1 Clutter 1.7.12 2011-08-29
2 ===============================================================================
4 • List of changes since Clutter 1.7.10
6 - Reload the font caches on X11 when the user installs a new font
7 Whenever the user installs a new font inside one of the directories that
8 ware being watched by a session daemon, or changes the fontconfig
9 configuration, the toolkits using FontConfig (either directly or indirectly
10 e.g. through Pango, like Clutter) should listen to the Fontconfig/Timestamp
11 XSETTINGS key and release all the font configuration caches. This allows
12 selecting the newly installed fonts without requiring the user to restart
15 - Allow using "font-description" as a ClutterScript alias for "font-name"
16 ClutterText:font-description allows passing a PangoFontDescription
17 directly to a ClutterText; when defining a ClutterText instance inside a
18 ClutterScript file, :font-description should be an alias for :font-name,
19 which takes a string and converts it to a PangoFontDescription.
21 - Make sure that LayoutManager subclasses take the allocation origin
22 into account when allocating the children
23 A LayoutManager should be resilient against allocations with an origin
24 not positioned at (0, 0); this allows actors using a layout manager
25 instance to munge the box and implement things like margin and padding
26 without the layout manager having knowledge of those concepts.
29 Always link against libm when building Clutter (and its tests); don't
30 rely on libraries lower on the stack to do so.
34 • List of bugs fixed since Clutter 1.7.10
38 #657529 - Build failure
42 Robert Bragg, Daniel Mustieles, Fran Dieguez, Kjartan Maraas
44 Clutter 1.7.10 2011-08-15
45 ===============================================================================
47 • List of changes since Clutter 1.7.8
49 - Do not update the last paint volume when picking
50 Last minute fix for an issue that was most prominently manifesting itself
51 when using GNOME Shell with Clutter 1.7; this should resolve the issue
52 that dragging icons from the dash left around some stale pixels.
54 - Fix building the tests
55 The performance and micro-benchmark tests did not pick up changes in
56 local dependencies, e.g. under a JHBuild root.
58 • List of bugs fixed since Clutter 1.7.8
62 #656588 - Outdated FSF Address in code files
66 Alejandro Piñeiro, Robert Bragg
68 Clutter 1.7.8 2011-08-15
69 ===============================================================================
71 • List of changes since Clutter 1.7.6
73 - Various fixes in Cally
74 Make sure to use Clutter's API and remove old workarounds that were put
75 into place when Cally was a separate project and targeting pre-1.0 API
78 - Add ClutterCairoTexture:auto-resize
79 This property makes it easier to create 2D canvas surfaces by tracking
80 the actor's allocation in a backward compatible way.
82 - Add ClutterAnimatable.interpolate_value()
83 This new virtual function deprecates the animate_property() virtual of the
84 Animatable interface, which was sub-optimal in different ways.
86 - Allow using Animatable implementations with ClutterState
87 Thanks to the new interpolate_value() virtual it is now possible to use
88 the Animatable interface with ClutterState; this allows animating
89 action, constraint and effect properties using the same "@" syntax also
90 used by ClutterAnimation and clutter_actor_animate().
92 - Improve ClutterModel's implementation
93 Avoid a bunch of needless checks, and make sure that the ::row-changed
94 signal is emitted in all cases when a row has been changed through the
95 ClutterModelIter API. The conformance test unit for ClutterModel has
96 also been improved to avoid future regressions.
98 - Improve ClutterStage behaviour on OS X
99 Make sure that the fullscreen, multi-screen and key focusing are
100 well-behaved on OS X, by implementing the correct delegate methods.
102 • List of bugs fixed since Clutter 1.7.6
106 #655387 - Missing GObject introspection annotations
107 #655306 - Added windowDidChangeScreen delegate to fix pick errors when
108 window moved to different screen
109 #655311 - Prevent hiding of unrelated application windows when stage returns
111 #655307 - Fix resource leak on subsequent calls to clutter_stage_osx_realize
112 #648633 - gnome-shell notification pop-ups do not emit
113 object:state-changed:showing
117 Kirk A. Baker, Neil Roberts, Alejandro Piñeiro, Alejo Pacin,
118 Daniel Mustieles, Evan Nemerson, Marek Černocký, Philippe Normand,
122 Clutter 1.7.6 2011-07-26
123 ===============================================================================
125 • List of changes since Clutter 1.7.4
127 - Accessibility fixes in Cally
128 Fix the implementation of the AtkText interface for ClutterText.
130 - Depend on the new Cogl windowing system API.
132 - Add functions for retrieving the clip boundaries on the Stage
133 The clutter_stage_get_redraw_clip_bounds() function is useful for
134 window managers (like Mutter) that need to retrieve the clipped
135 region used on the Stage.
137 - Auto-detect the default flavour when building
138 The default flavour used when building should be set depending
141 - Mark the OSX backend as non-experimental
142 The OSX backend is being developed, and maintained, so it should
143 not be considered experimental.
145 - Make sure that Gestures are cancelled when missing release events
147 - Correct the rounding for paint volumes
148 Try to provide stable results against potential floating point rounding
149 margins when projecting 3D paint volumes into screen bounding boxes;
150 this should avoid re-creating FBOs and always correctly handle clipped
153 - Do not clobber XI2 events data
154 This allows to play along with other toolkits using XI2.
156 - Fix ClutterSnapConstraint's right edge snapping
159 ClutterScore, clutter_texture_new_from_actor(),
160 clutter_cairo_texture_create*()
162 • List of bugs fixed since Clutter 1.7.4
166 #653959 - clutter-actor: Don't apply shaders during picking
167 #654361 - uprof: Rename timers to remove the EGL specific bits
168 #654363 - uprof: Add the units in the name of the "Per Frame"
171 #654656 - Improve XGenericEventCookie allocation wrt other toolkits
172 #654024 - snap-constraint: Fix allocation for CLUTTER_SNAP_EDGE_RIGHT
173 #654066 - ClutterTimeline new-frame signal not working correctly on
175 #654718 - clutter-1.6.16 compile issues
176 #654726 - text: Fix the default value of "editable"
177 #654727 - alpha: Don't use the GClosure to compute the alpha when
179 #655342 - memory leak in clutter_bin_layout_get_preferred_width/height
181 [bugzilla.clutter-project.org]
183 #1733 - AtkText implementation on CallyText is not complete
184 #2421 - Way to get current repaint bounds
188 Robert Bragg, Philippe Normand, Neil Roberts, Damien Lespiau, Tomeu Vizoso,
189 Gil Forcada, Alejandro Piñeiro, Bastian Winkler, Carlos Garnacho,
190 Christian Kirbach, Daniel Mustieles, Dinh Bowman, Kjartan Maraas,
191 Marek Černocký, Mario Blättermann, Matej Urbančič, Piotr Drąg
193 Clutter 1.7.4 2011-07-04
194 ===============================================================================
196 • List of changes since Clutter 1.7.2
198 - Unify the GLX and EGL backends to be a single code base
199 The GLX and EGL backends shared most of their code, and with the split
200 out Cogl, we can unify the code base into a single backend. The API as
201 well as the ABI are preserved.
203 - Restore a wider range of Z values for actors
204 The computation for the near and far planes given the perspective
205 transformation used to set up the viewport was broken in 1.7.2, and
206 the distance from the focal point was greatly reduced. This has now
209 - Bump up the dependency of Cogl
210 New windowing system API in Cogl required bumping the minimum version
211 to the latest development snapshot, 1.7.2.
213 - Add ClutterDropAction
214 The ClutterDropAction is an action for allowing ClutterActors to react
215 when an actor being dragged through ClutterDragAction crosses, or is
218 - Add a performance test suite
219 This suite is an addition to our conformance and interactive test
220 suites; the infrastructure can be used by buildbots and report tools
221 to track performance regressions across various commits.
223 - Documentation and annotation fixes
227 • List of bug fixes since Clutter 1.7.2
231 #650329 - ClutterModifierType: Port fix from GDK to clutter's GDK copy
232 #652566 - Clutter-CRITICAL **: _clutter_stage_get_window: assertion
233 `CLUTTER_IS_STAGE (stage)' failed
234 #651784 - transition=spin / transition=spin-text is broken in pinpoint
236 #652842 - Add a Drop action
237 #653066 - ClutterDragAction does not support multiple pointers
238 #653307 - Change the signature of ClutterTexture::load-finished to give
239 a GError, instead of a gpointer
240 #653607 - Arrays not annotated as such for introspection bindings
241 #651079 - ClutterText "blinks" when deleting text after going out of
243 #650675 - clutter-media: mention the asynchronous behavior of
246 [buzgilla.clutter-project.org]
248 #2625 - The furthest visible z value is really low
252 Robert Bragg, Neil Roberts, Peter Ward, Colin Walters, Daniel Mustieles,
253 Jasper St. Pierre, Samuel Degrande, Øyvind Kolås
255 Clutter 1.7.2 2011-06-13
256 ===============================================================================
258 • List of changes since Clutter 1.6.0
260 - Cogl moved out of tree
261 The Clutter OpenGL abstraction library has been moved to a separate
262 repository and can be used as a stand-alone shared library. Clutter
263 has been modified to depend on Cogl's experimental API.
265 - Correctly composite non fully opaque children
266 Non fully opauqe actors with non fully opaque children will automatically
267 redirect children paint operations to offscreen buffers, which allow
268 correct composition taking into account the overall opacity of the scene's
269 sub-graph. The same mechanism can be used to create a paint cache, and
270 paint that cache when the actor or its children do not change, instead of
271 painting the whole sub-graph again.
273 - Allow connecting signals to ClutterState states in ClutterScript
274 When defining a scene using ClutterScript it's possible to directly
275 connect a state inside a ClutterState object (both defined in
276 ClutterScript or in code) to an object's signal, without using an
277 explicit signal handler in the code.
279 - Long-press handling in ClutterClickAction
280 ClutterClickAction will detect a long-press gesture and emit signals
281 to query, activation and cancellation.
283 - Added ClutterGestureAction and ClutterSwipeAction
284 ClutterGestureAction is a generic "pointer gesture" action; it doesn't
285 provide an implementation: it's up to the developer to add the gesture
286 recognition code. ClutterSwipeAction is a GestureAction sub-class that
287 implement the "swipe" gesture. The GestureAction API is already future
288 proof for multi-device/multi-touch, even though the multi-touch isn't
289 currently implemented.
291 - Allow Effects to influence picking
292 Effects that change the geometry of a ClutterActor should also be
293 allowed to change the picking code to make sure that event handling
294 keeps working. ClutterEffect has a new pick() virtual function for
297 • List of bugs fixes since Clutter 1.6.0
299 [bugzilla.clutter-project.org]
300 #2257 - clutter fails to link on OS X (10.6)
301 #2447 - atkevents example crashes is the accessibility is disabled
302 #2482 - Cally should avoid to provide a default name and description
303 #2484 - It would be nice to have the old cally Changelog
304 #2553 - new ClutterText API to access the Pango layout offsets
305 #2555 - Per-framebuffer journal causes corruptions
306 #2562 - Crash upon running Clutter-based programs
307 #2585 - add ClutterAction for slide gestures
308 #2588 - Assertion failure in _cogl_pipeline_set_layer_texture_target
309 #2595 - clutter-text: Add a selected-text-color
310 #2597 - CallyStage doesn't have a proper parent
311 #2599 - The paint volume for ClutterText is wrong
312 #2602 - Expose events ignored when doing clipped redraws
313 #2610 - Add recipe about implementing a ClutterEffect
314 #2619 - Removes the addition of the .exe extension to unit-test scripts,
316 #2620 - _cogl_offscreen_new_to_texture_full() leaks reference when failing
317 #2621 - Clutter segfaults if you queue a redraw of an unmapped actor inside
318 the notify::mapped callback
319 #2631 - [PATCH] Enable evdev ClutterInputDevice objects on creation, as the
321 #2632 - [PATCH] GL_IMG_TEXTURE_NPOT enables non-power-of-two features
322 #2633 - Make the pick id pool a per-Stage resource
323 #2640 - [patch] allow single-bit imprecision in some conformance tests
324 #2644 - Quartz backend: "Bare" modifier keypresses not generating events
325 #2652 - clutter_actor_queue_redraw() on destroyed stage
326 #2655 - segfault when disposing a slave device without a master
327 #2656 - Clutter can crash when destroying a stage from an event
328 #2667 - git head won't build under Win32
331 #650665 - CallyActor shouldn't add by default "press", "release"
333 #647875 - Use Cairo to dump the pick buffers
334 #647876 - Make the pick if pool a per-Stage resource
335 #650487 - Sync allocation in ClutterBoxLayout with the one in GtkBox
336 #650597 - clutter-id-pool: fix warning on bad pick
337 #650650 - clutter-offscreen-effect: use target size when setting up
339 #651700 - Give a chance to effects for running when picking
340 #652129 - Use "const" instead of G_CONST_RETURN
344 Neil Roberts, Robert Bragg, nobled, Daniel Mustieles, Elliot Smith,
345 Matej Urbančič, Alejandro Piñeiro, Chris Lord, Marek Černocký,
346 Tomeu Vizoso, Jasper St. Pierre, James Athey, Piotr Drąg, Øyvind Kolås,
347 Adam Jackson, Andrej Žnidaršič, Kjartan Maraas, Adel Gadllah,
348 Alexandre Franke, Christian Kirbach, Craig R. Hughes, Dan Winship,
349 Dioselin, Kristjan SCHMIDT, Mario Blättermann, Miguel Bouzada, Peter Ward,
350 Philippe Normand, Samuel Degrande, Viatcheslav Gachkaylo
352 Clutter 1.6.6 2011-02-21
353 ===============================================================================
355 • List of changes since Clutter 1.6.4
357 » Add four mechanisms for migrating textures inside a Cogl atlas; it
358 is possible to change the default by using the environment variable
359 COGL_ATLAS_DEFAULT_BLIT_MODE.
361 » Use the offscreen buffer size to compute the vertices of
364 » Make the FPS counter displayed using CLUTTER_SHOW_FPS per-stage.
