1 Clutter 1.3.12 (16/08/2010)
2 ===============================================================================
4 • List of changes since Clutter 1.3.10
6 » New recipes in the Cookbook:
7 - create and animate sub-textures
11 » Set the ClutterTexture:filename property to also be readable.
13 » Avoid layout cycles when creating ClutterLayoutMeta objects
14 during the ::allocate implementation
16 » Add a ClutterTableLayout, a layout manager for tabular layouts.
18 » Capture ENTER and LEAVE events on the stage within the DragAction.
22 » Use g_object_notify_by_pspec(), if available, to speed up the
23 emission of the ::notify signal on property changes.
25 » Re-use the Cogl texture atlas for the CoglPango glyphs cache,
26 and improve the performance with large font sizes.
28 » Various fixes in the Materials comparison and inheritance.
30 » Add the ability to associate a user program to a material.
41 Clutter 1.3.10 (04/08/2010)
42 ===============================================================================
44 • List of changes since Clutter 1.3.8
46 » Fix a locale-dependent conversion from double to string when
47 generating ARBfp programs for the materials.
49 » Use the XKB extension on X11 platforms to convert between hardware
52 » Documentation fixes in the API reference.
54 » More recipes, with videos and full examples, in the Cookbook.
56 » Add localization support and initial translations of error messages
57 that might be visualized in a user interface.
59 » Improve debugging output.
61 » Fix build of the GLX backend on OSX.
63 » Multiple fixes to the native OSX backend.
65 » Add support for 3D textures in Cogl.
67 » Fix shader-related issues and leaks in the new Material code.
69 » Unify GLSL support in the GL and GLES 2.0 drivers.
71 » Allow specifying an hint to disable clearing the stage before each
87 Clutter 1.3.8 (12/07/2010)
88 ===============================================================================
90 • List of changes since Clutter 1.3.6
92 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
94 » Take into consideration the source actor's position in the
95 AlignConstraint logic.
97 » Update the internal COGL tesselator with the latest GLU code.
99 » Fix CoglTexture data readback.
101 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
103 » Add missing public functions from COGL headers.
105 » Fix GLES build after the Cogl material changes.
107 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
109 » Split the clutter_state_change() method into two:
110 clutter_state_set_state(), for animated state changes; and
111 clutter_state_warp_to_state() for immediate state changes.
113 » Documentation and introspection fixes.
127 Clutter 1.3.6 (30/06/2010)
128 ===============================================================================
130 • List of changes since Clutter 1.3.4
132 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
133 available, by using EXT_framebuffer_blit. Both mechanisms are also
134 throttled to avoid taking all resources when using them in a compositor
137 » Use (and cache) fragment shaders instead of texture combiners inside
138 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
139 to fixed functions depending on the level of support of the underlying
142 » Implement a new design for materials; this allows scaling up the
143 number of materials in a scene, and also makes copying materials
146 » Make Cogl materials responsible for depth testing, and add new
149 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
150 object instead of using the stencil buffer, or the scanline rasterizer
151 on platforms without a stencil buffer.
153 » Add ClutterDeformEffect, a base class for effects that deform an
154 actor's geometry when painting it; ClutterPageTurnEffect is an
155 implementation of a "page curl" deformation using the DeformEffect
158 » Always use scissoring when clipping, to reduce the amount of buffer
159 that has to be cleared.
161 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
162 a constructor property; the default remains fragment shader.
164 » Remove the button of the press event from the DragAction::drag-begin
165 and DragAction::drag-end signals. This is an API break from 1.3.4.
167 » Do not promote clipped redraws to full redraws.
169 » Improve the consistency of the default state name in ClutterState,
170 both in the API and in the serialization format.
172 » Fix a rounding error with the Text layout size.
174 » Add utility functions for CoglMatrix and CoglColor.
176 » Avoid a re-allocation cycle warning when resizing the surface of
177 a CairoTexture actor from within the allocate() implementation.
179 » Do not add the GL libraries for the EGL X11 backend.
181 » Add more checks for size of data passed to the shader types GValue
184 » Add width and height to the BindConstraint.
186 » Parse actions, constraints and effects inside an actor definition
189 » Merge the code of native and x11 backends for EGL into a single
190 backend; also allow creating GL context with the EGL backend.
192 » Use XSETTINGS to set up the backend configuration options, like
193 the font name, resolution, font options and double click options,
194 on X11; this also allows ClutterText actors created using the
195 default font name to be updated when the font name and options
196 change; similarly, this allows ClutterUnits to be updated when
197 the screen resolution changes.
199 » Implement the texture_from_pixmap extension support inside Cogl
200 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
202 » Documentation improvements in the API reference and in the cookbook.
204 » Use the -Bsymbolic-functions linker option on supported platforms
205 to avoid intra-library PLT jumps.
207 » Fix painting transparent stages on X11 using the :use-alpha property
210 » Fix emission of scroll events on Windows.
229 Clutter 1.3.4 (07/06/2010)
230 ===============================================================================
232 • List of changes since Clutter 1.3.2
234 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
235 way an actor paints itself.
237 » Clutter provides a base class for effects painting to an
238 offscreen buffer, and a base class for effects using the
239 GL programmable pipeline (through the GLSL shader language).
241 » Clutter also provides some simple, shader-based effects:
242 ClutterBlurEffect, ClutterColorizeEffect and
243 ClutterDesaturateEffect.
245 » Effects can be applied to any actor, and can also be stacked.
247 » Add ClutterClickAction, an action that provides "button-like"
248 semantics for any ClutterActor.
250 » ClutterDragAction now moves the actor to which it has been applied
251 by default, using a class handler for the ::drag-motion signal.
253 » Add the :pick-with-alpha property to ClutterTexture; this property
254 allows using the alpha channel of a texture when picking it.
256 » Regenerate the mipmaps on COGL textures when a texture is modified.
258 » Documentation and build fixes.
267 Clutter 1.3.2 (24/05/2010)
268 ===============================================================================
270 • List of changes since Clutter 1.2
272 » Add ActorMeta, a class for run-time composition of actions and
273 constraints on a ClutterActor:
275 » Add ClutterAction, a class for implementing business logic
276 related to event handling.
278 » Add ClutterConstraint, a class for implementing business
279 logic related to sizing and positioning.
281 » ClutterDragAction is an Action sub-class that implements
282 signals and properties for dragging actors.
284 » ClutterAlignConstraint and ClutterBindConstraint are two
285 Constraint sub-classes that allow relative positioning
286 with fixed layout managers.
288 » Add ClutterState, an object for defining state transitions.
290 » Add ClutterBoxLayout:homogeneous property.
292 » Implement retained clip stacks.
294 » Support retained paths.
296 » Add an experimental vector3 API.
298 » Require GLib >= 2.18.
300 » Require Atk >= 1.7.
302 » Make ClutterActor implement AtkImplementor, and allow retrieving
303 an AtkObject from a ClutterActor.
305 » Improve ClutterText's Pango layout caching mechanism.
307 » Fix set up of the GLX_SGI_swap_control extension.
311 » Documentation fixes for Clutter and COGL.
313 » Fix the conformance test suite by executing every test unit in
316 » Add platform-dependent defines for Cogl.
318 » Update the MingW cross-compilation script.
320 » New recipe in the Cookbook.
337 Clutter 1.2.2 (15/03/2010)
338 ===============================================================================
340 • List of changes since Clutter 1.2.0
342 » Fix introspection annotations for ClutterBox
344 » Compilation fixes for the EGL native backend
346 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
347 registration to avoid a run-time warning
349 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
350 a test case for that extension to avoid regressions
352 » Improve the strictness of the JSON parser in the internal copy
353 of JSON-GLib to which we fall back in the absence of the system
356 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
366 Clutter 1.2.0 (02/03/2010)
367 ===============================================================================
369 • List of changes since Clutter 1.1.14
371 » Improve the Animator API for consistency, and the implementation
372 to match the intended behaviour, as documented
374 » Add initial (and internal) support for queueing clipped region updates
375 and let the GLX texture-from-pixmap actor take advantage of it
377 » Support any pixel format in cogl_read_pixels()
379 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
382 » Consistently use :min-width and :min-height inside the Stage to define
383 the minimum size of the Stage window
385 » Implement the Scriptable interface for ClutterModel sub-classes; this
386 allows setting ClutterModel columns (both types and names) in
387 ClutterScript definitions
389 » Add support for unsigned integer indices in the VertexBuffer API
391 » Documentation fixes for Clutter: the coverage is now 100%
393 » Fixes for the EGL native backend
395 » Require libtool >= 2.2.6
397 » Improve tests coverage
408 Clutter 1.1.14 (24/02/2010)
409 ===============================================================================
411 • List of changes since Clutter 1.1.12
413 » Fix interaction between user resizable Stages and fullscreen on X11
415 » Define the semantics of ENTER and LEAVE events when actors are on the
416 border of the Stage window
418 » Take the InputDevice of an event into consideration when throttling
421 » Round the coordinates when clipping to a rectangle in window coordinates
423 » Always trust the user-provided coordinates when creating a CoglTexture
424 from a foreign GL texture
426 » Split Clutter's debug annotations from the pick and paint mode
427 behavioural modifiers
429 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
430 actor using a ClutterFixedLayout manager will automatically benefit
433 » Fix the packing order of ClutterBox so that the convention of
434 first-in-first-painted is maintained
436 » Documentation fixes
444 Clutter 1.1.12 (16/02/2010)
445 ===============================================================================
447 • List of changes since Clutter 1.1.10
449 » Fix compilation on 64bit platforms
451 » Fix some races of the Stage resizing on X11
453 » Documentation fixes for Cogl: the coverage is now 100%
455 » Fix rounding errors in the preferred height of the ClutterText
458 » Remove redundant type checks in clutter_actor_get_paint_opacity()
460 » Add support for the GLX_INTEL_swap_event extension; when using this
461 extension on GLX the glXSwapBuffers() call becomes non-blocking and
462 Clutter will use an event to control the master clock.
464 » Improve consistency between ClutterBox and ClutterGroup.
