1 Clutter 1.3.8 (12/07/2010)
2 ===============================================================================
4 • List of changes since Clutter 1.3.6
6 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
8 » Take into consideration the source actor's position in the
11 » Update the internal COGL tesselator with the latest GLU code.
13 » Fix CoglTexture data readback.
15 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
17 » Add missing public functions from COGL headers.
19 » Fix GLES build after the Cogl material changes.
21 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
23 » Split the clutter_state_change() method into two:
24 clutter_state_set_state(), for animated state changes; and
25 clutter_state_warp_to_state() for immediate state changes.
27 » Documentation and introspection fixes.
41 Clutter 1.3.6 (30/06/2010)
42 ===============================================================================
44 • List of changes since Clutter 1.3.4
46 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
47 available, by using EXT_framebuffer_blit. Both mechanisms are also
48 throttled to avoid taking all resources when using them in a compositor
51 » Use (and cache) fragment shaders instead of texture combiners inside
52 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
53 to fixed functions depending on the level of support of the underlying
56 » Implement a new design for materials; this allows scaling up the
57 number of materials in a scene, and also makes copying materials
60 » Make Cogl materials responsible for depth testing, and add new
63 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
64 object instead of using the stencil buffer, or the scanline rasterizer
65 on platforms without a stencil buffer.
67 » Add ClutterDeformEffect, a base class for effects that deform an
68 actor's geometry when painting it; ClutterPageTurnEffect is an
69 implementation of a "page curl" deformation using the DeformEffect
72 » Always use scissoring when clipping, to reduce the amount of buffer
73 that has to be cleared.
75 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
76 a constructor property; the default remains fragment shader.
78 » Remove the button of the press event from the DragAction::drag-begin
79 and DragAction::drag-end signals. This is an API break from 1.3.4.
81 » Do not promote clipped redraws to full redraws.
83 » Improve the consistency of the default state name in ClutterState,
84 both in the API and in the serialization format.
86 » Fix a rounding error with the Text layout size.
88 » Add utility functions for CoglMatrix and CoglColor.
90 » Avoid a re-allocation cycle warning when resizing the surface of
91 a CairoTexture actor from within the allocate() implementation.
93 » Do not add the GL libraries for the EGL X11 backend.
95 » Add more checks for size of data passed to the shader types GValue
98 » Add width and height to the BindConstraint.
100 » Parse actions, constraints and effects inside an actor definition
103 » Merge the code of native and x11 backends for EGL into a single
104 backend; also allow creating GL context with the EGL backend.
106 » Use XSETTINGS to set up the backend configuration options, like
107 the font name, resolution, font options and double click options,
108 on X11; this also allows ClutterText actors created using the
109 default font name to be updated when the font name and options
110 change; similarly, this allows ClutterUnits to be updated when
111 the screen resolution changes.
113 » Implement the texture_from_pixmap extension support inside Cogl
114 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
116 » Documentation improvements in the API reference and in the cookbook.
118 » Use the -Bsymbolic-functions linker option on supported platforms
119 to avoid intra-library PLT jumps.
121 » Fix painting transparent stages on X11 using the :use-alpha property
124 » Fix emission of scroll events on Windows.
143 Clutter 1.3.4 (07/06/2010)
144 ===============================================================================
146 • List of changes since Clutter 1.3.2
148 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
149 way an actor paints itself.
151 » Clutter provides a base class for effects painting to an
152 offscreen buffer, and a base class for effects using the
153 GL programmable pipeline (through the GLSL shader language).
155 » Clutter also provides some simple, shader-based effects:
156 ClutterBlurEffect, ClutterColorizeEffect and
157 ClutterDesaturateEffect.
159 » Effects can be applied to any actor, and can also be stacked.
161 » Add ClutterClickAction, an action that provides "button-like"
162 semantics for any ClutterActor.
164 » ClutterDragAction now moves the actor to which it has been applied
165 by default, using a class handler for the ::drag-motion signal.
167 » Add the :pick-with-alpha property to ClutterTexture; this property
168 allows using the alpha channel of a texture when picking it.
170 » Regenerate the mipmaps on COGL textures when a texture is modified.
172 » Documentation and build fixes.
181 Clutter 1.3.2 (24/05/2010)
182 ===============================================================================
184 • List of changes since Clutter 1.2
186 » Add ActorMeta, a class for run-time composition of actions and
187 constraints on a ClutterActor:
189 » Add ClutterAction, a class for implementing business logic
190 related to event handling.
192 » Add ClutterConstraint, a class for implementing business
193 logic related to sizing and positioning.
195 » ClutterDragAction is an Action sub-class that implements
196 signals and properties for dragging actors.
198 » ClutterAlignConstraint and ClutterBindConstraint are two
199 Constraint sub-classes that allow relative positioning
200 with fixed layout managers.
202 » Add ClutterState, an object for defining state transitions.
204 » Add ClutterBoxLayout:homogeneous property.
206 » Implement retained clip stacks.
208 » Support retained paths.
210 » Add an experimental vector3 API.
212 » Require GLib >= 2.18.
214 » Require Atk >= 1.7.
216 » Make ClutterActor implement AtkImplementor, and allow retrieving
217 an AtkObject from a ClutterActor.
219 » Improve ClutterText's Pango layout caching mechanism.
221 » Fix set up of the GLX_SGI_swap_control extension.
225 » Documentation fixes for Clutter and COGL.
227 » Fix the conformance test suite by executing every test unit in
230 » Add platform-dependent defines for Cogl.
232 » Update the MingW cross-compilation script.
234 » New recipe in the Cookbook.
251 Clutter 1.2.2 (15/03/2010)
252 ===============================================================================
254 • List of changes since Clutter 1.2.0
256 » Fix introspection annotations for ClutterBox
258 » Compilation fixes for the EGL native backend
260 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
261 registration to avoid a run-time warning
263 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
264 a test case for that extension to avoid regressions
266 » Improve the strictness of the JSON parser in the internal copy
267 of JSON-GLib to which we fall back in the absence of the system
270 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
280 Clutter 1.2.0 (02/03/2010)
281 ===============================================================================
283 • List of changes since Clutter 1.1.14
285 » Improve the Animator API for consistency, and the implementation
286 to match the intended behaviour, as documented
288 » Add initial (and internal) support for queueing clipped region updates
289 and let the GLX texture-from-pixmap actor take advantage of it
291 » Support any pixel format in cogl_read_pixels()
293 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
296 » Consistently use :min-width and :min-height inside the Stage to define
297 the minimum size of the Stage window
299 » Implement the Scriptable interface for ClutterModel sub-classes; this
300 allows setting ClutterModel columns (both types and names) in
301 ClutterScript definitions
303 » Add support for unsigned integer indices in the VertexBuffer API
305 » Documentation fixes for Clutter: the coverage is now 100%
307 » Fixes for the EGL native backend
309 » Require libtool >= 2.2.6
311 » Improve tests coverage
322 Clutter 1.1.14 (24/02/2010)
323 ===============================================================================
325 • List of changes since Clutter 1.1.12
327 » Fix interaction between user resizable Stages and fullscreen on X11
329 » Define the semantics of ENTER and LEAVE events when actors are on the
330 border of the Stage window
332 » Take the InputDevice of an event into consideration when throttling
335 » Round the coordinates when clipping to a rectangle in window coordinates
337 » Always trust the user-provided coordinates when creating a CoglTexture
338 from a foreign GL texture
340 » Split Clutter's debug annotations from the pick and paint mode
341 behavioural modifiers
343 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
344 actor using a ClutterFixedLayout manager will automatically benefit
347 » Fix the packing order of ClutterBox so that the convention of
348 first-in-first-painted is maintained
350 » Documentation fixes
358 Clutter 1.1.12 (16/02/2010)
359 ===============================================================================
361 • List of changes since Clutter 1.1.10
363 » Fix compilation on 64bit platforms
365 » Fix some races of the Stage resizing on X11
367 » Documentation fixes for Cogl: the coverage is now 100%
369 » Fix rounding errors in the preferred height of the ClutterText
372 » Remove redundant type checks in clutter_actor_get_paint_opacity()
374 » Add support for the GLX_INTEL_swap_event extension; when using this
375 extension on GLX the glXSwapBuffers() call becomes non-blocking and
376 Clutter will use an event to control the master clock.
378 » Improve consistency between ClutterBox and ClutterGroup.
380 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
381 Stage X window if the window was not created by Clutter itself
383 » Improve caching of GL constant values
385 » Optimize creating sub-textures of sub-textures
387 » Various fixes for the atlas and the journal
389 » Disable the atlas if FBOs are not supported
399 Clutter 1.1.10 (09/02/2010)
400 ===============================================================================
402 • List of changes since Clutter 1.1.8
404 » Fixed a regression in textures that caused all the textures to be
405 drawn as white rectangles.