366 » Documentation fixes.
368 » Annotation fixes for introspection.
370 • List of bugs fixes since Clutter 1.6.4
372 #2538 - crash in gnome-shell
373 #2558 - backend-glx: Remove redundant glFlush()
374 #2561 - Updates to COGL sources regarding non-standard code usage
375 #2571 - DeformEffect should use the FBO size
381 Clutter 1.6.4 2011-02-14
382 ===============================================================================
384 • List of changes since Clutter 1.6.2
386 » Fix handling of opacity in ClutterOffscreenEffect.
388 » Fix partially off-stage actors in ClutterOffscreenEffect.
390 » Add a recipe in the Cookbook for animating an actor on a path.
392 » Refresh key mapping when notified by X11.
394 » Clean up the ClutterStageWindow redraw implementations.
396 » Update the Wayland backend to match upstream API changes:
397 • allow using shared buffers if DRM fails;
398 • improve checks for the required extensions.
400 » Documentation fixes.
402 » Introspection annotations fixes.
404 » Fix setting the matrix for a pipeline layer.
406 » Fix flushing the framebuffer when switching to it.
408 » Make sure to call glFlush when blitting a stage region to the
409 front buffer, to avoid the driver batching the command for an
410 undefined amount of time.
412 » Fix the windowing system defines for non-X11 platforms.
414 » Fix the location of the shared objects in the Cally pkg-config
417 • List of bugs fixed since Clutter 1.6.2
419 #1024 - test-multistage.c assertion failure
420 #1025 - test-paint-wrapper.c assertion failure
421 #1028 - test-random-text.c hangs with spinning beach ball
422 #1029 - test-cogl-primitives.c hangs with spinning beach ball
423 #1358 - scroll events not handled
424 #2373 - OSX Backend fix
425 #2525 - [PATCH] x11: Handle key map changes
426 #2541 - ClutterOffscreenEffect with multiply the actor's opacity
427 #2546 - [PATCH, git branch] update wayland backend
428 #2549 - Fix lib locations in *.pc.in
429 #2550 - offscreen effects are always clipped to stage boundaries
430 #2551 - Slight drawing lag with larger windows on Intel x3100 (i965)
431 #2554 - Add recipe per animating an actor on a curved path
432 #2555 - Per-framebuffer journal causes corruptions
433 #2558 - backend-glx: Remove redundant glFlush()
434 #2559 - x11: segfault on closing non-default stage window
438 nobled, Chris Lord, Neil Roberts, Robert Bragg, Adel Gadllah, Elliot Smith
440 Clutter 1.6.2 2011-02-07
441 ===============================================================================
443 • List of changes since Clutter 1.6.0
445 » Fix building the Clutter Cookbook from the released tarballs.
447 » Set the input device field in ClutterEvent even when they
448 have been allocated by Clutter.
450 » Fix the color comparison when setting the layer combine constant.
452 » Fix memory corruption when removing the last reference on a
453 Cogl vertex buffer object.
455 » Fixes for the OSX backend.
457 • List of bugs fixed since Clutter 1.6.0
459 #2540 - coobook examples do not build from tarball
460 #2544 - Using vertex buffers causes memory corruption when you unref
462 #2545 - Broken event handling in OS X backend
463 #2549 - Fix lib locations in *.pc.in
467 Neil Roberts, Viatcheslav Gachkaylo
469 Clutter 1.6.0 2011-01-31
470 ===============================================================================
472 • List of changes since Clutter 1.5.14
474 » Remove more private symbols from the X11 backend.
476 » Add CLUTTER_BIND_POSITION and CLUTTER_BIND_SIZE values to the
477 ClutterBindCoordinate enumeration; these are short-hand values
478 for binding both X and Y, or width and height, instead of
479 requiring two ClutterBindConstraint instances.
481 » Clean up in the X11 backend to reduce indirection.
483 » Small clean ups in the Win32 backend.
485 » Make Shift+Backspace behave like Backspace in ClutterText.
487 » Emit the ::new-frame signal even on the first frame of
488 ClutterTimeline, to allow setting up the initial state of an
491 » Fix an invalid memory access in ClutterAnimator.
493 » Flush the per-framebuffer journal when switching between
496 » Generalize updating GLES2 uniforms.
498 » Add debug code for tracing clipping in Cogl.
500 » Improve the OSX event loop, re-using the same implementation
501 as GDK. Also, provide simple, core-like device support.
503 • Bugs fixed since Clutter 1.5.14
505 #2490 - OS X backend event loop improved
506 #2530 - animator: Animator uses key after freeing it
507 #2534 - Incorrect description of function 'clutter_actor_pop_internal'
508 #2535 - Add recipe about creating a composite actor
512 Neil Roberts, Robert Bragg, Elliot Smith, Rob Bradford,
513 Viatcheslav Gachkaylo
515 Clutter 1.5.14 2011-01-24
516 ===============================================================================
518 • List of changes since Clutter 1.5.12
520 » Allow getting the state modifiers from a ClutterClickAction.
522 » Fix ClutterDragAction to never leave the event delivery in
525 » Optimize state changes for texture and data states.
527 » Enable VBO support in Cogl for GLES2.
529 » Fix compilation on GLES1.1.
531 » Documentation fixes.
533 » ClutterGLXTexturePixmap has been deprecated; its parent class
534 ClutterX11TexturePixmap and the low level CoglTexturePixmapX11
535 API provide access to the same features.
537 » Be more resilient against timelines controlling the state of
538 other timelines during the clock tick.
540 » Provide defines for the windowing platforms, to allow portable
541 applications to include the correct header and select the
542 correct API depending on the target.
544 » Introduce a fast path for cogl_read_pixels() that uses the journal
545 to determine the position of a single pixel on the stage; this
546 fast path gracefully degrades to the usual render-based approach,
547 and should speed up picking considerably in the case of opaque
548 quads batched together.
550 » Support XInput axis data on valuator devices, and introduce XInput2
551 support for event translation and device hotplugging. The support
552 for XI and XI2 must still be explicitly enabled by the developer,
553 but it is now compiled in by default. It can be disabled at compile
554 time by passing --disable-xinput to the configure script.
556 » Clean up the unintentionally leaked internal symbols in the X11
559 » Allow defining the contents of the rows of a ListModel using
560 ClutterScript. This completes the ability to fully define a
561 ClutterListModel inside a UI definition file.
563 • Bugs fixed since Clutter 1.5.12
565 #1422, key input handler for eglnative
566 #1456, Hinting mishandling
567 #1721, XInput2 support
568 #2268, EGL backend dependent on X11 headers
569 #2400, Don't enable GL_POINT_SPRITE on GLES
570 #2497, should not throw away a program when just the texture
572 #2512, shader: Don't notify properties when finalizing shaders
573 #2513, script-parser: Also honor properties of type GType
574 #2516, [PATCH] Fails to compile with --with-gles=1.1
575 #2518, introspection: Add missing (out) annotations for get_color()
576 #2520, Add API to get modifier type in ClutterClickAction
577 #2522, ClutterDragAction might indefinitely disable motion events
578 #2524, It's possible to receive a new-frame signal after stopping
580 #2526, model: Fix some GObject-Introspection annotations
581 #2527, model: Change the column argument type to gint for
582 clutter_model_set_sort
583 #2528, model: Add support to define rows in ClutterScript
587 Robert Bragg, Neil Roberts, Bastian Winkler, Lucas Rocha, Adel Gadllah,
588 Chris Lord, Damien Lespiau
590 Clutter 1.5.12 2011-01-11
591 ===============================================================================
593 • List of changes since Clutter 1.5.10
595 » Allow disabling the focus when showing a ClutterStage; this also
596 makes Clutter more compliant to the X11 window manager
599 » Avoid state corruption in relayout cycles.
601 » Do not crash when destroying actors during CLUTTER_LEAVE events.
603 » Remove signal handlers when disposing constraints.
605 » Keep the pixel alignment for ClutterAlignConstraint.
607 » Do not release compiled ClutterShader during their finalization to
610 » Revert an ABI break on the ClutterContainer pre-requisites.
612 » Fix the name of the cogl_normal_in attribute.
614 » Do not assume CoglBitmaps are allocated to height * rowstride.
616 » Fix the core device list creation on X11.
618 » Avoid enabling blending in the Cogl journal, if possible.
620 » Documentation fixes.
622 » Build fixes for mixed autotools version environment.
624 » Improve the performance of getting the number of rows of a
627 » Don't use obsolete API internally.
629 » Build fix for compiling EGL backend with OpenGL under X11.
631 » Parse GType object properties in ClutterScript.
635 Neil Roberts, Johan Bilien, nobled, Adel Gadllah, Damien Lespiau,
636 Kristian Høgsberg, Nguyễn Thái Ngọc Duy, Tomeu Vizoso, Bastian Winkler
638 Clutter 1.5.10 2010-12-17
639 ===============================================================================
641 • List of changes since Clutter 1.5.8
643 » Add an evdev input backend; this adds support for input devices
644 on Linux when using the EGL-based backends.
646 » Update the build scripts for compiling the Windows backend.
648 » Updates for the Cookbook and the API references.
650 » Fix ClutterModel::get_iter_at_row() for filtered ClutterListModels.
652 » Scores of fixes to the pipeline state object for GLES2.
654 » Add code that tries to perform manual clipping to avoid breaking
655 up batches of primitives.
657 » Keep a cache of ARBfp programs indexed by the pipeline state that
658 led to their generation.
660 » Accept G_TYPE_DOUBLE values in ClutterShaderEffect uniforms.
662 » Update the Wayland client backend.
664 » Update the build for Windows.
666 » Rename the ClutterTimeline:reverse property introduced in
667 Clutter 1.5.6 to ClutterTimeline:auto-reverse.
669 » Clean up the interactive tests suite.
673 Neil Roberts, Damien Lespiau, Robert Bragg, Elliot Smith,
674 Jussi Kukkonen, nobled, Alexandre Quessy, Mike Owens,
677 Clutter 1.5.8 2010-11-29
678 ===============================================================================
680 • List of changes since Clutter 1.5.6
682 » Add a migration guide for code using Behaviours.
684 » Allow parsing rgb(), rgba(), hls() and hlsa() color definitions.
686 » Performance improvements for the ClutterX11TexturePixmap.
688 » For caching purposes, do not discard the Material or the compiled
689 shaders for Offscreen and Shader effects.
691 » Fix image height in 3D Cogl textures.
693 » Create a GLSL generation backend for materials, similar to the
694 ARBfp one; this backend is the default for GLES2.
696 » Use FBOs and cogl_read_pixels() to efficiently read back partial
699 » Various fixes in paint volumes computation and caching.
701 » Use the internal scene graph walk API to remove the map/unmap
702 implementation requirement for composite actors and for
703 containers with internal children.
705 » Simplify the backend notification of layer changes.
707 » Queue clipped redraws for Expose events on X11.
711 » Include a porting guide from Behaviours.
713 » Add a recipe on scaling animations in the Cookbook.
717 Neil Roberts, Robert Bragg, Owen W. Taylor, Tomeu Vizoso, Chris Lord,
718 Alexandre Quessy, Evan Nemerson, Elliot Smith
720 Clutter 1.5.6 2010-11-19
721 ===============================================================================
723 • List of changes since Clutter 1.5.4
725 » Deprecate ClutterBehaviour and its sub-classes: the same functionality
726 is available using the animation framework.
728 » Add ClutterSnapConstraint, a constraint implementation that snaps
729 together the edges of two actors.
731 » Add ClutterPathConstraint::node-reached.
733 » Deprecate ClutterTimeoutPool and ClutterFrameSource: this API is
734 not used internally any more, and since it's not integrated with
735 the master clock it's of relative use.
737 » Add a named, global color palette.
739 » Add the ClutterTimeline:reverse property, for automatically
740 reversing the direction of a timeline after the emission of
741 the ::completed signal.
743 » Performance improvements in the clip stack.
745 » Do not use pointer grabs in ClutterClickAction.
747 » Improve the internally used Cogl API for primitives, paths and
748 buffers; this is the first step towards Cogl 2.0.