466 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
467 Stage X window if the window was not created by Clutter itself
469 » Improve caching of GL constant values
471 » Optimize creating sub-textures of sub-textures
473 » Various fixes for the atlas and the journal
475 » Disable the atlas if FBOs are not supported
485 Clutter 1.1.10 (09/02/2010)
486 ===============================================================================
488 • List of changes since Clutter 1.1.8
490 » Fixed a regression in textures that caused all the textures to be
491 drawn as white rectangles.
493 » Fixed compilation with the Sun C compiler.
495 » Use SSE2 instructions to premultiply RGBA images, if available.
497 » Improve readability of ClutterActor::raise/::lower warnings.
504 Clutter 1.1.8 (08/02/2010)
505 ===============================================================================
507 • List of changes since Clutter 1.1.6
509 » Added ClutterAnimator, a class that allows defining complex
510 implicit animations involving multiple actors and states; this
511 class is mostly meant to be used through the ClutterScript
512 definition format, but it provides a convenience C API for
513 easily building animations.
515 » New experimental COGL API to expose "hardware" buffers such as PBOs or
516 drm surfaces. This API can be used, for instance, to make texture
519 » Fixed the issues with resizable stages getting a 1x1 window with
522 » Expose input devices for every event; by default, X11 and Windows
523 backends expose the core devices only.
525 » Add the ClutterStage:key-focus property, for key focus tracking.
527 » Allow setting transformable value types in ClutterAnimation when
528 calling clutter_animation_bind() and clutter_animation_update().
530 » Delay the creation of the default Stage until clutter_stage_get_default()
531 is actually called; this reduces the work of clutter_init().
533 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
535 » Improve the extendability of CoglTexture with internal backends.
537 » Add implicit texture atlasing; Cogl will try to put every texture
538 inside the same texture atlas by default, to avoid state changes
539 in the driver and (hopefully) improve performance.
541 » Fix notification of the cursor and selection changes in ClutterText;
542 this improves the usage of Clutter from A11Y toolkits.
544 » Do not wait for a frame if the system clock goes backwards.
546 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
548 » Documentation and build fixes.
561 Clutter 1.1.6 (18/01/2010)
562 ===============================================================================
564 • List of changes since Clutter 1.1.4
566 » Some fixes for the Win32 backend (bug #1905).
568 » Profiling support via the UProf library. Configure with
569 --enable-profile to get a report after each Clutter application is
572 » Improved conformance tests with coverage reports via gcov.
574 » ClutterTexture no longer tries to read back texture data into
575 g_malloc'd memory on unrealize (bug #1842).
577 » The CGL_• defines from cogl-defines.h have been removed. These
578 should not have been used by any applications, but if they were
579 being used then please replace them either with the Cogl enums or
580 with the appropriate GL_• enum if you are using GL directly.
582 » Added a delete-event signal to the stage.
584 » Fix for using cogl_rectangle with different texture coordinates
585 for multiple layers (bug #1937).
587 » Fix for using stencil and depth buffers in FBOs on Intel drivers
590 » Support for subtitles in ClutterMedia.
592 » ClutterGLX will now use an RGB visual by default. For
593 applications (and toolkit integration libraries) that want to
594 enable the ClutterStage:use-alpha property there is a new
595 function: clutter_x11_set_use_argb_visual().
597 » Fix ClutterText to allow using Pango markup and attributes in
598 the same actor (bug #1940).
610 Clutter 1.1.4 (03/01/2010)
611 ===============================================================================
613 • List of changes since Clutter 1.1.2
615 » Update the ClutterScript parser to be more resilient, and support
616 constructor and ChildMeta properties. The parser also respects the
617 order of the properties in the UI definitions when applying them,
618 and will apply the properties of an Actor after building the scene
621 » Simplified the implementation of LayoutManager sub-classes, and added
622 support for animating a layout manager.
624 » Allow short-circuiting some layout operations by setting a specific
625 flag on ClutterActor.
627 » Improve caching of the preferred size of a ClutterActor.
629 » Allow declaring "internal children" for a ClutterContainer
630 implementation: the memory management of these actors will be deferred
631 entirely to the Container.
633 » Let the ClutterStage honour the :opacity property and the alpha component
634 of the stage color. This requires support in the Clutter backend used.
636 » Improve Windows and OSX backends.
638 » Simplify the feature detection code for OpenGL; this also reduced the
639 required OpenGL version to 1.2.
641 » Improve the matrix stack handling code. The matrices can be debugged by
642 using the COGL_DEBUG environment variable, assuming that Clutter was
643 compiled with the right configure-time switch.
645 » Improve COGL API for draw buffers, and for offscreen buffer support.
647 » Add support for text direction to ClutterActor.
649 » Documentation, introspection and build fixes.
666 Clutter 1.1.2 (23/10/2009)
667 ===============================================================================
669 • List of changes since Clutter 1.0
671 » Add ClutterLayoutManager, an abstract proxy class for easily
672 writing layout management policies; also add ClutterLayoutMeta,
673 a class for storing layout properties.
675 » Add ClutterBox, a generic container actor that relies on a
676 ClutterLayoutManager instance to manage the layout of its
679 » Add the following layout managers:
681 - ClutterFixedLayout - a layout manager implementing the
682 policy used by ClutterGroup
684 - ClutterBinLayout - a layout manager for packing actors
685 as layers inside the same area, with per-actor alignment
687 - ClutterFlowLayout - a layout manager arranging actors as
690 - ClutterBoxLayout - a layout manager arranging actors as
693 » Remove the requirement for the backend-specific implementation
694 of ClutterStage to be a ClutterActor: a Stage implementation must
695 only implement the ClutterStageWindow interface. This cleans up
698 » COGL source tree clean up and rationalization; COGL now
699 knows the platform, and not only the driver (GL or GLES) so
700 we can migrate part of the low-level backend code from Clutter
701 to COGL where it makes sense.
703 » Remove code duplication across whole COGL.
705 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
706 have been fixed and confirmed working.
708 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
709 dumps the contents of each pick() buffer into a PNG file, for
712 » Allow interpolating intervals of ClutterUnits for animating
713 unit-based properties.
715 » Increase strictness and correctness of the ClutterUnits
718 » Add GValue transformation functions for ClutterPath to and
721 » Fix word movement in ClutterText; implement GObject getter for
722 :use-markup; emit notification for :position; decouple the
723 :text property from the :use-markup property.
725 » Do not queue redraws or relayouts on actors currently being
728 » Support #rrggbb and #rgb notations for ClutterColor.
730 » Multiple bug fixes.
732 » Provide _NET_WM_PID on the X11 stage implementation.
734 » Documentation and Introspection annotation fixes.
736 » Add test units for the ClutterActor size requesition.
740 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
741 back to Shave on older Automake versions.
761 Clutter 1.0.0 (28/07/2009)
762 ===============================================================================
764 • List of changes since 0.9.8
766 » Allow per-stage disabling of motion event throttling; this should allow
767 platforms or applications that require all the motion events not for
768 drawing purposes to get them exactly like Clutter gets them from the
771 » Various documentation fixes.
773 » Add per-word key navigation inside ClutterText.
775 » Fix the RGB<->HLS conversion.
777 » Various fixes for the OSX backend.
779 » Various build-related fixes.
787 Clutter 0.9.8 (17/07/2009)
788 ===============================================================================
790 • List of changes since 0.9.6
792 » Add more introspection annotations for language bindings.
794 » Fix a bug in clutter_animation_set_alpha(), which also broke the
795 clutter_actor_animate_with_alpha() function.
797 » Check if the stage requires a relayout before showing it; this fixes
798 a bug in the X11-based backends, especially under compositing window
799 managers, where a 640x480 window would flicker before the default
800 stage was shown for the first time.
802 » Performance fixes for Cogl.
804 » Sliced textures were broken by the COGL journalling.
806 » Use the redraw cycle when asynchronously loading textures from
809 » Miscellaneous compilation fixes for the OS X and Windows backends.
