1 Clutter 1.5.8 2010-11-29
2 ===============================================================================
4 • List of changes since Clutter 1.5.6
6 » Add a migration guide for code using Behaviours.
8 » Allow parsing rgb(), rgba(), hls() and hlsa() color definitions.
10 » Performance improvements for the ClutterX11TexturePixmap.
12 » For caching purposes, do not discard the Material or the compiled
13 shaders for Offscreen and Shader effects.
15 » Fix image height in 3D Cogl textures.
17 » Create a GLSL generation backend for materials, similar to the
18 ARBfp one; this backend is the default for GLES2.
20 » Use FBOs and cogl_read_pixels() to efficiently read back partial
23 » Various fixes in paint volumes computation and caching.
25 » Use the internal scene graph walk API to remove the map/unmap
26 implementation requirement for composite actors and for
27 containers with internal children.
29 » Simplify the backend notification of layer changes.
31 » Queue clipped redraws for Expose events on X11.
35 » Include a porting guide from Behaviours.
39 Neil Roberts, Robert Bragg, Owen W. Taylor, Tomeu Vizoso, Chris Lord,
40 Alexandre Quessy, Evan Nemerson
42 Clutter 1.5.6 2010-11-19
43 ===============================================================================
45 • List of changes since Clutter 1.5.4
47 » Deprecate ClutterBehaviour and its sub-classes: the same functionality
48 is available using the animation framework.
50 » Add ClutterSnapConstraint, a constraint implementation that snaps
51 together the edges of two actors.
53 » Add ClutterPathConstraint::node-reached.
55 » Deprecate ClutterTimeoutPool and ClutterFrameSource: this API is
56 not used internally any more, and since it's not integrated with
57 the master clock it's of relative use.
59 » Add a named, global color palette.
61 » Add the ClutterTimeline:reverse property, for automatically
62 reversing the direction of a timeline after the emission of
63 the ::completed signal.
65 » Performance improvements in the clip stack.
67 » Do not use pointer grabs in ClutterClickAction.
69 » Improve the internally used Cogl API for primitives, paths and
70 buffers; this is the first step towards Cogl 2.0.
72 » Allow using the COGL_DEBUG environment variable to disable the
75 » Plug a nasty infinite loop in the XSETTINGS implementation.
77 » Internally rename CoglMaterial to CoglPipeline; this should make
78 it clearer that the API refers to the state of the GPU pipeline.
80 » Add support for clipped redraws on EGL using the NOK_swap_region
85 » Use the monotonic clock API if compiling against GLib ≥ 2.27.3.
87 » Update examples in the Cookbook.
89 » Add a Cookbook recipe for looping animations.
91 » Add more documentation on Constraints.
93 » Documentation fixes.
101 Robert Bragg, Neil Roberts, Elliot Smith, Owen W. Taylor,
102 Damien Lespiau, Lucas Rocha, Maxim Ermilov, Piotr Drąg,
103 Tomeu Vizoso, muflone
106 ===============================================================================
108 • List of changes since Clutter 1.5.2
110 » Add a backend for Wayland.
112 » Depend on GLib ≥ 2.26, Cairo ≥ 1.10.
114 » Do not generate the conformance tests list using the test-conformance
117 » Implement interval progress functions for ActorBox, Vertex, Geometry,
120 » Allow overriding the surface creation in Clutter.CairoTexture.
122 » Add interpolate() method to Clutter.Color.
124 » Add ClutterPathConstraint, a simple constraint that sets the origin
125 of an actor's allocation to follow a ClutterPath.
127 » Plug some memory leaks.
129 » Fix build of the CEx100 and EGL backends.
131 » Fixes for the OSX backend.
133 » Documentation consistency and spell checking fixes.
139 Andika Triwidada (id), Damien Lespiau (fr), Piotr Drąg (po)
143 Damien Lespiau, Neil Roberts, Kristian Høgsberg, Andika Triwidada,
144 Ole André Vadla Ravnås, Robert Bragg, Owen W. Taylor, Piotr Drąg,
147 Clutter 1.5.2 (04/10/2010)
148 ===============================================================================
150 • List of changes since Clutter 1.4.0
152 » Add API to ClutterActor to allow any actor to define its 3D paint
153 volume and its stage-relative 2D bounding box; the paint volume is
154 the 3D space occupied by an actor during the paint sequence. This
155 allows better sizing of the FBOs, and opens the door to scenegraph
156 culling and accurate clipped redraws. The mechanism is opt-in: actors
157 have to implement the get_paint_volume() virtual function. Callbacks
158 attached to the ::paint signal will also disable any culling and
159 clipped redraw in place internally.
161 » Plug a leak in ClutterActor by disposing all constraints.
163 » Rework the build system to be as non-recursive as possible; this should
164 speed up the build of Clutter, and makes the build layout easier to
165 understand and update.
167 » Remove the internal copy of JSON-GLib; the internal copy was falling
168 behind at a spectacular level, and it was actually making the build
169 rather complicated - also by adding an unwanted, but needed,
170 introspection data generation. The required JSON-GLib has also been
171 bumped to the new stable release, 0.12.0.
173 » Use g_object_install_properties() with GLib 2.26.
175 » Implement ClutterContainer::child-notify, which slipped through the
176 cracks of many development cycles without anyone noticing.
178 » Document and test clutter_actor_contains(), especially the corner
181 » Plug a leak in CoglTexture2DSliced.
183 » Plug a leak in ClutterAnimator's handling of timelines.
185 » Trap glXDestroyPixmap() in CoglTexturePixmapX11 to avoid BadDrawable
186 errors when the GLX pixmap is destroyed behind Cogl's back.
199 Clutter 1.4.0 (24/09/2010)
200 ===============================================================================
202 • List of changes since Clutter 1.3.14
204 » Add support for describing ClutterState states using ClutterAnimators
209 » Include ClutterConstraints into the allocation phase, to avoid layout
210 cycles and improve the performance.
212 » Add new recipes to the Cookbook to illustrate constraints-based
215 » Fix the request mode of ClutterBoxLayout.
217 » Fix the handling of transformations in ClutterOffscreenEffect.
219 » Documentation and introspection fixes.
227 Dominique Leuenberger
232 Clutter 1.3.14 (15/09/2010)
233 ===============================================================================
235 • List of changes since Clutter 1.3.12
237 » Fix applying layout properties from ClutterScript definitions in case
238 of multiple children.
240 » Add a Clutter EGL backend for Intel CEx100 platforms.
242 » Add new recipes in the Cookbook:
243 - texture cross-fading
244 - ClutterScript definitions
247 - reusing complex animations
249 » Add methods to retrieve the clicked button and to force a release
252 » Documentation fixes in the API reference.
254 » Cache a full pick buffer and re-use it in case the scene does not change
257 » Fix a Valgrind report of memory corruption in ClutterState.remove_key().
259 » Allow detaching animations created with clutter_actor_animate().
261 » Depend on GObject-Introspection >= 0.9.5.
263 » Provide introspection data for the X11-specific API, like
264 ClutterX11TexturePixmap
266 » Use a template material for ClutterTexture to minimize the creation of
269 » Split ClutterDragAction:drag-threshold into two, per-axis properties:
270 :x-drag-threshold and :y-drag-threshold.
272 » Allow disabling the -Bsymbolic flag when linking.
274 » Use gettext >= 0.17 to handle the localization.
276 » Flush the framebuffer earlier when drawing the vertex buffers, to fix
277 a crash when dealing with clip stacks.
279 » Make sure ClutterX11TexturePixmap removes the Cogl texture handle before
280 freeing the X11 Pixmap to avoid an error.
282 » Avoid regenerating the CoglMaterial programs too many times.
303 Clutter 1.3.12 (16/08/2010)
304 ===============================================================================
306 • List of changes since Clutter 1.3.10
308 » New recipes in the Cookbook:
309 - create and animate sub-textures
313 » Set the ClutterTexture:filename property to also be readable.
315 » Avoid layout cycles when creating ClutterLayoutMeta objects
316 during the ::allocate implementation
318 » Add a ClutterTableLayout, a layout manager for tabular layouts.
320 » Capture ENTER and LEAVE events on the stage within the DragAction.
324 » Use g_object_notify_by_pspec(), if available, to speed up the
325 emission of the ::notify signal on property changes.
327 » Re-use the Cogl texture atlas for the CoglPango glyphs cache,
328 and improve the performance with large font sizes.
330 » Various fixes in the Materials comparison and inheritance.
332 » Add the ability to associate a user program to a material.
343 Clutter 1.3.10 (04/08/2010)
344 ===============================================================================
346 • List of changes since Clutter 1.3.8
348 » Fix a locale-dependent conversion from double to string when
349 generating ARBfp programs for the materials.
351 » Use the XKB extension on X11 platforms to convert between hardware
354 » Documentation fixes in the API reference.
356 » More recipes, with videos and full examples, in the Cookbook.
358 » Add localization support and initial translations of error messages
359 that might be visualized in a user interface.
361 » Improve debugging output.
363 » Fix build of the GLX backend on OSX.
365 » Multiple fixes to the native OSX backend.
367 » Add support for 3D textures in Cogl.
369 » Fix shader-related issues and leaks in the new Material code.
371 » Unify GLSL support in the GL and GLES 2.0 drivers.
373 » Allow specifying an hint to disable clearing the stage before each
389 Clutter 1.3.8 (12/07/2010)
390 ===============================================================================
392 • List of changes since Clutter 1.3.6
394 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
396 » Take into consideration the source actor's position in the
397 AlignConstraint logic.
399 » Update the internal COGL tesselator with the latest GLU code.
401 » Fix CoglTexture data readback.
403 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
405 » Add missing public functions from COGL headers.
407 » Fix GLES build after the Cogl material changes.
409 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
411 » Split the clutter_state_change() method into two:
412 clutter_state_set_state(), for animated state changes; and
413 clutter_state_warp_to_state() for immediate state changes.
415 » Documentation and introspection fixes.
