1 Clutter 1.1.12 (16/02/2010)
2 ===============================================================================
4 * List of changes since Clutter 1.1.10
6 o Fix compilation on 64bit platforms
8 o Fix some races of the Stage resizing on X11
10 o Documentation fixes for Cogl: the coverage is now 100%
12 o Fix rounding errors in the preferred height of the ClutterText
15 o Remove redundant type checks in clutter_actor_get_paint_opacity()
17 o Add support for the GLX_INTEL_swap_event extension; when using this
18 extension on GLX the glXSwapBuffers() call becomes non-blocking and
19 Clutter will use an event to control the master clock.
21 o Improve consistency between ClutterBox and ClutterGroup.
23 o On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
24 Stage X window if the window was not created by Clutter itself
26 o Improve caching of GL constant values
28 o Optimize creating sub-textures of sub-textures
30 o Various fixes for the atlas and the journal
32 o Disable the atlas if FBOs are not supported
34 Clutter 1.1.10 (09/02/2010)
35 ===============================================================================
37 * List of changes since Clutter 1.1.8
39 o Fixed a regression in textures that caused all the textures to be
40 drawn as white rectangles.
42 o Fixed compilation with the Sun C compiler.
44 o Use SSE2 instructions to premultiply RGBA images, if available.
46 o Improve readability of ClutterActor::raise/::lower warnings.
53 Clutter 1.1.8 (08/02/2010)
54 ===============================================================================
56 * List of changes since Clutter 1.1.6
58 o Added ClutterAnimator, a class that allows defining complex
59 implicit animations involving multiple actors and states; this
60 class is mostly meant to be used through the ClutterScript
61 definition format, but it provides a convenience C API for
62 easily building animations.
64 o New experimental COGL API to expose "hardware" buffers such as PBOs or
65 drm surfaces. This API can be used, for instance, to make texture
68 o Fixed the issues with resizable stages getting a 1x1 window with
71 o Expose input devices for every event; by default, X11 and Windows
72 backends expose the core devices only.
74 o Add the ClutterStage:key-focus property, for key focus tracking.
76 o Allow setting transformable value types in ClutterAnimation when
77 calling clutter_animation_bind() and clutter_animation_update().
79 o Delay the creation of the default Stage until clutter_stage_get_default()
80 is actually called; this reduces the work of clutter_init().
82 o Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
84 o Improve the extendability of CoglTexture with internal backends.
86 o Add implicit texture atlasing; Cogl will try to put every texture
87 inside the same texture atlas by default, to avoid state changes
88 in the driver and (hopefully) improve performance.
90 o Fix notification of the cursor and selection changes in ClutterText;
91 this improves the usage of Clutter from A11Y toolkits.
93 o Do not wait for a frame if the system clock goes backwards.
95 o Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
97 o Documentation and build fixes.
110 Clutter 1.1.6 (18/01/2010)
111 ===============================================================================
113 * List of changes since Clutter 1.1.4
115 o Some fixes for the Win32 backend (bug #1905).
117 o Profiling support via the UProf library. Configure with
118 --enable-profile to get a report after each Clutter application is
121 o Improved conformance tests with coverage reports via gcov.
123 o ClutterTexture no longer tries to read back texture data into
124 g_malloc'd memory on unrealize (bug #1842).
126 o The CGL_* defines from cogl-defines.h have been removed. These
127 should not have been used by any applications, but if they were
128 being used then please replace them either with the Cogl enums or
129 with the appropriate GL_* enum if you are using GL directly.
131 o Added a delete-event signal to the stage.
133 o Fix for using cogl_rectangle with different texture coordinates
134 for multiple layers (bug #1937).
136 o Fix for using stencil and depth buffers in FBOs on Intel drivers
139 o Support for subtitles in ClutterMedia.
141 o ClutterGLX will now use an RGB visual by default. For
142 applications (and toolkit integration libraries) that want to
143 enable the ClutterStage:use-alpha property there is a new
144 function: clutter_x11_set_use_argb_visual().
146 o Fix ClutterText to allow using Pango markup and attributes in
147 the same actor (bug #1940).
159 Clutter 1.1.4 (03/01/2010)
160 ===============================================================================
162 * List of changes since Clutter 1.1.2
164 o Update the ClutterScript parser to be more resilient, and support
165 constructor and ChildMeta properties. The parser also respects the
166 order of the properties in the UI definitions when applying them,
167 and will apply the properties of an Actor after building the scene
170 o Simplified the implementation of LayoutManager sub-classes, and added
171 support for animating a layout manager.
173 o Allow short-circuiting some layout operations by setting a specific
174 flag on ClutterActor.
176 o Improve caching of the preferred size of a ClutterActor.
178 o Allow declaring "internal children" for a ClutterContainer
179 implementation: the memory management of these actors will be deferred
180 entirely to the Container.
182 o Let the ClutterStage honour the :opacity property and the alpha component
183 of the stage color. This requires support in the Clutter backend used.
185 o Improve Windows and OSX backends.
187 o Simplify the feature detection code for OpenGL; this also reduced the
188 required OpenGL version to 1.2.
190 o Improve the matrix stack handling code. The matrices can be debugged by
191 using the COGL_DEBUG environment variable, assuming that Clutter was
192 compiled with the right configure-time switch.
194 o Improve COGL API for draw buffers, and for offscreen buffer support.
196 o Add support for text direction to ClutterActor.
198 o Documentation, introspection and build fixes.