750 » Allow using the COGL_DEBUG environment variable to disable the
753 » Plug a nasty infinite loop in the XSETTINGS implementation.
755 » Internally rename CoglMaterial to CoglPipeline; this should make
756 it clearer that the API refers to the state of the GPU pipeline.
758 » Add support for clipped redraws on EGL using the NOK_swap_region
763 » Use the monotonic clock API if compiling against GLib ≥ 2.27.3.
765 » Update examples in the Cookbook.
767 » Add a Cookbook recipe for looping animations.
769 » Add more documentation on Constraints.
771 » Documentation fixes.
779 Robert Bragg, Neil Roberts, Elliot Smith, Owen W. Taylor,
780 Damien Lespiau, Lucas Rocha, Maxim Ermilov, Piotr Drąg,
781 Tomeu Vizoso, muflone
784 ===============================================================================
786 • List of changes since Clutter 1.5.2
788 » Add a backend for Wayland.
790 » Depend on GLib ≥ 2.26, Cairo ≥ 1.10.
792 » Do not generate the conformance tests list using the test-conformance
795 » Implement interval progress functions for ActorBox, Vertex, Geometry,
798 » Allow overriding the surface creation in Clutter.CairoTexture.
800 » Add interpolate() method to Clutter.Color.
802 » Add ClutterPathConstraint, a simple constraint that sets the origin
803 of an actor's allocation to follow a ClutterPath.
805 » Plug some memory leaks.
807 » Fix build of the CEx100 and EGL backends.
809 » Fixes for the OSX backend.
811 » Documentation consistency and spell checking fixes.
817 Andika Triwidada (id), Damien Lespiau (fr), Piotr Drąg (po)
821 Damien Lespiau, Neil Roberts, Kristian Høgsberg, Andika Triwidada,
822 Ole André Vadla Ravnås, Robert Bragg, Owen W. Taylor, Piotr Drąg,
825 Clutter 1.5.2 (04/10/2010)
826 ===============================================================================
828 • List of changes since Clutter 1.4.0
830 » Add API to ClutterActor to allow any actor to define its 3D paint
831 volume and its stage-relative 2D bounding box; the paint volume is
832 the 3D space occupied by an actor during the paint sequence. This
833 allows better sizing of the FBOs, and opens the door to scenegraph
834 culling and accurate clipped redraws. The mechanism is opt-in: actors
835 have to implement the get_paint_volume() virtual function. Callbacks
836 attached to the ::paint signal will also disable any culling and
837 clipped redraw in place internally.
839 » Plug a leak in ClutterActor by disposing all constraints.
841 » Rework the build system to be as non-recursive as possible; this should
842 speed up the build of Clutter, and makes the build layout easier to
843 understand and update.
845 » Remove the internal copy of JSON-GLib; the internal copy was falling
846 behind at a spectacular level, and it was actually making the build
847 rather complicated - also by adding an unwanted, but needed,
848 introspection data generation. The required JSON-GLib has also been
849 bumped to the new stable release, 0.12.0.
851 » Use g_object_install_properties() with GLib 2.26.
853 » Implement ClutterContainer::child-notify, which slipped through the
854 cracks of many development cycles without anyone noticing.
856 » Document and test clutter_actor_contains(), especially the corner
859 » Plug a leak in CoglTexture2DSliced.
861 » Plug a leak in ClutterAnimator's handling of timelines.
863 » Trap glXDestroyPixmap() in CoglTexturePixmapX11 to avoid BadDrawable
864 errors when the GLX pixmap is destroyed behind Cogl's back.
877 Clutter 1.4.0 (24/09/2010)
878 ===============================================================================
880 • List of changes since Clutter 1.3.14
882 » Add support for describing ClutterState states using ClutterAnimators
887 » Include ClutterConstraints into the allocation phase, to avoid layout
888 cycles and improve the performance.
890 » Add new recipes to the Cookbook to illustrate constraints-based
893 » Fix the request mode of ClutterBoxLayout.
895 » Fix the handling of transformations in ClutterOffscreenEffect.
897 » Documentation and introspection fixes.
905 Dominique Leuenberger
910 Clutter 1.3.14 (15/09/2010)
911 ===============================================================================
913 • List of changes since Clutter 1.3.12
915 » Fix applying layout properties from ClutterScript definitions in case
916 of multiple children.
918 » Add a Clutter EGL backend for Intel CEx100 platforms.
920 » Add new recipes in the Cookbook:
921 - texture cross-fading
922 - ClutterScript definitions
925 - reusing complex animations
927 » Add methods to retrieve the clicked button and to force a release
930 » Documentation fixes in the API reference.
932 » Cache a full pick buffer and re-use it in case the scene does not change
935 » Fix a Valgrind report of memory corruption in ClutterState.remove_key().
937 » Allow detaching animations created with clutter_actor_animate().
939 » Depend on GObject-Introspection >= 0.9.5.
941 » Provide introspection data for the X11-specific API, like
942 ClutterX11TexturePixmap
944 » Use a template material for ClutterTexture to minimize the creation of
947 » Split ClutterDragAction:drag-threshold into two, per-axis properties:
948 :x-drag-threshold and :y-drag-threshold.
950 » Allow disabling the -Bsymbolic flag when linking.
952 » Use gettext >= 0.17 to handle the localization.
954 » Flush the framebuffer earlier when drawing the vertex buffers, to fix
955 a crash when dealing with clip stacks.
957 » Make sure ClutterX11TexturePixmap removes the Cogl texture handle before
958 freeing the X11 Pixmap to avoid an error.
960 » Avoid regenerating the CoglMaterial programs too many times.
981 Clutter 1.3.12 (16/08/2010)
982 ===============================================================================
984 • List of changes since Clutter 1.3.10
986 » New recipes in the Cookbook:
987 - create and animate sub-textures
991 » Set the ClutterTexture:filename property to also be readable.
993 » Avoid layout cycles when creating ClutterLayoutMeta objects
994 during the ::allocate implementation
996 » Add a ClutterTableLayout, a layout manager for tabular layouts.
998 » Capture ENTER and LEAVE events on the stage within the DragAction.
1000 » Plug memory leaks.
1002 » Use g_object_notify_by_pspec(), if available, to speed up the
1003 emission of the ::notify signal on property changes.
1005 » Re-use the Cogl texture atlas for the CoglPango glyphs cache,
1006 and improve the performance with large font sizes.
1008 » Various fixes in the Materials comparison and inheritance.
1010 » Add the ability to associate a user program to a material.
1021 Clutter 1.3.10 (04/08/2010)
1022 ===============================================================================
1024 • List of changes since Clutter 1.3.8
1026 » Fix a locale-dependent conversion from double to string when
1027 generating ARBfp programs for the materials.
1029 » Use the XKB extension on X11 platforms to convert between hardware
1030 keys to key symbols.
1032 » Documentation fixes in the API reference.
1034 » More recipes, with videos and full examples, in the Cookbook.
1036 » Add localization support and initial translations of error messages
1037 that might be visualized in a user interface.
1039 » Improve debugging output.
1041 » Fix build of the GLX backend on OSX.
1043 » Multiple fixes to the native OSX backend.
1045 » Add support for 3D textures in Cogl.
1047 » Fix shader-related issues and leaks in the new Material code.
1049 » Unify GLSL support in the GL and GLES 2.0 drivers.
1051 » Allow specifying an hint to disable clearing the stage before each
1067 Clutter 1.3.8 (12/07/2010)
1068 ===============================================================================
1070 • List of changes since Clutter 1.3.6
1072 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
1074 » Take into consideration the source actor's position in the
1075 AlignConstraint logic.
1077 » Update the internal COGL tesselator with the latest GLU code.
1079 » Fix CoglTexture data readback.
1081 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
1083 » Add missing public functions from COGL headers.
1085 » Fix GLES build after the Cogl material changes.
1087 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
1089 » Split the clutter_state_change() method into two:
1090 clutter_state_set_state(), for animated state changes; and
1091 clutter_state_warp_to_state() for immediate state changes.
1093 » Documentation and introspection fixes.
1107 Clutter 1.3.6 (30/06/2010)
1108 ===============================================================================
1110 • List of changes since Clutter 1.3.4
1112 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
1113 available, by using EXT_framebuffer_blit. Both mechanisms are also
1114 throttled to avoid taking all resources when using them in a compositor
1117 » Use (and cache) fragment shaders instead of texture combiners inside
1118 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
1119 to fixed functions depending on the level of support of the underlying
1122 » Implement a new design for materials; this allows scaling up the
1123 number of materials in a scene, and also makes copying materials
1126 » Make Cogl materials responsible for depth testing, and add new
1129 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
1130 object instead of using the stencil buffer, or the scanline rasterizer
1131 on platforms without a stencil buffer.
1133 » Add ClutterDeformEffect, a base class for effects that deform an
1134 actor's geometry when painting it; ClutterPageTurnEffect is an
1135 implementation of a "page curl" deformation using the DeformEffect
1138 » Always use scissoring when clipping, to reduce the amount of buffer
1139 that has to be cleared.
1141 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
1142 a constructor property; the default remains fragment shader.
1144 » Remove the button of the press event from the DragAction::drag-begin
1145 and DragAction::drag-end signals. This is an API break from 1.3.4.
1147 » Do not promote clipped redraws to full redraws.
1149 » Improve the consistency of the default state name in ClutterState,
1150 both in the API and in the serialization format.
1152 » Fix a rounding error with the Text layout size.
1154 » Add utility functions for CoglMatrix and CoglColor.
1156 » Avoid a re-allocation cycle warning when resizing the surface of
1157 a CairoTexture actor from within the allocate() implementation.
1159 » Do not add the GL libraries for the EGL X11 backend.
1161 » Add more checks for size of data passed to the shader types GValue
1164 » Add width and height to the BindConstraint.
1166 » Parse actions, constraints and effects inside an actor definition
1169 » Merge the code of native and x11 backends for EGL into a single
1170 backend; also allow creating GL context with the EGL backend.
1172 » Use XSETTINGS to set up the backend configuration options, like
1173 the font name, resolution, font options and double click options,
1174 on X11; this also allows ClutterText actors created using the
1175 default font name to be updated when the font name and options
1176 change; similarly, this allows ClutterUnits to be updated when
1177 the screen resolution changes.
1179 » Implement the texture_from_pixmap extension support inside Cogl
1180 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
1182 » Documentation improvements in the API reference and in the cookbook.
1184 » Use the -Bsymbolic-functions linker option on supported platforms
1185 to avoid intra-library PLT jumps.
1187 » Fix painting transparent stages on X11 using the :use-alpha property
1190 » Fix emission of scroll events on Windows.
1209 Clutter 1.3.4 (07/06/2010)
1210 ===============================================================================
1212 • List of changes since Clutter 1.3.2
1214 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
1215 way an actor paints itself.
1217 » Clutter provides a base class for effects painting to an
1218 offscreen buffer, and a base class for effects using the
1219 GL programmable pipeline (through the GLSL shader language).
1221 » Clutter also provides some simple, shader-based effects:
1222 ClutterBlurEffect, ClutterColorizeEffect and
1223 ClutterDesaturateEffect.
1225 » Effects can be applied to any actor, and can also be stacked.
1227 » Add ClutterClickAction, an action that provides "button-like"
1228 semantics for any ClutterActor.
1230 » ClutterDragAction now moves the actor to which it has been applied
1231 by default, using a class handler for the ::drag-motion signal.
1233 » Add the :pick-with-alpha property to ClutterTexture; this property
1234 allows using the alpha channel of a texture when picking it.
1236 » Regenerate the mipmaps on COGL textures when a texture is modified.
1238 » Documentation and build fixes.
1247 Clutter 1.3.2 (24/05/2010)
1248 ===============================================================================
1250 • List of changes since Clutter 1.2
1252 » Add ActorMeta, a class for run-time composition of actions and
1253 constraints on a ClutterActor:
1255 » Add ClutterAction, a class for implementing business logic
1256 related to event handling.
1258 » Add ClutterConstraint, a class for implementing business
1259 logic related to sizing and positioning.
1261 » ClutterDragAction is an Action sub-class that implements
1262 signals and properties for dragging actors.
1264 » ClutterAlignConstraint and ClutterBindConstraint are two
1265 Constraint sub-classes that allow relative positioning
1266 with fixed layout managers.
1268 » Add ClutterState, an object for defining state transitions.
1270 » Add ClutterBoxLayout:homogeneous property.
1272 » Implement retained clip stacks.
1274 » Support retained paths.
1276 » Add an experimental vector3 API.
1278 » Require GLib >= 2.18.
1280 » Require Atk >= 1.7.
1282 » Make ClutterActor implement AtkImplementor, and allow retrieving
1283 an AtkObject from a ClutterActor.
1285 » Improve ClutterText's Pango layout caching mechanism.
1287 » Fix set up of the GLX_SGI_swap_control extension.
1291 » Documentation fixes for Clutter and COGL.
1293 » Fix the conformance test suite by executing every test unit in
1296 » Add platform-dependent defines for Cogl.
1298 » Update the MingW cross-compilation script.
1300 » New recipe in the Cookbook.