429 Clutter 1.3.6 (30/06/2010)
430 ===============================================================================
432 • List of changes since Clutter 1.3.4
434 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
435 available, by using EXT_framebuffer_blit. Both mechanisms are also
436 throttled to avoid taking all resources when using them in a compositor
439 » Use (and cache) fragment shaders instead of texture combiners inside
440 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
441 to fixed functions depending on the level of support of the underlying
444 » Implement a new design for materials; this allows scaling up the
445 number of materials in a scene, and also makes copying materials
448 » Make Cogl materials responsible for depth testing, and add new
451 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
452 object instead of using the stencil buffer, or the scanline rasterizer
453 on platforms without a stencil buffer.
455 » Add ClutterDeformEffect, a base class for effects that deform an
456 actor's geometry when painting it; ClutterPageTurnEffect is an
457 implementation of a "page curl" deformation using the DeformEffect
460 » Always use scissoring when clipping, to reduce the amount of buffer
461 that has to be cleared.
463 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
464 a constructor property; the default remains fragment shader.
466 » Remove the button of the press event from the DragAction::drag-begin
467 and DragAction::drag-end signals. This is an API break from 1.3.4.
469 » Do not promote clipped redraws to full redraws.
471 » Improve the consistency of the default state name in ClutterState,
472 both in the API and in the serialization format.
474 » Fix a rounding error with the Text layout size.
476 » Add utility functions for CoglMatrix and CoglColor.
478 » Avoid a re-allocation cycle warning when resizing the surface of
479 a CairoTexture actor from within the allocate() implementation.
481 » Do not add the GL libraries for the EGL X11 backend.
483 » Add more checks for size of data passed to the shader types GValue
486 » Add width and height to the BindConstraint.
488 » Parse actions, constraints and effects inside an actor definition
491 » Merge the code of native and x11 backends for EGL into a single
492 backend; also allow creating GL context with the EGL backend.
494 » Use XSETTINGS to set up the backend configuration options, like
495 the font name, resolution, font options and double click options,
496 on X11; this also allows ClutterText actors created using the
497 default font name to be updated when the font name and options
498 change; similarly, this allows ClutterUnits to be updated when
499 the screen resolution changes.
501 » Implement the texture_from_pixmap extension support inside Cogl
502 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
504 » Documentation improvements in the API reference and in the cookbook.
506 » Use the -Bsymbolic-functions linker option on supported platforms
507 to avoid intra-library PLT jumps.
509 » Fix painting transparent stages on X11 using the :use-alpha property
512 » Fix emission of scroll events on Windows.
531 Clutter 1.3.4 (07/06/2010)
532 ===============================================================================
534 • List of changes since Clutter 1.3.2
536 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
537 way an actor paints itself.
539 » Clutter provides a base class for effects painting to an
540 offscreen buffer, and a base class for effects using the
541 GL programmable pipeline (through the GLSL shader language).
543 » Clutter also provides some simple, shader-based effects:
544 ClutterBlurEffect, ClutterColorizeEffect and
545 ClutterDesaturateEffect.
547 » Effects can be applied to any actor, and can also be stacked.
549 » Add ClutterClickAction, an action that provides "button-like"
550 semantics for any ClutterActor.
552 » ClutterDragAction now moves the actor to which it has been applied
553 by default, using a class handler for the ::drag-motion signal.
555 » Add the :pick-with-alpha property to ClutterTexture; this property
556 allows using the alpha channel of a texture when picking it.
558 » Regenerate the mipmaps on COGL textures when a texture is modified.
560 » Documentation and build fixes.
569 Clutter 1.3.2 (24/05/2010)
570 ===============================================================================
572 • List of changes since Clutter 1.2
574 » Add ActorMeta, a class for run-time composition of actions and
575 constraints on a ClutterActor:
577 » Add ClutterAction, a class for implementing business logic
578 related to event handling.
580 » Add ClutterConstraint, a class for implementing business
581 logic related to sizing and positioning.
583 » ClutterDragAction is an Action sub-class that implements
584 signals and properties for dragging actors.
586 » ClutterAlignConstraint and ClutterBindConstraint are two
587 Constraint sub-classes that allow relative positioning
588 with fixed layout managers.
590 » Add ClutterState, an object for defining state transitions.
592 » Add ClutterBoxLayout:homogeneous property.
594 » Implement retained clip stacks.
596 » Support retained paths.
598 » Add an experimental vector3 API.
600 » Require GLib >= 2.18.
602 » Require Atk >= 1.7.
604 » Make ClutterActor implement AtkImplementor, and allow retrieving
605 an AtkObject from a ClutterActor.
607 » Improve ClutterText's Pango layout caching mechanism.
609 » Fix set up of the GLX_SGI_swap_control extension.
613 » Documentation fixes for Clutter and COGL.
615 » Fix the conformance test suite by executing every test unit in
618 » Add platform-dependent defines for Cogl.
620 » Update the MingW cross-compilation script.
622 » New recipe in the Cookbook.
639 Clutter 1.2.2 (15/03/2010)
640 ===============================================================================
642 • List of changes since Clutter 1.2.0
644 » Fix introspection annotations for ClutterBox
646 » Compilation fixes for the EGL native backend
648 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
649 registration to avoid a run-time warning
651 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
652 a test case for that extension to avoid regressions
654 » Improve the strictness of the JSON parser in the internal copy
655 of JSON-GLib to which we fall back in the absence of the system
658 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
668 Clutter 1.2.0 (02/03/2010)
669 ===============================================================================
671 • List of changes since Clutter 1.1.14
673 » Improve the Animator API for consistency, and the implementation
674 to match the intended behaviour, as documented
676 » Add initial (and internal) support for queueing clipped region updates
677 and let the GLX texture-from-pixmap actor take advantage of it
679 » Support any pixel format in cogl_read_pixels()
681 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
684 » Consistently use :min-width and :min-height inside the Stage to define
685 the minimum size of the Stage window
687 » Implement the Scriptable interface for ClutterModel sub-classes; this
688 allows setting ClutterModel columns (both types and names) in
689 ClutterScript definitions
691 » Add support for unsigned integer indices in the VertexBuffer API
693 » Documentation fixes for Clutter: the coverage is now 100%
695 » Fixes for the EGL native backend
697 » Require libtool >= 2.2.6
699 » Improve tests coverage
710 Clutter 1.1.14 (24/02/2010)
711 ===============================================================================
713 • List of changes since Clutter 1.1.12
715 » Fix interaction between user resizable Stages and fullscreen on X11
717 » Define the semantics of ENTER and LEAVE events when actors are on the
718 border of the Stage window
720 » Take the InputDevice of an event into consideration when throttling
723 » Round the coordinates when clipping to a rectangle in window coordinates
725 » Always trust the user-provided coordinates when creating a CoglTexture
726 from a foreign GL texture
728 » Split Clutter's debug annotations from the pick and paint mode
729 behavioural modifiers
731 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
732 actor using a ClutterFixedLayout manager will automatically benefit
735 » Fix the packing order of ClutterBox so that the convention of
736 first-in-first-painted is maintained
738 » Documentation fixes
746 Clutter 1.1.12 (16/02/2010)
747 ===============================================================================
749 • List of changes since Clutter 1.1.10
751 » Fix compilation on 64bit platforms
753 » Fix some races of the Stage resizing on X11
755 » Documentation fixes for Cogl: the coverage is now 100%
757 » Fix rounding errors in the preferred height of the ClutterText
760 » Remove redundant type checks in clutter_actor_get_paint_opacity()
762 » Add support for the GLX_INTEL_swap_event extension; when using this
763 extension on GLX the glXSwapBuffers() call becomes non-blocking and
764 Clutter will use an event to control the master clock.
766 » Improve consistency between ClutterBox and ClutterGroup.
768 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
769 Stage X window if the window was not created by Clutter itself
771 » Improve caching of GL constant values
773 » Optimize creating sub-textures of sub-textures
775 » Various fixes for the atlas and the journal
777 » Disable the atlas if FBOs are not supported
787 Clutter 1.1.10 (09/02/2010)
788 ===============================================================================
790 • List of changes since Clutter 1.1.8
792 » Fixed a regression in textures that caused all the textures to be
793 drawn as white rectangles.
795 » Fixed compilation with the Sun C compiler.
797 » Use SSE2 instructions to premultiply RGBA images, if available.
799 » Improve readability of ClutterActor::raise/::lower warnings.
806 Clutter 1.1.8 (08/02/2010)
807 ===============================================================================
809 • List of changes since Clutter 1.1.6
811 » Added ClutterAnimator, a class that allows defining complex
812 implicit animations involving multiple actors and states; this
813 class is mostly meant to be used through the ClutterScript
814 definition format, but it provides a convenience C API for
815 easily building animations.
817 » New experimental COGL API to expose "hardware" buffers such as PBOs or
818 drm surfaces. This API can be used, for instance, to make texture
821 » Fixed the issues with resizable stages getting a 1x1 window with
824 » Expose input devices for every event; by default, X11 and Windows
825 backends expose the core devices only.
827 » Add the ClutterStage:key-focus property, for key focus tracking.
829 » Allow setting transformable value types in ClutterAnimation when
830 calling clutter_animation_bind() and clutter_animation_update().
832 » Delay the creation of the default Stage until clutter_stage_get_default()
833 is actually called; this reduces the work of clutter_init().
835 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
837 » Improve the extendability of CoglTexture with internal backends.
839 » Add implicit texture atlasing; Cogl will try to put every texture
840 inside the same texture atlas by default, to avoid state changes
841 in the driver and (hopefully) improve performance.
843 » Fix notification of the cursor and selection changes in ClutterText;
844 this improves the usage of Clutter from A11Y toolkits.
846 » Do not wait for a frame if the system clock goes backwards.
848 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
850 » Documentation and build fixes.
863 Clutter 1.1.6 (18/01/2010)
864 ===============================================================================
866 • List of changes since Clutter 1.1.4
868 » Some fixes for the Win32 backend (bug #1905).
870 » Profiling support via the UProf library. Configure with
871 --enable-profile to get a report after each Clutter application is
874 » Improved conformance tests with coverage reports via gcov.
