3 Changes since Evas 1.1.0:
4 -------------------------
8 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
9 * Shm engine for drawing in Wayland.
13 * Use Eina_File mmap infrastructure for bmp, ico, pmaps, psd, wbmp and xpm file access.
17 Changes since Evas 1.0.0:
18 -------------------------
22 * auto-align feature to textblock
23 * mixedwrap wrap mode to textblock
24 * harfbuzzsupport for shaping
26 * mirror mode for tables
27 * proxy abilities to image objects to choose source ro mirror
28 * speculative texture cache to the OpenGL engine to avoid texture uploads
29 * newline policy setting API to textblock
30 * evas_object_ref and evas_object_unref to defer object deletions
32 * evas_object_image_memfile_set to load images from memory
33 * vertical alignment to textblock
34 * more shadow directions for text rendering
35 * runtime italicizing and boldening of fonts that don't have their own
36 * more bidi API support
38 * generic external-process loader for thins like xcf, pdf, video, ps
39 * password mode to textblock
40 * GL shader disk cache to avoid re-compilng on start
41 * evas_textblock_node_format_list_get. API
42 * smart class usage count get API
43 * grid layout smart object and API
44 * evas_event_thaw_eval to help evaluate state and events on event thaw
45 * textblock support for numeric escapes like "<" in markup
46 * evas_object_image_extension_can_load_get API
47 * evas_object_image_extension_can_load_fast_get API
48 * evas_object_image_load_orientation_get API
49 * evas_object_image_load_orientation_set API
50 * feature to allow tables to repack the same object without error
51 * API to get child packing from table
52 * is_inside implementation for polygon objects
53 * out-of-order open/close tag support in textblock markup
54 * support for quoted parameters in tags in textblock markup
55 * font_weight and font_style formats
56 * font_width font format
57 * markup tag to specify language
58 * evas_textblock_cursor_range_formats_get API
59 * evas_textblock_cursor_visible_range_get API
60 * callback prioritization support
61 * YUV 601 input support for evas_object_image_data_convert
62 * NV12 colorspace for evas image objects
63 * MT12 colorspace for evas image objects
64 * underline dashing suport to textblock
65 * API to get largest image size
70 * cursor and selection handling with bidi text
71 * many general bid issues with text
72 * free bug in key grabs
73 * bug when images are scaled to massive sizes (like 1 billion pixels)
74 * BMP decode for have more pixels per line than the image does
75 * font string parsing bug if font element is too long
76 * crash bug in argb8888 to a8 conversion
77 * textblock bug with cursors in empty textblocks
78 * bug in smart calc array where some objects would be skipped
79 * static linking of BMP and TGA loaders
80 * bug when GL viewport was set with a NULL context
81 * bug when looking for vsync API due to SGI vs EXT differences
82 * bug in evas_object_del where DEL callback happened before HIDE
83 * yinversion bug on some GL surfaces
84 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
85 * clipping with evas map issues
86 * bug where wrong call was used for freeing a mempool object
87 * static linking of GL engine
88 * GL engine to handle if someone uses GL contexts outside of evas
89 * bug in evas_object_textblock_text_markup_prepend that broke cursors
90 * lack of calling pre/post swap callbacks when using OpenGL-ES2
91 * some crashes with load options scaling of SVGs in 2nd pass decode
92 * segfault with evas_textblock_cursor_content_get
93 * libjpeg 8 compilation support on windows
94 * evas table to handle weighting correctly and expansion
95 * evas table to allow fractional weights, not just 0/1
96 * glyph search bug causing inconsitent return values in some cases
97 * compile when --disable-async-preload is used
98 * callback counter bug
99 * grab count and hide bug
100 * infintie loop bug when re-inserting objects during pre-render calc
101 * evas_object_image_data_convert
102 * TGA loader detects false positives less and handles alpha TGAs better
103 * repeat event flag not inherited from parent smart like pass events
107 * pre-render speed for rectangles if they are invisible
108 * code of textblock and font engine
109 * textblock layout speed
110 * speed and memory usage of textblock
111 * cache handler to also use file size, mode and sub-second timestamp
112 * textblock to re-layout only paragraphs that have changed
113 * homogenous table layout alignment and sizing
114 * textblock linebreaking by using liblinebreak
115 * image loader to drop out instantly if image file is a directory
116 * object allocation to use mempools
117 * font engine to use string objects not strings for caching purposes
118 * text to display missing unicode char instead of missing glyphs
119 * internal file code to use eina_file more
120 * jpeg loader to use eina_file
121 * jpeg encode and decode quality improved at expense of speed
125 * removed quartz, cairo, qtopia and xrender engines. dead.