1317 Clutter 1.2.2 (15/03/2010)
1318 ===============================================================================
1320 • List of changes since Clutter 1.2.0
1322 » Fix introspection annotations for ClutterBox
1324 » Compilation fixes for the EGL native backend
1326 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
1327 registration to avoid a run-time warning
1329 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
1330 a test case for that extension to avoid regressions
1332 » Improve the strictness of the JSON parser in the internal copy
1333 of JSON-GLib to which we fall back in the absence of the system
1336 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
1346 Clutter 1.2.0 (02/03/2010)
1347 ===============================================================================
1349 • List of changes since Clutter 1.1.14
1351 » Improve the Animator API for consistency, and the implementation
1352 to match the intended behaviour, as documented
1354 » Add initial (and internal) support for queueing clipped region updates
1355 and let the GLX texture-from-pixmap actor take advantage of it
1357 » Support any pixel format in cogl_read_pixels()
1359 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
1362 » Consistently use :min-width and :min-height inside the Stage to define
1363 the minimum size of the Stage window
1365 » Implement the Scriptable interface for ClutterModel sub-classes; this
1366 allows setting ClutterModel columns (both types and names) in
1367 ClutterScript definitions
1369 » Add support for unsigned integer indices in the VertexBuffer API
1371 » Documentation fixes for Clutter: the coverage is now 100%
1373 » Fixes for the EGL native backend
1375 » Require libtool >= 2.2.6
1377 » Improve tests coverage
1388 Clutter 1.1.14 (24/02/2010)
1389 ===============================================================================
1391 • List of changes since Clutter 1.1.12
1393 » Fix interaction between user resizable Stages and fullscreen on X11
1395 » Define the semantics of ENTER and LEAVE events when actors are on the
1396 border of the Stage window
1398 » Take the InputDevice of an event into consideration when throttling
1401 » Round the coordinates when clipping to a rectangle in window coordinates
1403 » Always trust the user-provided coordinates when creating a CoglTexture
1404 from a foreign GL texture
1406 » Split Clutter's debug annotations from the pick and paint mode
1407 behavioural modifiers
1409 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
1410 actor using a ClutterFixedLayout manager will automatically benefit
1413 » Fix the packing order of ClutterBox so that the convention of
1414 first-in-first-painted is maintained
1416 » Documentation fixes
1424 Clutter 1.1.12 (16/02/2010)
1425 ===============================================================================
1427 • List of changes since Clutter 1.1.10
1429 » Fix compilation on 64bit platforms
1431 » Fix some races of the Stage resizing on X11
1433 » Documentation fixes for Cogl: the coverage is now 100%
1435 » Fix rounding errors in the preferred height of the ClutterText
1438 » Remove redundant type checks in clutter_actor_get_paint_opacity()
1440 » Add support for the GLX_INTEL_swap_event extension; when using this
1441 extension on GLX the glXSwapBuffers() call becomes non-blocking and
1442 Clutter will use an event to control the master clock.
1444 » Improve consistency between ClutterBox and ClutterGroup.
1446 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
1447 Stage X window if the window was not created by Clutter itself
1449 » Improve caching of GL constant values
1451 » Optimize creating sub-textures of sub-textures
1453 » Various fixes for the atlas and the journal
1455 » Disable the atlas if FBOs are not supported
1465 Clutter 1.1.10 (09/02/2010)
1466 ===============================================================================
1468 • List of changes since Clutter 1.1.8
1470 » Fixed a regression in textures that caused all the textures to be
1471 drawn as white rectangles.
1473 » Fixed compilation with the Sun C compiler.
1475 » Use SSE2 instructions to premultiply RGBA images, if available.
1477 » Improve readability of ClutterActor::raise/::lower warnings.
1484 Clutter 1.1.8 (08/02/2010)
1485 ===============================================================================
1487 • List of changes since Clutter 1.1.6
1489 » Added ClutterAnimator, a class that allows defining complex
1490 implicit animations involving multiple actors and states; this
1491 class is mostly meant to be used through the ClutterScript
1492 definition format, but it provides a convenience C API for
1493 easily building animations.
1495 » New experimental COGL API to expose "hardware" buffers such as PBOs or
1496 drm surfaces. This API can be used, for instance, to make texture
1499 » Fixed the issues with resizable stages getting a 1x1 window with
1502 » Expose input devices for every event; by default, X11 and Windows
1503 backends expose the core devices only.
1505 » Add the ClutterStage:key-focus property, for key focus tracking.
1507 » Allow setting transformable value types in ClutterAnimation when
1508 calling clutter_animation_bind() and clutter_animation_update().
1510 » Delay the creation of the default Stage until clutter_stage_get_default()
1511 is actually called; this reduces the work of clutter_init().
1513 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
1515 » Improve the extendability of CoglTexture with internal backends.
1517 » Add implicit texture atlasing; Cogl will try to put every texture
1518 inside the same texture atlas by default, to avoid state changes
1519 in the driver and (hopefully) improve performance.
1521 » Fix notification of the cursor and selection changes in ClutterText;
1522 this improves the usage of Clutter from A11Y toolkits.
1524 » Do not wait for a frame if the system clock goes backwards.
1526 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
1528 » Documentation and build fixes.
1541 Clutter 1.1.6 (18/01/2010)
1542 ===============================================================================
1544 • List of changes since Clutter 1.1.4
1546 » Some fixes for the Win32 backend (bug #1905).
1548 » Profiling support via the UProf library. Configure with
1549 --enable-profile to get a report after each Clutter application is
1552 » Improved conformance tests with coverage reports via gcov.
1554 » ClutterTexture no longer tries to read back texture data into
1555 g_malloc'd memory on unrealize (bug #1842).
1557 » The CGL_• defines from cogl-defines.h have been removed. These
1558 should not have been used by any applications, but if they were
1559 being used then please replace them either with the Cogl enums or
1560 with the appropriate GL_• enum if you are using GL directly.
1562 » Added a delete-event signal to the stage.
1564 » Fix for using cogl_rectangle with different texture coordinates
1565 for multiple layers (bug #1937).
1567 » Fix for using stencil and depth buffers in FBOs on Intel drivers
1568 in Mesa (bug #1873).
1570 » Support for subtitles in ClutterMedia.
1572 » ClutterGLX will now use an RGB visual by default. For
1573 applications (and toolkit integration libraries) that want to
1574 enable the ClutterStage:use-alpha property there is a new
1575 function: clutter_x11_set_use_argb_visual().
1577 » Fix ClutterText to allow using Pango markup and attributes in
1578 the same actor (bug #1940).
1590 Clutter 1.1.4 (03/01/2010)
1591 ===============================================================================
1593 • List of changes since Clutter 1.1.2
1595 » Update the ClutterScript parser to be more resilient, and support
1596 constructor and ChildMeta properties. The parser also respects the
1597 order of the properties in the UI definitions when applying them,
1598 and will apply the properties of an Actor after building the scene
1601 » Simplified the implementation of LayoutManager sub-classes, and added
1602 support for animating a layout manager.
1604 » Allow short-circuiting some layout operations by setting a specific
1605 flag on ClutterActor.
1607 » Improve caching of the preferred size of a ClutterActor.
1609 » Allow declaring "internal children" for a ClutterContainer
1610 implementation: the memory management of these actors will be deferred
1611 entirely to the Container.
1613 » Let the ClutterStage honour the :opacity property and the alpha component
1614 of the stage color. This requires support in the Clutter backend used.
1616 » Improve Windows and OSX backends.
1618 » Simplify the feature detection code for OpenGL; this also reduced the
1619 required OpenGL version to 1.2.
1621 » Improve the matrix stack handling code. The matrices can be debugged by
1622 using the COGL_DEBUG environment variable, assuming that Clutter was
1623 compiled with the right configure-time switch.
1625 » Improve COGL API for draw buffers, and for offscreen buffer support.
1627 » Add support for text direction to ClutterActor.
1629 » Documentation, introspection and build fixes.
1646 Clutter 1.1.2 (23/10/2009)
1647 ===============================================================================
1649 • List of changes since Clutter 1.0
1651 » Add ClutterLayoutManager, an abstract proxy class for easily
1652 writing layout management policies; also add ClutterLayoutMeta,
1653 a class for storing layout properties.
1655 » Add ClutterBox, a generic container actor that relies on a
1656 ClutterLayoutManager instance to manage the layout of its
1659 » Add the following layout managers:
1661 - ClutterFixedLayout - a layout manager implementing the
1662 policy used by ClutterGroup
1664 - ClutterBinLayout - a layout manager for packing actors
1665 as layers inside the same area, with per-actor alignment
1667 - ClutterFlowLayout - a layout manager arranging actors as
1670 - ClutterBoxLayout - a layout manager arranging actors as
1673 » Remove the requirement for the backend-specific implementation
1674 of ClutterStage to be a ClutterActor: a Stage implementation must
1675 only implement the ClutterStageWindow interface. This cleans up
1678 » COGL source tree clean up and rationalization; COGL now
1679 knows the platform, and not only the driver (GL or GLES) so
1680 we can migrate part of the low-level backend code from Clutter
1681 to COGL where it makes sense.
1683 » Remove code duplication across whole COGL.
1685 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
1686 have been fixed and confirmed working.
1688 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
1689 dumps the contents of each pick() buffer into a PNG file, for
1692 » Allow interpolating intervals of ClutterUnits for animating
1693 unit-based properties.
1695 » Increase strictness and correctness of the ClutterUnits
1698 » Add GValue transformation functions for ClutterPath to and
1701 » Fix word movement in ClutterText; implement GObject getter for
1702 :use-markup; emit notification for :position; decouple the
1703 :text property from the :use-markup property.
1705 » Do not queue redraws or relayouts on actors currently being
1708 » Support #rrggbb and #rgb notations for ClutterColor.
1710 » Multiple bug fixes.
1712 » Provide _NET_WM_PID on the X11 stage implementation.
1714 » Documentation and Introspection annotation fixes.
1716 » Add test units for the ClutterActor size requesition.
1720 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
1721 back to Shave on older Automake versions.
1741 Clutter 1.0.0 (28/07/2009)
1742 ===============================================================================
1744 • List of changes since 0.9.8
1746 » Allow per-stage disabling of motion event throttling; this should allow
1747 platforms or applications that require all the motion events not for
1748 drawing purposes to get them exactly like Clutter gets them from the
1751 » Various documentation fixes.
1753 » Add per-word key navigation inside ClutterText.
1755 » Fix the RGB<->HLS conversion.
1757 » Various fixes for the OSX backend.
1759 » Various build-related fixes.
1767 Clutter 0.9.8 (17/07/2009)
1768 ===============================================================================
1770 • List of changes since 0.9.6
1772 » Add more introspection annotations for language bindings.
1774 » Fix a bug in clutter_animation_set_alpha(), which also broke the
1775 clutter_actor_animate_with_alpha() function.
1777 » Check if the stage requires a relayout before showing it; this fixes
1778 a bug in the X11-based backends, especially under compositing window
1779 managers, where a 640x480 window would flicker before the default
1780 stage was shown for the first time.
1782 » Performance fixes for Cogl.
1784 » Sliced textures were broken by the COGL journalling.
1786 » Use the redraw cycle when asynchronously loading textures from
1789 » Miscellaneous compilation fixes for the OS X and Windows backends.
1791 » Allow querying from within the paint function of an Actor whether
1792 the actor is currently being directly painted or by a Clone actor.
1794 » In the GLX backend, when using the non-implicit sync-to-vblank inside
1795 glXSwapBuffers(), call glFinish() to avoid potential tearing.
1805 Clutter 0.9.6 (01/07/2009)
1806 ===============================================================================
1808 • List of changes since 0.9.4:
1810 » Allow the manipulation of the actor's transformation matrix, so that is
1811 is possible to apply additional transformations in a way that is
1812 compatible with the transformations already applied by the scene graph.
1814 » Fix a race in the X11 backend that happened between resizing the stage
1815 drawable and the call to glViewport().
1817 » Merge the cogl-journal-batching branch; this branch implements batching
1818 the geometry of the elements of the scene graph before sending it to
1819 OpenGL, thus minimizing the number of state changes and improving the
1820 overall performance of Clutter-based applications.
1822 » Add more debugging states for Clutter and COGL, which allow the developer
1823 to track the state of the journal; to check the VBO fallback paths; to
1824 disable picking for reliable profiling; to disable software-side matrix
1825 transformations in favour of the driver/GPU ones.
1827 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
1828 semantics; applications that drop into raw GL are, though, ignoring all
1829 the caching performed by COGL and might incur in performance issues.
1831 » Fixed the :load-async and :load-data-async properties of Texture by
1832 removing the unneeded G_PARAM_CONSTRUCT flag.
1834 » Added an initial migration guide that shows the porting process from
1835 older releases of Clutter to the 1.0 API; the first chapter deals with
1836 the migration from ClutterEffect to the new implicit animations API.
1838 » Fixed MT-safety for the master clock.
1842 Ole André Vadla Ravnås
1845 Clutter 0.9.4 (19/06/2009)
1846 ===============================================================================
1848 • List of changes since 0.9.2:
1850 » Set the layout height in ClutterText, so that wrapping and ellipsization
1851 work correctly to fill all the allocated area.