811 » Allow querying from within the paint function of an Actor whether
812 the actor is currently being directly painted or by a Clone actor.
814 » In the GLX backend, when using the non-implicit sync-to-vblank inside
815 glXSwapBuffers(), call glFinish() to avoid potential tearing.
825 Clutter 0.9.6 (01/07/2009)
826 ===============================================================================
828 • List of changes since 0.9.4:
830 » Allow the manipulation of the actor's transformation matrix, so that is
831 is possible to apply additional transformations in a way that is
832 compatible with the transformations already applied by the scene graph.
834 » Fix a race in the X11 backend that happened between resizing the stage
835 drawable and the call to glViewport().
837 » Merge the cogl-journal-batching branch; this branch implements batching
838 the geometry of the elements of the scene graph before sending it to
839 OpenGL, thus minimizing the number of state changes and improving the
840 overall performance of Clutter-based applications.
842 » Add more debugging states for Clutter and COGL, which allow the developer
843 to track the state of the journal; to check the VBO fallback paths; to
844 disable picking for reliable profiling; to disable software-side matrix
845 transformations in favour of the driver/GPU ones.
847 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
848 semantics; applications that drop into raw GL are, though, ignoring all
849 the caching performed by COGL and might incur in performance issues.
851 » Fixed the :load-async and :load-data-async properties of Texture by
852 removing the unneeded G_PARAM_CONSTRUCT flag.
854 » Added an initial migration guide that shows the porting process from
855 older releases of Clutter to the 1.0 API; the first chapter deals with
856 the migration from ClutterEffect to the new implicit animations API.
858 » Fixed MT-safety for the master clock.
862 Ole André Vadla Ravnås
865 Clutter 0.9.4 (19/06/2009)
866 ===============================================================================
868 • List of changes since 0.9.2:
870 » Set the layout height in ClutterText, so that wrapping and ellipsization
871 work correctly to fill all the allocated area.
873 » Remove all the units-based API, and migrate all the positional and
874 dimensional accessors to use floating point values when dealing with
875 pixels. All the properties dealing with pixels now that a floating
878 » Add the ability to track wether an actor is going to be painted or not,
879 using the "mapped" flag. This also allows Clutter to be more strict
880 in the handling of the scenegraph, ensuring correctness and avoiding
881 wasting resources on nodes that won't be painted.
883 » Add debugging facilities for COGL, similar to those of Clutter; through
884 them is also possible to have an on screen debugging mode that shows the
885 boundaries of each rectangle sent to the GPU.
887 » Rework "units" into real logical distance units that can be converted
888 between millimeters, typographic points and ems into pixels.
890 » Simplify the Animation class to avoid redundancy and the possibility
891 of it going out of sync with the Timeline and Alpha instances it uses.
893 » Move every operation into a single "master clock" source that advances
894 the timelines, dispatches events and redraws the stages in a predictable
895 sequence, thus avoiding unneeded redraws. The default is to follow the
896 sync-to-vblank cycle, if it is supported by the drivers.
898 » Cache the glyphs geometry into a vertex buffer object to avoid
899 resubmitting too much information to the GPU.
901 » Rework the behaviour of ClutterModel when a filter is applied.
903 » Allow submitting premultiplied texture data; this removes the need
904 for unpremultiplying data in CairoTexture.
906 » Add a simple API for submitting blending and texture combining modes
907 through a string description.
909 » Move Timelines to pure time-based objects.
911 » Lots of performance improvements.
913 » Removal of all the deprecated API.
915 » Removal of all the fixed point entry points.
917 » Lots of documentation fixes - the coverage is now 99% of the exported
918 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
920 » Generate the GObject Introspection data for both Clutter and COGL
923 » Build environment fixes.
927 Owen W. Taylor <otaylor@fishsoup.net>
928 Thomas Wood <thomas.wood@intel.com>
929 Havoc Pennington <hp@pobox.com>
930 Bastian Winkler <buz@netbuz.org>
931 Chris Lord <chris@linux.intel.com>
932 Garry Bodsworth <gjb@camvine.com>
933 Rob Bradford <rob@linux.intel.com>
934 Johan Bilien <jobi@litl.com>
935 Jonas Bonn <jonas@southpole.se>
936 Raymond Liu <raymond.liu@intel.com>
937 Damien Lespiau <damien.lespiau@gmail.com>
938 Dan Winship <danw@gnome.org>
939 Marc-André Lureau <marcandre.lureau@gmail.com>
940 Robert Staudinger <robsta@gnome.org>
941 Tommi Komulainen <tko@litl.com>
943 Clutter 0.9.2 (16/03/2009)
944 ===============================================================================
947 [media] Fix the interface cast macro
948 Remove redundant declaration in clutter-text.h
951 [actor] Force a relayout on set_parent()
953 Christian Persch (1):
954 Bug 1429 - Redundant declaration in clutter-x11.h
957 Bug 1491 - Fix hardcoded lib path in .pc files
958 Typo in clutter-win32.pc.in introduced by commit 24ce19383
959 [animation] Enhance the bind API
962 [gitignore] update gitignore files for tests/
963 [build] Beautify autotools' output
965 [build] Fix interaction between shave, gtk-doc and libtool 1.x
966 [build] Fix dist for the newly introduced m4 macro directory
969 Emmanuele Bassi (111):
970 Post-release bump to 0.9.1
971 [text] Merge the attributes with markup enabled
972 [tests] Update the text-field interactive test
973 Add Actor::create_pango_layout()
974 [docs] Add clutter_text_set_markup()
975 [clone] Allow cloning unparented actors
976 [text] Use create_pango_layout()
977 [text] Rename :alignment to :line-alignment
978 [texture] Consolidate the quality to filter conversions
979 [texture] Check if the material is valid
980 [event] Extend KeyEvent for multi-input support
981 [actor] Check out parameters before setting them
982 [list-model] Make ClutterListModel subclassable
983 Bug 1440 - Add clutter_get_current_event_time()
984 [tests] Add TEST_CONFORM_SKIP() macro
985 [tests] Add conformance tests for ClutterModel
986 [ignore] Add the newly created conformance units
987 [actor] Revert part of commit 402e022c
988 [animation] Do not bind construct-only properties
989 [x11] Add backend-specific get_current_event_time()
990 Initialize a variable to avoid warnings
991 [cogl] Add cogl_is_material to cogl-material.h
992 [cogl] Provide GTypes for COGL types
993 [texture] Use COGL_TYPE_HANDLE for the handle properties
994 [docs] Clarify the set_cogl_texture() documentation
995 Merge branch 'build-enhancements'
996 [docs] Add a missing "return" annotation
997 [build] Pass the -s switch to cmp
998 Remove type functions for removed types
999 [docs] Update the sections file
1000 [tests] Add TEST_CONFORM_TODO macro
1001 [build] Show pkg-config file being generated
1002 [build] Reference the headers with their full path
1003 [docs] Update build for COGL API reference
1004 [build] Update the EXTRA_DIST list
1005 [build] Fix the ChangeLog generation rule
1006 [build] Do not overwrite BUILT_SOURCES
1007 [behaviour] Do not notify empty behaviours
1008 [path] Do not accept NULL descriptions
1009 [timeline] Set the n_markers out paramater
1010 Do not use GL types in Clutter headers
1011 [docs] Require gtk-doc 1.11
1012 [docs] Use the --name-space option
1013 [docs] Add the 1.0 symbols index
1014 [docs] Rename cogl-docs from sgml to xml
1015 Add build machinery for gobject-introspection data
1016 [backend] Update the viewport when updating the GL context
1017 [build] Move all the compiler flags to AM_CFLAGS
1018 [ignore] Update with the introspection files
1019 Add runtime debug messages for COGL
1020 [actor] Remove usage of ClutterFixed
1021 Make disable text mipmapping a command line switch
1022 Make fuzzy picking a command line switch
1023 [docs] Document envvars and command line switches
1024 Remove stray fixed point macro usage
1025 Use a dynamic array for the actors when delivering events
1026 [media] Add sub-second resolution for the duration
1027 [build] Put the X11 pc dependencies in another variable
1028 [build] Do not shave typelib generation
1029 Intern the ClutterScriptable type name
1030 [backend] Constify font options
1031 [cogl] Add a PANGO debug flag for CoglPango use
1032 Clean up of the ClutterColor API
1033 [shader] Unify code paths
1034 Add pkg-config file for COGL
1035 [build] Various fixes for distcheck
1036 [docs] Clarify clutter_actor_animate() behaviour
1037 [docs] Note that grabs are evil
1038 [cogl-fixed] Add a double-to-fixed conversion macro
1039 Move BehaviourScale to CoglFixed
1040 Move ClutterBehaviourEllipse to CoglFixed
1041 Move ClutterBehaviourRotate to CoglFixed
1042 Move ClutterTimeline to CoglFixed
1043 [cogl-fixed] Implement the CoglFixed fundamental GType
1044 [tests] Test CoglFixed, not ClutterFixed
1045 [interval] Update fixed-point handling
1046 [stage] Coalesce fog and perspective API
1047 [texture] Fix ClutterFixed usage
1048 [text] Convert units to the right type
1049 [tests] Use floats, not ClutterFixed
1050 [units] Add more conversion functions
1051 [fixed] Remove ClutterFixed API
1052 [cogl] Fix hardcoded paths in the pc file
1053 [docs] Remove ClutterFixed from the documentation
1054 [docs] Update API reference
1055 [animation] Add vector variants for ::animate()
1056 [cogl] Initialize boolean flag in CoglContext
1057 [cogl] Initialize all members of CoglContext
1058 [color] Fixed HLS to RGB conversion