407 » Fixed compilation with the Sun C compiler.
409 » Use SSE2 instructions to premultiply RGBA images, if available.
411 » Improve readability of ClutterActor::raise/::lower warnings.
418 Clutter 1.1.8 (08/02/2010)
419 ===============================================================================
421 • List of changes since Clutter 1.1.6
423 » Added ClutterAnimator, a class that allows defining complex
424 implicit animations involving multiple actors and states; this
425 class is mostly meant to be used through the ClutterScript
426 definition format, but it provides a convenience C API for
427 easily building animations.
429 » New experimental COGL API to expose "hardware" buffers such as PBOs or
430 drm surfaces. This API can be used, for instance, to make texture
433 » Fixed the issues with resizable stages getting a 1x1 window with
436 » Expose input devices for every event; by default, X11 and Windows
437 backends expose the core devices only.
439 » Add the ClutterStage:key-focus property, for key focus tracking.
441 » Allow setting transformable value types in ClutterAnimation when
442 calling clutter_animation_bind() and clutter_animation_update().
444 » Delay the creation of the default Stage until clutter_stage_get_default()
445 is actually called; this reduces the work of clutter_init().
447 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
449 » Improve the extendability of CoglTexture with internal backends.
451 » Add implicit texture atlasing; Cogl will try to put every texture
452 inside the same texture atlas by default, to avoid state changes
453 in the driver and (hopefully) improve performance.
455 » Fix notification of the cursor and selection changes in ClutterText;
456 this improves the usage of Clutter from A11Y toolkits.
458 » Do not wait for a frame if the system clock goes backwards.
460 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
462 » Documentation and build fixes.
475 Clutter 1.1.6 (18/01/2010)
476 ===============================================================================
478 • List of changes since Clutter 1.1.4
480 » Some fixes for the Win32 backend (bug #1905).
482 » Profiling support via the UProf library. Configure with
483 --enable-profile to get a report after each Clutter application is
486 » Improved conformance tests with coverage reports via gcov.
488 » ClutterTexture no longer tries to read back texture data into
489 g_malloc'd memory on unrealize (bug #1842).
491 » The CGL_• defines from cogl-defines.h have been removed. These
492 should not have been used by any applications, but if they were
493 being used then please replace them either with the Cogl enums or
494 with the appropriate GL_• enum if you are using GL directly.
496 » Added a delete-event signal to the stage.
498 » Fix for using cogl_rectangle with different texture coordinates
499 for multiple layers (bug #1937).
501 » Fix for using stencil and depth buffers in FBOs on Intel drivers
504 » Support for subtitles in ClutterMedia.
506 » ClutterGLX will now use an RGB visual by default. For
507 applications (and toolkit integration libraries) that want to
508 enable the ClutterStage:use-alpha property there is a new
509 function: clutter_x11_set_use_argb_visual().
511 » Fix ClutterText to allow using Pango markup and attributes in
512 the same actor (bug #1940).
524 Clutter 1.1.4 (03/01/2010)
525 ===============================================================================
527 • List of changes since Clutter 1.1.2
529 » Update the ClutterScript parser to be more resilient, and support
530 constructor and ChildMeta properties. The parser also respects the
531 order of the properties in the UI definitions when applying them,
532 and will apply the properties of an Actor after building the scene
535 » Simplified the implementation of LayoutManager sub-classes, and added
536 support for animating a layout manager.
538 » Allow short-circuiting some layout operations by setting a specific
539 flag on ClutterActor.
541 » Improve caching of the preferred size of a ClutterActor.
543 » Allow declaring "internal children" for a ClutterContainer
544 implementation: the memory management of these actors will be deferred
545 entirely to the Container.
547 » Let the ClutterStage honour the :opacity property and the alpha component
548 of the stage color. This requires support in the Clutter backend used.
550 » Improve Windows and OSX backends.
552 » Simplify the feature detection code for OpenGL; this also reduced the
553 required OpenGL version to 1.2.
555 » Improve the matrix stack handling code. The matrices can be debugged by
556 using the COGL_DEBUG environment variable, assuming that Clutter was
557 compiled with the right configure-time switch.
559 » Improve COGL API for draw buffers, and for offscreen buffer support.
561 » Add support for text direction to ClutterActor.
563 » Documentation, introspection and build fixes.
580 Clutter 1.1.2 (23/10/2009)
581 ===============================================================================
583 • List of changes since Clutter 1.0
585 » Add ClutterLayoutManager, an abstract proxy class for easily
586 writing layout management policies; also add ClutterLayoutMeta,
587 a class for storing layout properties.
589 » Add ClutterBox, a generic container actor that relies on a
590 ClutterLayoutManager instance to manage the layout of its
593 » Add the following layout managers:
595 - ClutterFixedLayout - a layout manager implementing the
596 policy used by ClutterGroup
598 - ClutterBinLayout - a layout manager for packing actors
599 as layers inside the same area, with per-actor alignment
601 - ClutterFlowLayout - a layout manager arranging actors as
604 - ClutterBoxLayout - a layout manager arranging actors as
607 » Remove the requirement for the backend-specific implementation
608 of ClutterStage to be a ClutterActor: a Stage implementation must
609 only implement the ClutterStageWindow interface. This cleans up
612 » COGL source tree clean up and rationalization; COGL now
613 knows the platform, and not only the driver (GL or GLES) so
614 we can migrate part of the low-level backend code from Clutter
615 to COGL where it makes sense.
617 » Remove code duplication across whole COGL.
619 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
620 have been fixed and confirmed working.
622 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
623 dumps the contents of each pick() buffer into a PNG file, for
626 » Allow interpolating intervals of ClutterUnits for animating
627 unit-based properties.
629 » Increase strictness and correctness of the ClutterUnits
632 » Add GValue transformation functions for ClutterPath to and
635 » Fix word movement in ClutterText; implement GObject getter for
636 :use-markup; emit notification for :position; decouple the
637 :text property from the :use-markup property.
639 » Do not queue redraws or relayouts on actors currently being
642 » Support #rrggbb and #rgb notations for ClutterColor.
644 » Multiple bug fixes.
646 » Provide _NET_WM_PID on the X11 stage implementation.
648 » Documentation and Introspection annotation fixes.
650 » Add test units for the ClutterActor size requesition.
654 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
655 back to Shave on older Automake versions.
675 Clutter 1.0.0 (28/07/2009)
676 ===============================================================================
678 • List of changes since 0.9.8
680 » Allow per-stage disabling of motion event throttling; this should allow
681 platforms or applications that require all the motion events not for
682 drawing purposes to get them exactly like Clutter gets them from the
685 » Various documentation fixes.
687 » Add per-word key navigation inside ClutterText.
689 » Fix the RGB<->HLS conversion.
691 » Various fixes for the OSX backend.
693 » Various build-related fixes.
701 Clutter 0.9.8 (17/07/2009)
702 ===============================================================================
704 • List of changes since 0.9.6
706 » Add more introspection annotations for language bindings.
708 » Fix a bug in clutter_animation_set_alpha(), which also broke the
709 clutter_actor_animate_with_alpha() function.
711 » Check if the stage requires a relayout before showing it; this fixes
712 a bug in the X11-based backends, especially under compositing window
713 managers, where a 640x480 window would flicker before the default
714 stage was shown for the first time.
716 » Performance fixes for Cogl.
718 » Sliced textures were broken by the COGL journalling.
720 » Use the redraw cycle when asynchronously loading textures from
723 » Miscellaneous compilation fixes for the OS X and Windows backends.
725 » Allow querying from within the paint function of an Actor whether
726 the actor is currently being directly painted or by a Clone actor.
728 » In the GLX backend, when using the non-implicit sync-to-vblank inside
729 glXSwapBuffers(), call glFinish() to avoid potential tearing.
739 Clutter 0.9.6 (01/07/2009)
740 ===============================================================================
742 • List of changes since 0.9.4:
744 » Allow the manipulation of the actor's transformation matrix, so that is
745 is possible to apply additional transformations in a way that is
746 compatible with the transformations already applied by the scene graph.
748 » Fix a race in the X11 backend that happened between resizing the stage
749 drawable and the call to glViewport().
751 » Merge the cogl-journal-batching branch; this branch implements batching
752 the geometry of the elements of the scene graph before sending it to
753 OpenGL, thus minimizing the number of state changes and improving the
754 overall performance of Clutter-based applications.
756 » Add more debugging states for Clutter and COGL, which allow the developer
757 to track the state of the journal; to check the VBO fallback paths; to
758 disable picking for reliable profiling; to disable software-side matrix
759 transformations in favour of the driver/GPU ones.
761 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
762 semantics; applications that drop into raw GL are, though, ignoring all
763 the caching performed by COGL and might incur in performance issues.