215 Clutter 1.1.2 (23/10/2009)
216 ===============================================================================
218 * List of changes since Clutter 1.0
220 o Add ClutterLayoutManager, an abstract proxy class for easily
221 writing layout management policies; also add ClutterLayoutMeta,
222 a class for storing layout properties.
224 o Add ClutterBox, a generic container actor that relies on a
225 ClutterLayoutManager instance to manage the layout of its
228 o Add the following layout managers:
230 - ClutterFixedLayout - a layout manager implementing the
231 policy used by ClutterGroup
233 - ClutterBinLayout - a layout manager for packing actors
234 as layers inside the same area, with per-actor alignment
236 - ClutterFlowLayout - a layout manager arranging actors as
239 - ClutterBoxLayout - a layout manager arranging actors as
242 o Remove the requirement for the backend-specific implementation
243 of ClutterStage to be a ClutterActor: a Stage implementation must
244 only implement the ClutterStageWindow interface. This cleans up
247 o COGL source tree clean up and rationalization; COGL now
248 knows the platform, and not only the driver (GL or GLES) so
249 we can migrate part of the low-level backend code from Clutter
250 to COGL where it makes sense.
252 o Remove code duplication across whole COGL.
254 o The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
255 have been fixed and confirmed working.
257 o Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
258 dumps the contents of each pick() buffer into a PNG file, for
261 o Allow interpolating intervals of ClutterUnits for animating
262 unit-based properties.
264 o Increase strictness and correctness of the ClutterUnits
267 o Add GValue transformation functions for ClutterPath to and
270 o Fix word movement in ClutterText; implement GObject getter for
271 :use-markup; emit notification for :position; decouple the
272 :text property from the :use-markup property.
274 o Do not queue redraws or relayouts on actors currently being
277 o Support #rrggbb and #rgb notations for ClutterColor.
279 o Multiple bug fixes.
281 o Provide _NET_WM_PID on the X11 stage implementation.
283 o Documentation and Introspection annotation fixes.
285 o Add test units for the ClutterActor size requesition.
289 o Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
290 back to Shave on older Automake versions.
310 Clutter 1.0.0 (28/07/2009)
311 ===============================================================================
313 * List of changes since 0.9.8
315 o Allow per-stage disabling of motion event throttling; this should allow
316 platforms or applications that require all the motion events not for
317 drawing purposes to get them exactly like Clutter gets them from the
320 o Various documentation fixes.
322 o Add per-word key navigation inside ClutterText.
324 o Fix the RGB<->HLS conversion.
326 o Various fixes for the OSX backend.
328 o Various build-related fixes.
336 Clutter 0.9.8 (17/07/2009)
337 ===============================================================================
339 * List of changes since 0.9.6
341 o Add more introspection annotations for language bindings.
343 o Fix a bug in clutter_animation_set_alpha(), which also broke the
344 clutter_actor_animate_with_alpha() function.
346 o Check if the stage requires a relayout before showing it; this fixes
347 a bug in the X11-based backends, especially under compositing window
348 managers, where a 640x480 window would flicker before the default
349 stage was shown for the first time.
351 o Performance fixes for Cogl.
353 o Sliced textures were broken by the COGL journalling.
355 o Use the redraw cycle when asynchronously loading textures from
358 o Miscellaneous compilation fixes for the OS X and Windows backends.
360 o Allow querying from within the paint function of an Actor whether
361 the actor is currently being directly painted or by a Clone actor.
363 o In the GLX backend, when using the non-implicit sync-to-vblank inside
364 glXSwapBuffers(), call glFinish() to avoid potential tearing.
374 Clutter 0.9.6 (01/07/2009)
375 ===============================================================================
377 * List of changes since 0.9.4:
379 o Allow the manipulation of the actor's transformation matrix, so that is
380 is possible to apply additional transformations in a way that is
381 compatible with the transformations already applied by the scene graph.
383 o Fix a race in the X11 backend that happened between resizing the stage
384 drawable and the call to glViewport().
386 o Merge the cogl-journal-batching branch; this branch implements batching
387 the geometry of the elements of the scene graph before sending it to
388 OpenGL, thus minimizing the number of state changes and improving the
389 overall performance of Clutter-based applications.
391 o Add more debugging states for Clutter and COGL, which allow the developer
392 to track the state of the journal; to check the VBO fallback paths; to
393 disable picking for reliable profiling; to disable software-side matrix
394 transformations in favour of the driver/GPU ones.
396 o Improve the ability to "break out" of COGL by using gl_begin/gl_end
397 semantics; applications that drop into raw GL are, though, ignoring all
398 the caching performed by COGL and might incur in performance issues.
400 o Fixed the :load-async and :load-data-async properties of Texture by
401 removing the unneeded G_PARAM_CONSTRUCT flag.
403 o Added an initial migration guide that shows the porting process from
404 older releases of Clutter to the 1.0 API; the first chapter deals with
405 the migration from ClutterEffect to the new implicit animations API.
407 o Fixed MT-safety for the master clock.
411 Ole André Vadla Ravnås
414 Clutter 0.9.4 (19/06/2009)
415 ===============================================================================
417 * List of changes since 0.9.2:
419 o Set the layout height in ClutterText, so that wrapping and ellipsization
420 work correctly to fill all the allocated area.
422 o Remove all the units-based API, and migrate all the positional and
423 dimensional accessors to use floating point values when dealing with
424 pixels. All the properties dealing with pixels now that a floating
427 o Add the ability to track wether an actor is going to be painted or not,
428 using the "mapped" flag. This also allows Clutter to be more strict
429 in the handling of the scenegraph, ensuring correctness and avoiding
430 wasting resources on nodes that won't be painted.