1853 » Remove all the units-based API, and migrate all the positional and
1854 dimensional accessors to use floating point values when dealing with
1855 pixels. All the properties dealing with pixels now that a floating
1856 point value as well.
1858 » Add the ability to track wether an actor is going to be painted or not,
1859 using the "mapped" flag. This also allows Clutter to be more strict
1860 in the handling of the scenegraph, ensuring correctness and avoiding
1861 wasting resources on nodes that won't be painted.
1863 » Add debugging facilities for COGL, similar to those of Clutter; through
1864 them is also possible to have an on screen debugging mode that shows the
1865 boundaries of each rectangle sent to the GPU.
1867 » Rework "units" into real logical distance units that can be converted
1868 between millimeters, typographic points and ems into pixels.
1870 » Simplify the Animation class to avoid redundancy and the possibility
1871 of it going out of sync with the Timeline and Alpha instances it uses.
1873 » Move every operation into a single "master clock" source that advances
1874 the timelines, dispatches events and redraws the stages in a predictable
1875 sequence, thus avoiding unneeded redraws. The default is to follow the
1876 sync-to-vblank cycle, if it is supported by the drivers.
1878 » Cache the glyphs geometry into a vertex buffer object to avoid
1879 resubmitting too much information to the GPU.
1881 » Rework the behaviour of ClutterModel when a filter is applied.
1883 » Allow submitting premultiplied texture data; this removes the need
1884 for unpremultiplying data in CairoTexture.
1886 » Add a simple API for submitting blending and texture combining modes
1887 through a string description.
1889 » Move Timelines to pure time-based objects.
1891 » Lots of performance improvements.
1893 » Removal of all the deprecated API.
1895 » Removal of all the fixed point entry points.
1897 » Lots of documentation fixes - the coverage is now 99% of the exported
1898 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
1900 » Generate the GObject Introspection data for both Clutter and COGL
1903 » Build environment fixes.
1907 Owen W. Taylor <otaylor@fishsoup.net>
1908 Thomas Wood <thomas.wood@intel.com>
1909 Havoc Pennington <hp@pobox.com>
1910 Bastian Winkler <buz@netbuz.org>
1911 Chris Lord <chris@linux.intel.com>
1912 Garry Bodsworth <gjb@camvine.com>
1913 Rob Bradford <rob@linux.intel.com>
1914 Johan Bilien <jobi@litl.com>
1915 Jonas Bonn <jonas@southpole.se>
1916 Raymond Liu <raymond.liu@intel.com>
1917 Damien Lespiau <damien.lespiau@gmail.com>
1918 Dan Winship <danw@gnome.org>
1919 Marc-André Lureau <marcandre.lureau@gmail.com>
1920 Robert Staudinger <robsta@gnome.org>
1921 Tommi Komulainen <tko@litl.com>
1923 Clutter 0.9.2 (16/03/2009)
1924 ===============================================================================
1926 Bastian Winkler (2):
1927 [media] Fix the interface cast macro
1928 Remove redundant declaration in clutter-text.h
1931 [actor] Force a relayout on set_parent()
1933 Christian Persch (1):
1934 Bug 1429 - Redundant declaration in clutter-x11.h
1937 Bug 1491 - Fix hardcoded lib path in .pc files
1938 Typo in clutter-win32.pc.in introduced by commit 24ce19383
1939 [animation] Enhance the bind API
1942 [gitignore] update gitignore files for tests/
1943 [build] Beautify autotools' output
1945 [build] Fix interaction between shave, gtk-doc and libtool 1.x
1946 [build] Fix dist for the newly introduced m4 macro directory
1949 Emmanuele Bassi (111):
1950 Post-release bump to 0.9.1
1951 [text] Merge the attributes with markup enabled
1952 [tests] Update the text-field interactive test
1953 Add Actor::create_pango_layout()
1954 [docs] Add clutter_text_set_markup()
1955 [clone] Allow cloning unparented actors
1956 [text] Use create_pango_layout()
1957 [text] Rename :alignment to :line-alignment
1958 [texture] Consolidate the quality to filter conversions
1959 [texture] Check if the material is valid
1960 [event] Extend KeyEvent for multi-input support
1961 [actor] Check out parameters before setting them
1962 [list-model] Make ClutterListModel subclassable
1963 Bug 1440 - Add clutter_get_current_event_time()
1964 [tests] Add TEST_CONFORM_SKIP() macro
1965 [tests] Add conformance tests for ClutterModel
1966 [ignore] Add the newly created conformance units
1967 [actor] Revert part of commit 402e022c
1968 [animation] Do not bind construct-only properties
1969 [x11] Add backend-specific get_current_event_time()
1970 Initialize a variable to avoid warnings
1971 [cogl] Add cogl_is_material to cogl-material.h
1972 [cogl] Provide GTypes for COGL types
1973 [texture] Use COGL_TYPE_HANDLE for the handle properties
1974 [docs] Clarify the set_cogl_texture() documentation
1975 Merge branch 'build-enhancements'
1976 [docs] Add a missing "return" annotation
1977 [build] Pass the -s switch to cmp
1978 Remove type functions for removed types
1979 [docs] Update the sections file
1980 [tests] Add TEST_CONFORM_TODO macro
1981 [build] Show pkg-config file being generated
1982 [build] Reference the headers with their full path
1983 [docs] Update build for COGL API reference
1984 [build] Update the EXTRA_DIST list
1985 [build] Fix the ChangeLog generation rule
1986 [build] Do not overwrite BUILT_SOURCES
1987 [behaviour] Do not notify empty behaviours
1988 [path] Do not accept NULL descriptions
1989 [timeline] Set the n_markers out paramater
1990 Do not use GL types in Clutter headers
1991 [docs] Require gtk-doc 1.11
1992 [docs] Use the --name-space option
1993 [docs] Add the 1.0 symbols index
1994 [docs] Rename cogl-docs from sgml to xml
1995 Add build machinery for gobject-introspection data
1996 [backend] Update the viewport when updating the GL context
1997 [build] Move all the compiler flags to AM_CFLAGS
1998 [ignore] Update with the introspection files
1999 Add runtime debug messages for COGL
2000 [actor] Remove usage of ClutterFixed
2001 Make disable text mipmapping a command line switch
2002 Make fuzzy picking a command line switch
2003 [docs] Document envvars and command line switches
2004 Remove stray fixed point macro usage
2005 Use a dynamic array for the actors when delivering events
2006 [media] Add sub-second resolution for the duration
2007 [build] Put the X11 pc dependencies in another variable
2008 [build] Do not shave typelib generation
2009 Intern the ClutterScriptable type name
2010 [backend] Constify font options
2011 [cogl] Add a PANGO debug flag for CoglPango use
2012 Clean up of the ClutterColor API
2013 [shader] Unify code paths
2014 Add pkg-config file for COGL
2015 [build] Various fixes for distcheck
2016 [docs] Clarify clutter_actor_animate() behaviour
2017 [docs] Note that grabs are evil
2018 [cogl-fixed] Add a double-to-fixed conversion macro
2019 Move BehaviourScale to CoglFixed
2020 Move ClutterBehaviourEllipse to CoglFixed
2021 Move ClutterBehaviourRotate to CoglFixed
2022 Move ClutterTimeline to CoglFixed
2023 [cogl-fixed] Implement the CoglFixed fundamental GType
2024 [tests] Test CoglFixed, not ClutterFixed
2025 [interval] Update fixed-point handling
2026 [stage] Coalesce fog and perspective API
2027 [texture] Fix ClutterFixed usage
2028 [text] Convert units to the right type
2029 [tests] Use floats, not ClutterFixed
2030 [units] Add more conversion functions
2031 [fixed] Remove ClutterFixed API
2032 [cogl] Fix hardcoded paths in the pc file
2033 [docs] Remove ClutterFixed from the documentation
2034 [docs] Update API reference
2035 [animation] Add vector variants for ::animate()
2036 [cogl] Initialize boolean flag in CoglContext
2037 [cogl] Initialize all members of CoglContext
2038 [color] Fixed HLS to RGB conversion
2039 [docs] Calling g_object_ref() will not dispose an object
2040 [docs] Document the commit message format
2041 [tests] Animate the color during easing
2042 [docs] Reword some of the coding practices
2043 [docs] Add a bindings coding practices
2044 Add more deprecation notices
2045 [deprecated] Add Effect deprecation
2046 Do not cause more size requisitions than necessary
2047 [cogl] Avoid shadowing math.h symbols
2048 [docs] Clarify Animation memory management
2049 [animation] Add an emitter for ::completed
2050 [animation] Add Animation getter
2051 [tests] Remove unused variables
2052 [docs] Add description of queue_redraw
2053 [docs] Update after Animation API changes
2054 [animation] Enhance consistency of the Animation API
2055 [docs] Bring down the undocumented symbols to 2%
2056 Fix release date of 0.9.0
2057 Update release notes
2058 [docs] Fix naming of the interval parameter
2059 [docs] Ignore the TimeoutInterval internal API
2060 Update release notes
2062 Geoff Gustafson (1):
2063 [animation] Broken fixed:: properties
2065 Gordon Williams (1):
2066 [group] Output the group name when debugging paint
2068 Havoc Pennington (4):
2069 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
2070 [actor] Add :clip-to-allocation property
2071 [actor] Add ::queue-redraw signal
2072 [cogl] Flush matrix before clip planes
2074 Jonathan Matthew (1):
2075 Declare the EnumValues for PixelFormat static
2078 [cogl-material] Always bind the new texture handle
2079 Fix building GLES 2 after the material branch merge
2080 [cogl-texture] Fix the count for the number of enabled arrays
2081 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
2082 [clutter-clone] Override the parent opacity to self not self->parent
2083 [clutter-texture] Release the temporary ref taken when setting a texture
2084 [clutter-texture] Unref the Cogl material on dispose
2085 [clutter-texture] Fix the no_slice property
2086 [cogl-texture] Fix offset to next quad when flushing the log
2087 [cogl-texture] Move the destruction of the material to _finalize
2088 [cogl-texture] Fix uninitialised priv var in texture_finalize
2089 Added a test for non-power-of-two sized textures
2090 Emit CLUTTER_LEAVE events when the pointer leaves the stage
2091 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
2092 [win32] Track mouse leave messages
2093 [clutter-main] Fix the input device passed to set_motion_last_actor
2094 Override the opacity when painting a clone instead of combining
2095 Allow rotation angle properties to be negative
2096 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
2097 [tests/conform] Copy in redhand.png
2098 Replaced ClutterFixed constants in color_{darken,lighten} with float
2099 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
2100 [cogl-gles2-wrapper] Actually call glActiveTexture
2101 Add an environment variable to disable mipmapped text
2102 [tests/tools] Don't install libdisable-npots.so
2103 [clutter-texture] Use a GThreadPool for loading async textures
2104 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
2105 Fix warning in clutter-backend-sdl
2106 [eglnative] Add -I flags for the clutter dir in the src and build dirs
2107 Set the mapped flag on the stage in the SDL and eglnative backends
2108 Fix out of tree builds
2109 Remove use of $(builddir)
2110 [README] Small typo fix
2111 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
2112 [cogl-path] Minor fix to gtk-doc
2113 Count timeline frames using the FPS instead of an integer interval
2116 Honor ACLOCAL_FLAGS in autogen.sh
2117 Add gobject-introspection annotations
2118 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
2119 Use COGL to establish GL state for ClutterGLXTexturePixmap
2120 Add (out) annotations for ClutterActor
2121 Allow NULL for clutter_text_set_text()
2122 Avoid drawing twice if relayout queues a draw
2125 [text] Crash when multi-byte utf8 text exceeds max_length
2126 [text] Insertion of multi-byte characters broken
2129 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
2130 [cogl-material] Fixes some dirty flag checks
2131 [cogl-vertex-buffer] Some fixes for texturing and color arrays
2132 [docs] Various gtk-doc updates for Cogl
2133 [tests] Some improvements for test-pixmap
2134 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
2135 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
2136 [cogl-color.c] #include fix for the cogl_set_source_color prototype
2137 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
2138 [Cogl] Fixes automatic handling of the GL blend enable state.
2139 [cogl-material] Always glBindTexture when flushing material state
2140 [Cogl] Remove a debugging assert that was triggering on false positives
2141 [test-vertex-buffer-contiguous] Improves the texturing test
2142 [cogl-matrix] Adds padding to CoglMatrix
2143 [cogl-matrix] Documents that CoglMatrix members should be considered read only
2144 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
2146 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
2147 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
2148 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
2149 Finish GLES{1,2} support for client side matrix stacks
2150 Maintain the Cogl assumption that the modelview matrix is normally current
2151 Merge branch 'cogl-client-matrix-stacks'
2152 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
2153 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
2154 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
2155 [tests] Adds an interactive cogl vertex buffer unit test
2156 [cogl] Don't endlessly print the same warning regarding layer fallbacks
2158 Robert Staudinger (1):
2159 [build] Add cogl.h to the built sources list
2162 Bug 1434 - _NET_WM_NAME not set before realize
2165 Fixed handling of enter and leave events in clutter_x11_handle_event()
2166 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
2167 [x11] Only update cached last event time if we have a real timestamp.