876 » ClutterTexture no longer tries to read back texture data into
877 g_malloc'd memory on unrealize (bug #1842).
879 » The CGL_• defines from cogl-defines.h have been removed. These
880 should not have been used by any applications, but if they were
881 being used then please replace them either with the Cogl enums or
882 with the appropriate GL_• enum if you are using GL directly.
884 » Added a delete-event signal to the stage.
886 » Fix for using cogl_rectangle with different texture coordinates
887 for multiple layers (bug #1937).
889 » Fix for using stencil and depth buffers in FBOs on Intel drivers
892 » Support for subtitles in ClutterMedia.
894 » ClutterGLX will now use an RGB visual by default. For
895 applications (and toolkit integration libraries) that want to
896 enable the ClutterStage:use-alpha property there is a new
897 function: clutter_x11_set_use_argb_visual().
899 » Fix ClutterText to allow using Pango markup and attributes in
900 the same actor (bug #1940).
912 Clutter 1.1.4 (03/01/2010)
913 ===============================================================================
915 • List of changes since Clutter 1.1.2
917 » Update the ClutterScript parser to be more resilient, and support
918 constructor and ChildMeta properties. The parser also respects the
919 order of the properties in the UI definitions when applying them,
920 and will apply the properties of an Actor after building the scene
923 » Simplified the implementation of LayoutManager sub-classes, and added
924 support for animating a layout manager.
926 » Allow short-circuiting some layout operations by setting a specific
927 flag on ClutterActor.
929 » Improve caching of the preferred size of a ClutterActor.
931 » Allow declaring "internal children" for a ClutterContainer
932 implementation: the memory management of these actors will be deferred
933 entirely to the Container.
935 » Let the ClutterStage honour the :opacity property and the alpha component
936 of the stage color. This requires support in the Clutter backend used.
938 » Improve Windows and OSX backends.
940 » Simplify the feature detection code for OpenGL; this also reduced the
941 required OpenGL version to 1.2.
943 » Improve the matrix stack handling code. The matrices can be debugged by
944 using the COGL_DEBUG environment variable, assuming that Clutter was
945 compiled with the right configure-time switch.
947 » Improve COGL API for draw buffers, and for offscreen buffer support.
949 » Add support for text direction to ClutterActor.
951 » Documentation, introspection and build fixes.
968 Clutter 1.1.2 (23/10/2009)
969 ===============================================================================
971 • List of changes since Clutter 1.0
973 » Add ClutterLayoutManager, an abstract proxy class for easily
974 writing layout management policies; also add ClutterLayoutMeta,
975 a class for storing layout properties.
977 » Add ClutterBox, a generic container actor that relies on a
978 ClutterLayoutManager instance to manage the layout of its
981 » Add the following layout managers:
983 - ClutterFixedLayout - a layout manager implementing the
984 policy used by ClutterGroup
986 - ClutterBinLayout - a layout manager for packing actors
987 as layers inside the same area, with per-actor alignment
989 - ClutterFlowLayout - a layout manager arranging actors as
992 - ClutterBoxLayout - a layout manager arranging actors as
995 » Remove the requirement for the backend-specific implementation
996 of ClutterStage to be a ClutterActor: a Stage implementation must
997 only implement the ClutterStageWindow interface. This cleans up
1000 » COGL source tree clean up and rationalization; COGL now
1001 knows the platform, and not only the driver (GL or GLES) so
1002 we can migrate part of the low-level backend code from Clutter
1003 to COGL where it makes sense.
1005 » Remove code duplication across whole COGL.
1007 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
1008 have been fixed and confirmed working.
1010 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
1011 dumps the contents of each pick() buffer into a PNG file, for
1014 » Allow interpolating intervals of ClutterUnits for animating
1015 unit-based properties.
1017 » Increase strictness and correctness of the ClutterUnits
1020 » Add GValue transformation functions for ClutterPath to and
1023 » Fix word movement in ClutterText; implement GObject getter for
1024 :use-markup; emit notification for :position; decouple the
1025 :text property from the :use-markup property.
1027 » Do not queue redraws or relayouts on actors currently being
1030 » Support #rrggbb and #rgb notations for ClutterColor.
1032 » Multiple bug fixes.
1034 » Provide _NET_WM_PID on the X11 stage implementation.
1036 » Documentation and Introspection annotation fixes.
1038 » Add test units for the ClutterActor size requesition.
1042 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
1043 back to Shave on older Automake versions.
1063 Clutter 1.0.0 (28/07/2009)
1064 ===============================================================================
1066 • List of changes since 0.9.8
1068 » Allow per-stage disabling of motion event throttling; this should allow
1069 platforms or applications that require all the motion events not for
1070 drawing purposes to get them exactly like Clutter gets them from the
1073 » Various documentation fixes.
1075 » Add per-word key navigation inside ClutterText.
1077 » Fix the RGB<->HLS conversion.
1079 » Various fixes for the OSX backend.
1081 » Various build-related fixes.
1089 Clutter 0.9.8 (17/07/2009)
1090 ===============================================================================
1092 • List of changes since 0.9.6
1094 » Add more introspection annotations for language bindings.
1096 » Fix a bug in clutter_animation_set_alpha(), which also broke the
1097 clutter_actor_animate_with_alpha() function.
1099 » Check if the stage requires a relayout before showing it; this fixes
1100 a bug in the X11-based backends, especially under compositing window
1101 managers, where a 640x480 window would flicker before the default
1102 stage was shown for the first time.
1104 » Performance fixes for Cogl.
1106 » Sliced textures were broken by the COGL journalling.
1108 » Use the redraw cycle when asynchronously loading textures from
1111 » Miscellaneous compilation fixes for the OS X and Windows backends.
1113 » Allow querying from within the paint function of an Actor whether
1114 the actor is currently being directly painted or by a Clone actor.
1116 » In the GLX backend, when using the non-implicit sync-to-vblank inside
1117 glXSwapBuffers(), call glFinish() to avoid potential tearing.
1127 Clutter 0.9.6 (01/07/2009)
1128 ===============================================================================
1130 • List of changes since 0.9.4:
1132 » Allow the manipulation of the actor's transformation matrix, so that is
1133 is possible to apply additional transformations in a way that is
1134 compatible with the transformations already applied by the scene graph.
1136 » Fix a race in the X11 backend that happened between resizing the stage
1137 drawable and the call to glViewport().
1139 » Merge the cogl-journal-batching branch; this branch implements batching
1140 the geometry of the elements of the scene graph before sending it to
1141 OpenGL, thus minimizing the number of state changes and improving the
1142 overall performance of Clutter-based applications.
1144 » Add more debugging states for Clutter and COGL, which allow the developer
1145 to track the state of the journal; to check the VBO fallback paths; to
1146 disable picking for reliable profiling; to disable software-side matrix
1147 transformations in favour of the driver/GPU ones.
1149 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
1150 semantics; applications that drop into raw GL are, though, ignoring all
1151 the caching performed by COGL and might incur in performance issues.
1153 » Fixed the :load-async and :load-data-async properties of Texture by
1154 removing the unneeded G_PARAM_CONSTRUCT flag.
1156 » Added an initial migration guide that shows the porting process from
1157 older releases of Clutter to the 1.0 API; the first chapter deals with
1158 the migration from ClutterEffect to the new implicit animations API.
1160 » Fixed MT-safety for the master clock.
1164 Ole André Vadla Ravnås
1167 Clutter 0.9.4 (19/06/2009)
1168 ===============================================================================
1170 • List of changes since 0.9.2:
1172 » Set the layout height in ClutterText, so that wrapping and ellipsization
1173 work correctly to fill all the allocated area.
1175 » Remove all the units-based API, and migrate all the positional and
1176 dimensional accessors to use floating point values when dealing with
1177 pixels. All the properties dealing with pixels now that a floating
1178 point value as well.
1180 » Add the ability to track wether an actor is going to be painted or not,
1181 using the "mapped" flag. This also allows Clutter to be more strict
1182 in the handling of the scenegraph, ensuring correctness and avoiding
1183 wasting resources on nodes that won't be painted.
1185 » Add debugging facilities for COGL, similar to those of Clutter; through
1186 them is also possible to have an on screen debugging mode that shows the
1187 boundaries of each rectangle sent to the GPU.
1189 » Rework "units" into real logical distance units that can be converted
1190 between millimeters, typographic points and ems into pixels.
1192 » Simplify the Animation class to avoid redundancy and the possibility
1193 of it going out of sync with the Timeline and Alpha instances it uses.
1195 » Move every operation into a single "master clock" source that advances
1196 the timelines, dispatches events and redraws the stages in a predictable
1197 sequence, thus avoiding unneeded redraws. The default is to follow the
1198 sync-to-vblank cycle, if it is supported by the drivers.
1200 » Cache the glyphs geometry into a vertex buffer object to avoid
1201 resubmitting too much information to the GPU.
1203 » Rework the behaviour of ClutterModel when a filter is applied.
1205 » Allow submitting premultiplied texture data; this removes the need
1206 for unpremultiplying data in CairoTexture.
1208 » Add a simple API for submitting blending and texture combining modes
1209 through a string description.
1211 » Move Timelines to pure time-based objects.
1213 » Lots of performance improvements.
1215 » Removal of all the deprecated API.
1217 » Removal of all the fixed point entry points.
1219 » Lots of documentation fixes - the coverage is now 99% of the exported
1220 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
1222 » Generate the GObject Introspection data for both Clutter and COGL
1225 » Build environment fixes.