432 o Add debugging facilities for COGL, similar to those of Clutter; through
433 them is also possible to have an on screen debugging mode that shows the
434 boundaries of each rectangle sent to the GPU.
436 o Rework "units" into real logical distance units that can be converted
437 between millimeters, typographic points and ems into pixels.
439 o Simplify the Animation class to avoid redundancy and the possibility
440 of it going out of sync with the Timeline and Alpha instances it uses.
442 o Move every operation into a single "master clock" source that advances
443 the timelines, dispatches events and redraws the stages in a predictable
444 sequence, thus avoiding unneeded redraws. The default is to follow the
445 sync-to-vblank cycle, if it is supported by the drivers.
447 o Cache the glyphs geometry into a vertex buffer object to avoid
448 resubmitting too much information to the GPU.
450 o Rework the behaviour of ClutterModel when a filter is applied.
452 o Allow submitting premultiplied texture data; this removes the need
453 for unpremultiplying data in CairoTexture.
455 o Add a simple API for submitting blending and texture combining modes
456 through a string description.
458 o Move Timelines to pure time-based objects.
460 o Lots of performance improvements.
462 o Removal of all the deprecated API.
464 o Removal of all the fixed point entry points.
466 o Lots of documentation fixes - the coverage is now 99% of the exported
467 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
469 o Generate the GObject Introspection data for both Clutter and COGL
472 o Build environment fixes.
476 Owen W. Taylor <otaylor@fishsoup.net>
477 Thomas Wood <thomas.wood@intel.com>
478 Havoc Pennington <hp@pobox.com>
479 Bastian Winkler <buz@netbuz.org>
480 Chris Lord <chris@linux.intel.com>
481 Garry Bodsworth <gjb@camvine.com>
482 Rob Bradford <rob@linux.intel.com>
483 Johan Bilien <jobi@litl.com>
484 Jonas Bonn <jonas@southpole.se>
485 Raymond Liu <raymond.liu@intel.com>
486 Damien Lespiau <damien.lespiau@gmail.com>
487 Dan Winship <danw@gnome.org>
488 Marc-André Lureau <marcandre.lureau@gmail.com>
489 Robert Staudinger <robsta@gnome.org>
490 Tommi Komulainen <tko@litl.com>
492 Clutter 0.9.2 (16/03/2009)
493 ===============================================================================
496 [media] Fix the interface cast macro
497 Remove redundant declaration in clutter-text.h
500 [actor] Force a relayout on set_parent()
502 Christian Persch (1):
503 Bug 1429 - Redundant declaration in clutter-x11.h
506 Bug 1491 - Fix hardcoded lib path in .pc files
507 Typo in clutter-win32.pc.in introduced by commit 24ce19383
508 [animation] Enhance the bind API
511 [gitignore] update gitignore files for tests/
512 [build] Beautify autotools' output
514 [build] Fix interaction between shave, gtk-doc and libtool 1.x
515 [build] Fix dist for the newly introduced m4 macro directory
518 Emmanuele Bassi (111):
519 Post-release bump to 0.9.1
520 [text] Merge the attributes with markup enabled
521 [tests] Update the text-field interactive test
522 Add Actor::create_pango_layout()
523 [docs] Add clutter_text_set_markup()
524 [clone] Allow cloning unparented actors
525 [text] Use create_pango_layout()
526 [text] Rename :alignment to :line-alignment
527 [texture] Consolidate the quality to filter conversions
528 [texture] Check if the material is valid
529 [event] Extend KeyEvent for multi-input support
530 [actor] Check out parameters before setting them
531 [list-model] Make ClutterListModel subclassable
532 Bug 1440 - Add clutter_get_current_event_time()
533 [tests] Add TEST_CONFORM_SKIP() macro
534 [tests] Add conformance tests for ClutterModel
535 [ignore] Add the newly created conformance units
536 [actor] Revert part of commit 402e022c
537 [animation] Do not bind construct-only properties
538 [x11] Add backend-specific get_current_event_time()
539 Initialize a variable to avoid warnings
540 [cogl] Add cogl_is_material to cogl-material.h
541 [cogl] Provide GTypes for COGL types
542 [texture] Use COGL_TYPE_HANDLE for the handle properties
543 [docs] Clarify the set_cogl_texture() documentation
544 Merge branch 'build-enhancements'
545 [docs] Add a missing "return" annotation
546 [build] Pass the -s switch to cmp
547 Remove type functions for removed types
548 [docs] Update the sections file
549 [tests] Add TEST_CONFORM_TODO macro
550 [build] Show pkg-config file being generated
551 [build] Reference the headers with their full path
552 [docs] Update build for COGL API reference
553 [build] Update the EXTRA_DIST list
554 [build] Fix the ChangeLog generation rule
555 [build] Do not overwrite BUILT_SOURCES
556 [behaviour] Do not notify empty behaviours
557 [path] Do not accept NULL descriptions
558 [timeline] Set the n_markers out paramater
559 Do not use GL types in Clutter headers
560 [docs] Require gtk-doc 1.11
561 [docs] Use the --name-space option
562 [docs] Add the 1.0 symbols index
563 [docs] Rename cogl-docs from sgml to xml
564 Add build machinery for gobject-introspection data
565 [backend] Update the viewport when updating the GL context
566 [build] Move all the compiler flags to AM_CFLAGS
567 [ignore] Update with the introspection files
568 Add runtime debug messages for COGL
569 [actor] Remove usage of ClutterFixed
570 Make disable text mipmapping a command line switch
571 Make fuzzy picking a command line switch
572 [docs] Document envvars and command line switches
573 Remove stray fixed point macro usage
574 Use a dynamic array for the actors when delivering events
575 [media] Add sub-second resolution for the duration
576 [build] Put the X11 pc dependencies in another variable
577 [build] Do not shave typelib generation