765 » Fixed the :load-async and :load-data-async properties of Texture by
766 removing the unneeded G_PARAM_CONSTRUCT flag.
768 » Added an initial migration guide that shows the porting process from
769 older releases of Clutter to the 1.0 API; the first chapter deals with
770 the migration from ClutterEffect to the new implicit animations API.
772 » Fixed MT-safety for the master clock.
776 Ole André Vadla Ravnås
779 Clutter 0.9.4 (19/06/2009)
780 ===============================================================================
782 • List of changes since 0.9.2:
784 » Set the layout height in ClutterText, so that wrapping and ellipsization
785 work correctly to fill all the allocated area.
787 » Remove all the units-based API, and migrate all the positional and
788 dimensional accessors to use floating point values when dealing with
789 pixels. All the properties dealing with pixels now that a floating
792 » Add the ability to track wether an actor is going to be painted or not,
793 using the "mapped" flag. This also allows Clutter to be more strict
794 in the handling of the scenegraph, ensuring correctness and avoiding
795 wasting resources on nodes that won't be painted.
797 » Add debugging facilities for COGL, similar to those of Clutter; through
798 them is also possible to have an on screen debugging mode that shows the
799 boundaries of each rectangle sent to the GPU.
801 » Rework "units" into real logical distance units that can be converted
802 between millimeters, typographic points and ems into pixels.
804 » Simplify the Animation class to avoid redundancy and the possibility
805 of it going out of sync with the Timeline and Alpha instances it uses.
807 » Move every operation into a single "master clock" source that advances
808 the timelines, dispatches events and redraws the stages in a predictable
809 sequence, thus avoiding unneeded redraws. The default is to follow the
810 sync-to-vblank cycle, if it is supported by the drivers.
812 » Cache the glyphs geometry into a vertex buffer object to avoid
813 resubmitting too much information to the GPU.
815 » Rework the behaviour of ClutterModel when a filter is applied.
817 » Allow submitting premultiplied texture data; this removes the need
818 for unpremultiplying data in CairoTexture.
820 » Add a simple API for submitting blending and texture combining modes
821 through a string description.
823 » Move Timelines to pure time-based objects.
825 » Lots of performance improvements.
827 » Removal of all the deprecated API.
829 » Removal of all the fixed point entry points.
831 » Lots of documentation fixes - the coverage is now 99% of the exported
832 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
834 » Generate the GObject Introspection data for both Clutter and COGL
837 » Build environment fixes.
841 Owen W. Taylor <otaylor@fishsoup.net>
842 Thomas Wood <thomas.wood@intel.com>
843 Havoc Pennington <hp@pobox.com>
844 Bastian Winkler <buz@netbuz.org>
845 Chris Lord <chris@linux.intel.com>
846 Garry Bodsworth <gjb@camvine.com>
847 Rob Bradford <rob@linux.intel.com>
848 Johan Bilien <jobi@litl.com>
849 Jonas Bonn <jonas@southpole.se>
850 Raymond Liu <raymond.liu@intel.com>
851 Damien Lespiau <damien.lespiau@gmail.com>
852 Dan Winship <danw@gnome.org>
853 Marc-André Lureau <marcandre.lureau@gmail.com>
854 Robert Staudinger <robsta@gnome.org>
855 Tommi Komulainen <tko@litl.com>
857 Clutter 0.9.2 (16/03/2009)
858 ===============================================================================
861 [media] Fix the interface cast macro
862 Remove redundant declaration in clutter-text.h
865 [actor] Force a relayout on set_parent()
867 Christian Persch (1):
868 Bug 1429 - Redundant declaration in clutter-x11.h
871 Bug 1491 - Fix hardcoded lib path in .pc files
872 Typo in clutter-win32.pc.in introduced by commit 24ce19383
873 [animation] Enhance the bind API
876 [gitignore] update gitignore files for tests/
877 [build] Beautify autotools' output
879 [build] Fix interaction between shave, gtk-doc and libtool 1.x
880 [build] Fix dist for the newly introduced m4 macro directory
883 Emmanuele Bassi (111):
884 Post-release bump to 0.9.1
885 [text] Merge the attributes with markup enabled
886 [tests] Update the text-field interactive test
887 Add Actor::create_pango_layout()
888 [docs] Add clutter_text_set_markup()
889 [clone] Allow cloning unparented actors
890 [text] Use create_pango_layout()
891 [text] Rename :alignment to :line-alignment
892 [texture] Consolidate the quality to filter conversions
893 [texture] Check if the material is valid
894 [event] Extend KeyEvent for multi-input support
895 [actor] Check out parameters before setting them
896 [list-model] Make ClutterListModel subclassable
897 Bug 1440 - Add clutter_get_current_event_time()
898 [tests] Add TEST_CONFORM_SKIP() macro
899 [tests] Add conformance tests for ClutterModel
900 [ignore] Add the newly created conformance units
901 [actor] Revert part of commit 402e022c
902 [animation] Do not bind construct-only properties
903 [x11] Add backend-specific get_current_event_time()
904 Initialize a variable to avoid warnings
905 [cogl] Add cogl_is_material to cogl-material.h
906 [cogl] Provide GTypes for COGL types
907 [texture] Use COGL_TYPE_HANDLE for the handle properties
908 [docs] Clarify the set_cogl_texture() documentation
909 Merge branch 'build-enhancements'
910 [docs] Add a missing "return" annotation
911 [build] Pass the -s switch to cmp
912 Remove type functions for removed types
913 [docs] Update the sections file
914 [tests] Add TEST_CONFORM_TODO macro
915 [build] Show pkg-config file being generated
916 [build] Reference the headers with their full path
917 [docs] Update build for COGL API reference
918 [build] Update the EXTRA_DIST list
919 [build] Fix the ChangeLog generation rule
920 [build] Do not overwrite BUILT_SOURCES
921 [behaviour] Do not notify empty behaviours
922 [path] Do not accept NULL descriptions
923 [timeline] Set the n_markers out paramater
924 Do not use GL types in Clutter headers
925 [docs] Require gtk-doc 1.11
926 [docs] Use the --name-space option
927 [docs] Add the 1.0 symbols index
928 [docs] Rename cogl-docs from sgml to xml
929 Add build machinery for gobject-introspection data
930 [backend] Update the viewport when updating the GL context
931 [build] Move all the compiler flags to AM_CFLAGS
932 [ignore] Update with the introspection files
933 Add runtime debug messages for COGL
934 [actor] Remove usage of ClutterFixed
935 Make disable text mipmapping a command line switch
936 Make fuzzy picking a command line switch
937 [docs] Document envvars and command line switches
938 Remove stray fixed point macro usage
939 Use a dynamic array for the actors when delivering events
940 [media] Add sub-second resolution for the duration
941 [build] Put the X11 pc dependencies in another variable
942 [build] Do not shave typelib generation
943 Intern the ClutterScriptable type name
944 [backend] Constify font options
945 [cogl] Add a PANGO debug flag for CoglPango use
946 Clean up of the ClutterColor API
947 [shader] Unify code paths
948 Add pkg-config file for COGL
949 [build] Various fixes for distcheck
950 [docs] Clarify clutter_actor_animate() behaviour
951 [docs] Note that grabs are evil
952 [cogl-fixed] Add a double-to-fixed conversion macro
953 Move BehaviourScale to CoglFixed
954 Move ClutterBehaviourEllipse to CoglFixed
955 Move ClutterBehaviourRotate to CoglFixed
956 Move ClutterTimeline to CoglFixed
957 [cogl-fixed] Implement the CoglFixed fundamental GType
958 [tests] Test CoglFixed, not ClutterFixed
959 [interval] Update fixed-point handling
960 [stage] Coalesce fog and perspective API
961 [texture] Fix ClutterFixed usage
962 [text] Convert units to the right type
963 [tests] Use floats, not ClutterFixed
964 [units] Add more conversion functions
965 [fixed] Remove ClutterFixed API
966 [cogl] Fix hardcoded paths in the pc file
967 [docs] Remove ClutterFixed from the documentation
968 [docs] Update API reference
969 [animation] Add vector variants for ::animate()
970 [cogl] Initialize boolean flag in CoglContext
971 [cogl] Initialize all members of CoglContext
972 [color] Fixed HLS to RGB conversion
973 [docs] Calling g_object_ref() will not dispose an object
974 [docs] Document the commit message format
975 [tests] Animate the color during easing
976 [docs] Reword some of the coding practices
977 [docs] Add a bindings coding practices
978 Add more deprecation notices
979 [deprecated] Add Effect deprecation
980 Do not cause more size requisitions than necessary
981 [cogl] Avoid shadowing math.h symbols
982 [docs] Clarify Animation memory management
983 [animation] Add an emitter for ::completed
984 [animation] Add Animation getter
985 [tests] Remove unused variables
986 [docs] Add description of queue_redraw
987 [docs] Update after Animation API changes
988 [animation] Enhance consistency of the Animation API
989 [docs] Bring down the undocumented symbols to 2%
990 Fix release date of 0.9.0
992 [docs] Fix naming of the interval parameter
993 [docs] Ignore the TimeoutInterval internal API
997 [animation] Broken fixed:: properties
1000 [group] Output the group name when debugging paint
1002 Havoc Pennington (4):
1003 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
1004 [actor] Add :clip-to-allocation property
1005 [actor] Add ::queue-redraw signal
1006 [cogl] Flush matrix before clip planes