1229 Owen W. Taylor <otaylor@fishsoup.net>
1230 Thomas Wood <thomas.wood@intel.com>
1231 Havoc Pennington <hp@pobox.com>
1232 Bastian Winkler <buz@netbuz.org>
1233 Chris Lord <chris@linux.intel.com>
1234 Garry Bodsworth <gjb@camvine.com>
1235 Rob Bradford <rob@linux.intel.com>
1236 Johan Bilien <jobi@litl.com>
1237 Jonas Bonn <jonas@southpole.se>
1238 Raymond Liu <raymond.liu@intel.com>
1239 Damien Lespiau <damien.lespiau@gmail.com>
1240 Dan Winship <danw@gnome.org>
1241 Marc-André Lureau <marcandre.lureau@gmail.com>
1242 Robert Staudinger <robsta@gnome.org>
1243 Tommi Komulainen <tko@litl.com>
1245 Clutter 0.9.2 (16/03/2009)
1246 ===============================================================================
1248 Bastian Winkler (2):
1249 [media] Fix the interface cast macro
1250 Remove redundant declaration in clutter-text.h
1253 [actor] Force a relayout on set_parent()
1255 Christian Persch (1):
1256 Bug 1429 - Redundant declaration in clutter-x11.h
1259 Bug 1491 - Fix hardcoded lib path in .pc files
1260 Typo in clutter-win32.pc.in introduced by commit 24ce19383
1261 [animation] Enhance the bind API
1264 [gitignore] update gitignore files for tests/
1265 [build] Beautify autotools' output
1267 [build] Fix interaction between shave, gtk-doc and libtool 1.x
1268 [build] Fix dist for the newly introduced m4 macro directory
1271 Emmanuele Bassi (111):
1272 Post-release bump to 0.9.1
1273 [text] Merge the attributes with markup enabled
1274 [tests] Update the text-field interactive test
1275 Add Actor::create_pango_layout()
1276 [docs] Add clutter_text_set_markup()
1277 [clone] Allow cloning unparented actors
1278 [text] Use create_pango_layout()
1279 [text] Rename :alignment to :line-alignment
1280 [texture] Consolidate the quality to filter conversions
1281 [texture] Check if the material is valid
1282 [event] Extend KeyEvent for multi-input support
1283 [actor] Check out parameters before setting them
1284 [list-model] Make ClutterListModel subclassable
1285 Bug 1440 - Add clutter_get_current_event_time()
1286 [tests] Add TEST_CONFORM_SKIP() macro
1287 [tests] Add conformance tests for ClutterModel
1288 [ignore] Add the newly created conformance units
1289 [actor] Revert part of commit 402e022c
1290 [animation] Do not bind construct-only properties
1291 [x11] Add backend-specific get_current_event_time()
1292 Initialize a variable to avoid warnings
1293 [cogl] Add cogl_is_material to cogl-material.h
1294 [cogl] Provide GTypes for COGL types
1295 [texture] Use COGL_TYPE_HANDLE for the handle properties
1296 [docs] Clarify the set_cogl_texture() documentation
1297 Merge branch 'build-enhancements'
1298 [docs] Add a missing "return" annotation
1299 [build] Pass the -s switch to cmp
1300 Remove type functions for removed types
1301 [docs] Update the sections file
1302 [tests] Add TEST_CONFORM_TODO macro
1303 [build] Show pkg-config file being generated
1304 [build] Reference the headers with their full path
1305 [docs] Update build for COGL API reference
1306 [build] Update the EXTRA_DIST list
1307 [build] Fix the ChangeLog generation rule
1308 [build] Do not overwrite BUILT_SOURCES
1309 [behaviour] Do not notify empty behaviours
1310 [path] Do not accept NULL descriptions
1311 [timeline] Set the n_markers out paramater
1312 Do not use GL types in Clutter headers
1313 [docs] Require gtk-doc 1.11
1314 [docs] Use the --name-space option
1315 [docs] Add the 1.0 symbols index
1316 [docs] Rename cogl-docs from sgml to xml
1317 Add build machinery for gobject-introspection data
1318 [backend] Update the viewport when updating the GL context
1319 [build] Move all the compiler flags to AM_CFLAGS
1320 [ignore] Update with the introspection files
1321 Add runtime debug messages for COGL
1322 [actor] Remove usage of ClutterFixed
1323 Make disable text mipmapping a command line switch
1324 Make fuzzy picking a command line switch
1325 [docs] Document envvars and command line switches
1326 Remove stray fixed point macro usage
1327 Use a dynamic array for the actors when delivering events
1328 [media] Add sub-second resolution for the duration
1329 [build] Put the X11 pc dependencies in another variable
1330 [build] Do not shave typelib generation
1331 Intern the ClutterScriptable type name
1332 [backend] Constify font options
1333 [cogl] Add a PANGO debug flag for CoglPango use
1334 Clean up of the ClutterColor API
1335 [shader] Unify code paths
1336 Add pkg-config file for COGL
1337 [build] Various fixes for distcheck
1338 [docs] Clarify clutter_actor_animate() behaviour
1339 [docs] Note that grabs are evil
1340 [cogl-fixed] Add a double-to-fixed conversion macro
1341 Move BehaviourScale to CoglFixed
1342 Move ClutterBehaviourEllipse to CoglFixed
1343 Move ClutterBehaviourRotate to CoglFixed
1344 Move ClutterTimeline to CoglFixed
1345 [cogl-fixed] Implement the CoglFixed fundamental GType
1346 [tests] Test CoglFixed, not ClutterFixed
1347 [interval] Update fixed-point handling
1348 [stage] Coalesce fog and perspective API
1349 [texture] Fix ClutterFixed usage
1350 [text] Convert units to the right type
1351 [tests] Use floats, not ClutterFixed
1352 [units] Add more conversion functions
1353 [fixed] Remove ClutterFixed API
1354 [cogl] Fix hardcoded paths in the pc file
1355 [docs] Remove ClutterFixed from the documentation
1356 [docs] Update API reference
1357 [animation] Add vector variants for ::animate()
1358 [cogl] Initialize boolean flag in CoglContext
1359 [cogl] Initialize all members of CoglContext
1360 [color] Fixed HLS to RGB conversion
1361 [docs] Calling g_object_ref() will not dispose an object
1362 [docs] Document the commit message format
1363 [tests] Animate the color during easing
1364 [docs] Reword some of the coding practices
1365 [docs] Add a bindings coding practices
1366 Add more deprecation notices
1367 [deprecated] Add Effect deprecation
1368 Do not cause more size requisitions than necessary
1369 [cogl] Avoid shadowing math.h symbols
1370 [docs] Clarify Animation memory management
1371 [animation] Add an emitter for ::completed
1372 [animation] Add Animation getter
1373 [tests] Remove unused variables
1374 [docs] Add description of queue_redraw
1375 [docs] Update after Animation API changes
1376 [animation] Enhance consistency of the Animation API
1377 [docs] Bring down the undocumented symbols to 2%
1378 Fix release date of 0.9.0
1379 Update release notes
1380 [docs] Fix naming of the interval parameter
1381 [docs] Ignore the TimeoutInterval internal API
1382 Update release notes
1384 Geoff Gustafson (1):
1385 [animation] Broken fixed:: properties
1387 Gordon Williams (1):
1388 [group] Output the group name when debugging paint
1390 Havoc Pennington (4):
1391 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
1392 [actor] Add :clip-to-allocation property
1393 [actor] Add ::queue-redraw signal
1394 [cogl] Flush matrix before clip planes
1396 Jonathan Matthew (1):
1397 Declare the EnumValues for PixelFormat static
1400 [cogl-material] Always bind the new texture handle
1401 Fix building GLES 2 after the material branch merge
1402 [cogl-texture] Fix the count for the number of enabled arrays
1403 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
1404 [clutter-clone] Override the parent opacity to self not self->parent
1405 [clutter-texture] Release the temporary ref taken when setting a texture
1406 [clutter-texture] Unref the Cogl material on dispose
1407 [clutter-texture] Fix the no_slice property
1408 [cogl-texture] Fix offset to next quad when flushing the log
1409 [cogl-texture] Move the destruction of the material to _finalize
1410 [cogl-texture] Fix uninitialised priv var in texture_finalize
1411 Added a test for non-power-of-two sized textures
1412 Emit CLUTTER_LEAVE events when the pointer leaves the stage
1413 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
1414 [win32] Track mouse leave messages
1415 [clutter-main] Fix the input device passed to set_motion_last_actor
1416 Override the opacity when painting a clone instead of combining
1417 Allow rotation angle properties to be negative
1418 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
1419 [tests/conform] Copy in redhand.png
1420 Replaced ClutterFixed constants in color_{darken,lighten} with float
1421 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
1422 [cogl-gles2-wrapper] Actually call glActiveTexture
1423 Add an environment variable to disable mipmapped text
1424 [tests/tools] Don't install libdisable-npots.so
1425 [clutter-texture] Use a GThreadPool for loading async textures
1426 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
1427 Fix warning in clutter-backend-sdl
1428 [eglnative] Add -I flags for the clutter dir in the src and build dirs
1429 Set the mapped flag on the stage in the SDL and eglnative backends
1430 Fix out of tree builds
1431 Remove use of $(builddir)
1432 [README] Small typo fix
1433 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
1434 [cogl-path] Minor fix to gtk-doc
1435 Count timeline frames using the FPS instead of an integer interval
1438 Honor ACLOCAL_FLAGS in autogen.sh
1439 Add gobject-introspection annotations
1440 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
1441 Use COGL to establish GL state for ClutterGLXTexturePixmap
1442 Add (out) annotations for ClutterActor
1443 Allow NULL for clutter_text_set_text()
1444 Avoid drawing twice if relayout queues a draw
1447 [text] Crash when multi-byte utf8 text exceeds max_length
1448 [text] Insertion of multi-byte characters broken
1451 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
1452 [cogl-material] Fixes some dirty flag checks
1453 [cogl-vertex-buffer] Some fixes for texturing and color arrays
1454 [docs] Various gtk-doc updates for Cogl
1455 [tests] Some improvements for test-pixmap
1456 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
1457 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
1458 [cogl-color.c] #include fix for the cogl_set_source_color prototype
1459 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
1460 [Cogl] Fixes automatic handling of the GL blend enable state.