578 Intern the ClutterScriptable type name
579 [backend] Constify font options
580 [cogl] Add a PANGO debug flag for CoglPango use
581 Clean up of the ClutterColor API
582 [shader] Unify code paths
583 Add pkg-config file for COGL
584 [build] Various fixes for distcheck
585 [docs] Clarify clutter_actor_animate() behaviour
586 [docs] Note that grabs are evil
587 [cogl-fixed] Add a double-to-fixed conversion macro
588 Move BehaviourScale to CoglFixed
589 Move ClutterBehaviourEllipse to CoglFixed
590 Move ClutterBehaviourRotate to CoglFixed
591 Move ClutterTimeline to CoglFixed
592 [cogl-fixed] Implement the CoglFixed fundamental GType
593 [tests] Test CoglFixed, not ClutterFixed
594 [interval] Update fixed-point handling
595 [stage] Coalesce fog and perspective API
596 [texture] Fix ClutterFixed usage
597 [text] Convert units to the right type
598 [tests] Use floats, not ClutterFixed
599 [units] Add more conversion functions
600 [fixed] Remove ClutterFixed API
601 [cogl] Fix hardcoded paths in the pc file
602 [docs] Remove ClutterFixed from the documentation
603 [docs] Update API reference
604 [animation] Add vector variants for ::animate()
605 [cogl] Initialize boolean flag in CoglContext
606 [cogl] Initialize all members of CoglContext
607 [color] Fixed HLS to RGB conversion
608 [docs] Calling g_object_ref() will not dispose an object
609 [docs] Document the commit message format
610 [tests] Animate the color during easing
611 [docs] Reword some of the coding practices
612 [docs] Add a bindings coding practices
613 Add more deprecation notices
614 [deprecated] Add Effect deprecation
615 Do not cause more size requisitions than necessary
616 [cogl] Avoid shadowing math.h symbols
617 [docs] Clarify Animation memory management
618 [animation] Add an emitter for ::completed
619 [animation] Add Animation getter
620 [tests] Remove unused variables
621 [docs] Add description of queue_redraw
622 [docs] Update after Animation API changes
623 [animation] Enhance consistency of the Animation API
624 [docs] Bring down the undocumented symbols to 2%
625 Fix release date of 0.9.0
627 [docs] Fix naming of the interval parameter
628 [docs] Ignore the TimeoutInterval internal API
632 [animation] Broken fixed:: properties
635 [group] Output the group name when debugging paint
637 Havoc Pennington (4):
638 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
639 [actor] Add :clip-to-allocation property
640 [actor] Add ::queue-redraw signal
641 [cogl] Flush matrix before clip planes
643 Jonathan Matthew (1):
644 Declare the EnumValues for PixelFormat static
647 [cogl-material] Always bind the new texture handle
648 Fix building GLES 2 after the material branch merge
649 [cogl-texture] Fix the count for the number of enabled arrays
650 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
651 [clutter-clone] Override the parent opacity to self not self->parent
652 [clutter-texture] Release the temporary ref taken when setting a texture
653 [clutter-texture] Unref the Cogl material on dispose
654 [clutter-texture] Fix the no_slice property
655 [cogl-texture] Fix offset to next quad when flushing the log
656 [cogl-texture] Move the destruction of the material to _finalize
657 [cogl-texture] Fix uninitialised priv var in texture_finalize
658 Added a test for non-power-of-two sized textures
659 Emit CLUTTER_LEAVE events when the pointer leaves the stage
660 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
661 [win32] Track mouse leave messages
662 [clutter-main] Fix the input device passed to set_motion_last_actor
663 Override the opacity when painting a clone instead of combining
664 Allow rotation angle properties to be negative
665 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
666 [tests/conform] Copy in redhand.png
667 Replaced ClutterFixed constants in color_{darken,lighten} with float
668 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
669 [cogl-gles2-wrapper] Actually call glActiveTexture
670 Add an environment variable to disable mipmapped text
671 [tests/tools] Don't install libdisable-npots.so
672 [clutter-texture] Use a GThreadPool for loading async textures
673 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
674 Fix warning in clutter-backend-sdl
675 [eglnative] Add -I flags for the clutter dir in the src and build dirs
676 Set the mapped flag on the stage in the SDL and eglnative backends
677 Fix out of tree builds
678 Remove use of $(builddir)
679 [README] Small typo fix
680 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
681 [cogl-path] Minor fix to gtk-doc
682 Count timeline frames using the FPS instead of an integer interval
685 Honor ACLOCAL_FLAGS in autogen.sh
686 Add gobject-introspection annotations
687 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
688 Use COGL to establish GL state for ClutterGLXTexturePixmap
689 Add (out) annotations for ClutterActor
690 Allow NULL for clutter_text_set_text()
691 Avoid drawing twice if relayout queues a draw
694 [text] Crash when multi-byte utf8 text exceeds max_length
695 [text] Insertion of multi-byte characters broken
698 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
699 [cogl-material] Fixes some dirty flag checks
700 [cogl-vertex-buffer] Some fixes for texturing and color arrays
701 [docs] Various gtk-doc updates for Cogl
702 [tests] Some improvements for test-pixmap
703 [Cogl] cogl_clip_{set*,unset} renamed to cogl_clip_{push*,pop}
704 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
705 [cogl-color.c] #include fix for the cogl_set_source_color prototype
706 [Cogl] the cogl_get_*_matrix functions now work with CoglMatrix types
707 [Cogl] Fixes automatic handling of the GL blend enable state.