1059 [docs] Calling g_object_ref() will not dispose an object
1060 [docs] Document the commit message format
1061 [tests] Animate the color during easing
1062 [docs] Reword some of the coding practices
1063 [docs] Add a bindings coding practices
1064 Add more deprecation notices
1065 [deprecated] Add Effect deprecation
1066 Do not cause more size requisitions than necessary
1067 [cogl] Avoid shadowing math.h symbols
1068 [docs] Clarify Animation memory management
1069 [animation] Add an emitter for ::completed
1070 [animation] Add Animation getter
1071 [tests] Remove unused variables
1072 [docs] Add description of queue_redraw
1073 [docs] Update after Animation API changes
1074 [animation] Enhance consistency of the Animation API
1075 [docs] Bring down the undocumented symbols to 2%
1076 Fix release date of 0.9.0
1077 Update release notes
1078 [docs] Fix naming of the interval parameter
1079 [docs] Ignore the TimeoutInterval internal API
1080 Update release notes
1082 Geoff Gustafson (1):
1083 [animation] Broken fixed:: properties
1085 Gordon Williams (1):
1086 [group] Output the group name when debugging paint
1088 Havoc Pennington (4):
1089 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
1090 [actor] Add :clip-to-allocation property
1091 [actor] Add ::queue-redraw signal
1092 [cogl] Flush matrix before clip planes
1094 Jonathan Matthew (1):
1095 Declare the EnumValues for PixelFormat static
1098 [cogl-material] Always bind the new texture handle
1099 Fix building GLES 2 after the material branch merge
1100 [cogl-texture] Fix the count for the number of enabled arrays
1101 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
1102 [clutter-clone] Override the parent opacity to self not self->parent
1103 [clutter-texture] Release the temporary ref taken when setting a texture
1104 [clutter-texture] Unref the Cogl material on dispose
1105 [clutter-texture] Fix the no_slice property
1106 [cogl-texture] Fix offset to next quad when flushing the log
1107 [cogl-texture] Move the destruction of the material to _finalize
1108 [cogl-texture] Fix uninitialised priv var in texture_finalize
1109 Added a test for non-power-of-two sized textures
1110 Emit CLUTTER_LEAVE events when the pointer leaves the stage
1111 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
1112 [win32] Track mouse leave messages
1113 [clutter-main] Fix the input device passed to set_motion_last_actor
1114 Override the opacity when painting a clone instead of combining
1115 Allow rotation angle properties to be negative
1116 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
1117 [tests/conform] Copy in redhand.png
1118 Replaced ClutterFixed constants in color_{darken,lighten} with float
1119 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
1120 [cogl-gles2-wrapper] Actually call glActiveTexture
1121 Add an environment variable to disable mipmapped text
1122 [tests/tools] Don't install libdisable-npots.so
1123 [clutter-texture] Use a GThreadPool for loading async textures
1124 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
1125 Fix warning in clutter-backend-sdl
1126 [eglnative] Add -I flags for the clutter dir in the src and build dirs
1127 Set the mapped flag on the stage in the SDL and eglnative backends
1128 Fix out of tree builds
1129 Remove use of $(builddir)
1130 [README] Small typo fix
1131 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
1132 [cogl-path] Minor fix to gtk-doc
1133 Count timeline frames using the FPS instead of an integer interval
1136 Honor ACLOCAL_FLAGS in autogen.sh
1137 Add gobject-introspection annotations
1138 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
1139 Use COGL to establish GL state for ClutterGLXTexturePixmap
1140 Add (out) annotations for ClutterActor
1141 Allow NULL for clutter_text_set_text()
1142 Avoid drawing twice if relayout queues a draw
1145 [text] Crash when multi-byte utf8 text exceeds max_length
1146 [text] Insertion of multi-byte characters broken
1149 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
1150 [cogl-material] Fixes some dirty flag checks
1151 [cogl-vertex-buffer] Some fixes for texturing and color arrays
1152 [docs] Various gtk-doc updates for Cogl
1153 [tests] Some improvements for test-pixmap
1154 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
1155 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
1156 [cogl-color.c] #include fix for the cogl_set_source_color prototype
1157 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
1158 [Cogl] Fixes automatic handling of the GL blend enable state.
1159 [cogl-material] Always glBindTexture when flushing material state
1160 [Cogl] Remove a debugging assert that was triggering on false positives
1161 [test-vertex-buffer-contiguous] Improves the texturing test
1162 [cogl-matrix] Adds padding to CoglMatrix
1163 [cogl-matrix] Documents that CoglMatrix members should be considered read only
1164 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
1166 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
1167 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
1168 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
1169 Finish GLES{1,2} support for client side matrix stacks
1170 Maintain the Cogl assumption that the modelview matrix is normally current
1171 Merge branch 'cogl-client-matrix-stacks'
1172 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
1173 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
1174 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
1175 [tests] Adds an interactive cogl vertex buffer unit test
1176 [cogl] Don't endlessly print the same warning regarding layer fallbacks
1178 Robert Staudinger (1):
1179 [build] Add cogl.h to the built sources list
1182 Bug 1434 - _NET_WM_NAME not set before realize
1185 Fixed handling of enter and leave events in clutter_x11_handle_event()
1186 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
1187 [x11] Only update cached last event time if we have a real timestamp.
1190 Added a mutex for clutter asynchronous textures threads.
1191 Bail early in clutter_texture_paint if opacity == 0
1192 Add a warning for recursive emit_event
1193 Change the default size of thread pool from 3 to 1
1194 [tests] Added test-texture-async
1195 [clutter-texture] add option to not block on size for loaded images
1196 [clutter-texture] remove load-size-async property
1197 Merge commit 'origin/async-texture-thread-pool' into async-size
1198 [clutter-texture] updated documentation.
1199 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
1200 Merge branch 'async-texture-thread-pool'
1202 Clutter 0.9.0 (30/01/2009)
1203 ===============================================================================
1205 • List of changes between 0.8.6 and 0.9.0
1207 » ClutterText is a new actor allowing text display, text editing
1208 both in multi-line and single-line modes, and text selection using
1209 the pointer devices and the keyboard. ClutterText supercedes both
1210 ClutterLabel and ClutterEntry.
1211 » ClutterClone is a new actor that allows cloning of other actors,
1212 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
1213 » ClutterBindingPool is a new API that allows to easily add key bindings
1215 » ClutterAnimation is a new API for implicit animations, similar to
1216 the tweening API used in toolkits like jQuery, Tween and Flash. This
1217 new API supercedes the ClutterEffect API.
1218 » ClutterAlpha uses "animation modes" instead of raw function
1219 pointers; it is still possible to pass alpha functions. The alpha
1220 functions provided by Clutter have been removed from the public
1221 API. It is possible to register global alpha functions and use
1222 them though a logical id.
1223 » The interval of the ClutterAlpha:alpha property has been changed
1224 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
1225 the addition of "overshooting" easing modes.
1226 » COGL now supports backface culling.
1227 » The COGL-based Pango renderer is public API and it is accessible
1228 to developers. It is also possible to access the PangoContext used
1229 by Clutter in order to create PangoLayouts to render text.
1230 » The ClutterFixed API has been moved to COGL.
1231 » COGL does not depend on Clutter data types anymore.
1232 » The ClutterMedia interface has been overhauled: implementations
1233 now must only override the interface properties. The ranges of
1234 some properties have been changed to normalized values.
1235 » COGL now exposes only floating point entry points, and reserves
1236 the eventual conversion to fixed point only when needed. The
1237 fixed point type and macros are publicly available for developers
1238 concerned about floating point operations.
1239 » COGL has a new Vertex Attribues API that allows submitting an
1240 extensible number of vertex attributes to OpenGL in a way that
1241 does not require format conversions and allows fast re-use.
1242 » COGL has a new Material API that decouples paths from fills; it
1243 is possible to create an arbitrary path and fill it with a COGL
1244 texture. The Material API also allows setting multiple texture
1245 layers and defining the blend modes and colors.
1246 » ClutterTexture has the ability to use a worker thread to asynchronously
1247 load an image from a file, as long as the GLib threading support has
1248 been enabled prior to calling clutter_init().
1249 » Clutter now supports localization of the help output, and it
1250 also supports globally setting the text direction for non left to
1252 » ClutterCairoTexture is a new actor that allows using Cairo
1253 to draw on a ClutterTexture; since Cairo does not have an OpenGL
1254 backend, the drawing is not hardware accelerated.
1255 » Clutter has a unit testing suite, based on the GLib unit test
1256 framework, which can be used to track regressions.