1461 [cogl-material] Always glBindTexture when flushing material state
1462 [Cogl] Remove a debugging assert that was triggering on false positives
1463 [test-vertex-buffer-contiguous] Improves the texturing test
1464 [cogl-matrix] Adds padding to CoglMatrix
1465 [cogl-matrix] Documents that CoglMatrix members should be considered read only
1466 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
1468 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
1469 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
1470 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
1471 Finish GLES{1,2} support for client side matrix stacks
1472 Maintain the Cogl assumption that the modelview matrix is normally current
1473 Merge branch 'cogl-client-matrix-stacks'
1474 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
1475 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
1476 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
1477 [tests] Adds an interactive cogl vertex buffer unit test
1478 [cogl] Don't endlessly print the same warning regarding layer fallbacks
1480 Robert Staudinger (1):
1481 [build] Add cogl.h to the built sources list
1484 Bug 1434 - _NET_WM_NAME not set before realize
1487 Fixed handling of enter and leave events in clutter_x11_handle_event()
1488 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
1489 [x11] Only update cached last event time if we have a real timestamp.
1492 Added a mutex for clutter asynchronous textures threads.
1493 Bail early in clutter_texture_paint if opacity == 0
1494 Add a warning for recursive emit_event
1495 Change the default size of thread pool from 3 to 1
1496 [tests] Added test-texture-async
1497 [clutter-texture] add option to not block on size for loaded images
1498 [clutter-texture] remove load-size-async property
1499 Merge commit 'origin/async-texture-thread-pool' into async-size
1500 [clutter-texture] updated documentation.
1501 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
1502 Merge branch 'async-texture-thread-pool'
1504 Clutter 0.9.0 (30/01/2009)
1505 ===============================================================================
1507 • List of changes between 0.8.6 and 0.9.0
1509 » ClutterText is a new actor allowing text display, text editing
1510 both in multi-line and single-line modes, and text selection using
1511 the pointer devices and the keyboard. ClutterText supercedes both
1512 ClutterLabel and ClutterEntry.
1513 » ClutterClone is a new actor that allows cloning of other actors,
1514 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
1515 » ClutterBindingPool is a new API that allows to easily add key bindings
1517 » ClutterAnimation is a new API for implicit animations, similar to
1518 the tweening API used in toolkits like jQuery, Tween and Flash. This
1519 new API supercedes the ClutterEffect API.
1520 » ClutterAlpha uses "animation modes" instead of raw function
1521 pointers; it is still possible to pass alpha functions. The alpha
1522 functions provided by Clutter have been removed from the public
1523 API. It is possible to register global alpha functions and use
1524 them though a logical id.
1525 » The interval of the ClutterAlpha:alpha property has been changed
1526 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
1527 the addition of "overshooting" easing modes.
1528 » COGL now supports backface culling.
1529 » The COGL-based Pango renderer is public API and it is accessible
1530 to developers. It is also possible to access the PangoContext used
1531 by Clutter in order to create PangoLayouts to render text.
1532 » The ClutterFixed API has been moved to COGL.
1533 » COGL does not depend on Clutter data types anymore.
1534 » The ClutterMedia interface has been overhauled: implementations
1535 now must only override the interface properties. The ranges of
1536 some properties have been changed to normalized values.
1537 » COGL now exposes only floating point entry points, and reserves
1538 the eventual conversion to fixed point only when needed. The
1539 fixed point type and macros are publicly available for developers
1540 concerned about floating point operations.
1541 » COGL has a new Vertex Attribues API that allows submitting an
1542 extensible number of vertex attributes to OpenGL in a way that
1543 does not require format conversions and allows fast re-use.
1544 » COGL has a new Material API that decouples paths from fills; it
1545 is possible to create an arbitrary path and fill it with a COGL
1546 texture. The Material API also allows setting multiple texture
1547 layers and defining the blend modes and colors.
1548 » ClutterTexture has the ability to use a worker thread to asynchronously
1549 load an image from a file, as long as the GLib threading support has
1550 been enabled prior to calling clutter_init().
1551 » Clutter now supports localization of the help output, and it
1552 also supports globally setting the text direction for non left to
1554 » ClutterCairoTexture is a new actor that allows using Cairo
1555 to draw on a ClutterTexture; since Cairo does not have an OpenGL
1556 backend, the drawing is not hardware accelerated.
1557 » Clutter has a unit testing suite, based on the GLib unit test
1558 framework, which can be used to track regressions.
1559 » A ClutterPath object has been added, and it is used by the
1560 BehaviourPath. The Path object allows defining paths using a set
1561 of coordinates and operations. A Path can be "painted" either using
1562 COGL primitives or using Cairo primitives, allowing an easier way
1563 to paint non-rectangular shaped actors.
1564 » ClutterInterval is a simple object, used by ClutterAnimation, that
1565 describes an interval between two values, and interpolates between
1566 the initial and final values of the interval.
1568 • List of bugs fixed since 0.8.6
1570 » #835 - Optimize clutter_actor_real_pick()
1571 » #851 - setting anchor point causes picking problem
1572 » #883 - Outstanding COGL merge issues
1573 » #1003 - Add clutter_actor_take_key_focus
1574 » #1014 - Clutter Animation API Improvements.
1575 » #1049 - Clutter doesn't support most GLSL uniforms
1576 » #1051 - WebKit/Clutter product/component?
1577 » #1058 - Build clutter-box2d with Clutter 0.8
1578 » #1066 - Clipping regression in 0.8
1579 » #1086 - virtualize stage_queue_redraw
1580 » #1105 - low level access to PangoClutter
1581 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
1582 » #1108 - Enter/Leave events logics wrt. skipped motion events
1583 » #1109 - clutter-0.8.0 fails to compile
1584 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
1585 » #1144 - Provide an option to load images asynchronously in ClutterTexture
1586 » #1162 - Add unit testing for Clutter
1588 » #1172 - Disjoint paths and clip to path
1589 » #1189 - Backface culling
1590 » #1209 - Move fixed point API in COGL
1591 » #1210 - Add CoglColor API
1592 » #1211 - Drop ClutterFeatureFlags usage from COGL
1593 » #1212 - Allow only a single include file for Clutter
1594 » #1215 - Move the Pango renderer to the public API
1595 » #1219 - Clean up cogl.h
1596 » #1231 - Build fails in gles flavour in revision 3442
1597 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
1598 » #1251 - Merge the Cairo texture actor in core
1599 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
1600 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
1602 » #1269 - mingw32 building failed at clutter-media.c
1603 » #1270 - Update to mingw-cross-compile.sh
1604 » #1271 - mingw compiling failed: undefined reference to
1605 `_glDrawRangeElements@24'
1606 » #1284 - Return something reasonable from clutter_x11_handle_event()
1607 » #1300 - clutter_score_remove and clutter_score_remove_all are different
1609 » #1310 - font rendering problem
1610 » #1313 - Fix computation of camera distance
1611 » #1314 - clutter_sinx() is more inaccurate than it needs to be
1612 » #1321 - Get Matrix in float
1613 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
1614 » #1325 - ClutterPath to cairo_path_t conversion functions
1615 » #1330 - We should not queue redraw for non-visible actors
1616 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
1617 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
1619 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
1620 » #1354 - Floating point exception when set fps>1000 and start timeline
1621 » #1361 - Unused ClutterStage::get_resolution() methods
1622 » #1365 - ClutterEntry doesn't get the cursor when it should
1623 » #1366 - disable-npots fails to build on mac
1624 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
1625 » #1386 - Wrong clipping dimensions for larger actors
1626 » #1387 - Clarify new-frame signal emission with advance()
1627 » #1388 - Clarify signal emission for advance_to_marker()
1628 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
1630 » #1397 - clutter command line is not localized.
1631 » #1402 - Change default tile-waste from 64 to 63
1632 » #1403 - ClutterMedia::get_uri() should return allocated string
1633 » #1404 - ClutterMedia issues
1634 » #1405 - Fix properties that have X11 types to be 'long'
1635 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
1636 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
1637 » #1414 - avoid relayout of ClutterTexture if not syncing size
1638 » #1415 - short-circuit setting same clip again
1640 Clutter 0.8.2 (25/09/2008)
1641 ===============================================================================
1643 • List of changes between 0.8.0 and 0.8.2
1645 » Add constructor-only properties for the :container and :actor
1646 properties of ClutterChildMeta
1647 » Resync the Clutter keysyms with X.org ones.
1648 » Documentation fixes and improvements
1649 » Allow defining ClutterColor as an object or an array inside
1650 ClutterScript UI definitions
1651 » Added the missing :perspective property to ClutterStage
1652 » Fixed the upper and lower boundaries for ClutterUnit and
1653 ClutterFixed properties
1654 » Fix a bug that prevented disabling sorting on ClutterModel
1655 » Fix a bug in clutter_timeline_list_markers()
1656 » Queue a redraw when the clip is changed
1657 » Optimize calls to push and pop the matrix when painting
1658 » Add a variable to the pkgconfig file for extracting the
1659 COGL backend, for configure-time checks
1660 » Fix a typo in cogl_path_rel_curve_to()
1661 » Fix showing the cursor after it being hidden once
1662 » Add a function for obtaining Clutter's option group without
1663 initializing Clutter
1665 • List of bugs fixed since 0.8.0
1667 » #856 - Teardown sequence is borked
1668 » #945 - Clipping+fbo cloning bugs
1669 » #1010 - ClutterLabel does not update the layout (again)
1670 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
1671 » #1033 - Manually parsing command line options prevents
1672 initializing clutter
1673 » #1034 - Picking doesn't work on Eee PC
1674 » #1038 - Clutter 0.8 won't build due to redefined functions
1675 » #1044 - cogl_get_viewport error
1676 » #1047 - API documentation from release tarball is not
1677 installed by "make install" [Mirco Müller]
1678 » #1048 - SIGFPE in cogl_texture_set_region() with
1679 nvidia [Gwenole Beauchesne]
1680 » #1062 - clutter_actor_query_coords() replacement in
1681 0.8 [Gwenole Beauchesne]
1682 » #1069 - Warnings with ClutterScore
1683 » #1071 - clutter_timeline_get_duration doesn't always work
1684 » #1075 - Difficult to bind clutter_stage_new
1685 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
1686 » #1082 - Texture bitmap is destroyed in wrong way
1687 » #1085 - Cursor is in wrong position on ClutterEntry if set
1689 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
1690 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
1691 correctly [Roman Yazmin]
1692 » #1099 - No ClutterScript API to get a list of IDs in a given
1694 » #1100 - WM_SIZE not handled correctly, user_resize and
1695 window_style correction
1696 » #1103 - Two typos in clutter documentation
1697 » #1121 - Setting anchor point doesn't work if set too early
1698 » #1124 - Clutter causes an additional size request in each
1699 allocation [Johan Bilien]
1700 » #1125 - Save an extra pango_layout_get_size in many
1701 cases [Johan Bilien]
1702 » #1130 - CLUTTER_MOTION is not emitted when time goes
1703 backwards. [Pierce Liu]
1704 » #1137 - Setting the anchor point does not trigger a re-paint
1705 » #1145 - Flicker on resize the window
1706 » #1154 - clutter_timeout_pool_new() documentation doesn't say
1707 how to free [Murray Cumming]
1709 Clutter 0.8.0 (10/07/2008)
1710 ===============================================================================
1712 • List of changes between 0.7.6 and 0.8.0
1714 » Assume that non-power-of-two sized textures are always supported
1715 if texture-from-pixmap support is present.