708 [cogl-material] Always glBindTexture when flushing material state
709 [Cogl] Remove a debugging assert that was triggering on false positives
710 [test-vertex-buffer-contiguous] Improves the texturing test
711 [cogl-matrix] Adds padding to CoglMatrix
712 [cogl-matrix] Documents that CoglMatrix members should be considered read only
713 Removes need for casting (const float *) to (GLfloat *) in _cogl_set_clip_planes
715 Avoid casting CoglMatrix to a GLfloat * when calling glGetFloatv
716 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
717 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
718 Finish GLES{1,2} support for client side matrix stacks
719 Maintain the Cogl assumption that the modelview matrix is normally current
720 Merge branch 'cogl-client-matrix-stacks'
721 [cogl-vertex-buffer] Add a flush of attribute changes in the *_draw() functions
722 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
723 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
724 [tests] Adds an interactive cogl vertex buffer unit test
725 [cogl] Don't endlessly print the same warning regarding layer fallbacks
727 Robert Staudinger (1):
728 [build] Add cogl.h to the built sources list
731 Bug 1434 - _NET_WM_NAME not set before realize
734 Fixed handling of enter and leave events in clutter_x11_handle_event()
735 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
736 [x11] Only update cached last event time if we have a real timestamp.
739 Added a mutex for clutter asynchronous textures threads.
740 Bail early in clutter_texture_paint if opacity == 0
741 Add a warning for recursive emit_event
742 Change the default size of thread pool from 3 to 1
743 [tests] Added test-texture-async
744 [clutter-texture] add option to not block on size for loaded images
745 [clutter-texture] remove load-size-async property
746 Merge commit 'origin/async-texture-thread-pool' into async-size
747 [clutter-texture] updated documentation.
748 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
749 Merge branch 'async-texture-thread-pool'
751 Clutter 0.9.0 (30/01/2009)
752 ===============================================================================
754 * List of changes between 0.8.6 and 0.9.0
756 o ClutterText is a new actor allowing text display, text editing
757 both in multi-line and single-line modes, and text selection using
758 the pointer devices and the keyboard. ClutterText supercedes both
759 ClutterLabel and ClutterEntry.
760 o ClutterClone is a new actor that allows cloning of other actors,
761 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
762 o ClutterBindingPool is a new API that allows to easily add key bindings
764 o ClutterAnimation is a new API for implicit animations, similar to
765 the tweening API used in toolkits like jQuery, Tween and Flash. This
766 new API supercedes the ClutterEffect API.
767 o ClutterAlpha uses "animation modes" instead of raw function
768 pointers; it is still possible to pass alpha functions. The alpha
769 functions provided by Clutter have been removed from the public
770 API. It is possible to register global alpha functions and use
771 them though a logical id.
772 o The interval of the ClutterAlpha:alpha property has been changed
773 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
774 the addition of "overshooting" easing modes.
775 o COGL now supports backface culling.
776 o The COGL-based Pango renderer is public API and it is accessible
777 to developers. It is also possible to access the PangoContext used
778 by Clutter in order to create PangoLayouts to render text.
779 o The ClutterFixed API has been moved to COGL.
780 o COGL does not depend on Clutter data types anymore.
781 o The ClutterMedia interface has been overhauled: implementations
782 now must only override the interface properties. The ranges of
783 some properties have been changed to normalized values.
784 o COGL now exposes only floating point entry points, and reserves
785 the eventual conversion to fixed point only when needed. The
786 fixed point type and macros are publicly available for developers
787 concerned about floating point operations.
788 o COGL has a new Vertex Attribues API that allows submitting an
789 extensible number of vertex attributes to OpenGL in a way that
790 does not require format conversions and allows fast re-use.
791 o COGL has a new Material API that decouples paths from fills; it
792 is possible to create an arbitrary path and fill it with a COGL
793 texture. The Material API also allows setting multiple texture
794 layers and defining the blend modes and colors.
795 o ClutterTexture has the ability to use a worker thread to asynchronously
796 load an image from a file, as long as the GLib threading support has
797 been enabled prior to calling clutter_init().
798 o Clutter now supports localization of the help output, and it
799 also supports globally setting the text direction for non left to
801 o ClutterCairoTexture is a new actor that allows using Cairo
802 to draw on a ClutterTexture; since Cairo does not have an OpenGL
803 backend, the drawing is not hardware accelerated.
804 o Clutter has a unit testing suite, based on the GLib unit test
805 framework, which can be used to track regressions.
806 o A ClutterPath object has been added, and it is used by the
807 BehaviourPath. The Path object allows defining paths using a set
808 of coordinates and operations. A Path can be "painted" either using
809 COGL primitives or using Cairo primitives, allowing an easier way
810 to paint non-rectangular shaped actors.
811 o ClutterInterval is a simple object, used by ClutterAnimation, that
812 describes an interval between two values, and interpolates between
813 the initial and final values of the interval.