1008 Jonathan Matthew (1):
1009 Declare the EnumValues for PixelFormat static
1012 [cogl-material] Always bind the new texture handle
1013 Fix building GLES 2 after the material branch merge
1014 [cogl-texture] Fix the count for the number of enabled arrays
1015 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
1016 [clutter-clone] Override the parent opacity to self not self->parent
1017 [clutter-texture] Release the temporary ref taken when setting a texture
1018 [clutter-texture] Unref the Cogl material on dispose
1019 [clutter-texture] Fix the no_slice property
1020 [cogl-texture] Fix offset to next quad when flushing the log
1021 [cogl-texture] Move the destruction of the material to _finalize
1022 [cogl-texture] Fix uninitialised priv var in texture_finalize
1023 Added a test for non-power-of-two sized textures
1024 Emit CLUTTER_LEAVE events when the pointer leaves the stage
1025 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
1026 [win32] Track mouse leave messages
1027 [clutter-main] Fix the input device passed to set_motion_last_actor
1028 Override the opacity when painting a clone instead of combining
1029 Allow rotation angle properties to be negative
1030 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
1031 [tests/conform] Copy in redhand.png
1032 Replaced ClutterFixed constants in color_{darken,lighten} with float
1033 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
1034 [cogl-gles2-wrapper] Actually call glActiveTexture
1035 Add an environment variable to disable mipmapped text
1036 [tests/tools] Don't install libdisable-npots.so
1037 [clutter-texture] Use a GThreadPool for loading async textures
1038 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
1039 Fix warning in clutter-backend-sdl
1040 [eglnative] Add -I flags for the clutter dir in the src and build dirs
1041 Set the mapped flag on the stage in the SDL and eglnative backends
1042 Fix out of tree builds
1043 Remove use of $(builddir)
1044 [README] Small typo fix
1045 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
1046 [cogl-path] Minor fix to gtk-doc
1047 Count timeline frames using the FPS instead of an integer interval
1050 Honor ACLOCAL_FLAGS in autogen.sh
1051 Add gobject-introspection annotations
1052 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
1053 Use COGL to establish GL state for ClutterGLXTexturePixmap
1054 Add (out) annotations for ClutterActor
1055 Allow NULL for clutter_text_set_text()
1056 Avoid drawing twice if relayout queues a draw
1059 [text] Crash when multi-byte utf8 text exceeds max_length
1060 [text] Insertion of multi-byte characters broken
1063 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
1064 [cogl-material] Fixes some dirty flag checks
1065 [cogl-vertex-buffer] Some fixes for texturing and color arrays
1066 [docs] Various gtk-doc updates for Cogl
1067 [tests] Some improvements for test-pixmap
1068 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
1069 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
1070 [cogl-color.c] #include fix for the cogl_set_source_color prototype
1071 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
1072 [Cogl] Fixes automatic handling of the GL blend enable state.
1073 [cogl-material] Always glBindTexture when flushing material state
1074 [Cogl] Remove a debugging assert that was triggering on false positives
1075 [test-vertex-buffer-contiguous] Improves the texturing test
1076 [cogl-matrix] Adds padding to CoglMatrix
1077 [cogl-matrix] Documents that CoglMatrix members should be considered read only
1078 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
1080 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
1081 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
1082 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
1083 Finish GLES{1,2} support for client side matrix stacks
1084 Maintain the Cogl assumption that the modelview matrix is normally current
1085 Merge branch 'cogl-client-matrix-stacks'
1086 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
1087 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
1088 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
1089 [tests] Adds an interactive cogl vertex buffer unit test
1090 [cogl] Don't endlessly print the same warning regarding layer fallbacks
1092 Robert Staudinger (1):
1093 [build] Add cogl.h to the built sources list
1096 Bug 1434 - _NET_WM_NAME not set before realize
1099 Fixed handling of enter and leave events in clutter_x11_handle_event()
1100 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
1101 [x11] Only update cached last event time if we have a real timestamp.
1104 Added a mutex for clutter asynchronous textures threads.
1105 Bail early in clutter_texture_paint if opacity == 0
1106 Add a warning for recursive emit_event
1107 Change the default size of thread pool from 3 to 1
1108 [tests] Added test-texture-async
1109 [clutter-texture] add option to not block on size for loaded images
1110 [clutter-texture] remove load-size-async property
1111 Merge commit 'origin/async-texture-thread-pool' into async-size
1112 [clutter-texture] updated documentation.
1113 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
1114 Merge branch 'async-texture-thread-pool'
1116 Clutter 0.9.0 (30/01/2009)
1117 ===============================================================================
1119 • List of changes between 0.8.6 and 0.9.0
1121 » ClutterText is a new actor allowing text display, text editing
1122 both in multi-line and single-line modes, and text selection using
1123 the pointer devices and the keyboard. ClutterText supercedes both
1124 ClutterLabel and ClutterEntry.
1125 » ClutterClone is a new actor that allows cloning of other actors,
1126 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
1127 » ClutterBindingPool is a new API that allows to easily add key bindings
1129 » ClutterAnimation is a new API for implicit animations, similar to
1130 the tweening API used in toolkits like jQuery, Tween and Flash. This
1131 new API supercedes the ClutterEffect API.
1132 » ClutterAlpha uses "animation modes" instead of raw function
1133 pointers; it is still possible to pass alpha functions. The alpha
1134 functions provided by Clutter have been removed from the public
1135 API. It is possible to register global alpha functions and use
1136 them though a logical id.
1137 » The interval of the ClutterAlpha:alpha property has been changed
1138 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
1139 the addition of "overshooting" easing modes.
1140 » COGL now supports backface culling.
1141 » The COGL-based Pango renderer is public API and it is accessible
1142 to developers. It is also possible to access the PangoContext used
1143 by Clutter in order to create PangoLayouts to render text.
1144 » The ClutterFixed API has been moved to COGL.
1145 » COGL does not depend on Clutter data types anymore.
1146 » The ClutterMedia interface has been overhauled: implementations
1147 now must only override the interface properties. The ranges of
1148 some properties have been changed to normalized values.
1149 » COGL now exposes only floating point entry points, and reserves
1150 the eventual conversion to fixed point only when needed. The
1151 fixed point type and macros are publicly available for developers
1152 concerned about floating point operations.
1153 » COGL has a new Vertex Attribues API that allows submitting an
1154 extensible number of vertex attributes to OpenGL in a way that
1155 does not require format conversions and allows fast re-use.
1156 » COGL has a new Material API that decouples paths from fills; it
1157 is possible to create an arbitrary path and fill it with a COGL
1158 texture. The Material API also allows setting multiple texture
1159 layers and defining the blend modes and colors.
1160 » ClutterTexture has the ability to use a worker thread to asynchronously
1161 load an image from a file, as long as the GLib threading support has
1162 been enabled prior to calling clutter_init().
1163 » Clutter now supports localization of the help output, and it
1164 also supports globally setting the text direction for non left to
1166 » ClutterCairoTexture is a new actor that allows using Cairo
1167 to draw on a ClutterTexture; since Cairo does not have an OpenGL
1168 backend, the drawing is not hardware accelerated.
1169 » Clutter has a unit testing suite, based on the GLib unit test
1170 framework, which can be used to track regressions.
1171 » A ClutterPath object has been added, and it is used by the
1172 BehaviourPath. The Path object allows defining paths using a set
1173 of coordinates and operations. A Path can be "painted" either using
1174 COGL primitives or using Cairo primitives, allowing an easier way
1175 to paint non-rectangular shaped actors.
1176 » ClutterInterval is a simple object, used by ClutterAnimation, that
1177 describes an interval between two values, and interpolates between
1178 the initial and final values of the interval.
1180 • List of bugs fixed since 0.8.6
1182 » #835 - Optimize clutter_actor_real_pick()
1183 » #851 - setting anchor point causes picking problem
1184 » #883 - Outstanding COGL merge issues
1185 » #1003 - Add clutter_actor_take_key_focus
1186 » #1014 - Clutter Animation API Improvements.
1187 » #1049 - Clutter doesn't support most GLSL uniforms
1188 » #1051 - WebKit/Clutter product/component?
