3 Changes since Evas 1.2.0:
4 -------------------------
7 * Lock less font rendering.
11 Changes since Evas 1.1.0:
12 -------------------------
16 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
17 * Shm engine for drawing in Wayland.
18 * evas_object_smart_callback_del_full API.
19 * Add double buffer support to the buffer engine.
20 * evas_textblock_cursor_word_start/end.
21 * evas_textblock_text_utf8_to_markup.
22 * textblock b and i tags able to be overriden by style.
23 * new api to set and get event flags
24 * events just before/after canvas rendering
25 * frame object set/get API's
26 * evas_object_name_child_find.
27 * evas_gl_config_new/free.
28 * evas_object_smart_callback_del_full.
29 * EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN.
30 * EVAS_GL_OPTIONS_DIRECT.
31 * evas_object_textblock_style_user_pop/push.
36 * don't enable SSE3 if immintrin.h isn't there.
37 * clip bounds calculation rounding error.
38 * grab count negative values with weird multi-finger press/release usage.
39 * clip bug that shows up in buffer engine.
40 * disabled buggy SSE3 routines.
41 * repeat events passing between layers within the same object.
42 * uninitialized value when running generic loader.
43 * rounding of update regions in scaled image objects.
44 * handling of layouts where weights have sub integer values.
45 * gl engine cliupping bug when rendering maps to fbo's.
46 * liblinebreak disabled compilation bug.
47 * color multiplier staying set when rendering map.
48 * shader binary now saves if shader dir exists already.
52 * use Eina_File mmap for bmp, ico, pmaps, psd, wbmp and xpm file access.
53 * textblock br and tab tags now default for newline and tab.
54 * extended pixman routine support for most software rendering routines.
55 * added tiled rotator for 32bit displays (faster).
56 * work around nvidia driver spin-using-cpu and don't use glXWaitGL()
57 * evasgl back-end for software using OSMesa.
61 * Software_SDL engine is gone, use buffer engine directly.
65 Changes since Evas 1.0.0:
66 -------------------------
70 * auto-align feature to textblock
71 * mixedwrap wrap mode to textblock
72 * harfbuzz support for shaping
74 * mirror mode for tables
75 * proxy abilities to image objects to choose source ro mirror
76 * speculative texture cache to the OpenGL engine to avoid texture uploads
77 * newline policy setting API to textblock
78 * evas_object_ref and evas_object_unref to defer object deletions
80 * evas_object_image_memfile_set to load images from memory
81 * vertical alignment to textblock
82 * more shadow directions for text rendering
83 * runtime italicizing and boldening of fonts that don't have their own
84 * more bidi API support
86 * generic external-process loader for thins like xcf, pdf, video, ps
87 * password mode to textblock
88 * GL shader disk cache to avoid re-compilng on start
89 * evas_textblock_node_format_list_get. API
90 * smart class usage count get API
91 * grid layout smart object and API
92 * evas_event_thaw_eval to help evaluate state and events on event thaw
93 * textblock support for numeric escapes like "<" in markup
94 * evas_object_image_extension_can_load_get API
95 * evas_object_image_extension_can_load_fast_get API
96 * evas_object_image_load_orientation_get API
97 * evas_object_image_load_orientation_set API
98 * feature to allow tables to repack the same object without error
99 * API to get child packing from table
100 * is_inside implementation for polygon objects
101 * out-of-order open/close tag support in textblock markup
102 * support for quoted parameters in tags in textblock markup
103 * font_weight and font_style formats
104 * font_width font format
105 * markup tag to specify language
106 * evas_textblock_cursor_range_formats_get API
107 * evas_textblock_cursor_visible_range_get API
108 * callback prioritization support
109 * YUV 601 input support for evas_object_image_data_convert
110 * NV12 colorspace for evas image objects
111 * MT12 colorspace for evas image objects
112 * underline dashing support to textblock
113 * API to get largest image size
115 * Evas GL support in software backend through OSMesa
116 * API to new/free Evas_GL_Config rather than user declaring it
117 * Evas GL Direct rendering option hint to allow rendering to evas' window when possible
121 * cursor and selection handling with bidi text
122 * many general bid issues with text
123 * free bug in key grabs
124 * bug when images are scaled to massive sizes (like 1 billion pixels)
125 * BMP decode for have more pixels per line than the image does
126 * font string parsing bug if font element is too long
127 * crash bug in argb8888 to a8 conversion
128 * textblock bug with cursors in empty textblocks
129 * bug in smart calc array where some objects would be skipped
130 * static linking of BMP and TGA loaders
131 * bug when GL viewport was set with a NULL context
132 * bug when looking for vsync API due to SGI vs EXT differences
133 * bug in evas_object_del where DEL callback happened before HIDE
134 * yinversion bug on some GL surfaces
135 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
136 * clipping with evas map issues
137 * bug where wrong call was used for freeing a mempool object
138 * static linking of GL engine
139 * GL engine to handle if someone uses GL contexts outside of evas
140 * bug in evas_object_textblock_text_markup_prepend that broke cursors
141 * lack of calling pre/post swap callbacks when using OpenGL-ES2
142 * some crashes with load options scaling of SVGs in 2nd pass decode
143 * segfault with evas_textblock_cursor_content_get
144 * libjpeg 8 compilation support on windows
145 * evas table to handle weighting correctly and expansion
146 * evas table to allow fractional weights, not just 0/1
147 * glyph search bug causing inconsitent return values in some cases
148 * compile when --disable-async-preload is used
149 * callback counter bug
150 * grab count and hide bug
151 * infinite loop bug when re-inserting objects during pre-render calc
152 * evas_object_image_data_convert
153 * TGA loader detects false positives less and handles alpha TGAs better
154 * repeat event flag not inherited from parent smart like pass events
158 * pre-render speed for rectangles if they are invisible
159 * code of textblock and font engine
160 * textblock layout speed
161 * speed and memory usage of textblock
162 * cache handler to also use file size, mode and sub-second timestamp
163 * textblock to re-layout only paragraphs that have changed
164 * homogenous table layout alignment and sizing
165 * textblock linebreaking by using liblinebreak
166 * image loader to drop out instantly if image file is a directory
167 * object allocation to use mempools
168 * font engine to use string objects not strings for caching purposes
169 * text to display missing unicode char instead of missing glyphs
170 * internal file code to use eina_file more
171 * jpeg loader to use eina_file
172 * jpeg encode and decode quality improved at expense of speed
176 * removed quartz, cairo, qtopia and xrender engines. dead.