2170 Added a mutex for clutter asynchronous textures threads.
2171 Bail early in clutter_texture_paint if opacity == 0
2172 Add a warning for recursive emit_event
2173 Change the default size of thread pool from 3 to 1
2174 [tests] Added test-texture-async
2175 [clutter-texture] add option to not block on size for loaded images
2176 [clutter-texture] remove load-size-async property
2177 Merge commit 'origin/async-texture-thread-pool' into async-size
2178 [clutter-texture] updated documentation.
2179 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
2180 Merge branch 'async-texture-thread-pool'
2182 Clutter 0.9.0 (30/01/2009)
2183 ===============================================================================
2185 • List of changes between 0.8.6 and 0.9.0
2187 » ClutterText is a new actor allowing text display, text editing
2188 both in multi-line and single-line modes, and text selection using
2189 the pointer devices and the keyboard. ClutterText supercedes both
2190 ClutterLabel and ClutterEntry.
2191 » ClutterClone is a new actor that allows cloning of other actors,
2192 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
2193 » ClutterBindingPool is a new API that allows to easily add key bindings
2195 » ClutterAnimation is a new API for implicit animations, similar to
2196 the tweening API used in toolkits like jQuery, Tween and Flash. This
2197 new API supercedes the ClutterEffect API.
2198 » ClutterAlpha uses "animation modes" instead of raw function
2199 pointers; it is still possible to pass alpha functions. The alpha
2200 functions provided by Clutter have been removed from the public
2201 API. It is possible to register global alpha functions and use
2202 them though a logical id.
2203 » The interval of the ClutterAlpha:alpha property has been changed
2204 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
2205 the addition of "overshooting" easing modes.
2206 » COGL now supports backface culling.
2207 » The COGL-based Pango renderer is public API and it is accessible
2208 to developers. It is also possible to access the PangoContext used
2209 by Clutter in order to create PangoLayouts to render text.
2210 » The ClutterFixed API has been moved to COGL.
2211 » COGL does not depend on Clutter data types anymore.
2212 » The ClutterMedia interface has been overhauled: implementations
2213 now must only override the interface properties. The ranges of
2214 some properties have been changed to normalized values.
2215 » COGL now exposes only floating point entry points, and reserves
2216 the eventual conversion to fixed point only when needed. The
2217 fixed point type and macros are publicly available for developers
2218 concerned about floating point operations.
2219 » COGL has a new Vertex Attribues API that allows submitting an
2220 extensible number of vertex attributes to OpenGL in a way that
2221 does not require format conversions and allows fast re-use.
2222 » COGL has a new Material API that decouples paths from fills; it
2223 is possible to create an arbitrary path and fill it with a COGL
2224 texture. The Material API also allows setting multiple texture
2225 layers and defining the blend modes and colors.
2226 » ClutterTexture has the ability to use a worker thread to asynchronously
2227 load an image from a file, as long as the GLib threading support has
2228 been enabled prior to calling clutter_init().
2229 » Clutter now supports localization of the help output, and it
2230 also supports globally setting the text direction for non left to
2232 » ClutterCairoTexture is a new actor that allows using Cairo
2233 to draw on a ClutterTexture; since Cairo does not have an OpenGL
2234 backend, the drawing is not hardware accelerated.
2235 » Clutter has a unit testing suite, based on the GLib unit test
2236 framework, which can be used to track regressions.
2237 » A ClutterPath object has been added, and it is used by the
2238 BehaviourPath. The Path object allows defining paths using a set
2239 of coordinates and operations. A Path can be "painted" either using
2240 COGL primitives or using Cairo primitives, allowing an easier way
2241 to paint non-rectangular shaped actors.
2242 » ClutterInterval is a simple object, used by ClutterAnimation, that
2243 describes an interval between two values, and interpolates between
2244 the initial and final values of the interval.
2246 • List of bugs fixed since 0.8.6
2248 » #835 - Optimize clutter_actor_real_pick()
2249 » #851 - setting anchor point causes picking problem
2250 » #883 - Outstanding COGL merge issues
2251 » #1003 - Add clutter_actor_take_key_focus
2252 » #1014 - Clutter Animation API Improvements.
2253 » #1049 - Clutter doesn't support most GLSL uniforms
2254 » #1051 - WebKit/Clutter product/component?
2255 » #1058 - Build clutter-box2d with Clutter 0.8
2256 » #1066 - Clipping regression in 0.8
2257 » #1086 - virtualize stage_queue_redraw
2258 » #1105 - low level access to PangoClutter
2259 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
2260 » #1108 - Enter/Leave events logics wrt. skipped motion events
2261 » #1109 - clutter-0.8.0 fails to compile
2262 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
2263 » #1144 - Provide an option to load images asynchronously in ClutterTexture
2264 » #1162 - Add unit testing for Clutter
2266 » #1172 - Disjoint paths and clip to path
2267 » #1189 - Backface culling
2268 » #1209 - Move fixed point API in COGL
2269 » #1210 - Add CoglColor API
2270 » #1211 - Drop ClutterFeatureFlags usage from COGL
2271 » #1212 - Allow only a single include file for Clutter
2272 » #1215 - Move the Pango renderer to the public API
2273 » #1219 - Clean up cogl.h
2274 » #1231 - Build fails in gles flavour in revision 3442
2275 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
2276 » #1251 - Merge the Cairo texture actor in core
2277 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
2278 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
2280 » #1269 - mingw32 building failed at clutter-media.c
2281 » #1270 - Update to mingw-cross-compile.sh
2282 » #1271 - mingw compiling failed: undefined reference to
2283 `_glDrawRangeElements@24'
2284 » #1284 - Return something reasonable from clutter_x11_handle_event()
2285 » #1300 - clutter_score_remove and clutter_score_remove_all are different
2287 » #1310 - font rendering problem
2288 » #1313 - Fix computation of camera distance
2289 » #1314 - clutter_sinx() is more inaccurate than it needs to be
2290 » #1321 - Get Matrix in float
2291 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
2292 » #1325 - ClutterPath to cairo_path_t conversion functions
2293 » #1330 - We should not queue redraw for non-visible actors
2294 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
2295 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
2297 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
2298 » #1354 - Floating point exception when set fps>1000 and start timeline
2299 » #1361 - Unused ClutterStage::get_resolution() methods
2300 » #1365 - ClutterEntry doesn't get the cursor when it should
2301 » #1366 - disable-npots fails to build on mac
2302 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
2303 » #1386 - Wrong clipping dimensions for larger actors
2304 » #1387 - Clarify new-frame signal emission with advance()
2305 » #1388 - Clarify signal emission for advance_to_marker()
2306 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
2308 » #1397 - clutter command line is not localized.
2309 » #1402 - Change default tile-waste from 64 to 63
2310 » #1403 - ClutterMedia::get_uri() should return allocated string
2311 » #1404 - ClutterMedia issues
2312 » #1405 - Fix properties that have X11 types to be 'long'
2313 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
2314 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
2315 » #1414 - avoid relayout of ClutterTexture if not syncing size
2316 » #1415 - short-circuit setting same clip again
2318 Clutter 0.8.2 (25/09/2008)
2319 ===============================================================================
2321 • List of changes between 0.8.0 and 0.8.2
2323 » Add constructor-only properties for the :container and :actor
2324 properties of ClutterChildMeta
2325 » Resync the Clutter keysyms with X.org ones.
2326 » Documentation fixes and improvements
2327 » Allow defining ClutterColor as an object or an array inside
2328 ClutterScript UI definitions
2329 » Added the missing :perspective property to ClutterStage
2330 » Fixed the upper and lower boundaries for ClutterUnit and
2331 ClutterFixed properties
2332 » Fix a bug that prevented disabling sorting on ClutterModel
2333 » Fix a bug in clutter_timeline_list_markers()
2334 » Queue a redraw when the clip is changed
2335 » Optimize calls to push and pop the matrix when painting
2336 » Add a variable to the pkgconfig file for extracting the
2337 COGL backend, for configure-time checks
2338 » Fix a typo in cogl_path_rel_curve_to()
2339 » Fix showing the cursor after it being hidden once
2340 » Add a function for obtaining Clutter's option group without
2341 initializing Clutter
2343 • List of bugs fixed since 0.8.0
2345 » #856 - Teardown sequence is borked
2346 » #945 - Clipping+fbo cloning bugs
2347 » #1010 - ClutterLabel does not update the layout (again)
2348 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
2349 » #1033 - Manually parsing command line options prevents
2350 initializing clutter
2351 » #1034 - Picking doesn't work on Eee PC
2352 » #1038 - Clutter 0.8 won't build due to redefined functions
2353 » #1044 - cogl_get_viewport error
2354 » #1047 - API documentation from release tarball is not
2355 installed by "make install" [Mirco Müller]
2356 » #1048 - SIGFPE in cogl_texture_set_region() with
2357 nvidia [Gwenole Beauchesne]
2358 » #1062 - clutter_actor_query_coords() replacement in
2359 0.8 [Gwenole Beauchesne]
2360 » #1069 - Warnings with ClutterScore
2361 » #1071 - clutter_timeline_get_duration doesn't always work
2362 » #1075 - Difficult to bind clutter_stage_new
2363 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
2364 » #1082 - Texture bitmap is destroyed in wrong way
2365 » #1085 - Cursor is in wrong position on ClutterEntry if set
2367 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
2368 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
2369 correctly [Roman Yazmin]
2370 » #1099 - No ClutterScript API to get a list of IDs in a given
2372 » #1100 - WM_SIZE not handled correctly, user_resize and
2373 window_style correction
2374 » #1103 - Two typos in clutter documentation
2375 » #1121 - Setting anchor point doesn't work if set too early
2376 » #1124 - Clutter causes an additional size request in each
2377 allocation [Johan Bilien]
2378 » #1125 - Save an extra pango_layout_get_size in many
2379 cases [Johan Bilien]
2380 » #1130 - CLUTTER_MOTION is not emitted when time goes
2381 backwards. [Pierce Liu]
2382 » #1137 - Setting the anchor point does not trigger a re-paint
2383 » #1145 - Flicker on resize the window
2384 » #1154 - clutter_timeout_pool_new() documentation doesn't say
2385 how to free [Murray Cumming]
2387 Clutter 0.8.0 (10/07/2008)
2388 ===============================================================================
2390 • List of changes between 0.7.6 and 0.8.0
2392 » Assume that non-power-of-two sized textures are always supported
2393 if texture-from-pixmap support is present.
2395 » Increase documentation coverage.
2397 » Disable the XINPUT support by default.
2399 » Improve the behaviour of clutter_actor_get_transformed_size().
2401 » Fix a copy-and-paste bug which broke the vertex shaders.
2403 • List of bugs fixed since 0.7.6
2405 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
2406 » #985 - MSC math.h / M_PI issue
2407 » #998 - clutter always captures X input events
2408 » #1000 - clutter-x11 should define gtypes for its enumerations
2409 » #1004 - Fix "edge-detect" shader
2410 » #1007 - Fix TFP fallback mechanism
2411 » #1008 - tfp still a bit borked
2412 » #1010 - ClutterLabel does not update the layout
2413 » #1011 - Fix TFP fallback mechanism (take 2)
2414 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
2415 on some (most?) cards"
2416 » #1013 - Per device grabs are not obeyed in pointer device propagation.
2417 » #1015 - Cloning unparented actors with FBOs doesn't work with new
2419 » #1016 - Changing window-redirect-automatic property after creating
2420 ClutterX11TexturePixmap doesn't work
2421 » #1019 - clutter-frame-source.h not included by clutter.h
2422 » #1022 - extern inline functions in clutter-fixed.h
2423 » #1033 - Manually parsing command line options prevents initializing
2426 Clutter 0.7.6 (27/06/2008)
2427 ===============================================================================
2429 • List of changes between 0.7.4 and 0.7.6
2431 » Removed the ClutterBackend::get_display_size() and wrappers.
2433 » Verify that the vertex shaders are successfully compiled when binding
2436 » Increase safety of the ClutterGLXTexturePixmap
2438 • List of bugs fixed since 0.7.4
2440 » #993 - Underline colors are sometimes wrong
2442 Clutter 0.7.4 (25/06/2008), "Killer Koi"
2443 ===============================================================================
2445 • List of changes between 0.7.2 and 0.7.4
2447 » Fix the ClutterEntry actor after the clip API changes in COGL.
2449 » Update the shaders generated for GLES 2.0.
2451 » Add the ability to add search paths and look up files from
2452 ClutterScript. This allows defining directories to store the
2453 images to be loaded by a ClutterTexture.
2455 » Fix the GLES 1.1 support.
2457 » Warn if no usable pointer device are available on X11 backends.
2459 » Improve the request for the best pixel format on win32.
2461 » Fix a regression when sizing the ClutterStage on backends that
2462 only support fixed size stages; now setting any size will result
2463 in Clutter ignoring the request, like it happened in Clutter 0.6.
2465 » Add a method to ClutterBackend to retrieve the display size.