1717 » Increase documentation coverage.
1719 » Disable the XINPUT support by default.
1721 » Improve the behaviour of clutter_actor_get_transformed_size().
1723 » Fix a copy-and-paste bug which broke the vertex shaders.
1725 • List of bugs fixed since 0.7.6
1727 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
1728 » #985 - MSC math.h / M_PI issue
1729 » #998 - clutter always captures X input events
1730 » #1000 - clutter-x11 should define gtypes for its enumerations
1731 » #1004 - Fix "edge-detect" shader
1732 » #1007 - Fix TFP fallback mechanism
1733 » #1008 - tfp still a bit borked
1734 » #1010 - ClutterLabel does not update the layout
1735 » #1011 - Fix TFP fallback mechanism (take 2)
1736 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
1737 on some (most?) cards"
1738 » #1013 - Per device grabs are not obeyed in pointer device propagation.
1739 » #1015 - Cloning unparented actors with FBOs doesn't work with new
1741 » #1016 - Changing window-redirect-automatic property after creating
1742 ClutterX11TexturePixmap doesn't work
1743 » #1019 - clutter-frame-source.h not included by clutter.h
1744 » #1022 - extern inline functions in clutter-fixed.h
1745 » #1033 - Manually parsing command line options prevents initializing
1748 Clutter 0.7.6 (27/06/2008)
1749 ===============================================================================
1751 • List of changes between 0.7.4 and 0.7.6
1753 » Removed the ClutterBackend::get_display_size() and wrappers.
1755 » Verify that the vertex shaders are successfully compiled when binding
1758 » Increase safety of the ClutterGLXTexturePixmap
1760 • List of bugs fixed since 0.7.4
1762 » #993 - Underline colors are sometimes wrong
1764 Clutter 0.7.4 (25/06/2008), "Killer Koi"
1765 ===============================================================================
1767 • List of changes between 0.7.2 and 0.7.4
1769 » Fix the ClutterEntry actor after the clip API changes in COGL.
1771 » Update the shaders generated for GLES 2.0.
1773 » Add the ability to add search paths and look up files from
1774 ClutterScript. This allows defining directories to store the
1775 images to be loaded by a ClutterTexture.
1777 » Fix the GLES 1.1 support.
1779 » Warn if no usable pointer device are available on X11 backends.
1781 » Improve the request for the best pixel format on win32.
1783 » Fix a regression when sizing the ClutterStage on backends that
1784 only support fixed size stages; now setting any size will result
1785 in Clutter ignoring the request, like it happened in Clutter 0.6.
1787 » Add a method to ClutterBackend to retrieve the display size.
1789 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
1791 • List of bugs fixed
1793 » #833 - ClutterEntry should clip glyphs rather than itself
1794 » #858 - Support for multiple devices (using XINPUT)
1795 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
1796 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
1797 » #987 - clutter-event.c c99 variable declaration
1798 » #988 - cursor position wrong with multibyte invisible char
1799 » #989 - Add a search path for clutter script assets
1801 Clutter 0.7.2 (23/06/2008), "Kedoke"
1802 ===============================================================================
1804 • List of changes between 0.7.0 and 0.7.2
1806 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
1807 to TRUE the texture will return a preferred width maintaining the
1808 aspect ratio with the given height and a preferred height maintaining
1809 the aspect ratio with the given width. This allows to set the width or
1810 the height and have the texture automatically request the height or the
1811 width respectively while maintaining the aspect ratio of the original
1814 » Added XINPUT support on the X11 backends; this provides an initial
1815 support for multiple input devices. The API is X11-specific, and
1816 provides support for querying at run-time support for XINPUT, for
1817 getting a list of input devices and for getting the type of each
1820 » The 'fruity' backend also features multiple device support.
1822 • List of bugs fixed
1824 » #816 - clutter_actor_request_coords() should take a const box.
1825 » #836 - Optimize clutter_label_query_coords()
1826 » #905 - Paint cursor directly
1827 » #918 - Group doesn't clip if it's children are clipped
1828 » #953 - Actors are not hidden before unrealized or disposed
1829 » #960 - PangoContext creation code should not be duplicated
1830 » #970 - clutter_actor_get_paint_area confusion
1831 » #971 - Minor ClutterActor cleanups
1832 » #972 - Better parenting
1833 » #973 - unreffing ClutterScore may segfault
1834 » #981 - clutter_stage_read_pixels temprow fix
1835 » #982 - __COGL_GET_CONTEXT MS compiler issue
1836 » #984 - pango_clutter_render_layout() declared void
1838 Clutter 0.7.0 (13/06/2008), "Booska"
1839 ===============================================================================
1841 • List of changes between 0.6 and 0.7.0
1843 » COGL, the underlying GL abstraction layer in Clutter, has been
1844 completely rewritten from the ground up. Its no longer a conceptual
1845 hack but a documented, fully featured library pretty much in its
1846 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1847 OpenGL ES 2.0, providing a smart uniform API over these libraries
1848 with various utility features such as texture tiling abstractions,
1849 paths and primitive rendering, FBO, shaders, etc.
1851 » Clutter now provides an experimental backend for the Apple(tm)
1852 iPhone and iPod Touch families of products.
1854 » The Windows platform is now natively supported instead of
1855 relying on the SDL libraries. The win32 backend is still
1858 » The X11 based backends now feature support for Actors that wrap
1859 external X drawables (i.e the texture-from-pixmap extension and
1862 » Clutter now seamlessly supports multiple stages on the backends
1863 that allow this feature.
1865 » The custom Pango renderer has been completely rewritten, now using
1866 the more modern and maintained PangoCairo (instead of FT2), and avoids
1867 nasty subclassing hacks, supports smooth fast scaling of text, has
1868 many edge case issues fixed and it still is very efficient (using
1869 a texture glyph cache). It is even a little bit faster.
1871 » Better texture support, timeline improvements, ClutterLabel and
1872 ClutterEntry improvements, and container child properties are among
1873 the new features - too many to fit in the NEWS file.
1877 » #358 - "window resizing doesn't show scaled stage"
1878 » #425 - "COGL enhancements"
1879 » #439 - "timing related pong lockup due to timeline_rewind somtimes
1880 being ignored by timeline_timeout_func"
1881 » #450 - "ClutterScore API enhancements"
1882 » #641 - "add markers to timelines"
1883 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1884 » #713 - "texture from pixmap"
1885 » #791 - "default actors to visible"
1886 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1887 » #804 - "clutter_actor_get_opacity returns composited alpha"
1888 » #810 - "100 % CPU load with clutter_main()"
1889 » #815 - "Split up request
1890 » #816 - "clutter_actor_request_coords() should take a const box."
1891 » #822 - "Fix clutter_actor_lower()"
1892 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
1893 » #824 - "ClutterEntry should handle its own key events"
1894 » #825 - "Removes GLisms from clutter-main.c"
1895 » #831 - "configure.ac missing osx flavour help"
1896 » #834 - "add ability to set anchor in json"
1897 » #836 - "Optimize clutter_label_query_coords()"
1898 » #839 - "Crash if put cursor over topmost pixel"
1899 » #840 - "Implement prepare-paint and finish-paint signals."
1900 » #848 - "Events dispatch doesn't work in GLX Xephyr"
1901 » #850 - "Impossible to set ClutterRectangle border opacity to a value
1902 different from the surface opacity"
1903 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1904 » #860 - "ClutterAlpha leaks"
1905 » #864 - "Allow instantiating and subclassing of ClutterStage"
1906 » #871 - "Two problems with closing stages"
1907 » #873 - "clutter_x11/glx_texture_pixmap issues"
1908 » #874 - "Clipping on GL ES"
1909 » #875 - "Clutter Label Issues"
1910 » #881 - "Timelines require precise system timing"
1911 » #882 - "Allow child properties for containers implementing the
1912 ClutterContainer interface"
1913 » #884 - "Add clutter_alpha_set_closure"
1914 » #889 - "Error when building clutter-ivan with eglx"
1915 » #891 - "assertion failed when test-behave exits"
1916 » #892 - "Incorrect results using rotation-[center|angle] properties"
1917 » #894 - "Artifacts with the pango renderer"
1918 » #900 - "clutter_actor_lower() and friends do not queue redraw"
1919 » #906 - "Implement timing of the events"
1920 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1921 » #909 - "OSX: missing NULL pointer handling"
1922 » #910 - "OSX: missing memory pool"
1923 » #911 - "OSX: add multistage support"
1924 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
1925 » #913 - "cogl fails to build on OSX"
1926 » #914 - "ClutterEntry is confused about characters vs. bytes"
1927 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
1928 » #916 - "ClutterKeyEvent:unicode_value is ignored"
1929 » #919 - "Replacement pango renderer"
1930 » #927 - "Created ports for clutter
1931 » #928 - "Reparenting a child that itself is a container doesn't work"
1932 » #930 - "add support for quartz imagebackend"
1933 » #931 - "suspicious size allocation for pixel data"
1934 » #933 - ""X Error of failed request" when attempting to call
1935 clutter_actor_request_coords()"
1936 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1937 » #947 - "Destroying a stage is messy"
1938 » #948 - "Remove texture rectangle support"
1939 » #950 - "AltGr not handled"
1940 » #951 - "Fix clutter_entry_init() in trunk"
1941 » #952 - "Fix test-textures in trunk"
1942 » #953 - "Actors are not hidden before unrealized or disposed"
1943 » #955 - "ClutterLabel is missing fallback resolution handling"
1944 » #959 - "Multiple minor improvements"
1945 » #960 - "PangoContext creation code should not be duplicated"
1946 » #961 - "Fails to build on OSX (query/request_coords is gone)"
1947 » #964 - """unrealized"" signal of ClutterActor wrongly named"
1949 Clutter 0.6.0 (18/02/2008)
1950 ==========================
1952 • List of changes between 0.5.6 and 0.6.0
1954 » New documentation sections inside the API reference, describing
1955 the animation framework.