815 * List of bugs fixed since 0.8.6
817 o #835 - Optimize clutter_actor_real_pick()
818 o #851 - setting anchor point causes picking problem
819 o #883 - Outstanding COGL merge issues
820 o #1003 - Add clutter_actor_take_key_focus
821 o #1014 - Clutter Animation API Improvements.
822 o #1049 - Clutter doesn't support most GLSL uniforms
823 o #1051 - WebKit/Clutter product/component?
824 o #1058 - Build clutter-box2d with Clutter 0.8
825 o #1066 - Clipping regression in 0.8
826 o #1086 - virtualize stage_queue_redraw
827 o #1105 - low level access to PangoClutter
828 o #1106 - ClutterText instead of ClutterLabel and ClutterEntry
829 o #1108 - Enter/Leave events logics wrt. skipped motion events
830 o #1109 - clutter-0.8.0 fails to compile
831 o #1123 - Crash when FBO actor is used and the stage is MINIMIZED
832 o #1144 - Provide an option to load images asynchronously in ClutterTexture
833 o #1162 - Add unit testing for Clutter
835 o #1172 - Disjoint paths and clip to path
836 o #1189 - Backface culling
837 o #1209 - Move fixed point API in COGL
838 o #1210 - Add CoglColor API
839 o #1211 - Drop ClutterFeatureFlags usage from COGL
840 o #1212 - Allow only a single include file for Clutter
841 o #1215 - Move the Pango renderer to the public API
842 o #1219 - Clean up cogl.h
843 o #1231 - Build fails in gles flavour in revision 3442
844 o #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
845 o #1251 - Merge the Cairo texture actor in core
846 o #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
847 o #1261 - [patch] Minimize differences between gl/cogl-texture.c and
849 o #1269 - mingw32 building failed at clutter-media.c
850 o #1270 - Update to mingw-cross-compile.sh
851 o #1271 - mingw compiling failed: undefined reference to
852 `_glDrawRangeElements@24'
853 o #1284 - Return something reasonable from clutter_x11_handle_event()
854 o #1300 - clutter_score_remove and clutter_score_remove_all are different
856 o #1310 - font rendering problem
857 o #1313 - Fix computation of camera distance
858 o #1314 - clutter_sinx() is more inaccurate than it needs to be
859 o #1321 - Get Matrix in float
860 o #1323 - ClutterBehaviorDepth conflicts with other behaviors
861 o #1325 - ClutterPath to cairo_path_t conversion functions
862 o #1330 - We should not queue redraw for non-visible actors
863 o #1334 - Default value for ClutterLabel::text should be "" instead of NULL
864 o #1344 - clutter_actor_transform_stage_point gives invalid coordinates
866 o #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
867 o #1354 - Floating point exception when set fps>1000 and start timeline
868 o #1361 - Unused ClutterStage::get_resolution() methods
869 o #1365 - ClutterEntry doesn't get the cursor when it should
870 o #1366 - disable-npots fails to build on mac
871 o #1380 - Return booleans from CLUTTER_ACTOR_IS_* macros
872 o #1386 - Wrong clipping dimensions for larger actors
873 o #1387 - Clarify new-frame signal emission with advance()
874 o #1388 - Clarify signal emission for advance_to_marker()
875 o #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
877 o #1397 - clutter command line is not localized.
878 o #1402 - Change default tile-waste from 64 to 63
879 o #1403 - ClutterMedia::get_uri() should return allocated string
880 o #1404 - ClutterMedia issues
881 o #1405 - Fix properties that have X11 types to be 'long'
882 o #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
883 o #1410 - [patch] Implements a generic ClutterActorClone class without fbos
884 o #1414 - avoid relayout of ClutterTexture if not syncing size
885 o #1415 - short-circuit setting same clip again
887 Clutter 0.8.2 (25/09/2008)
888 ===============================================================================
890 * List of changes between 0.8.0 and 0.8.2
892 o Add constructor-only properties for the :container and :actor
893 properties of ClutterChildMeta
894 o Resync the Clutter keysyms with X.org ones.