1189 » #1058 - Build clutter-box2d with Clutter 0.8
1190 » #1066 - Clipping regression in 0.8
1191 » #1086 - virtualize stage_queue_redraw
1192 » #1105 - low level access to PangoClutter
1193 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
1194 » #1108 - Enter/Leave events logics wrt. skipped motion events
1195 » #1109 - clutter-0.8.0 fails to compile
1196 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
1197 » #1144 - Provide an option to load images asynchronously in ClutterTexture
1198 » #1162 - Add unit testing for Clutter
1200 » #1172 - Disjoint paths and clip to path
1201 » #1189 - Backface culling
1202 » #1209 - Move fixed point API in COGL
1203 » #1210 - Add CoglColor API
1204 » #1211 - Drop ClutterFeatureFlags usage from COGL
1205 » #1212 - Allow only a single include file for Clutter
1206 » #1215 - Move the Pango renderer to the public API
1207 » #1219 - Clean up cogl.h
1208 » #1231 - Build fails in gles flavour in revision 3442
1209 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
1210 » #1251 - Merge the Cairo texture actor in core
1211 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
1212 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
1214 » #1269 - mingw32 building failed at clutter-media.c
1215 » #1270 - Update to mingw-cross-compile.sh
1216 » #1271 - mingw compiling failed: undefined reference to
1217 `_glDrawRangeElements@24'
1218 » #1284 - Return something reasonable from clutter_x11_handle_event()
1219 » #1300 - clutter_score_remove and clutter_score_remove_all are different
1221 » #1310 - font rendering problem
1222 » #1313 - Fix computation of camera distance
1223 » #1314 - clutter_sinx() is more inaccurate than it needs to be
1224 » #1321 - Get Matrix in float
1225 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
1226 » #1325 - ClutterPath to cairo_path_t conversion functions
1227 » #1330 - We should not queue redraw for non-visible actors
1228 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
1229 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
1231 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
1232 » #1354 - Floating point exception when set fps>1000 and start timeline
1233 » #1361 - Unused ClutterStage::get_resolution() methods
1234 » #1365 - ClutterEntry doesn't get the cursor when it should
1235 » #1366 - disable-npots fails to build on mac
1236 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
1237 » #1386 - Wrong clipping dimensions for larger actors
1238 » #1387 - Clarify new-frame signal emission with advance()
1239 » #1388 - Clarify signal emission for advance_to_marker()
1240 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
1242 » #1397 - clutter command line is not localized.
1243 » #1402 - Change default tile-waste from 64 to 63
1244 » #1403 - ClutterMedia::get_uri() should return allocated string
1245 » #1404 - ClutterMedia issues
1246 » #1405 - Fix properties that have X11 types to be 'long'
1247 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
1248 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
1249 » #1414 - avoid relayout of ClutterTexture if not syncing size
1250 » #1415 - short-circuit setting same clip again
1252 Clutter 0.8.2 (25/09/2008)
1253 ===============================================================================
1255 • List of changes between 0.8.0 and 0.8.2
1257 » Add constructor-only properties for the :container and :actor
1258 properties of ClutterChildMeta
1259 » Resync the Clutter keysyms with X.org ones.
1260 » Documentation fixes and improvements
1261 » Allow defining ClutterColor as an object or an array inside
1262 ClutterScript UI definitions
1263 » Added the missing :perspective property to ClutterStage
1264 » Fixed the upper and lower boundaries for ClutterUnit and
1265 ClutterFixed properties
1266 » Fix a bug that prevented disabling sorting on ClutterModel
1267 » Fix a bug in clutter_timeline_list_markers()
1268 » Queue a redraw when the clip is changed
1269 » Optimize calls to push and pop the matrix when painting
1270 » Add a variable to the pkgconfig file for extracting the
1271 COGL backend, for configure-time checks
1272 » Fix a typo in cogl_path_rel_curve_to()
1273 » Fix showing the cursor after it being hidden once
1274 » Add a function for obtaining Clutter's option group without
1275 initializing Clutter
1277 • List of bugs fixed since 0.8.0
1279 » #856 - Teardown sequence is borked
1280 » #945 - Clipping+fbo cloning bugs
1281 » #1010 - ClutterLabel does not update the layout (again)
1282 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
1283 » #1033 - Manually parsing command line options prevents
1284 initializing clutter
1285 » #1034 - Picking doesn't work on Eee PC
1286 » #1038 - Clutter 0.8 won't build due to redefined functions
1287 » #1044 - cogl_get_viewport error
1288 » #1047 - API documentation from release tarball is not
1289 installed by "make install" [Mirco Müller]
1290 » #1048 - SIGFPE in cogl_texture_set_region() with
1291 nvidia [Gwenole Beauchesne]
1292 » #1062 - clutter_actor_query_coords() replacement in
1293 0.8 [Gwenole Beauchesne]
1294 » #1069 - Warnings with ClutterScore
1295 » #1071 - clutter_timeline_get_duration doesn't always work
1296 » #1075 - Difficult to bind clutter_stage_new
1297 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
1298 » #1082 - Texture bitmap is destroyed in wrong way
1299 » #1085 - Cursor is in wrong position on ClutterEntry if set
1301 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
1302 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
1303 correctly [Roman Yazmin]
1304 » #1099 - No ClutterScript API to get a list of IDs in a given
1306 » #1100 - WM_SIZE not handled correctly, user_resize and
1307 window_style correction
1308 » #1103 - Two typos in clutter documentation
1309 » #1121 - Setting anchor point doesn't work if set too early
1310 » #1124 - Clutter causes an additional size request in each
1311 allocation [Johan Bilien]
1312 » #1125 - Save an extra pango_layout_get_size in many
1313 cases [Johan Bilien]
1314 » #1130 - CLUTTER_MOTION is not emitted when time goes
1315 backwards. [Pierce Liu]
1316 » #1137 - Setting the anchor point does not trigger a re-paint
1317 » #1145 - Flicker on resize the window
1318 » #1154 - clutter_timeout_pool_new() documentation doesn't say
1319 how to free [Murray Cumming]
1321 Clutter 0.8.0 (10/07/2008)
1322 ===============================================================================
1324 • List of changes between 0.7.6 and 0.8.0
1326 » Assume that non-power-of-two sized textures are always supported
1327 if texture-from-pixmap support is present.
1329 » Increase documentation coverage.
1331 » Disable the XINPUT support by default.
1333 » Improve the behaviour of clutter_actor_get_transformed_size().
1335 » Fix a copy-and-paste bug which broke the vertex shaders.
1337 • List of bugs fixed since 0.7.6
1339 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
1340 » #985 - MSC math.h / M_PI issue
1341 » #998 - clutter always captures X input events
1342 » #1000 - clutter-x11 should define gtypes for its enumerations
1343 » #1004 - Fix "edge-detect" shader
1344 » #1007 - Fix TFP fallback mechanism
1345 » #1008 - tfp still a bit borked
1346 » #1010 - ClutterLabel does not update the layout
1347 » #1011 - Fix TFP fallback mechanism (take 2)
1348 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
1349 on some (most?) cards"
1350 » #1013 - Per device grabs are not obeyed in pointer device propagation.
1351 » #1015 - Cloning unparented actors with FBOs doesn't work with new
1353 » #1016 - Changing window-redirect-automatic property after creating
1354 ClutterX11TexturePixmap doesn't work
1355 » #1019 - clutter-frame-source.h not included by clutter.h
1356 » #1022 - extern inline functions in clutter-fixed.h
1357 » #1033 - Manually parsing command line options prevents initializing
1360 Clutter 0.7.6 (27/06/2008)
1361 ===============================================================================
1363 • List of changes between 0.7.4 and 0.7.6
1365 » Removed the ClutterBackend::get_display_size() and wrappers.
1367 » Verify that the vertex shaders are successfully compiled when binding
1370 » Increase safety of the ClutterGLXTexturePixmap
1372 • List of bugs fixed since 0.7.4
1374 » #993 - Underline colors are sometimes wrong
1376 Clutter 0.7.4 (25/06/2008), "Killer Koi"
1377 ===============================================================================
1379 • List of changes between 0.7.2 and 0.7.4
1381 » Fix the ClutterEntry actor after the clip API changes in COGL.
1383 » Update the shaders generated for GLES 2.0.
1385 » Add the ability to add search paths and look up files from
1386 ClutterScript. This allows defining directories to store the
1387 images to be loaded by a ClutterTexture.
1389 » Fix the GLES 1.1 support.
1391 » Warn if no usable pointer device are available on X11 backends.
1393 » Improve the request for the best pixel format on win32.
1395 » Fix a regression when sizing the ClutterStage on backends that
1396 only support fixed size stages; now setting any size will result
1397 in Clutter ignoring the request, like it happened in Clutter 0.6.
1399 » Add a method to ClutterBackend to retrieve the display size.