2467 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
2469 • List of bugs fixed
2471 » #833 - ClutterEntry should clip glyphs rather than itself
2472 » #858 - Support for multiple devices (using XINPUT)
2473 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
2474 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
2475 » #987 - clutter-event.c c99 variable declaration
2476 » #988 - cursor position wrong with multibyte invisible char
2477 » #989 - Add a search path for clutter script assets
2479 Clutter 0.7.2 (23/06/2008), "Kedoke"
2480 ===============================================================================
2482 • List of changes between 0.7.0 and 0.7.2
2484 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
2485 to TRUE the texture will return a preferred width maintaining the
2486 aspect ratio with the given height and a preferred height maintaining
2487 the aspect ratio with the given width. This allows to set the width or
2488 the height and have the texture automatically request the height or the
2489 width respectively while maintaining the aspect ratio of the original
2492 » Added XINPUT support on the X11 backends; this provides an initial
2493 support for multiple input devices. The API is X11-specific, and
2494 provides support for querying at run-time support for XINPUT, for
2495 getting a list of input devices and for getting the type of each
2498 » The 'fruity' backend also features multiple device support.
2500 • List of bugs fixed
2502 » #816 - clutter_actor_request_coords() should take a const box.
2503 » #836 - Optimize clutter_label_query_coords()
2504 » #905 - Paint cursor directly
2505 » #918 - Group doesn't clip if it's children are clipped
2506 » #953 - Actors are not hidden before unrealized or disposed
2507 » #960 - PangoContext creation code should not be duplicated
2508 » #970 - clutter_actor_get_paint_area confusion
2509 » #971 - Minor ClutterActor cleanups
2510 » #972 - Better parenting
2511 » #973 - unreffing ClutterScore may segfault
2512 » #981 - clutter_stage_read_pixels temprow fix
2513 » #982 - __COGL_GET_CONTEXT MS compiler issue
2514 » #984 - pango_clutter_render_layout() declared void
2516 Clutter 0.7.0 (13/06/2008), "Booska"
2517 ===============================================================================
2519 • List of changes between 0.6 and 0.7.0
2521 » COGL, the underlying GL abstraction layer in Clutter, has been
2522 completely rewritten from the ground up. Its no longer a conceptual
2523 hack but a documented, fully featured library pretty much in its
2524 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
2525 OpenGL ES 2.0, providing a smart uniform API over these libraries
2526 with various utility features such as texture tiling abstractions,
2527 paths and primitive rendering, FBO, shaders, etc.
2529 » Clutter now provides an experimental backend for the Apple(tm)
2530 iPhone and iPod Touch families of products.
2532 » The Windows platform is now natively supported instead of
2533 relying on the SDL libraries. The win32 backend is still
2536 » The X11 based backends now feature support for Actors that wrap
2537 external X drawables (i.e the texture-from-pixmap extension and
2540 » Clutter now seamlessly supports multiple stages on the backends
2541 that allow this feature.
2543 » The custom Pango renderer has been completely rewritten, now using
2544 the more modern and maintained PangoCairo (instead of FT2), and avoids
2545 nasty subclassing hacks, supports smooth fast scaling of text, has
2546 many edge case issues fixed and it still is very efficient (using
2547 a texture glyph cache). It is even a little bit faster.
2549 » Better texture support, timeline improvements, ClutterLabel and
2550 ClutterEntry improvements, and container child properties are among
2551 the new features - too many to fit in the NEWS file.
2555 » #358 - "window resizing doesn't show scaled stage"
2556 » #425 - "COGL enhancements"
2557 » #439 - "timing related pong lockup due to timeline_rewind somtimes
2558 being ignored by timeline_timeout_func"
2559 » #450 - "ClutterScore API enhancements"
2560 » #641 - "add markers to timelines"
2561 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
2562 » #713 - "texture from pixmap"
2563 » #791 - "default actors to visible"
2564 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
2565 » #804 - "clutter_actor_get_opacity returns composited alpha"
2566 » #810 - "100 % CPU load with clutter_main()"
2567 » #815 - "Split up request
2568 » #816 - "clutter_actor_request_coords() should take a const box."
2569 » #822 - "Fix clutter_actor_lower()"
2570 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
2571 » #824 - "ClutterEntry should handle its own key events"
2572 » #825 - "Removes GLisms from clutter-main.c"
2573 » #831 - "configure.ac missing osx flavour help"
2574 » #834 - "add ability to set anchor in json"
2575 » #836 - "Optimize clutter_label_query_coords()"
2576 » #839 - "Crash if put cursor over topmost pixel"
2577 » #840 - "Implement prepare-paint and finish-paint signals."
2578 » #848 - "Events dispatch doesn't work in GLX Xephyr"
2579 » #850 - "Impossible to set ClutterRectangle border opacity to a value
2580 different from the surface opacity"
2581 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
2582 » #860 - "ClutterAlpha leaks"
2583 » #864 - "Allow instantiating and subclassing of ClutterStage"
2584 » #871 - "Two problems with closing stages"
2585 » #873 - "clutter_x11/glx_texture_pixmap issues"
2586 » #874 - "Clipping on GL ES"
2587 » #875 - "Clutter Label Issues"
2588 » #881 - "Timelines require precise system timing"
2589 » #882 - "Allow child properties for containers implementing the
2590 ClutterContainer interface"
2591 » #884 - "Add clutter_alpha_set_closure"
2592 » #889 - "Error when building clutter-ivan with eglx"
2593 » #891 - "assertion failed when test-behave exits"
2594 » #892 - "Incorrect results using rotation-[center|angle] properties"
2595 » #894 - "Artifacts with the pango renderer"
2596 » #900 - "clutter_actor_lower() and friends do not queue redraw"
2597 » #906 - "Implement timing of the events"
2598 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
2599 » #909 - "OSX: missing NULL pointer handling"
2600 » #910 - "OSX: missing memory pool"
2601 » #911 - "OSX: add multistage support"
2602 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
2603 » #913 - "cogl fails to build on OSX"
2604 » #914 - "ClutterEntry is confused about characters vs. bytes"
2605 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
2606 » #916 - "ClutterKeyEvent:unicode_value is ignored"
2607 » #919 - "Replacement pango renderer"
2608 » #927 - "Created ports for clutter
2609 » #928 - "Reparenting a child that itself is a container doesn't work"
2610 » #930 - "add support for quartz imagebackend"
2611 » #931 - "suspicious size allocation for pixel data"
2612 » #933 - ""X Error of failed request" when attempting to call
2613 clutter_actor_request_coords()"
2614 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
2615 » #947 - "Destroying a stage is messy"
2616 » #948 - "Remove texture rectangle support"
2617 » #950 - "AltGr not handled"
2618 » #951 - "Fix clutter_entry_init() in trunk"
2619 » #952 - "Fix test-textures in trunk"
2620 » #953 - "Actors are not hidden before unrealized or disposed"
2621 » #955 - "ClutterLabel is missing fallback resolution handling"
2622 » #959 - "Multiple minor improvements"
2623 » #960 - "PangoContext creation code should not be duplicated"
2624 » #961 - "Fails to build on OSX (query/request_coords is gone)"
2625 » #964 - """unrealized"" signal of ClutterActor wrongly named"
2627 Clutter 0.6.0 (18/02/2008)
2628 ==========================
2630 • List of changes between 0.5.6 and 0.6.0
2632 » New documentation sections inside the API reference, describing
2633 the animation framework.
2635 » New API in ClutterActor for computing the actor's vertices in
2636 the plane of a given ancestor and accessors to query whether an
2637 actor is scaled or rotated
2641 » #613 - Extend point transformation API
2642 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
2643 » #787 - tiled textures are broken
2644 » #796 - segmentation fault when setting label text
2646 Clutter 0.5.6 (11/02/2008)
2647 ==========================
2649 • List of changes between 0.5.4 and 0.5.6
2651 » Reverted a last minute change in the depth sorting function of
2654 » Added the clutter_actor_move_anchor_point() family of functions,
2655 which will set the anchor point at the given coordinates while
2656 adjusting the actor postion so that the relative position of the
2657 actor toward its parent remains the same.
2659 » Provide a fallback for finding the Clutter alpha functions inside
2660 a UI definition for ClutterScript in case g_module_open() fails.
2662 » Add initial Frame Buffer Objects support in ClutterTexture; using
2663 FBOs, where supported by the hardware and drivers, it's possible to
2664 create a ClutterTexture from any actor.
2666 • List of bugs fixed
2668 » #386 - Stage is white unless a timeline is present
2669 » #439 - timing related pong lockup due to timeline rewind...
2670 » #440 - 1 pixel line flickering
2671 » #442 - Shader support
2672 » #451 - Improve font rendering quality (Pango)
2673 » #452 - Textures are shown with distortion on Solaris/SPARC
2674 » #526 - OSX backend
2675 » #533 - Clutter stage is not shown under some conditions
2676 » #540 - ClutterStage isn't always respecting requests to change size
2677 » #549 - Backend offscreen API is broken
2678 » #613 - Extend point transformation API
2679 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
2681 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
2682 [Gwenole Beauchesne]
2683 » #689 - Rotating actor through layers does not handle opacity
2684 correctly [Josh Stewart]
2685 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
2686 » #719 - X11 backend does not check window field in events [Havoc
2688 » #724 - ClutterLabel reports wrong height when lines > 1
2689 » #749 - "reactive" property does not change
2690 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
2692 » #756 - clutter_actor_get_abs_size returns bogus values
2693 » #769 - OSX backend fails to build
2694 » #770 - OSX: passing incompatible pointer type
2696 Clutter 0.5.4 (25/01/2008)
2697 ==========================
2699 • List of changes between 0.5.2 and 0.5.4
2701 » A clutter-x11-<major>.<minor> pkg-config file is installed along
2702 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
2703 ones, for libraries and applications depending on the X11-based
2704 backends (GLX and EGLX).
2706 » Textures are correctly unrealized before changing and freeing the
2709 » It is now possible to block the automatic call to clutter_main_quit()
2710 when closing the stage window using the frame controls by connecting
2711 an handler for the ::event signal on the Clutter stage and checking
2712 for the CLUTTER_DELETE event type and returning TRUE. This allows
2713 the usage of other main loops with GLib reactors (like Python's twisted)
2714 with Clutter without triggering assertions by closing the stage window.
2716 • List of bugs fixed
2718 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
2719 » #614 - ClutterActor API inconsistencies
2720 » #640 - ClutterTexture unrealized with no GL context
2721 » #654 - Under heavy load clutter sometimes drops the last frame of
2722 a timeline [Johan Bilien]
2723 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
2724 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
2725 » #695 - clutter-shader: Invalid format string for
2726 gssize [Tommi Komulainen]
2727 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
2728 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
2729 » #714 - clutter_event_copy for enter/leave event generates
2730 extra unref [Neil Roberts]
2731 » #715 - Type errors in test-shader
2732 » #720 - BehaviourScale not working in python after recent
2733 API change [Josh Stewart]
2735 Clutter 0.5.2 (14/01/2008)
2736 ==========================
2738 • List of changes between 0.5.0 and 0.5.2
2740 » ClutterModelDefault has been renamed to ClutterListModel
2742 » ClutterModel now has vector-based variants for append, prepend and
2743 insert methods; these methods are useful for bindings
2745 » Add units-based variant for clutter_actor_move_by()
2747 • List of bugs fixed
2749 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
2750 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
2752 Clutter 0.5.0 (02/01/2008)
2753 ==========================
2755 • List of changes between 0.4.2 and 0.5.0
2757 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
2758 flag set will receive events from the underlying backend; the event
2759 propagation chain will be walked in two directions (from the actor to
2760 the top-level container and back) with the ability to block it in
2763 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
2765 » ClutterScore, an object for controlling timelines; using a score
2766 instance is possible to start multiple timelines at once, or start
2767 a timeline after another has emitted the ::complete signal.
2769 » ClutterScript, an object for parsing a scene from an external file or
2770 a buffer; the scene is described using JSON (JavaScript Object Notation):
2771 every object is defined using its class and properties, and container
2772 objects can have their children defined as well. It is also possible
2773 do describe top-level objects such as timelines and behaviours, and to
2774 automatically connect signal handlers to signal names.
2776 » ClutterTimelines duration can now be set in milliseconds using the
2777 :duration property; the default framerate will be used to compute the
2778 actual duration in frames. The default framerate will be set by the
2779 backend, and can be overridden by the application.
2781 » ClutterTimelines direction can now be set using the :direction
2782 property; a timeline can be set to proceed forward or backward,
2783 and the direction can also be change while the timeline is still
2786 » New, experimental OSX backend.
2788 » Build environment for MS VisualStudio 2005.
2790 » ClutterModel, a generic list-based model object that can be used to
2791 implement actors following the Model-Viewer-Controller design pattern.
2792 Clutter provides a default implementation of ClutterModel, called
2793 ClutterModelDefault and using the GSequence data structure from GLib
2794 to optimize insertion and look up.
2796 » Add the ability to grab pointer and keyboard events: if an actor
2797 is set to have a grab it'll be the only one receiving events until
2798 it releases the grab.
