).
135 --with-libiconv-prefix=
136 Use these if you have these packages but configure can't find them.
138 If you want to build completely from scratch (i.e. starting with just
139 configure.in and Makefile.am) you should be able to just run 'autogen.sh'
140 but make sure and read the comments in that file first.
143 ===============================================================================
144 Building with Makefile.lite
145 ===============================================================================
147 There is a more lightweight build system for do-it-yourself-ers.
148 It is also useful if configure isn't working, which may be the
149 case since lately we've had some problems with different versions
150 of automake and libtool. The Makefile.lite system should work
151 on GNU systems with few or no adjustments.
153 From the top level just 'make -f Makefile.lite'. You can
154 specify zero or one optional target from 'release', 'debug',
155 'test', or 'clean'. The default is 'release'. There is no
156 'install' target but everything you need will end up in the
159 If you are not on an x86 system or you don't have nasm, you
160 may have to change the DEFINES in src/libFLAC/Makefile.lite. If
161 you don't have nasm, remove -DFLAC__HAS_NASM. If your target is
162 not an x86, change -DFLAC__CPU_IA32 to -DFLAC__CPU_UNKNOWN.
165 ===============================================================================
167 ===============================================================================
169 There are .dsp projects and a master FLAC.dsw workspace to build all
170 the libraries and executables with MSVC6. There are also .vcproj
171 projects and a master FLAC.sln solution to build all the libraries and
172 executables with VC++ 2005.
174 Prerequisite: you must have the Ogg libraries installed as described
177 Prerequisite: you must have nasm installed, and nasmw.exe must be in
178 your PATH, or the path to nasmw.exe must be added to the list of
179 directories for executable files in the MSVC global options.
182 To build everything, run Developer Studio, do File|Open Workspace,
183 and open FLAC.dsw. Select "Build | Set active configuration..."
184 from the menu, then in the dialog, select "All - Win32 Release" (or
185 Debug if you prefer). Click "Ok" then hit F7 to build.
188 To build everything, run Visual Studio, do File|Open and open FLAC.sln.
189 From the dropdown in the toolbar, select "Release" instead of "Debug",
190 then hit F7 to build.
192 Either way, this will build all libraries both statically (e.g.
193 obj\release\lib\libFLAC_static.lib) and as DLLs (e.g.
194 obj\release\lib\libFLAC.dll), and it will build all binaries, statically
195 linked (e.g. obj\release\bin\flac.exe).
197 Everything will end up in the "obj" directory. DLLs and .exe files
198 are all that are needed and can be copied to an installation area and
199 added to the PATH. The plugins have to be copied to their appropriate
200 place in the player area. For Winamp2 this is <winamp2-dir>\Plugins.
202 By default the code is configured with Ogg support. Before building FLAC
203 you will need to get the Ogg source distribution
204 (see http://xiph.org/ogg/vorbis/download/), build ogg_static.lib (load and
205 build win32\ogg_static.dsp), copy ogg_static.lib into FLAC's
206 'obj\release\lib' directory, and copy the entire include\ogg tree into
207 FLAC's 'include' directory (so that there is an 'ogg' directory in FLAC's
208 'include' directory with the files ogg.h, os_types.h and config_types.h).
210 If you want to build without Ogg support, instead edit all .dsp or
211 .vcproj files and remove any occurrences of "/D FLAC__HAS_OGG".
214 ===============================================================================
216 ===============================================================================
218 If you have Fink or a recent version of OS X with the proper autotooles,
219 the GNU flow above should work. The Project Builder project has been
220 deprecated but we are working on replacing it with an Xcode equivalent.
223 ===============================================================================
224 Note to embedded developers
225 ===============================================================================
227 libFLAC has grown larger over time as more functionality has been
228 included, but much of it may be unnecessary for a particular embedded
229 implementation. Unused parts may be pruned by some simple editing of
230 configure.in and src/libFLAC/Makefile.am; the following dependency
231 graph shows which modules may be pruned without breaking things
244 In other words, for pure decoding applications, both the stream encoder
245 and metadata editing interfaces can be safely removed.
247 There is a section dedicated to embedded use in the libFLAC API
248 HTML documentation (see doc/html/api/index.html).