1 //------------------------------------------------------------------------------
4 // This file was automatically generated by SWIG (http://www.swig.org).
7 // Do not make changes to this file unless you know what you are doing--modify
8 // the SWIG interface file instead.
9 //------------------------------------------------------------------------------
12 /* moved to VisualMaps.cs
13 internal enum MeshVisualShadingModeValue {
14 TEXTURELESS_WITH_DIFFUSE_LIGHTING,
15 TEXTURED_WITH_SPECULAR_LIGHTING,
16 TEXTURED_WITH_DETAILED_SPECULAR_LIGHTING