2800 » Add the ability for an actor to receive the key focus; an actor
2801 with key focus will always receive the key events, even if it did
2802 not acquire the keyboard grab.
2804 » It is now possible to set the GL "fog" (also known as "depth cueing")
2805 effect on the ClutterStage; if the fog is enabled, actors farther
2806 away from the view point will fade into the stage background color.
2808 » Each actor now has an "anchor point", a point defined in the actor's
2809 coordinate space that will be used as the origin when scaling and
2810 rotation transformations.
2812 » Every pixel-based API has been doubled with a corresponding
2813 ClutterUnits-based function (postfixed with a '-u'), for instance:
2815 clutter_actor_set_position() - clutter_actor_set_positionu()
2816 clutter_actor_set_size() - clutter_actor_set_sizeu()
2817 clutter_actor_set_depth() - clutter_actor_set_depthu()
2819 This allows sub-pixel precision and device independence.
2821 » The ClutterLabel actor now tries very hard to provide a sane
2822 default size, if no bounding box has been requested; this fixes
2823 the :alignment property and allows the addition of the :justify
2826 » The SDL backend can now be compiled under win32 with MingW; this
2827 backend is still marked as experimental.
2829 » The OSX backend allows the compilation of Clutter under OS X; this
2830 backend is experimental.
2832 • List of bugs fixed
2834 » #423 - All actors should emit events rather than just the stage
2835 » #424 - Interface definition files
2836 » #443 - ClutterModel implementation
2837 » #480 - Uninitialized variable in
2838 path_alpha_to_position() [Gwenole Beauchesne]
2839 » #511 - clutter_stage_get_actor_at_pos problem
2840 » #512 - clutter window moves when stage actor is scaled
2841 » #518 - XEMBED not supported in eglx backend
2842 » #519 - Should have an Atom cache initialized on start up
2843 » #520 - Delete after multibyte unicode chars in
2844 ClutterEntry [Tommi Komulainen]
2845 » #522 - Array out of bounds indexing [Tommi Komulainen]
2846 » #523 - cogl portability fixes [Tommi Komulainen]
2847 » #524 - missing config.h includes [Tommi Komulainen]
2848 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
2849 » #531 - Extraneous "new-frame" signal generated
2850 » #532 - clutter_actor_set_scale_with_gravityx()
2851 precision [Gwenole Beauchesne]
2852 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
2853 » #546 - ClutterStageState doesn't make sense
2854 » #550 - Wanted: Set Actor's position based on center or other
2855 edges/corners of quadrangle
2856 » #557 - ClutterScript should support complex properties for third
2858 » #558 - Unmerge UI definitions
2859 » #566 - ClutterEntry does not scroll the text to the
2860 right [Gwenole Beauchesne]
2861 » #577 - Inconsistent naming of behaviour properties
2862 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
2863 » #582 - api naming inconsistence between
2864 clutter_behaviour_path_append_knots and
2865 clutter_behaviour_bspline_append
2866 » #584 - Typo on clutter_effect_rotate_x documentation page
2867 » #592 - Fix build on trunk [Gwenole Beauchesne]
2868 » #596 - ClutterTexture tileing logic is a little borked
2869 » #597 - ClutterGroups not pickable
2870 » #600 - fix ClutterLabel layout computing when no box has been set
2871 » #604 - Color param for Label constructor should be
2872 const [Jonathon Jongsma]
2873 » #606 - enable depth test in GL
2874 » #608 - Control motion events frequency
2875 » #614 - ClutterActor API inconsistencies
2876 » #616 - ClutterTexture doesn't respect width set from clutterscript
2877 » #617 - ClutterEffect Improvements
2878 » #618 - ClutterScript name/id confusion
2879 » #619 - clutter_behavior_rotate angle properties should accept
2881 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
2882 » #629 - There is no clutter_actor_get_position()
2883 » #634 - clutter_behaviour_path_new() documentation unclear
2884 » #637 - add depth cueing support to the stage
2885 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
2886 » #647 - Cannot hide the stage
2887 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
2888 » #652 - reference needed on actor being source of last motion_event
2889 » #661 - clutter_actor_set_width() documentation is vague
2890 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
2891 » #665 - ClutterBehaviourEllipse tilts are broken
2892 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
2893 » #673 - ClutterActor "captured-events" signal documentation wrong
2894 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
2895 used [Murray Cumming]
2896 » #675 - update subregions of cluttertextures
2897 » #678 - ClutterLabel size allocation still bogus
2899 Clutter 0.4.0 (07/08/2007)
2900 ========================
2902 • List of changes between 0.3.1 and 0.4.0
2904 » Many documentation additions and improvements.
2906 » Display DPI now honours on backends its can be queried.
2908 » Various big endian related fixes.
2910 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
2911 internals improvements.
2913 » Add basic tslib support to eglnative backend (for touchscreen events)
2915 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
2917 » New ClutterEffect rotation calls.
2919 » Allowing user resizing of the stage now optional.
2920 (implemented by glx backend only currently)
2922 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
2924 » Make ClutterActor GInitiallyUnowned.
2926 » New ClutterBox API: each box has now a colour and a margin (distance
2927 between the inner-border and the children); plus, each packed child
2928 has a padding. Margins and paddings are expressed in ClutterUnits,
2929 to ease the transition to the device independent units. You can use
2930 clutter_box_set_default_padding() if you want the same padding for
2934 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
2935 » #398 - inconsistent type for return value of clutter_event_get_state
2936 » #403 - Critical error when removing texture actor
2937 » #404 - Solaris build error with OpenGL, missing
2938 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
2939 » #409 - depth mismatch between visual (32) and window (24)
2940 » #407 - metadata-available signal #ifdef'ed out
2941 » #413 - Clutter compile error with Sun Studio C compiler
2942 » #426 - typo in sdl_backend
2943 » #414 - ClutterEntry invisible if size not set
2944 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
2945 » #435 - clutter_color_subtract does the opposite of its documentation
2946 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
2948 Clutter 0.3.1 (06/07/2007)
2949 ========================
2951 • List of changes between 0.3 and 0.3.1
2952 » EGL. There are now 2 experimental EGL backends;
2953 - 'eglx', the former EGL on X11 implementation (now renamed)
2954 - 'eglnative', a new EGL 'native' backend which supporting non
2955 X11 EGL implementations (i.e framebuffer).
2957 » ClutterGroup now returns correct size when a child is removed.
2959 » Missing redhand.png added to distro tarball (fixing tests that require
2962 » Fix picking in ClutterBox
2964 » Rectangle border creation fixed.
2966 » Fix overflow in Exponential Alpha funcs.
2968 » Many API documentation fixes and improvements.
2970 » ClutterEffect cleanups.
2972 » ClutterEntry cleanups.
2974 » Check for versioned XFixes library (GLX backend).
2976 » More X error traps in GLX backend.
2978 Clutter 0.3 (29/06/2007)
2979 ========================
2981 • List of changes between 0.2.3 and 0.3
2982 » Clutter now supports both switchable windowing system and GL backends.
2983 Window systems supported include GLX, EGL and SDL.
2985 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
2986 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
2987 yet documented - usage external to Clutter is not yet advised.
2989 Backends may provide specific command line options.
2995 The GLX backend is built by default and is currently the most
2996 developed, supported and featured windowing system backend. Only
2997 OpenGL is supported via GLX.
3001 Clutter has experimental support for using SDL. Open GL is supported as
3002 is OpenGL ES via Dogles (very experimental).
3006 Clutter has experimental support for using EGL. Only Open GL ES
3007 is supported by EGL.
3009 EGL support assumes an EGL implementation running atop X Windows.
3014 Clutter now has experimental support for Open GL ES.
3015 Current known issues;
3017 + Unrealising a ClutterTexture will not move pixel data from video
3018 into system memory but simply destroy it.
3019 + BGRA, YUV Texture data not currently supported.
3021 (Use the clutter_feature API to probe for above at runtime)
3023 Open Source ES implementations this has been tested against
3024 include `Vincent' and `dgles'. Support for commerical
3025 implementations may require modifications to the configure.ac
3028 vincent: http://ogl-es.sourceforge.net/
3029 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
3031 dgles: http://developer.hybrid.fi/dgles/index.html
3033 » New ClutterEffect class provides a simplified (and thus less flexible)
3034 API wrapping around behaviours, alphas and timelines.
3035 » New Behaviours - bspline, ellipsis, rotation.
3036 » New built in Alpha functions;
3037 CLUTTER_ALPHA_SINE_INC
3038 CLUTTER_ALPHA_SINE_DEC
3039 CLUTTER_ALPHA_SINE_HALF
3040 CLUTTER_ALPHA_SQUARE
3041 CLUTTER_ALPHA_SMOOTHSTEP_INC
3042 CLUTTER_ALPHA_SMOOTHSTEP_DEC
3043 CLUTTER_ALPHA_EXP_INC
3044 CLUTTER_ALPHA_EXP_DEC
3045 » New Actors and interfaces
3046 + ClutterLayout, for writing extended layout support in actors
3047 + ClutterContainer, for generic container actors
3048 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
3049 + ClutterEntry, text entry actor
3050 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
3051 » All internal math now fixed point based.
3052 » Clutter now has it own internal event queue.
3053 » ClutterStage new features;
3054 + Title property for naming in window decorations.
3055 + Perspective setting - The stages perspective can now be modified.
3056 » New Clutter_actor •project API calls allow for querying of tranformed
3057 actor vertices and points.
3058 » New Clutter Feature checks.
3059 » Initial ClutterUnit implementation for device independant positioning.
3060 • List of Bugs fixed
3061 » Various issues with very poor performance and Intel drivers.
3062 » #138 Fix typo in x rotation transform.
3064 Clutter 0.2.3 (2007-04-11)
3065 ==========================
3067 • List of changed between 0.2.2 and 0.2.3
3068 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
3069 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
3071 Clutter 0.2.2 (2007-03-22)
3072 ==========================
3074 • List of changed between 0.2.1 and 0.2.2
3075 » Addition of basic XEMBED support for clutter stage. [Matthew]
3076 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
3077 » Export clutter_group_remove_all and add associated fixes. [Matthew]
3079 Clutter 0.2.1 (2007-02-07)
3080 ==========================
3082 • List of changed between 0.2.0 and 0.2.1
3083 » Add even faster double to integer (and back) conversion
3085 » Fix some errors in the fixed point sine waveform
3087 » Use fixed point math in the Pango renderer. [Tomas]
3088 » Improve the GL version check. [Matthew]
3089 » Add a square waveform function. [Emmanuele]
3090 • List of bugs fixed
3091 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
3093 Clutter 0.2 (18-01-2007)
3094 ========================
3096 • List of changes between 0.2 and 0.1
3097 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
3098 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
3099 » Actors now have an initial floating reference; this means you
3100 don't have to explicitely unref them: every memory an actor
3101 allocates will be freed when the group containing the actor will
3103 » Add basic run-time detection of GL features.
3104 + Use GL_TEXTURE_RECTANGLE_ARB if available.
3105 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
3106 » Add API for behaviours. A ClutterBehaviour is an object which
3107 drives a set of actors using one or more properties depending
3108 on the value of an "alpha" function.
3109 + Provide simple behaviours: ClutterBehaviourOpacity,
3110 ClutterBehaviourPath and ClutterBehaviourScale.
3111 + Provide simple alpha functions for ramps and sine waveforms.
3112 » Add fixed point API for embedded platforms with no FPU.
3113 » Add support for command line switches to Clutter, like debug
3114 flags and abort on warnings; also allow application to hook up
3115 into the initialisation sequence to add their own command line
3117 » Add Pango GL renderer for Clutter, and use it to render text
3118 inside the ClutterLabel actor; this decrease texture memory
3120 » Redo Clutter Label widget, using the new Pango renderer.
3121 » Clutter Textures do not store local pixbuf copy (of texture).
3122 » Redo group and actor scale/sizing API and functionality.
3123 » Add memory management API for ClutterColor, and string parsing.
3125 » #199 - Little group handling fix?
3126 » #198 - Detect NPOT support on more systems
3127 » #197 - Tiled textures are broken
3128 » #196 - Rebuild the examples when the library changes
3129 » #156 - clutter_actor_set_position not using the absolute size
3130 » #155 - Don't test for XInitThreads [Bastien Nocera]
3131 » #154 - Key presses not working in super-oh example [Bastien Nocera]
3132 » #152 - Misc fixes [Bastien Nocera]
3133 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
3134 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
3135 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
3136 » #98 - Enabling trails in super-oh crashes
3138 Clutter 0.1 (22/06/2006)
3139 ========================
3141 • First 'official' release, expect bugs aplenty.
3143 » Hopefully enough functionality to build things.
3144 » Basic gstreamer 0.10 video playback support.
3145 » Fairly stable API, though in no way totally stable.
3146 Expect CHANGES in future versions.
3147 » Some simple examples ( also see OPT ).
3148 » An experimental GTK-Clutter widget.
3149 » Fairly complete Python bindings.
3150 » Non complete but hopefully useful API documentation.
3151 • If you want to help out see the TODO file.