1257 » A ClutterPath object has been added, and it is used by the
1258 BehaviourPath. The Path object allows defining paths using a set
1259 of coordinates and operations. A Path can be "painted" either using
1260 COGL primitives or using Cairo primitives, allowing an easier way
1261 to paint non-rectangular shaped actors.
1262 » ClutterInterval is a simple object, used by ClutterAnimation, that
1263 describes an interval between two values, and interpolates between
1264 the initial and final values of the interval.
1266 • List of bugs fixed since 0.8.6
1268 » #835 - Optimize clutter_actor_real_pick()
1269 » #851 - setting anchor point causes picking problem
1270 » #883 - Outstanding COGL merge issues
1271 » #1003 - Add clutter_actor_take_key_focus
1272 » #1014 - Clutter Animation API Improvements.
1273 » #1049 - Clutter doesn't support most GLSL uniforms
1274 » #1051 - WebKit/Clutter product/component?
1275 » #1058 - Build clutter-box2d with Clutter 0.8
1276 » #1066 - Clipping regression in 0.8
1277 » #1086 - virtualize stage_queue_redraw
1278 » #1105 - low level access to PangoClutter
1279 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
1280 » #1108 - Enter/Leave events logics wrt. skipped motion events
1281 » #1109 - clutter-0.8.0 fails to compile
1282 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
1283 » #1144 - Provide an option to load images asynchronously in ClutterTexture
1284 » #1162 - Add unit testing for Clutter
1286 » #1172 - Disjoint paths and clip to path
1287 » #1189 - Backface culling
1288 » #1209 - Move fixed point API in COGL
1289 » #1210 - Add CoglColor API
1290 » #1211 - Drop ClutterFeatureFlags usage from COGL
1291 » #1212 - Allow only a single include file for Clutter
1292 » #1215 - Move the Pango renderer to the public API
1293 » #1219 - Clean up cogl.h
1294 » #1231 - Build fails in gles flavour in revision 3442
1295 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
1296 » #1251 - Merge the Cairo texture actor in core
1297 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
1298 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
1300 » #1269 - mingw32 building failed at clutter-media.c
1301 » #1270 - Update to mingw-cross-compile.sh
1302 » #1271 - mingw compiling failed: undefined reference to
1303 `_glDrawRangeElements@24'
1304 » #1284 - Return something reasonable from clutter_x11_handle_event()
1305 » #1300 - clutter_score_remove and clutter_score_remove_all are different
1307 » #1310 - font rendering problem
1308 » #1313 - Fix computation of camera distance
1309 » #1314 - clutter_sinx() is more inaccurate than it needs to be
1310 » #1321 - Get Matrix in float
1311 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
1312 » #1325 - ClutterPath to cairo_path_t conversion functions
1313 » #1330 - We should not queue redraw for non-visible actors
1314 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
1315 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
1317 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
1318 » #1354 - Floating point exception when set fps>1000 and start timeline
1319 » #1361 - Unused ClutterStage::get_resolution() methods
1320 » #1365 - ClutterEntry doesn't get the cursor when it should
1321 » #1366 - disable-npots fails to build on mac
1322 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
1323 » #1386 - Wrong clipping dimensions for larger actors
1324 » #1387 - Clarify new-frame signal emission with advance()
1325 » #1388 - Clarify signal emission for advance_to_marker()
1326 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
1328 » #1397 - clutter command line is not localized.
1329 » #1402 - Change default tile-waste from 64 to 63
1330 » #1403 - ClutterMedia::get_uri() should return allocated string
1331 » #1404 - ClutterMedia issues
1332 » #1405 - Fix properties that have X11 types to be 'long'
1333 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
1334 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
1335 » #1414 - avoid relayout of ClutterTexture if not syncing size
1336 » #1415 - short-circuit setting same clip again
1338 Clutter 0.8.2 (25/09/2008)
1339 ===============================================================================
1341 • List of changes between 0.8.0 and 0.8.2
1343 » Add constructor-only properties for the :container and :actor
1344 properties of ClutterChildMeta
1345 » Resync the Clutter keysyms with X.org ones.
1346 » Documentation fixes and improvements
1347 » Allow defining ClutterColor as an object or an array inside
1348 ClutterScript UI definitions
1349 » Added the missing :perspective property to ClutterStage
1350 » Fixed the upper and lower boundaries for ClutterUnit and
1351 ClutterFixed properties
1352 » Fix a bug that prevented disabling sorting on ClutterModel
1353 » Fix a bug in clutter_timeline_list_markers()
1354 » Queue a redraw when the clip is changed
1355 » Optimize calls to push and pop the matrix when painting
1356 » Add a variable to the pkgconfig file for extracting the
1357 COGL backend, for configure-time checks
1358 » Fix a typo in cogl_path_rel_curve_to()
1359 » Fix showing the cursor after it being hidden once
1360 » Add a function for obtaining Clutter's option group without
1361 initializing Clutter
1363 • List of bugs fixed since 0.8.0
1365 » #856 - Teardown sequence is borked
1366 » #945 - Clipping+fbo cloning bugs
1367 » #1010 - ClutterLabel does not update the layout (again)
1368 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
1369 » #1033 - Manually parsing command line options prevents
1370 initializing clutter
1371 » #1034 - Picking doesn't work on Eee PC
1372 » #1038 - Clutter 0.8 won't build due to redefined functions
1373 » #1044 - cogl_get_viewport error
1374 » #1047 - API documentation from release tarball is not
1375 installed by "make install" [Mirco Müller]
1376 » #1048 - SIGFPE in cogl_texture_set_region() with
1377 nvidia [Gwenole Beauchesne]
1378 » #1062 - clutter_actor_query_coords() replacement in
1379 0.8 [Gwenole Beauchesne]
1380 » #1069 - Warnings with ClutterScore
1381 » #1071 - clutter_timeline_get_duration doesn't always work
1382 » #1075 - Difficult to bind clutter_stage_new
1383 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
1384 » #1082 - Texture bitmap is destroyed in wrong way
1385 » #1085 - Cursor is in wrong position on ClutterEntry if set
1387 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
1388 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
1389 correctly [Roman Yazmin]
1390 » #1099 - No ClutterScript API to get a list of IDs in a given
1392 » #1100 - WM_SIZE not handled correctly, user_resize and
1393 window_style correction
1394 » #1103 - Two typos in clutter documentation
1395 » #1121 - Setting anchor point doesn't work if set too early
1396 » #1124 - Clutter causes an additional size request in each
1397 allocation [Johan Bilien]
1398 » #1125 - Save an extra pango_layout_get_size in many
1399 cases [Johan Bilien]
1400 » #1130 - CLUTTER_MOTION is not emitted when time goes
1401 backwards. [Pierce Liu]
1402 » #1137 - Setting the anchor point does not trigger a re-paint
1403 » #1145 - Flicker on resize the window
1404 » #1154 - clutter_timeout_pool_new() documentation doesn't say
1405 how to free [Murray Cumming]
1407 Clutter 0.8.0 (10/07/2008)
1408 ===============================================================================
1410 • List of changes between 0.7.6 and 0.8.0
1412 » Assume that non-power-of-two sized textures are always supported
1413 if texture-from-pixmap support is present.
1415 » Increase documentation coverage.
1417 » Disable the XINPUT support by default.
1419 » Improve the behaviour of clutter_actor_get_transformed_size().
1421 » Fix a copy-and-paste bug which broke the vertex shaders.
1423 • List of bugs fixed since 0.7.6
1425 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
1426 » #985 - MSC math.h / M_PI issue
1427 » #998 - clutter always captures X input events
1428 » #1000 - clutter-x11 should define gtypes for its enumerations
1429 » #1004 - Fix "edge-detect" shader
1430 » #1007 - Fix TFP fallback mechanism
1431 » #1008 - tfp still a bit borked
1432 » #1010 - ClutterLabel does not update the layout
1433 » #1011 - Fix TFP fallback mechanism (take 2)
1434 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
1435 on some (most?) cards"
1436 » #1013 - Per device grabs are not obeyed in pointer device propagation.
1437 » #1015 - Cloning unparented actors with FBOs doesn't work with new
1439 » #1016 - Changing window-redirect-automatic property after creating
1440 ClutterX11TexturePixmap doesn't work
1441 » #1019 - clutter-frame-source.h not included by clutter.h
1442 » #1022 - extern inline functions in clutter-fixed.h
1443 » #1033 - Manually parsing command line options prevents initializing
1446 Clutter 0.7.6 (27/06/2008)
1447 ===============================================================================
1449 • List of changes between 0.7.4 and 0.7.6
1451 » Removed the ClutterBackend::get_display_size() and wrappers.
1453 » Verify that the vertex shaders are successfully compiled when binding
1456 » Increase safety of the ClutterGLXTexturePixmap
1458 • List of bugs fixed since 0.7.4
1460 » #993 - Underline colors are sometimes wrong
1462 Clutter 0.7.4 (25/06/2008), "Killer Koi"
1463 ===============================================================================
1465 • List of changes between 0.7.2 and 0.7.4
1467 » Fix the ClutterEntry actor after the clip API changes in COGL.