895 o Documentation fixes and improvements
896 o Allow defining ClutterColor as an object or an array inside
897 ClutterScript UI definitions
898 o Added the missing :perspective property to ClutterStage
899 o Fixed the upper and lower boundaries for ClutterUnit and
900 ClutterFixed properties
901 o Fix a bug that prevented disabling sorting on ClutterModel
902 o Fix a bug in clutter_timeline_list_markers()
903 o Queue a redraw when the clip is changed
904 o Optimize calls to push and pop the matrix when painting
905 o Add a variable to the pkgconfig file for extracting the
906 COGL backend, for configure-time checks
907 o Fix a typo in cogl_path_rel_curve_to()
908 o Fix showing the cursor after it being hidden once
909 o Add a function for obtaining Clutter's option group without
912 * List of bugs fixed since 0.8.0
914 o #856 - Teardown sequence is borked
915 o #945 - Clipping+fbo cloning bugs
916 o #1010 - ClutterLabel does not update the layout (again)
917 o #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
918 o #1033 - Manually parsing command line options prevents
920 o #1034 - Picking doesn't work on Eee PC
921 o #1038 - Clutter 0.8 won't build due to redefined functions
922 o #1044 - cogl_get_viewport error
923 o #1047 - API documentation from release tarball is not
924 installed by "make install" [Mirco Müller]
925 o #1048 - SIGFPE in cogl_texture_set_region() with
926 nvidia [Gwenole Beauchesne]
927 o #1062 - clutter_actor_query_coords() replacement in
928 0.8 [Gwenole Beauchesne]
929 o #1069 - Warnings with ClutterScore
930 o #1071 - clutter_timeline_get_duration doesn't always work
931 o #1075 - Difficult to bind clutter_stage_new
932 o #1080 - clutter_stage_read_pixels has upside-down y coordinate
933 o #1082 - Texture bitmap is destroyed in wrong way
934 o #1085 - Cursor is in wrong position on ClutterEntry if set
936 o #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
937 o #1091 - WM_MOUSEWHEEL (scroll-event) not handled
938 correctly [Roman Yazmin]
939 o #1099 - No ClutterScript API to get a list of IDs in a given
941 o #1100 - WM_SIZE not handled correctly, user_resize and
942 window_style correction
943 o #1103 - Two typos in clutter documentation
944 o #1121 - Setting anchor point doesn't work if set too early
945 o #1124 - Clutter causes an additional size request in each
946 allocation [Johan Bilien]
947 o #1125 - Save an extra pango_layout_get_size in many
949 o #1130 - CLUTTER_MOTION is not emitted when time goes
950 backwards. [Pierce Liu]
951 o #1137 - Setting the anchor point does not trigger a re-paint
952 o #1145 - Flicker on resize the window
953 o #1154 - clutter_timeout_pool_new() documentation doesn't say
954 how to free [Murray Cumming]
956 Clutter 0.8.0 (10/07/2008)
957 ===============================================================================
959 * List of changes between 0.7.6 and 0.8.0
961 o Assume that non-power-of-two sized textures are always supported
962 if texture-from-pixmap support is present.
964 o Increase documentation coverage.
966 o Disable the XINPUT support by default.
968 o Improve the behaviour of clutter_actor_get_transformed_size().
970 o Fix a copy-and-paste bug which broke the vertex shaders.
972 * List of bugs fixed since 0.7.6
974 o #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
975 o #985 - MSC math.h / M_PI issue
976 o #998 - clutter always captures X input events
977 o #1000 - clutter-x11 should define gtypes for its enumerations
978 o #1004 - Fix "edge-detect" shader
979 o #1007 - Fix TFP fallback mechanism
980 o #1008 - tfp still a bit borked
981 o #1010 - ClutterLabel does not update the layout
982 o #1011 - Fix TFP fallback mechanism (take 2)
983 o #1012 - clutter_stage_read_pixels() has incorrect alpha data
984 on some (most?) cards"
985 o #1013 - Per device grabs are not obeyed in pointer device propagation.
986 o #1015 - Cloning unparented actors with FBOs doesn't work with new
988 o #1016 - Changing window-redirect-automatic property after creating
989 ClutterX11TexturePixmap doesn't work
990 o #1019 - clutter-frame-source.h not included by clutter.h
991 o #1022 - extern inline functions in clutter-fixed.h
992 o #1033 - Manually parsing command line options prevents initializing
995 Clutter 0.7.6 (27/06/2008)
996 ===============================================================================
998 * List of changes between 0.7.4 and 0.7.6
1000 o Removed the ClutterBackend::get_display_size() and wrappers.
1002 o Verify that the vertex shaders are successfully compiled when binding
1005 o Increase safety of the ClutterGLXTexturePixmap
1007 * List of bugs fixed since 0.7.4
1009 o #993 - Underline colors are sometimes wrong
1011 Clutter 0.7.4 (25/06/2008), "Killer Koi"
1012 ===============================================================================
1014 * List of changes between 0.7.2 and 0.7.4
1016 o Fix the ClutterEntry actor after the clip API changes in COGL.
1018 o Update the shaders generated for GLES 2.0.
1020 o Add the ability to add search paths and look up files from
1021 ClutterScript. This allows defining directories to store the
1022 images to be loaded by a ClutterTexture.
1024 o Fix the GLES 1.1 support.
1026 o Warn if no usable pointer device are available on X11 backends.
1028 o Improve the request for the best pixel format on win32.
1030 o Fix a regression when sizing the ClutterStage on backends that
1031 only support fixed size stages; now setting any size will result
1032 in Clutter ignoring the request, like it happened in Clutter 0.6.
1034 o Add a method to ClutterBackend to retrieve the display size.
1036 o Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
1038 * List of bugs fixed
1040 o #833 - ClutterEntry should clip glyphs rather than itself
1041 o #858 - Support for multiple devices (using XINPUT)
1042 o #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
1043 o #979 - Wrong call convension for SwapIntervalProc in win32 backend
1044 o #987 - clutter-event.c c99 variable declaration
1045 o #988 - cursor position wrong with multibyte invisible char
1046 o #989 - Add a search path for clutter script assets
1048 Clutter 0.7.2 (23/06/2008), "Kedoke"
1049 ===============================================================================
1051 * List of changes between 0.7.0 and 0.7.2
1053 o ClutterTexture has a new :keep-aspect-ratio property; when it is set
1054 to TRUE the texture will return a preferred width maintaining the
1055 aspect ratio with the given height and a preferred height maintaining
1056 the aspect ratio with the given width. This allows to set the width or
1057 the height and have the texture automatically request the height or the
1058 width respectively while maintaining the aspect ratio of the original
1061 o Added XINPUT support on the X11 backends; this provides an initial
1062 support for multiple input devices. The API is X11-specific, and
1063 provides support for querying at run-time support for XINPUT, for
1064 getting a list of input devices and for getting the type of each
1067 o The 'fruity' backend also features multiple device support.