1957 » New API in ClutterActor for computing the actor's vertices in
1958 the plane of a given ancestor and accessors to query whether an
1959 actor is scaled or rotated
1963 » #613 - Extend point transformation API
1964 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1965 » #787 - tiled textures are broken
1966 » #796 - segmentation fault when setting label text
1968 Clutter 0.5.6 (11/02/2008)
1969 ==========================
1971 • List of changes between 0.5.4 and 0.5.6
1973 » Reverted a last minute change in the depth sorting function of
1976 » Added the clutter_actor_move_anchor_point() family of functions,
1977 which will set the anchor point at the given coordinates while
1978 adjusting the actor postion so that the relative position of the
1979 actor toward its parent remains the same.
1981 » Provide a fallback for finding the Clutter alpha functions inside
1982 a UI definition for ClutterScript in case g_module_open() fails.
1984 » Add initial Frame Buffer Objects support in ClutterTexture; using
1985 FBOs, where supported by the hardware and drivers, it's possible to
1986 create a ClutterTexture from any actor.
1988 • List of bugs fixed
1990 » #386 - Stage is white unless a timeline is present
1991 » #439 - timing related pong lockup due to timeline rewind...
1992 » #440 - 1 pixel line flickering
1993 » #442 - Shader support
1994 » #451 - Improve font rendering quality (Pango)
1995 » #452 - Textures are shown with distortion on Solaris/SPARC
1996 » #526 - OSX backend
1997 » #533 - Clutter stage is not shown under some conditions
1998 » #540 - ClutterStage isn't always respecting requests to change size
1999 » #549 - Backend offscreen API is broken
2000 » #613 - Extend point transformation API
2001 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
2003 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
2004 [Gwenole Beauchesne]
2005 » #689 - Rotating actor through layers does not handle opacity
2006 correctly [Josh Stewart]
2007 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
2008 » #719 - X11 backend does not check window field in events [Havoc
2010 » #724 - ClutterLabel reports wrong height when lines > 1
2011 » #749 - "reactive" property does not change
2012 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
2014 » #756 - clutter_actor_get_abs_size returns bogus values
2015 » #769 - OSX backend fails to build
2016 » #770 - OSX: passing incompatible pointer type
2018 Clutter 0.5.4 (25/01/2008)
2019 ==========================
2021 • List of changes between 0.5.2 and 0.5.4
2023 » A clutter-x11-<major>.<minor> pkg-config file is installed along
2024 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
2025 ones, for libraries and applications depending on the X11-based
2026 backends (GLX and EGLX).
2028 » Textures are correctly unrealized before changing and freeing the
2031 » It is now possible to block the automatic call to clutter_main_quit()
2032 when closing the stage window using the frame controls by connecting
2033 an handler for the ::event signal on the Clutter stage and checking
2034 for the CLUTTER_DELETE event type and returning TRUE. This allows
2035 the usage of other main loops with GLib reactors (like Python's twisted)
2036 with Clutter without triggering assertions by closing the stage window.
2038 • List of bugs fixed
2040 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
2041 » #614 - ClutterActor API inconsistencies
2042 » #640 - ClutterTexture unrealized with no GL context
2043 » #654 - Under heavy load clutter sometimes drops the last frame of
2044 a timeline [Johan Bilien]
2045 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
2046 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
2047 » #695 - clutter-shader: Invalid format string for
2048 gssize [Tommi Komulainen]
2049 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
2050 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
2051 » #714 - clutter_event_copy for enter/leave event generates
2052 extra unref [Neil Roberts]
2053 » #715 - Type errors in test-shader
2054 » #720 - BehaviourScale not working in python after recent
2055 API change [Josh Stewart]
2057 Clutter 0.5.2 (14/01/2008)
2058 ==========================
2060 • List of changes between 0.5.0 and 0.5.2
2062 » ClutterModelDefault has been renamed to ClutterListModel
2064 » ClutterModel now has vector-based variants for append, prepend and
2065 insert methods; these methods are useful for bindings
2067 » Add units-based variant for clutter_actor_move_by()
2069 • List of bugs fixed
2071 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
2072 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
2074 Clutter 0.5.0 (02/01/2008)
2075 ==========================
2077 • List of changes between 0.4.2 and 0.5.0
2079 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
2080 flag set will receive events from the underlying backend; the event
2081 propagation chain will be walked in two directions (from the actor to
2082 the top-level container and back) with the ability to block it in
2085 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
2087 » ClutterScore, an object for controlling timelines; using a score
2088 instance is possible to start multiple timelines at once, or start
2089 a timeline after another has emitted the ::complete signal.
2091 » ClutterScript, an object for parsing a scene from an external file or
2092 a buffer; the scene is described using JSON (JavaScript Object Notation):
2093 every object is defined using its class and properties, and container
2094 objects can have their children defined as well. It is also possible
2095 do describe top-level objects such as timelines and behaviours, and to
2096 automatically connect signal handlers to signal names.
2098 » ClutterTimelines duration can now be set in milliseconds using the
2099 :duration property; the default framerate will be used to compute the
2100 actual duration in frames. The default framerate will be set by the
2101 backend, and can be overridden by the application.
2103 » ClutterTimelines direction can now be set using the :direction
2104 property; a timeline can be set to proceed forward or backward,
2105 and the direction can also be change while the timeline is still
2108 » New, experimental OSX backend.
2110 » Build environment for MS VisualStudio 2005.
2112 » ClutterModel, a generic list-based model object that can be used to
2113 implement actors following the Model-Viewer-Controller design pattern.
2114 Clutter provides a default implementation of ClutterModel, called
2115 ClutterModelDefault and using the GSequence data structure from GLib
2116 to optimize insertion and look up.
2118 » Add the ability to grab pointer and keyboard events: if an actor
2119 is set to have a grab it'll be the only one receiving events until
2120 it releases the grab.
2122 » Add the ability for an actor to receive the key focus; an actor
2123 with key focus will always receive the key events, even if it did
2124 not acquire the keyboard grab.
2126 » It is now possible to set the GL "fog" (also known as "depth cueing")
2127 effect on the ClutterStage; if the fog is enabled, actors farther
2128 away from the view point will fade into the stage background color.
2130 » Each actor now has an "anchor point", a point defined in the actor's
2131 coordinate space that will be used as the origin when scaling and
2132 rotation transformations.
2134 » Every pixel-based API has been doubled with a corresponding
2135 ClutterUnits-based function (postfixed with a '-u'), for instance:
2137 clutter_actor_set_position() - clutter_actor_set_positionu()
2138 clutter_actor_set_size() - clutter_actor_set_sizeu()
2139 clutter_actor_set_depth() - clutter_actor_set_depthu()
2141 This allows sub-pixel precision and device independence.
2143 » The ClutterLabel actor now tries very hard to provide a sane
2144 default size, if no bounding box has been requested; this fixes
2145 the :alignment property and allows the addition of the :justify
2148 » The SDL backend can now be compiled under win32 with MingW; this
2149 backend is still marked as experimental.
2151 » The OSX backend allows the compilation of Clutter under OS X; this
2152 backend is experimental.
2154 • List of bugs fixed
2156 » #423 - All actors should emit events rather than just the stage
2157 » #424 - Interface definition files
2158 » #443 - ClutterModel implementation
2159 » #480 - Uninitialized variable in
2160 path_alpha_to_position() [Gwenole Beauchesne]
2161 » #511 - clutter_stage_get_actor_at_pos problem
2162 » #512 - clutter window moves when stage actor is scaled
2163 » #518 - XEMBED not supported in eglx backend
2164 » #519 - Should have an Atom cache initialized on start up
2165 » #520 - Delete after multibyte unicode chars in
2166 ClutterEntry [Tommi Komulainen]
2167 » #522 - Array out of bounds indexing [Tommi Komulainen]
2168 » #523 - cogl portability fixes [Tommi Komulainen]
2169 » #524 - missing config.h includes [Tommi Komulainen]
2170 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
2171 » #531 - Extraneous "new-frame" signal generated
2172 » #532 - clutter_actor_set_scale_with_gravityx()
2173 precision [Gwenole Beauchesne]
2174 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
2175 » #546 - ClutterStageState doesn't make sense
2176 » #550 - Wanted: Set Actor's position based on center or other
2177 edges/corners of quadrangle
2178 » #557 - ClutterScript should support complex properties for third
2180 » #558 - Unmerge UI definitions
2181 » #566 - ClutterEntry does not scroll the text to the
2182 right [Gwenole Beauchesne]
2183 » #577 - Inconsistent naming of behaviour properties
2184 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
2185 » #582 - api naming inconsistence between
2186 clutter_behaviour_path_append_knots and
2187 clutter_behaviour_bspline_append
2188 » #584 - Typo on clutter_effect_rotate_x documentation page
2189 » #592 - Fix build on trunk [Gwenole Beauchesne]
2190 » #596 - ClutterTexture tileing logic is a little borked
2191 » #597 - ClutterGroups not pickable
2192 » #600 - fix ClutterLabel layout computing when no box has been set
2193 » #604 - Color param for Label constructor should be
2194 const [Jonathon Jongsma]
2195 » #606 - enable depth test in GL
2196 » #608 - Control motion events frequency
2197 » #614 - ClutterActor API inconsistencies
2198 » #616 - ClutterTexture doesn't respect width set from clutterscript
2199 » #617 - ClutterEffect Improvements
2200 » #618 - ClutterScript name/id confusion
2201 » #619 - clutter_behavior_rotate angle properties should accept
2203 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
2204 » #629 - There is no clutter_actor_get_position()
2205 » #634 - clutter_behaviour_path_new() documentation unclear
2206 » #637 - add depth cueing support to the stage
2207 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
2208 » #647 - Cannot hide the stage
2209 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
2210 » #652 - reference needed on actor being source of last motion_event
2211 » #661 - clutter_actor_set_width() documentation is vague
2212 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
2213 » #665 - ClutterBehaviourEllipse tilts are broken
2214 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
2215 » #673 - ClutterActor "captured-events" signal documentation wrong
2216 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
2217 used [Murray Cumming]
2218 » #675 - update subregions of cluttertextures
2219 » #678 - ClutterLabel size allocation still bogus
2221 Clutter 0.4.0 (07/08/2007)
2222 ========================
2224 • List of changes between 0.3.1 and 0.4.0
2226 » Many documentation additions and improvements.