1469 » Update the shaders generated for GLES 2.0.
1471 » Add the ability to add search paths and look up files from
1472 ClutterScript. This allows defining directories to store the
1473 images to be loaded by a ClutterTexture.
1475 » Fix the GLES 1.1 support.
1477 » Warn if no usable pointer device are available on X11 backends.
1479 » Improve the request for the best pixel format on win32.
1481 » Fix a regression when sizing the ClutterStage on backends that
1482 only support fixed size stages; now setting any size will result
1483 in Clutter ignoring the request, like it happened in Clutter 0.6.
1485 » Add a method to ClutterBackend to retrieve the display size.
1487 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
1489 • List of bugs fixed
1491 » #833 - ClutterEntry should clip glyphs rather than itself
1492 » #858 - Support for multiple devices (using XINPUT)
1493 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
1494 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
1495 » #987 - clutter-event.c c99 variable declaration
1496 » #988 - cursor position wrong with multibyte invisible char
1497 » #989 - Add a search path for clutter script assets
1499 Clutter 0.7.2 (23/06/2008), "Kedoke"
1500 ===============================================================================
1502 • List of changes between 0.7.0 and 0.7.2
1504 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
1505 to TRUE the texture will return a preferred width maintaining the
1506 aspect ratio with the given height and a preferred height maintaining
1507 the aspect ratio with the given width. This allows to set the width or
1508 the height and have the texture automatically request the height or the
1509 width respectively while maintaining the aspect ratio of the original
1512 » Added XINPUT support on the X11 backends; this provides an initial
1513 support for multiple input devices. The API is X11-specific, and
1514 provides support for querying at run-time support for XINPUT, for
1515 getting a list of input devices and for getting the type of each
1518 » The 'fruity' backend also features multiple device support.
1520 • List of bugs fixed
1522 » #816 - clutter_actor_request_coords() should take a const box.
1523 » #836 - Optimize clutter_label_query_coords()
1524 » #905 - Paint cursor directly
1525 » #918 - Group doesn't clip if it's children are clipped
1526 » #953 - Actors are not hidden before unrealized or disposed
1527 » #960 - PangoContext creation code should not be duplicated
1528 » #970 - clutter_actor_get_paint_area confusion
1529 » #971 - Minor ClutterActor cleanups
1530 » #972 - Better parenting
1531 » #973 - unreffing ClutterScore may segfault
1532 » #981 - clutter_stage_read_pixels temprow fix
1533 » #982 - __COGL_GET_CONTEXT MS compiler issue
1534 » #984 - pango_clutter_render_layout() declared void
1536 Clutter 0.7.0 (13/06/2008), "Booska"
1537 ===============================================================================
1539 • List of changes between 0.6 and 0.7.0
1541 » COGL, the underlying GL abstraction layer in Clutter, has been
1542 completely rewritten from the ground up. Its no longer a conceptual
1543 hack but a documented, fully featured library pretty much in its
1544 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1545 OpenGL ES 2.0, providing a smart uniform API over these libraries
1546 with various utility features such as texture tiling abstractions,
1547 paths and primitive rendering, FBO, shaders, etc.
1549 » Clutter now provides an experimental backend for the Apple(tm)
1550 iPhone and iPod Touch families of products.
1552 » The Windows platform is now natively supported instead of
1553 relying on the SDL libraries. The win32 backend is still
1556 » The X11 based backends now feature support for Actors that wrap
1557 external X drawables (i.e the texture-from-pixmap extension and
1560 » Clutter now seamlessly supports multiple stages on the backends
1561 that allow this feature.
1563 » The custom Pango renderer has been completely rewritten, now using
1564 the more modern and maintained PangoCairo (instead of FT2), and avoids
1565 nasty subclassing hacks, supports smooth fast scaling of text, has
1566 many edge case issues fixed and it still is very efficient (using
1567 a texture glyph cache). It is even a little bit faster.
1569 » Better texture support, timeline improvements, ClutterLabel and
1570 ClutterEntry improvements, and container child properties are among
1571 the new features - too many to fit in the NEWS file.
1575 » #358 - "window resizing doesn't show scaled stage"
1576 » #425 - "COGL enhancements"
1577 » #439 - "timing related pong lockup due to timeline_rewind somtimes
1578 being ignored by timeline_timeout_func"
1579 » #450 - "ClutterScore API enhancements"
1580 » #641 - "add markers to timelines"
1581 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1582 » #713 - "texture from pixmap"
1583 » #791 - "default actors to visible"
1584 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1585 » #804 - "clutter_actor_get_opacity returns composited alpha"
1586 » #810 - "100 % CPU load with clutter_main()"
1587 » #815 - "Split up request
1588 » #816 - "clutter_actor_request_coords() should take a const box."
1589 » #822 - "Fix clutter_actor_lower()"
1590 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
1591 » #824 - "ClutterEntry should handle its own key events"
1592 » #825 - "Removes GLisms from clutter-main.c"
1593 » #831 - "configure.ac missing osx flavour help"
1594 » #834 - "add ability to set anchor in json"
1595 » #836 - "Optimize clutter_label_query_coords()"
1596 » #839 - "Crash if put cursor over topmost pixel"
1597 » #840 - "Implement prepare-paint and finish-paint signals."
1598 » #848 - "Events dispatch doesn't work in GLX Xephyr"
1599 » #850 - "Impossible to set ClutterRectangle border opacity to a value
1600 different from the surface opacity"
1601 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1602 » #860 - "ClutterAlpha leaks"
1603 » #864 - "Allow instantiating and subclassing of ClutterStage"
1604 » #871 - "Two problems with closing stages"
1605 » #873 - "clutter_x11/glx_texture_pixmap issues"
1606 » #874 - "Clipping on GL ES"
1607 » #875 - "Clutter Label Issues"
1608 » #881 - "Timelines require precise system timing"
1609 » #882 - "Allow child properties for containers implementing the
1610 ClutterContainer interface"
1611 » #884 - "Add clutter_alpha_set_closure"
1612 » #889 - "Error when building clutter-ivan with eglx"
1613 » #891 - "assertion failed when test-behave exits"
1614 » #892 - "Incorrect results using rotation-[center|angle] properties"
1615 » #894 - "Artifacts with the pango renderer"
1616 » #900 - "clutter_actor_lower() and friends do not queue redraw"
1617 » #906 - "Implement timing of the events"
1618 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1619 » #909 - "OSX: missing NULL pointer handling"
1620 » #910 - "OSX: missing memory pool"
1621 » #911 - "OSX: add multistage support"
1622 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
1623 » #913 - "cogl fails to build on OSX"
1624 » #914 - "ClutterEntry is confused about characters vs. bytes"
1625 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
1626 » #916 - "ClutterKeyEvent:unicode_value is ignored"
1627 » #919 - "Replacement pango renderer"
1628 » #927 - "Created ports for clutter
1629 » #928 - "Reparenting a child that itself is a container doesn't work"
1630 » #930 - "add support for quartz imagebackend"
1631 » #931 - "suspicious size allocation for pixel data"
1632 » #933 - ""X Error of failed request" when attempting to call
1633 clutter_actor_request_coords()"
1634 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1635 » #947 - "Destroying a stage is messy"
1636 » #948 - "Remove texture rectangle support"
1637 » #950 - "AltGr not handled"
1638 » #951 - "Fix clutter_entry_init() in trunk"
1639 » #952 - "Fix test-textures in trunk"
1640 » #953 - "Actors are not hidden before unrealized or disposed"
1641 » #955 - "ClutterLabel is missing fallback resolution handling"
1642 » #959 - "Multiple minor improvements"
1643 » #960 - "PangoContext creation code should not be duplicated"
1644 » #961 - "Fails to build on OSX (query/request_coords is gone)"
1645 » #964 - """unrealized"" signal of ClutterActor wrongly named"
1647 Clutter 0.6.0 (18/02/2008)
1648 ==========================
1650 • List of changes between 0.5.6 and 0.6.0
1652 » New documentation sections inside the API reference, describing
1653 the animation framework.
1655 » New API in ClutterActor for computing the actor's vertices in
1656 the plane of a given ancestor and accessors to query whether an
1657 actor is scaled or rotated
1661 » #613 - Extend point transformation API
1662 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1663 » #787 - tiled textures are broken
1664 » #796 - segmentation fault when setting label text
1666 Clutter 0.5.6 (11/02/2008)
1667 ==========================
1669 • List of changes between 0.5.4 and 0.5.6
1671 » Reverted a last minute change in the depth sorting function of
1674 » Added the clutter_actor_move_anchor_point() family of functions,
1675 which will set the anchor point at the given coordinates while
1676 adjusting the actor postion so that the relative position of the
1677 actor toward its parent remains the same.
1679 » Provide a fallback for finding the Clutter alpha functions inside
1680 a UI definition for ClutterScript in case g_module_open() fails.