1401 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
1403 • List of bugs fixed
1405 » #833 - ClutterEntry should clip glyphs rather than itself
1406 » #858 - Support for multiple devices (using XINPUT)
1407 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
1408 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
1409 » #987 - clutter-event.c c99 variable declaration
1410 » #988 - cursor position wrong with multibyte invisible char
1411 » #989 - Add a search path for clutter script assets
1413 Clutter 0.7.2 (23/06/2008), "Kedoke"
1414 ===============================================================================
1416 • List of changes between 0.7.0 and 0.7.2
1418 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
1419 to TRUE the texture will return a preferred width maintaining the
1420 aspect ratio with the given height and a preferred height maintaining
1421 the aspect ratio with the given width. This allows to set the width or
1422 the height and have the texture automatically request the height or the
1423 width respectively while maintaining the aspect ratio of the original
1426 » Added XINPUT support on the X11 backends; this provides an initial
1427 support for multiple input devices. The API is X11-specific, and
1428 provides support for querying at run-time support for XINPUT, for
1429 getting a list of input devices and for getting the type of each
1432 » The 'fruity' backend also features multiple device support.
1434 • List of bugs fixed
1436 » #816 - clutter_actor_request_coords() should take a const box.
1437 » #836 - Optimize clutter_label_query_coords()
1438 » #905 - Paint cursor directly
1439 » #918 - Group doesn't clip if it's children are clipped
1440 » #953 - Actors are not hidden before unrealized or disposed
1441 » #960 - PangoContext creation code should not be duplicated
1442 » #970 - clutter_actor_get_paint_area confusion
1443 » #971 - Minor ClutterActor cleanups
1444 » #972 - Better parenting
1445 » #973 - unreffing ClutterScore may segfault
1446 » #981 - clutter_stage_read_pixels temprow fix
1447 » #982 - __COGL_GET_CONTEXT MS compiler issue
1448 » #984 - pango_clutter_render_layout() declared void
1450 Clutter 0.7.0 (13/06/2008), "Booska"
1451 ===============================================================================
1453 • List of changes between 0.6 and 0.7.0
1455 » COGL, the underlying GL abstraction layer in Clutter, has been
1456 completely rewritten from the ground up. Its no longer a conceptual
1457 hack but a documented, fully featured library pretty much in its
1458 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1459 OpenGL ES 2.0, providing a smart uniform API over these libraries
1460 with various utility features such as texture tiling abstractions,
1461 paths and primitive rendering, FBO, shaders, etc.
1463 » Clutter now provides an experimental backend for the Apple(tm)
1464 iPhone and iPod Touch families of products.
1466 » The Windows platform is now natively supported instead of
1467 relying on the SDL libraries. The win32 backend is still
1470 » The X11 based backends now feature support for Actors that wrap
1471 external X drawables (i.e the texture-from-pixmap extension and
1474 » Clutter now seamlessly supports multiple stages on the backends
1475 that allow this feature.
1477 » The custom Pango renderer has been completely rewritten, now using
1478 the more modern and maintained PangoCairo (instead of FT2), and avoids
1479 nasty subclassing hacks, supports smooth fast scaling of text, has
1480 many edge case issues fixed and it still is very efficient (using
1481 a texture glyph cache). It is even a little bit faster.
1483 » Better texture support, timeline improvements, ClutterLabel and
1484 ClutterEntry improvements, and container child properties are among
1485 the new features - too many to fit in the NEWS file.
1489 » #358 - "window resizing doesn't show scaled stage"
1490 » #425 - "COGL enhancements"
1491 » #439 - "timing related pong lockup due to timeline_rewind somtimes
1492 being ignored by timeline_timeout_func"
1493 » #450 - "ClutterScore API enhancements"
1494 » #641 - "add markers to timelines"
1495 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1496 » #713 - "texture from pixmap"
1497 » #791 - "default actors to visible"
1498 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1499 » #804 - "clutter_actor_get_opacity returns composited alpha"
1500 » #810 - "100 % CPU load with clutter_main()"
1501 » #815 - "Split up request
1502 » #816 - "clutter_actor_request_coords() should take a const box."
1503 » #822 - "Fix clutter_actor_lower()"
1504 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
1505 » #824 - "ClutterEntry should handle its own key events"
1506 » #825 - "Removes GLisms from clutter-main.c"
1507 » #831 - "configure.ac missing osx flavour help"
1508 » #834 - "add ability to set anchor in json"
1509 » #836 - "Optimize clutter_label_query_coords()"
1510 » #839 - "Crash if put cursor over topmost pixel"
1511 » #840 - "Implement prepare-paint and finish-paint signals."
1512 » #848 - "Events dispatch doesn't work in GLX Xephyr"
1513 » #850 - "Impossible to set ClutterRectangle border opacity to a value
1514 different from the surface opacity"
1515 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1516 » #860 - "ClutterAlpha leaks"
1517 » #864 - "Allow instantiating and subclassing of ClutterStage"
1518 » #871 - "Two problems with closing stages"
1519 » #873 - "clutter_x11/glx_texture_pixmap issues"
1520 » #874 - "Clipping on GL ES"
1521 » #875 - "Clutter Label Issues"
1522 » #881 - "Timelines require precise system timing"
1523 » #882 - "Allow child properties for containers implementing the
1524 ClutterContainer interface"
1525 » #884 - "Add clutter_alpha_set_closure"
1526 » #889 - "Error when building clutter-ivan with eglx"
1527 » #891 - "assertion failed when test-behave exits"
1528 » #892 - "Incorrect results using rotation-[center|angle] properties"
1529 » #894 - "Artifacts with the pango renderer"
1530 » #900 - "clutter_actor_lower() and friends do not queue redraw"
1531 » #906 - "Implement timing of the events"
1532 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1533 » #909 - "OSX: missing NULL pointer handling"
1534 » #910 - "OSX: missing memory pool"
1535 » #911 - "OSX: add multistage support"
1536 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
1537 » #913 - "cogl fails to build on OSX"
1538 » #914 - "ClutterEntry is confused about characters vs. bytes"
1539 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
1540 » #916 - "ClutterKeyEvent:unicode_value is ignored"
1541 » #919 - "Replacement pango renderer"
1542 » #927 - "Created ports for clutter
1543 » #928 - "Reparenting a child that itself is a container doesn't work"
1544 » #930 - "add support for quartz imagebackend"
1545 » #931 - "suspicious size allocation for pixel data"
1546 » #933 - ""X Error of failed request" when attempting to call
1547 clutter_actor_request_coords()"
1548 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1549 » #947 - "Destroying a stage is messy"
1550 » #948 - "Remove texture rectangle support"
1551 » #950 - "AltGr not handled"
1552 » #951 - "Fix clutter_entry_init() in trunk"
1553 » #952 - "Fix test-textures in trunk"
1554 » #953 - "Actors are not hidden before unrealized or disposed"
1555 » #955 - "ClutterLabel is missing fallback resolution handling"
1556 » #959 - "Multiple minor improvements"
1557 » #960 - "PangoContext creation code should not be duplicated"
1558 » #961 - "Fails to build on OSX (query/request_coords is gone)"
1559 » #964 - """unrealized"" signal of ClutterActor wrongly named"
1561 Clutter 0.6.0 (18/02/2008)
1562 ==========================
1564 • List of changes between 0.5.6 and 0.6.0
1566 » New documentation sections inside the API reference, describing
1567 the animation framework.
1569 » New API in ClutterActor for computing the actor's vertices in
1570 the plane of a given ancestor and accessors to query whether an
1571 actor is scaled or rotated
1575 » #613 - Extend point transformation API
1576 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1577 » #787 - tiled textures are broken
1578 » #796 - segmentation fault when setting label text
1580 Clutter 0.5.6 (11/02/2008)
1581 ==========================
1583 • List of changes between 0.5.4 and 0.5.6
1585 » Reverted a last minute change in the depth sorting function of
1588 » Added the clutter_actor_move_anchor_point() family of functions,
1589 which will set the anchor point at the given coordinates while
1590 adjusting the actor postion so that the relative position of the
1591 actor toward its parent remains the same.
1593 » Provide a fallback for finding the Clutter alpha functions inside
1594 a UI definition for ClutterScript in case g_module_open() fails.
1596 » Add initial Frame Buffer Objects support in ClutterTexture; using
1597 FBOs, where supported by the hardware and drivers, it's possible to
1598 create a ClutterTexture from any actor.
1600 • List of bugs fixed
1602 » #386 - Stage is white unless a timeline is present
1603 » #439 - timing related pong lockup due to timeline rewind...