2228 » Display DPI now honours on backends its can be queried.
2230 » Various big endian related fixes.
2232 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
2233 internals improvements.
2235 » Add basic tslib support to eglnative backend (for touchscreen events)
2237 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
2239 » New ClutterEffect rotation calls.
2241 » Allowing user resizing of the stage now optional.
2242 (implemented by glx backend only currently)
2244 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
2246 » Make ClutterActor GInitiallyUnowned.
2248 » New ClutterBox API: each box has now a colour and a margin (distance
2249 between the inner-border and the children); plus, each packed child
2250 has a padding. Margins and paddings are expressed in ClutterUnits,
2251 to ease the transition to the device independent units. You can use
2252 clutter_box_set_default_padding() if you want the same padding for
2256 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
2257 » #398 - inconsistent type for return value of clutter_event_get_state
2258 » #403 - Critical error when removing texture actor
2259 » #404 - Solaris build error with OpenGL, missing
2260 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
2261 » #409 - depth mismatch between visual (32) and window (24)
2262 » #407 - metadata-available signal #ifdef'ed out
2263 » #413 - Clutter compile error with Sun Studio C compiler
2264 » #426 - typo in sdl_backend
2265 » #414 - ClutterEntry invisible if size not set
2266 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
2267 » #435 - clutter_color_subtract does the opposite of its documentation
2268 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
2270 Clutter 0.3.1 (06/07/2007)
2271 ========================
2273 • List of changes between 0.3 and 0.3.1
2274 » EGL. There are now 2 experimental EGL backends;
2275 - 'eglx', the former EGL on X11 implementation (now renamed)
2276 - 'eglnative', a new EGL 'native' backend which supporting non
2277 X11 EGL implementations (i.e framebuffer).
2279 » ClutterGroup now returns correct size when a child is removed.
2281 » Missing redhand.png added to distro tarball (fixing tests that require
2284 » Fix picking in ClutterBox
2286 » Rectangle border creation fixed.
2288 » Fix overflow in Exponential Alpha funcs.
2290 » Many API documentation fixes and improvements.
2292 » ClutterEffect cleanups.
2294 » ClutterEntry cleanups.
2296 » Check for versioned XFixes library (GLX backend).
2298 » More X error traps in GLX backend.
2300 Clutter 0.3 (29/06/2007)
2301 ========================
2303 • List of changes between 0.2.3 and 0.3
2304 » Clutter now supports both switchable windowing system and GL backends.
2305 Window systems supported include GLX, EGL and SDL.
2307 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
2308 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
2309 yet documented - usage external to Clutter is not yet advised.
2311 Backends may provide specific command line options.
2317 The GLX backend is built by default and is currently the most
2318 developed, supported and featured windowing system backend. Only
2319 OpenGL is supported via GLX.
2323 Clutter has experimental support for using SDL. Open GL is supported as
2324 is OpenGL ES via Dogles (very experimental).
2328 Clutter has experimental support for using EGL. Only Open GL ES
2329 is supported by EGL.
2331 EGL support assumes an EGL implementation running atop X Windows.
2336 Clutter now has experimental support for Open GL ES.
2337 Current known issues;
2339 + Unrealising a ClutterTexture will not move pixel data from video
2340 into system memory but simply destroy it.
2341 + BGRA, YUV Texture data not currently supported.
2343 (Use the clutter_feature API to probe for above at runtime)
2345 Open Source ES implementations this has been tested against
2346 include `Vincent' and `dgles'. Support for commerical
2347 implementations may require modifications to the configure.ac
2350 vincent: http://ogl-es.sourceforge.net/
2351 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
2353 dgles: http://developer.hybrid.fi/dgles/index.html
2355 » New ClutterEffect class provides a simplified (and thus less flexible)
2356 API wrapping around behaviours, alphas and timelines.
2357 » New Behaviours - bspline, ellipsis, rotation.
2358 » New built in Alpha functions;
2359 CLUTTER_ALPHA_SINE_INC
2360 CLUTTER_ALPHA_SINE_DEC
2361 CLUTTER_ALPHA_SINE_HALF
2362 CLUTTER_ALPHA_SQUARE
2363 CLUTTER_ALPHA_SMOOTHSTEP_INC
2364 CLUTTER_ALPHA_SMOOTHSTEP_DEC
2365 CLUTTER_ALPHA_EXP_INC
2366 CLUTTER_ALPHA_EXP_DEC
2367 » New Actors and interfaces
2368 + ClutterLayout, for writing extended layout support in actors
2369 + ClutterContainer, for generic container actors
2370 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
2371 + ClutterEntry, text entry actor
2372 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
2373 » All internal math now fixed point based.
2374 » Clutter now has it own internal event queue.
2375 » ClutterStage new features;
2376 + Title property for naming in window decorations.
2377 + Perspective setting - The stages perspective can now be modified.
2378 » New Clutter_actor •project API calls allow for querying of tranformed
2379 actor vertices and points.
2380 » New Clutter Feature checks.
2381 » Initial ClutterUnit implementation for device independant positioning.
2382 • List of Bugs fixed
2383 » Various issues with very poor performance and Intel drivers.
2384 » #138 Fix typo in x rotation transform.
2386 Clutter 0.2.3 (2007-04-11)
2387 ==========================
2389 • List of changed between 0.2.2 and 0.2.3
2390 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
2391 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
2393 Clutter 0.2.2 (2007-03-22)
2394 ==========================
2396 • List of changed between 0.2.1 and 0.2.2
2397 » Addition of basic XEMBED support for clutter stage. [Matthew]
2398 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
2399 » Export clutter_group_remove_all and add associated fixes. [Matthew]
2401 Clutter 0.2.1 (2007-02-07)
2402 ==========================
2404 • List of changed between 0.2.0 and 0.2.1
2405 » Add even faster double to integer (and back) conversion
2407 » Fix some errors in the fixed point sine waveform
2409 » Use fixed point math in the Pango renderer. [Tomas]
2410 » Improve the GL version check. [Matthew]
2411 » Add a square waveform function. [Emmanuele]
2412 • List of bugs fixed
2413 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
2415 Clutter 0.2 (18-01-2007)
2416 ========================
2418 • List of changes between 0.2 and 0.1
2419 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
2420 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
2421 » Actors now have an initial floating reference; this means you
2422 don't have to explicitely unref them: every memory an actor
2423 allocates will be freed when the group containing the actor will
2425 » Add basic run-time detection of GL features.
2426 + Use GL_TEXTURE_RECTANGLE_ARB if available.
2427 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
2428 » Add API for behaviours. A ClutterBehaviour is an object which
2429 drives a set of actors using one or more properties depending
2430 on the value of an "alpha" function.
2431 + Provide simple behaviours: ClutterBehaviourOpacity,
2432 ClutterBehaviourPath and ClutterBehaviourScale.
2433 + Provide simple alpha functions for ramps and sine waveforms.
2434 » Add fixed point API for embedded platforms with no FPU.
2435 » Add support for command line switches to Clutter, like debug
2436 flags and abort on warnings; also allow application to hook up
2437 into the initialisation sequence to add their own command line
2439 » Add Pango GL renderer for Clutter, and use it to render text
2440 inside the ClutterLabel actor; this decrease texture memory
2442 » Redo Clutter Label widget, using the new Pango renderer.
2443 » Clutter Textures do not store local pixbuf copy (of texture).
2444 » Redo group and actor scale/sizing API and functionality.
2445 » Add memory management API for ClutterColor, and string parsing.
2447 » #199 - Little group handling fix?
2448 » #198 - Detect NPOT support on more systems
2449 » #197 - Tiled textures are broken
2450 » #196 - Rebuild the examples when the library changes
2451 » #156 - clutter_actor_set_position not using the absolute size
2452 » #155 - Don't test for XInitThreads [Bastien Nocera]
2453 » #154 - Key presses not working in super-oh example [Bastien Nocera]
2454 » #152 - Misc fixes [Bastien Nocera]
2455 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
2456 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
2457 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
2458 » #98 - Enabling trails in super-oh crashes
2460 Clutter 0.1 (22/06/2006)
2461 ========================
2463 • First 'official' release, expect bugs aplenty.
2465 » Hopefully enough functionality to build things.
2466 » Basic gstreamer 0.10 video playback support.
2467 » Fairly stable API, though in no way totally stable.
2468 Expect CHANGES in future versions.
2469 » Some simple examples ( also see OPT ).
2470 » An experimental GTK-Clutter widget.
2471 » Fairly complete Python bindings.
2472 » Non complete but hopefully useful API documentation.
2473 • If you want to help out see the TODO file.