3 Changes since Evas 1.1.0:
4 -------------------------
8 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
9 * Shm engine for drawing in Wayland.
10 * evas_object_smart_callback_del_full API.
11 * Add double buffer support to the buffer engine.
15 * Use Eina_File mmap infrastructure for bmp, ico, pmaps, psd, wbmp and xpm file access.
19 Changes since Evas 1.0.0:
20 -------------------------
24 * auto-align feature to textblock
25 * mixedwrap wrap mode to textblock
26 * harfbuzzsupport for shaping
28 * mirror mode for tables
29 * proxy abilities to image objects to choose source ro mirror
30 * speculative texture cache to the OpenGL engine to avoid texture uploads
31 * newline policy setting API to textblock
32 * evas_object_ref and evas_object_unref to defer object deletions
34 * evas_object_image_memfile_set to load images from memory
35 * vertical alignment to textblock
36 * more shadow directions for text rendering
37 * runtime italicizing and boldening of fonts that don't have their own
38 * more bidi API support
40 * generic external-process loader for thins like xcf, pdf, video, ps
41 * password mode to textblock
42 * GL shader disk cache to avoid re-compilng on start
43 * evas_textblock_node_format_list_get. API
44 * smart class usage count get API
45 * grid layout smart object and API
46 * evas_event_thaw_eval to help evaluate state and events on event thaw
47 * textblock support for numeric escapes like "<" in markup
48 * evas_object_image_extension_can_load_get API
49 * evas_object_image_extension_can_load_fast_get API
50 * evas_object_image_load_orientation_get API
51 * evas_object_image_load_orientation_set API
52 * feature to allow tables to repack the same object without error
53 * API to get child packing from table
54 * is_inside implementation for polygon objects
55 * out-of-order open/close tag support in textblock markup
56 * support for quoted parameters in tags in textblock markup
57 * font_weight and font_style formats
58 * font_width font format
59 * markup tag to specify language
60 * evas_textblock_cursor_range_formats_get API
61 * evas_textblock_cursor_visible_range_get API
62 * callback prioritization support
63 * YUV 601 input support for evas_object_image_data_convert
64 * NV12 colorspace for evas image objects
65 * MT12 colorspace for evas image objects
66 * underline dashing suport to textblock
67 * API to get largest image size
69 * Evas GL support in software backend through OSMesa
70 * API to new/free Evas_GL_Config rather than user declaring it
71 * Evas GL Direct rendering option hint to allow rendering to evas' window when possible
75 * cursor and selection handling with bidi text
76 * many general bid issues with text
77 * free bug in key grabs
78 * bug when images are scaled to massive sizes (like 1 billion pixels)
79 * BMP decode for have more pixels per line than the image does
80 * font string parsing bug if font element is too long
81 * crash bug in argb8888 to a8 conversion
82 * textblock bug with cursors in empty textblocks
83 * bug in smart calc array where some objects would be skipped
84 * static linking of BMP and TGA loaders
85 * bug when GL viewport was set with a NULL context
86 * bug when looking for vsync API due to SGI vs EXT differences
87 * bug in evas_object_del where DEL callback happened before HIDE
88 * yinversion bug on some GL surfaces
89 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
90 * clipping with evas map issues
91 * bug where wrong call was used for freeing a mempool object
92 * static linking of GL engine
93 * GL engine to handle if someone uses GL contexts outside of evas
94 * bug in evas_object_textblock_text_markup_prepend that broke cursors
95 * lack of calling pre/post swap callbacks when using OpenGL-ES2
96 * some crashes with load options scaling of SVGs in 2nd pass decode
97 * segfault with evas_textblock_cursor_content_get
98 * libjpeg 8 compilation support on windows
99 * evas table to handle weighting correctly and expansion
100 * evas table to allow fractional weights, not just 0/1
101 * glyph search bug causing inconsitent return values in some cases
102 * compile when --disable-async-preload is used
103 * callback counter bug
104 * grab count and hide bug
105 * infintie loop bug when re-inserting objects during pre-render calc
106 * evas_object_image_data_convert
107 * TGA loader detects false positives less and handles alpha TGAs better
108 * repeat event flag not inherited from parent smart like pass events
112 * pre-render speed for rectangles if they are invisible
113 * code of textblock and font engine
114 * textblock layout speed
115 * speed and memory usage of textblock
116 * cache handler to also use file size, mode and sub-second timestamp
117 * textblock to re-layout only paragraphs that have changed
118 * homogenous table layout alignment and sizing
119 * textblock linebreaking by using liblinebreak
120 * image loader to drop out instantly if image file is a directory
121 * object allocation to use mempools
122 * font engine to use string objects not strings for caching purposes
123 * text to display missing unicode char instead of missing glyphs
124 * internal file code to use eina_file more
125 * jpeg loader to use eina_file
126 * jpeg encode and decode quality improved at expense of speed
130 * removed quartz, cairo, qtopia and xrender engines. dead.