1604 » #440 - 1 pixel line flickering
1605 » #442 - Shader support
1606 » #451 - Improve font rendering quality (Pango)
1607 » #452 - Textures are shown with distortion on Solaris/SPARC
1608 » #526 - OSX backend
1609 » #533 - Clutter stage is not shown under some conditions
1610 » #540 - ClutterStage isn't always respecting requests to change size
1611 » #549 - Backend offscreen API is broken
1612 » #613 - Extend point transformation API
1613 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
1615 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
1616 [Gwenole Beauchesne]
1617 » #689 - Rotating actor through layers does not handle opacity
1618 correctly [Josh Stewart]
1619 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
1620 » #719 - X11 backend does not check window field in events [Havoc
1622 » #724 - ClutterLabel reports wrong height when lines > 1
1623 » #749 - "reactive" property does not change
1624 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
1626 » #756 - clutter_actor_get_abs_size returns bogus values
1627 » #769 - OSX backend fails to build
1628 » #770 - OSX: passing incompatible pointer type
1630 Clutter 0.5.4 (25/01/2008)
1631 ==========================
1633 • List of changes between 0.5.2 and 0.5.4
1635 » A clutter-x11-<major>.<minor> pkg-config file is installed along
1636 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
1637 ones, for libraries and applications depending on the X11-based
1638 backends (GLX and EGLX).
1640 » Textures are correctly unrealized before changing and freeing the
1643 » It is now possible to block the automatic call to clutter_main_quit()
1644 when closing the stage window using the frame controls by connecting
1645 an handler for the ::event signal on the Clutter stage and checking
1646 for the CLUTTER_DELETE event type and returning TRUE. This allows
1647 the usage of other main loops with GLib reactors (like Python's twisted)
1648 with Clutter without triggering assertions by closing the stage window.
1650 • List of bugs fixed
1652 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
1653 » #614 - ClutterActor API inconsistencies
1654 » #640 - ClutterTexture unrealized with no GL context
1655 » #654 - Under heavy load clutter sometimes drops the last frame of
1656 a timeline [Johan Bilien]
1657 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
1658 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
1659 » #695 - clutter-shader: Invalid format string for
1660 gssize [Tommi Komulainen]
1661 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
1662 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
1663 » #714 - clutter_event_copy for enter/leave event generates
1664 extra unref [Neil Roberts]
1665 » #715 - Type errors in test-shader
1666 » #720 - BehaviourScale not working in python after recent
1667 API change [Josh Stewart]
1669 Clutter 0.5.2 (14/01/2008)
1670 ==========================
1672 • List of changes between 0.5.0 and 0.5.2
1674 » ClutterModelDefault has been renamed to ClutterListModel
1676 » ClutterModel now has vector-based variants for append, prepend and
1677 insert methods; these methods are useful for bindings
1679 » Add units-based variant for clutter_actor_move_by()
1681 • List of bugs fixed
1683 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
1684 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
1686 Clutter 0.5.0 (02/01/2008)
1687 ==========================
1689 • List of changes between 0.4.2 and 0.5.0
1691 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
1692 flag set will receive events from the underlying backend; the event
1693 propagation chain will be walked in two directions (from the actor to
1694 the top-level container and back) with the ability to block it in
1697 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
1699 » ClutterScore, an object for controlling timelines; using a score
1700 instance is possible to start multiple timelines at once, or start
1701 a timeline after another has emitted the ::complete signal.
1703 » ClutterScript, an object for parsing a scene from an external file or
1704 a buffer; the scene is described using JSON (JavaScript Object Notation):
1705 every object is defined using its class and properties, and container
1706 objects can have their children defined as well. It is also possible
1707 do describe top-level objects such as timelines and behaviours, and to
1708 automatically connect signal handlers to signal names.
1710 » ClutterTimelines duration can now be set in milliseconds using the
1711 :duration property; the default framerate will be used to compute the
1712 actual duration in frames. The default framerate will be set by the
1713 backend, and can be overridden by the application.
1715 » ClutterTimelines direction can now be set using the :direction
1716 property; a timeline can be set to proceed forward or backward,
1717 and the direction can also be change while the timeline is still
1720 » New, experimental OSX backend.
1722 » Build environment for MS VisualStudio 2005.
1724 » ClutterModel, a generic list-based model object that can be used to
1725 implement actors following the Model-Viewer-Controller design pattern.
1726 Clutter provides a default implementation of ClutterModel, called
1727 ClutterModelDefault and using the GSequence data structure from GLib
1728 to optimize insertion and look up.
1730 » Add the ability to grab pointer and keyboard events: if an actor
1731 is set to have a grab it'll be the only one receiving events until
1732 it releases the grab.
1734 » Add the ability for an actor to receive the key focus; an actor
1735 with key focus will always receive the key events, even if it did
1736 not acquire the keyboard grab.
1738 » It is now possible to set the GL "fog" (also known as "depth cueing")
1739 effect on the ClutterStage; if the fog is enabled, actors farther
1740 away from the view point will fade into the stage background color.
1742 » Each actor now has an "anchor point", a point defined in the actor's
1743 coordinate space that will be used as the origin when scaling and
1744 rotation transformations.
1746 » Every pixel-based API has been doubled with a corresponding
1747 ClutterUnits-based function (postfixed with a '-u'), for instance:
1749 clutter_actor_set_position() - clutter_actor_set_positionu()
1750 clutter_actor_set_size() - clutter_actor_set_sizeu()
1751 clutter_actor_set_depth() - clutter_actor_set_depthu()
1753 This allows sub-pixel precision and device independence.
1755 » The ClutterLabel actor now tries very hard to provide a sane
1756 default size, if no bounding box has been requested; this fixes
1757 the :alignment property and allows the addition of the :justify
1760 » The SDL backend can now be compiled under win32 with MingW; this
1761 backend is still marked as experimental.
1763 » The OSX backend allows the compilation of Clutter under OS X; this
1764 backend is experimental.
1766 • List of bugs fixed
1768 » #423 - All actors should emit events rather than just the stage
1769 » #424 - Interface definition files
1770 » #443 - ClutterModel implementation
1771 » #480 - Uninitialized variable in
1772 path_alpha_to_position() [Gwenole Beauchesne]
1773 » #511 - clutter_stage_get_actor_at_pos problem
1774 » #512 - clutter window moves when stage actor is scaled
1775 » #518 - XEMBED not supported in eglx backend
1776 » #519 - Should have an Atom cache initialized on start up
1777 » #520 - Delete after multibyte unicode chars in
1778 ClutterEntry [Tommi Komulainen]
1779 » #522 - Array out of bounds indexing [Tommi Komulainen]
1780 » #523 - cogl portability fixes [Tommi Komulainen]
1781 » #524 - missing config.h includes [Tommi Komulainen]
1782 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
1783 » #531 - Extraneous "new-frame" signal generated
1784 » #532 - clutter_actor_set_scale_with_gravityx()
1785 precision [Gwenole Beauchesne]
1786 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
1787 » #546 - ClutterStageState doesn't make sense
1788 » #550 - Wanted: Set Actor's position based on center or other
1789 edges/corners of quadrangle
1790 » #557 - ClutterScript should support complex properties for third
1792 » #558 - Unmerge UI definitions
1793 » #566 - ClutterEntry does not scroll the text to the
1794 right [Gwenole Beauchesne]
1795 » #577 - Inconsistent naming of behaviour properties
1796 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
1797 » #582 - api naming inconsistence between
1798 clutter_behaviour_path_append_knots and
1799 clutter_behaviour_bspline_append
1800 » #584 - Typo on clutter_effect_rotate_x documentation page
1801 » #592 - Fix build on trunk [Gwenole Beauchesne]
1802 » #596 - ClutterTexture tileing logic is a little borked
1803 » #597 - ClutterGroups not pickable
1804 » #600 - fix ClutterLabel layout computing when no box has been set
1805 » #604 - Color param for Label constructor should be
1806 const [Jonathon Jongsma]
1807 » #606 - enable depth test in GL
1808 » #608 - Control motion events frequency
1809 » #614 - ClutterActor API inconsistencies
1810 » #616 - ClutterTexture doesn't respect width set from clutterscript
1811 » #617 - ClutterEffect Improvements
1812 » #618 - ClutterScript name/id confusion
1813 » #619 - clutter_behavior_rotate angle properties should accept
1815 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
1816 » #629 - There is no clutter_actor_get_position()
1817 » #634 - clutter_behaviour_path_new() documentation unclear
1818 » #637 - add depth cueing support to the stage
1819 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
1820 » #647 - Cannot hide the stage
1821 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
1822 » #652 - reference needed on actor being source of last motion_event
1823 » #661 - clutter_actor_set_width() documentation is vague
1824 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
1825 » #665 - ClutterBehaviourEllipse tilts are broken
1826 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
1827 » #673 - ClutterActor "captured-events" signal documentation wrong
1828 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
1829 used [Murray Cumming]
1830 » #675 - update subregions of cluttertextures
1831 » #678 - ClutterLabel size allocation still bogus
1833 Clutter 0.4.0 (07/08/2007)
1834 ========================
1836 • List of changes between 0.3.1 and 0.4.0
1838 » Many documentation additions and improvements.