1682 » Add initial Frame Buffer Objects support in ClutterTexture; using
1683 FBOs, where supported by the hardware and drivers, it's possible to
1684 create a ClutterTexture from any actor.
1686 • List of bugs fixed
1688 » #386 - Stage is white unless a timeline is present
1689 » #439 - timing related pong lockup due to timeline rewind...
1690 » #440 - 1 pixel line flickering
1691 » #442 - Shader support
1692 » #451 - Improve font rendering quality (Pango)
1693 » #452 - Textures are shown with distortion on Solaris/SPARC
1694 » #526 - OSX backend
1695 » #533 - Clutter stage is not shown under some conditions
1696 » #540 - ClutterStage isn't always respecting requests to change size
1697 » #549 - Backend offscreen API is broken
1698 » #613 - Extend point transformation API
1699 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
1701 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
1702 [Gwenole Beauchesne]
1703 » #689 - Rotating actor through layers does not handle opacity
1704 correctly [Josh Stewart]
1705 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
1706 » #719 - X11 backend does not check window field in events [Havoc
1708 » #724 - ClutterLabel reports wrong height when lines > 1
1709 » #749 - "reactive" property does not change
1710 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
1712 » #756 - clutter_actor_get_abs_size returns bogus values
1713 » #769 - OSX backend fails to build
1714 » #770 - OSX: passing incompatible pointer type
1716 Clutter 0.5.4 (25/01/2008)
1717 ==========================
1719 • List of changes between 0.5.2 and 0.5.4
1721 » A clutter-x11-<major>.<minor> pkg-config file is installed along
1722 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
1723 ones, for libraries and applications depending on the X11-based
1724 backends (GLX and EGLX).
1726 » Textures are correctly unrealized before changing and freeing the
1729 » It is now possible to block the automatic call to clutter_main_quit()
1730 when closing the stage window using the frame controls by connecting
1731 an handler for the ::event signal on the Clutter stage and checking
1732 for the CLUTTER_DELETE event type and returning TRUE. This allows
1733 the usage of other main loops with GLib reactors (like Python's twisted)
1734 with Clutter without triggering assertions by closing the stage window.
1736 • List of bugs fixed
1738 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
1739 » #614 - ClutterActor API inconsistencies
1740 » #640 - ClutterTexture unrealized with no GL context
1741 » #654 - Under heavy load clutter sometimes drops the last frame of
1742 a timeline [Johan Bilien]
1743 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
1744 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
1745 » #695 - clutter-shader: Invalid format string for
1746 gssize [Tommi Komulainen]
1747 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
1748 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
1749 » #714 - clutter_event_copy for enter/leave event generates
1750 extra unref [Neil Roberts]
1751 » #715 - Type errors in test-shader
1752 » #720 - BehaviourScale not working in python after recent
1753 API change [Josh Stewart]
1755 Clutter 0.5.2 (14/01/2008)
1756 ==========================
1758 • List of changes between 0.5.0 and 0.5.2
1760 » ClutterModelDefault has been renamed to ClutterListModel
1762 » ClutterModel now has vector-based variants for append, prepend and
1763 insert methods; these methods are useful for bindings
1765 » Add units-based variant for clutter_actor_move_by()
1767 • List of bugs fixed
1769 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
1770 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
1772 Clutter 0.5.0 (02/01/2008)
1773 ==========================
1775 • List of changes between 0.4.2 and 0.5.0
1777 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
1778 flag set will receive events from the underlying backend; the event
1779 propagation chain will be walked in two directions (from the actor to
1780 the top-level container and back) with the ability to block it in
1783 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
1785 » ClutterScore, an object for controlling timelines; using a score
1786 instance is possible to start multiple timelines at once, or start
1787 a timeline after another has emitted the ::complete signal.
1789 » ClutterScript, an object for parsing a scene from an external file or
1790 a buffer; the scene is described using JSON (JavaScript Object Notation):
1791 every object is defined using its class and properties, and container
1792 objects can have their children defined as well. It is also possible
1793 do describe top-level objects such as timelines and behaviours, and to
1794 automatically connect signal handlers to signal names.
1796 » ClutterTimelines duration can now be set in milliseconds using the
1797 :duration property; the default framerate will be used to compute the
1798 actual duration in frames. The default framerate will be set by the
1799 backend, and can be overridden by the application.
1801 » ClutterTimelines direction can now be set using the :direction
1802 property; a timeline can be set to proceed forward or backward,
1803 and the direction can also be change while the timeline is still
1806 » New, experimental OSX backend.
1808 » Build environment for MS VisualStudio 2005.
1810 » ClutterModel, a generic list-based model object that can be used to
1811 implement actors following the Model-Viewer-Controller design pattern.
1812 Clutter provides a default implementation of ClutterModel, called
1813 ClutterModelDefault and using the GSequence data structure from GLib
1814 to optimize insertion and look up.
1816 » Add the ability to grab pointer and keyboard events: if an actor
1817 is set to have a grab it'll be the only one receiving events until
1818 it releases the grab.
1820 » Add the ability for an actor to receive the key focus; an actor
1821 with key focus will always receive the key events, even if it did
1822 not acquire the keyboard grab.
1824 » It is now possible to set the GL "fog" (also known as "depth cueing")
1825 effect on the ClutterStage; if the fog is enabled, actors farther
1826 away from the view point will fade into the stage background color.
1828 » Each actor now has an "anchor point", a point defined in the actor's
1829 coordinate space that will be used as the origin when scaling and
1830 rotation transformations.
1832 » Every pixel-based API has been doubled with a corresponding
1833 ClutterUnits-based function (postfixed with a '-u'), for instance:
1835 clutter_actor_set_position() - clutter_actor_set_positionu()
1836 clutter_actor_set_size() - clutter_actor_set_sizeu()
1837 clutter_actor_set_depth() - clutter_actor_set_depthu()
1839 This allows sub-pixel precision and device independence.
1841 » The ClutterLabel actor now tries very hard to provide a sane
1842 default size, if no bounding box has been requested; this fixes
1843 the :alignment property and allows the addition of the :justify
1846 » The SDL backend can now be compiled under win32 with MingW; this
1847 backend is still marked as experimental.
1849 » The OSX backend allows the compilation of Clutter under OS X; this
1850 backend is experimental.
1852 • List of bugs fixed
1854 » #423 - All actors should emit events rather than just the stage
1855 » #424 - Interface definition files
1856 » #443 - ClutterModel implementation
1857 » #480 - Uninitialized variable in
1858 path_alpha_to_position() [Gwenole Beauchesne]
1859 » #511 - clutter_stage_get_actor_at_pos problem
1860 » #512 - clutter window moves when stage actor is scaled
1861 » #518 - XEMBED not supported in eglx backend
1862 » #519 - Should have an Atom cache initialized on start up
1863 » #520 - Delete after multibyte unicode chars in
1864 ClutterEntry [Tommi Komulainen]
1865 » #522 - Array out of bounds indexing [Tommi Komulainen]
1866 » #523 - cogl portability fixes [Tommi Komulainen]
1867 » #524 - missing config.h includes [Tommi Komulainen]
1868 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
1869 » #531 - Extraneous "new-frame" signal generated
1870 » #532 - clutter_actor_set_scale_with_gravityx()
1871 precision [Gwenole Beauchesne]
1872 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
1873 » #546 - ClutterStageState doesn't make sense
1874 » #550 - Wanted: Set Actor's position based on center or other
1875 edges/corners of quadrangle
1876 » #557 - ClutterScript should support complex properties for third
1878 » #558 - Unmerge UI definitions
1879 » #566 - ClutterEntry does not scroll the text to the
1880 right [Gwenole Beauchesne]
1881 » #577 - Inconsistent naming of behaviour properties
1882 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
1883 » #582 - api naming inconsistence between
1884 clutter_behaviour_path_append_knots and
1885 clutter_behaviour_bspline_append
1886 » #584 - Typo on clutter_effect_rotate_x documentation page
1887 » #592 - Fix build on trunk [Gwenole Beauchesne]
1888 » #596 - ClutterTexture tileing logic is a little borked
1889 » #597 - ClutterGroups not pickable
1890 » #600 - fix ClutterLabel layout computing when no box has been set
1891 » #604 - Color param for Label constructor should be
1892 const [Jonathon Jongsma]
1893 » #606 - enable depth test in GL
1894 » #608 - Control motion events frequency
1895 » #614 - ClutterActor API inconsistencies
1896 » #616 - ClutterTexture doesn't respect width set from clutterscript
1897 » #617 - ClutterEffect Improvements
1898 » #618 - ClutterScript name/id confusion
1899 » #619 - clutter_behavior_rotate angle properties should accept
1901 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
1902 » #629 - There is no clutter_actor_get_position()
1903 » #634 - clutter_behaviour_path_new() documentation unclear
1904 » #637 - add depth cueing support to the stage
1905 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
1906 » #647 - Cannot hide the stage
1907 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
1908 » #652 - reference needed on actor being source of last motion_event
1909 » #661 - clutter_actor_set_width() documentation is vague
1910 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
1911 » #665 - ClutterBehaviourEllipse tilts are broken
1912 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
1913 » #673 - ClutterActor "captured-events" signal documentation wrong
1914 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
1915 used [Murray Cumming]
1916 » #675 - update subregions of cluttertextures
1917 » #678 - ClutterLabel size allocation still bogus
1919 Clutter 0.4.0 (07/08/2007)
1920 ========================
1922 • List of changes between 0.3.1 and 0.4.0
1924 » Many documentation additions and improvements.
1926 » Display DPI now honours on backends its can be queried.
1928 » Various big endian related fixes.
1930 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
1931 internals improvements.
1933 » Add basic tslib support to eglnative backend (for touchscreen events)
1935 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
1937 » New ClutterEffect rotation calls.
1939 » Allowing user resizing of the stage now optional.
1940 (implemented by glx backend only currently)
1942 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
1944 » Make ClutterActor GInitiallyUnowned.
1946 » New ClutterBox API: each box has now a colour and a margin (distance
1947 between the inner-border and the children); plus, each packed child
1948 has a padding. Margins and paddings are expressed in ClutterUnits,
1949 to ease the transition to the device independent units. You can use
1950 clutter_box_set_default_padding() if you want the same padding for
1954 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
1955 » #398 - inconsistent type for return value of clutter_event_get_state
1956 » #403 - Critical error when removing texture actor
1957 » #404 - Solaris build error with OpenGL, missing
1958 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
1959 » #409 - depth mismatch between visual (32) and window (24)
1960 » #407 - metadata-available signal #ifdef'ed out
1961 » #413 - Clutter compile error with Sun Studio C compiler
1962 » #426 - typo in sdl_backend
1963 » #414 - ClutterEntry invisible if size not set
1964 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
1965 » #435 - clutter_color_subtract does the opposite of its documentation
1966 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
1968 Clutter 0.3.1 (06/07/2007)
1969 ========================
1971 • List of changes between 0.3 and 0.3.1
1972 » EGL. There are now 2 experimental EGL backends;
1973 - 'eglx', the former EGL on X11 implementation (now renamed)
1974 - 'eglnative', a new EGL 'native' backend which supporting non
1975 X11 EGL implementations (i.e framebuffer).
1977 » ClutterGroup now returns correct size when a child is removed.
1979 » Missing redhand.png added to distro tarball (fixing tests that require
1982 » Fix picking in ClutterBox
1984 » Rectangle border creation fixed.
1986 » Fix overflow in Exponential Alpha funcs.
1988 » Many API documentation fixes and improvements.
1990 » ClutterEffect cleanups.
1992 » ClutterEntry cleanups.
1994 » Check for versioned XFixes library (GLX backend).
1996 » More X error traps in GLX backend.
1998 Clutter 0.3 (29/06/2007)
1999 ========================
2001 • List of changes between 0.2.3 and 0.3
2002 » Clutter now supports both switchable windowing system and GL backends.
2003 Window systems supported include GLX, EGL and SDL.
2005 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
2006 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
2007 yet documented - usage external to Clutter is not yet advised.
2009 Backends may provide specific command line options.
2015 The GLX backend is built by default and is currently the most
2016 developed, supported and featured windowing system backend. Only
2017 OpenGL is supported via GLX.
2021 Clutter has experimental support for using SDL. Open GL is supported as
2022 is OpenGL ES via Dogles (very experimental).
2026 Clutter has experimental support for using EGL. Only Open GL ES
2027 is supported by EGL.
2029 EGL support assumes an EGL implementation running atop X Windows.
2034 Clutter now has experimental support for Open GL ES.
2035 Current known issues;
2037 + Unrealising a ClutterTexture will not move pixel data from video
2038 into system memory but simply destroy it.
2039 + BGRA, YUV Texture data not currently supported.
2041 (Use the clutter_feature API to probe for above at runtime)
2043 Open Source ES implementations this has been tested against
2044 include `Vincent' and `dgles'. Support for commerical
2045 implementations may require modifications to the configure.ac
2048 vincent: http://ogl-es.sourceforge.net/
2049 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
2051 dgles: http://developer.hybrid.fi/dgles/index.html
2053 » New ClutterEffect class provides a simplified (and thus less flexible)
2054 API wrapping around behaviours, alphas and timelines.
2055 » New Behaviours - bspline, ellipsis, rotation.
2056 » New built in Alpha functions;
2057 CLUTTER_ALPHA_SINE_INC
2058 CLUTTER_ALPHA_SINE_DEC
2059 CLUTTER_ALPHA_SINE_HALF
2060 CLUTTER_ALPHA_SQUARE
2061 CLUTTER_ALPHA_SMOOTHSTEP_INC
2062 CLUTTER_ALPHA_SMOOTHSTEP_DEC
2063 CLUTTER_ALPHA_EXP_INC
2064 CLUTTER_ALPHA_EXP_DEC
2065 » New Actors and interfaces
2066 + ClutterLayout, for writing extended layout support in actors
2067 + ClutterContainer, for generic container actors
2068 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
2069 + ClutterEntry, text entry actor
2070 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
2071 » All internal math now fixed point based.
2072 » Clutter now has it own internal event queue.
2073 » ClutterStage new features;
2074 + Title property for naming in window decorations.
2075 + Perspective setting - The stages perspective can now be modified.
2076 » New Clutter_actor •project API calls allow for querying of tranformed
2077 actor vertices and points.
2078 » New Clutter Feature checks.
2079 » Initial ClutterUnit implementation for device independant positioning.
2080 • List of Bugs fixed
2081 » Various issues with very poor performance and Intel drivers.
2082 » #138 Fix typo in x rotation transform.
2084 Clutter 0.2.3 (2007-04-11)
2085 ==========================
2087 • List of changed between 0.2.2 and 0.2.3
2088 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
2089 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
2091 Clutter 0.2.2 (2007-03-22)
2092 ==========================
2094 • List of changed between 0.2.1 and 0.2.2
2095 » Addition of basic XEMBED support for clutter stage. [Matthew]
2096 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
2097 » Export clutter_group_remove_all and add associated fixes. [Matthew]
2099 Clutter 0.2.1 (2007-02-07)
2100 ==========================
2102 • List of changed between 0.2.0 and 0.2.1
2103 » Add even faster double to integer (and back) conversion
2105 » Fix some errors in the fixed point sine waveform
2107 » Use fixed point math in the Pango renderer. [Tomas]
2108 » Improve the GL version check. [Matthew]
2109 » Add a square waveform function. [Emmanuele]
2110 • List of bugs fixed
2111 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
2113 Clutter 0.2 (18-01-2007)
2114 ========================
2116 • List of changes between 0.2 and 0.1
2117 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
2118 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
2119 » Actors now have an initial floating reference; this means you
2120 don't have to explicitely unref them: every memory an actor
2121 allocates will be freed when the group containing the actor will
2123 » Add basic run-time detection of GL features.
2124 + Use GL_TEXTURE_RECTANGLE_ARB if available.
2125 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
2126 » Add API for behaviours. A ClutterBehaviour is an object which
2127 drives a set of actors using one or more properties depending
2128 on the value of an "alpha" function.
2129 + Provide simple behaviours: ClutterBehaviourOpacity,
2130 ClutterBehaviourPath and ClutterBehaviourScale.
2131 + Provide simple alpha functions for ramps and sine waveforms.
2132 » Add fixed point API for embedded platforms with no FPU.
2133 » Add support for command line switches to Clutter, like debug
2134 flags and abort on warnings; also allow application to hook up
2135 into the initialisation sequence to add their own command line
2137 » Add Pango GL renderer for Clutter, and use it to render text
2138 inside the ClutterLabel actor; this decrease texture memory
2140 » Redo Clutter Label widget, using the new Pango renderer.
2141 » Clutter Textures do not store local pixbuf copy (of texture).
2142 » Redo group and actor scale/sizing API and functionality.
2143 » Add memory management API for ClutterColor, and string parsing.
2145 » #199 - Little group handling fix?
2146 » #198 - Detect NPOT support on more systems
2147 » #197 - Tiled textures are broken
2148 » #196 - Rebuild the examples when the library changes
2149 » #156 - clutter_actor_set_position not using the absolute size
2150 » #155 - Don't test for XInitThreads [Bastien Nocera]
2151 » #154 - Key presses not working in super-oh example [Bastien Nocera]
2152 » #152 - Misc fixes [Bastien Nocera]
2153 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
2154 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
2155 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
2156 » #98 - Enabling trails in super-oh crashes
2158 Clutter 0.1 (22/06/2006)
2159 ========================
2161 • First 'official' release, expect bugs aplenty.
2163 » Hopefully enough functionality to build things.
2164 » Basic gstreamer 0.10 video playback support.
2165 » Fairly stable API, though in no way totally stable.
2166 Expect CHANGES in future versions.
2167 » Some simple examples ( also see OPT ).
2168 » An experimental GTK-Clutter widget.
2169 » Fairly complete Python bindings.
2170 » Non complete but hopefully useful API documentation.
2171 • If you want to help out see the TODO file.