1840 » Display DPI now honours on backends its can be queried.
1842 » Various big endian related fixes.
1844 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
1845 internals improvements.
1847 » Add basic tslib support to eglnative backend (for touchscreen events)
1849 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
1851 » New ClutterEffect rotation calls.
1853 » Allowing user resizing of the stage now optional.
1854 (implemented by glx backend only currently)
1856 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
1858 » Make ClutterActor GInitiallyUnowned.
1860 » New ClutterBox API: each box has now a colour and a margin (distance
1861 between the inner-border and the children); plus, each packed child
1862 has a padding. Margins and paddings are expressed in ClutterUnits,
1863 to ease the transition to the device independent units. You can use
1864 clutter_box_set_default_padding() if you want the same padding for
1868 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
1869 » #398 - inconsistent type for return value of clutter_event_get_state
1870 » #403 - Critical error when removing texture actor
1871 » #404 - Solaris build error with OpenGL, missing
1872 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
1873 » #409 - depth mismatch between visual (32) and window (24)
1874 » #407 - metadata-available signal #ifdef'ed out
1875 » #413 - Clutter compile error with Sun Studio C compiler
1876 » #426 - typo in sdl_backend
1877 » #414 - ClutterEntry invisible if size not set
1878 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
1879 » #435 - clutter_color_subtract does the opposite of its documentation
1880 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
1882 Clutter 0.3.1 (06/07/2007)
1883 ========================
1885 • List of changes between 0.3 and 0.3.1
1886 » EGL. There are now 2 experimental EGL backends;
1887 - 'eglx', the former EGL on X11 implementation (now renamed)
1888 - 'eglnative', a new EGL 'native' backend which supporting non
1889 X11 EGL implementations (i.e framebuffer).
1891 » ClutterGroup now returns correct size when a child is removed.
1893 » Missing redhand.png added to distro tarball (fixing tests that require
1896 » Fix picking in ClutterBox
1898 » Rectangle border creation fixed.
1900 » Fix overflow in Exponential Alpha funcs.
1902 » Many API documentation fixes and improvements.
1904 » ClutterEffect cleanups.
1906 » ClutterEntry cleanups.
1908 » Check for versioned XFixes library (GLX backend).
1910 » More X error traps in GLX backend.
1912 Clutter 0.3 (29/06/2007)
1913 ========================
1915 • List of changes between 0.2.3 and 0.3
1916 » Clutter now supports both switchable windowing system and GL backends.
1917 Window systems supported include GLX, EGL and SDL.
1919 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
1920 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
1921 yet documented - usage external to Clutter is not yet advised.
1923 Backends may provide specific command line options.
1929 The GLX backend is built by default and is currently the most
1930 developed, supported and featured windowing system backend. Only
1931 OpenGL is supported via GLX.
1935 Clutter has experimental support for using SDL. Open GL is supported as
1936 is OpenGL ES via Dogles (very experimental).
1940 Clutter has experimental support for using EGL. Only Open GL ES
1941 is supported by EGL.
1943 EGL support assumes an EGL implementation running atop X Windows.
1948 Clutter now has experimental support for Open GL ES.
1949 Current known issues;
1951 + Unrealising a ClutterTexture will not move pixel data from video
1952 into system memory but simply destroy it.
1953 + BGRA, YUV Texture data not currently supported.
1955 (Use the clutter_feature API to probe for above at runtime)
1957 Open Source ES implementations this has been tested against
1958 include `Vincent' and `dgles'. Support for commerical
1959 implementations may require modifications to the configure.ac
1962 vincent: http://ogl-es.sourceforge.net/
1963 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
1965 dgles: http://developer.hybrid.fi/dgles/index.html
1967 » New ClutterEffect class provides a simplified (and thus less flexible)
1968 API wrapping around behaviours, alphas and timelines.
1969 » New Behaviours - bspline, ellipsis, rotation.
1970 » New built in Alpha functions;
1971 CLUTTER_ALPHA_SINE_INC
1972 CLUTTER_ALPHA_SINE_DEC
1973 CLUTTER_ALPHA_SINE_HALF
1974 CLUTTER_ALPHA_SQUARE
1975 CLUTTER_ALPHA_SMOOTHSTEP_INC
1976 CLUTTER_ALPHA_SMOOTHSTEP_DEC
1977 CLUTTER_ALPHA_EXP_INC
1978 CLUTTER_ALPHA_EXP_DEC
1979 » New Actors and interfaces
1980 + ClutterLayout, for writing extended layout support in actors
1981 + ClutterContainer, for generic container actors
1982 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
1983 + ClutterEntry, text entry actor
1984 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
1985 » All internal math now fixed point based.
1986 » Clutter now has it own internal event queue.
1987 » ClutterStage new features;
1988 + Title property for naming in window decorations.
1989 + Perspective setting - The stages perspective can now be modified.
1990 » New Clutter_actor •project API calls allow for querying of tranformed
1991 actor vertices and points.
1992 » New Clutter Feature checks.
1993 » Initial ClutterUnit implementation for device independant positioning.
1994 • List of Bugs fixed
1995 » Various issues with very poor performance and Intel drivers.
1996 » #138 Fix typo in x rotation transform.
1998 Clutter 0.2.3 (2007-04-11)
1999 ==========================
2001 • List of changed between 0.2.2 and 0.2.3
2002 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
2003 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
2005 Clutter 0.2.2 (2007-03-22)
2006 ==========================
2008 • List of changed between 0.2.1 and 0.2.2
2009 » Addition of basic XEMBED support for clutter stage. [Matthew]
2010 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
2011 » Export clutter_group_remove_all and add associated fixes. [Matthew]
2013 Clutter 0.2.1 (2007-02-07)
2014 ==========================
2016 • List of changed between 0.2.0 and 0.2.1
2017 » Add even faster double to integer (and back) conversion
2019 » Fix some errors in the fixed point sine waveform
2021 » Use fixed point math in the Pango renderer. [Tomas]
2022 » Improve the GL version check. [Matthew]
2023 » Add a square waveform function. [Emmanuele]
2024 • List of bugs fixed
2025 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
2027 Clutter 0.2 (18-01-2007)
2028 ========================
2030 • List of changes between 0.2 and 0.1
2031 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
2032 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
2033 » Actors now have an initial floating reference; this means you
2034 don't have to explicitely unref them: every memory an actor
2035 allocates will be freed when the group containing the actor will
2037 » Add basic run-time detection of GL features.
2038 + Use GL_TEXTURE_RECTANGLE_ARB if available.
2039 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
2040 » Add API for behaviours. A ClutterBehaviour is an object which
2041 drives a set of actors using one or more properties depending
2042 on the value of an "alpha" function.
2043 + Provide simple behaviours: ClutterBehaviourOpacity,
2044 ClutterBehaviourPath and ClutterBehaviourScale.
2045 + Provide simple alpha functions for ramps and sine waveforms.
2046 » Add fixed point API for embedded platforms with no FPU.
2047 » Add support for command line switches to Clutter, like debug
2048 flags and abort on warnings; also allow application to hook up
2049 into the initialisation sequence to add their own command line
2051 » Add Pango GL renderer for Clutter, and use it to render text
2052 inside the ClutterLabel actor; this decrease texture memory
2054 » Redo Clutter Label widget, using the new Pango renderer.
2055 » Clutter Textures do not store local pixbuf copy (of texture).
2056 » Redo group and actor scale/sizing API and functionality.
2057 » Add memory management API for ClutterColor, and string parsing.
2059 » #199 - Little group handling fix?
2060 » #198 - Detect NPOT support on more systems
2061 » #197 - Tiled textures are broken
2062 » #196 - Rebuild the examples when the library changes
2063 » #156 - clutter_actor_set_position not using the absolute size
2064 » #155 - Don't test for XInitThreads [Bastien Nocera]
2065 » #154 - Key presses not working in super-oh example [Bastien Nocera]
2066 » #152 - Misc fixes [Bastien Nocera]
2067 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
2068 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
2069 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
2070 » #98 - Enabling trails in super-oh crashes
2072 Clutter 0.1 (22/06/2006)
2073 ========================
2075 • First 'official' release, expect bugs aplenty.
2077 » Hopefully enough functionality to build things.
2078 » Basic gstreamer 0.10 video playback support.
2079 » Fairly stable API, though in no way totally stable.
2080 Expect CHANGES in future versions.
2081 » Some simple examples ( also see OPT ).
2082 » An experimental GTK-Clutter widget.
2083 » Fairly complete Python bindings.
2084 » Non complete but hopefully useful API documentation.
2085 • If you want to help out see the TODO file.