1069 * List of bugs fixed
1071 o #816 - clutter_actor_request_coords() should take a const box.
1072 o #836 - Optimize clutter_label_query_coords()
1073 o #905 - Paint cursor directly
1074 o #918 - Group doesn't clip if it's children are clipped
1075 o #953 - Actors are not hidden before unrealized or disposed
1076 o #960 - PangoContext creation code should not be duplicated
1077 o #970 - clutter_actor_get_paint_area confusion
1078 o #971 - Minor ClutterActor cleanups
1079 o #972 - Better parenting
1080 o #973 - unreffing ClutterScore may segfault
1081 o #981 - clutter_stage_read_pixels temprow fix
1082 o #982 - __COGL_GET_CONTEXT MS compiler issue
1083 o #984 - pango_clutter_render_layout() declared void
1085 Clutter 0.7.0 (13/06/2008), "Booska"
1086 ===============================================================================
1088 * List of changes between 0.6 and 0.7.0
1090 o COGL, the underlying GL abstraction layer in Clutter, has been
1091 completely rewritten from the ground up. Its no longer a conceptual
1092 hack but a documented, fully featured library pretty much in its
1093 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1094 OpenGL ES 2.0, providing a smart uniform API over these libraries
1095 with various utility features such as texture tiling abstractions,
1096 paths and primitive rendering, FBO, shaders, etc.
1098 o Clutter now provides an experimental backend for the Apple(tm)
1099 iPhone and iPod Touch families of products.
1101 o The Windows platform is now natively supported instead of
1102 relying on the SDL libraries. The win32 backend is still
1105 o The X11 based backends now feature support for Actors that wrap
1106 external X drawables (i.e the texture-from-pixmap extension and
1109 o Clutter now seamlessly supports multiple stages on the backends
1110 that allow this feature.
1112 o The custom Pango renderer has been completely rewritten, now using
1113 the more modern and maintained PangoCairo (instead of FT2), and avoids
1114 nasty subclassing hacks, supports smooth fast scaling of text, has
1115 many edge case issues fixed and it still is very efficient (using
1116 a texture glyph cache). It is even a little bit faster.
1118 o Better texture support, timeline improvements, ClutterLabel and
1119 ClutterEntry improvements, and container child properties are among
1120 the new features - too many to fit in the NEWS file.
1124 o #358 - "window resizing doesn't show scaled stage"
1125 o #425 - "COGL enhancements"
1126 o #439 - "timing related pong lockup due to timeline_rewind somtimes
1127 being ignored by timeline_timeout_func"
1128 o #450 - "ClutterScore API enhancements"
1129 o #641 - "add markers to timelines"
1130 o #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1131 o #713 - "texture from pixmap"
1132 o #791 - "default actors to visible"
1133 o #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1134 o #804 - "clutter_actor_get_opacity returns composited alpha"
1135 o #810 - "100 % CPU load with clutter_main()"
1136 o #815 - "Split up request
1137 o #816 - "clutter_actor_request_coords() should take a const box."
1138 o #822 - "Fix clutter_actor_lower()"
1139 o #823 - "Clean-up GLism's in clutter-core (below cogl)"
1140 o #824 - "ClutterEntry should handle its own key events"
1141 o #825 - "Removes GLisms from clutter-main.c"
1142 o #831 - "configure.ac missing osx flavour help"
1143 o #834 - "add ability to set anchor in json"
1144 o #836 - "Optimize clutter_label_query_coords()"
1145 o #839 - "Crash if put cursor over topmost pixel"
1146 o #840 - "Implement prepare-paint and finish-paint signals."
1147 o #848 - "Events dispatch doesn't work in GLX Xephyr"
1148 o #850 - "Impossible to set ClutterRectangle border opacity to a value
1149 different from the surface opacity"
1150 o #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1151 o #860 - "ClutterAlpha leaks"
1152 o #864 - "Allow instantiating and subclassing of ClutterStage"
1153 o #871 - "Two problems with closing stages"
1154 o #873 - "clutter_x11/glx_texture_pixmap issues"
1155 o #874 - "Clipping on GL ES"
1156 o #875 - "Clutter Label Issues"
1157 o #881 - "Timelines require precise system timing"
1158 o #882 - "Allow child properties for containers implementing the
1159 ClutterContainer interface"
1160 o #884 - "Add clutter_alpha_set_closure"
1161 o #889 - "Error when building clutter-ivan with eglx"
1162 o #891 - "assertion failed when test-behave exits"
1163 o #892 - "Incorrect results using rotation-[center|angle] properties"
1164 o #894 - "Artifacts with the pango renderer"
1165 o #900 - "clutter_actor_lower() and friends do not queue redraw"
1166 o #906 - "Implement timing of the events"
1167 o #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1168 o #909 - "OSX: missing NULL pointer handling"
1169 o #910 - "OSX: missing memory pool"
1170 o #911 - "OSX: add multistage support"
1171 o #912 - "Invalid use of int* as parameter for glGetIntegerv"
1172 o #913 - "cogl fails to build on OSX"
1173 o #914 - "ClutterEntry is confused about characters vs. bytes"
1174 o #915 - "clutter_entry_set_max_length(-1) misbehaves"
1175 o #916 - "ClutterKeyEvent:unicode_value is ignored"
1176 o #919 - "Replacement pango renderer"
1177 o #927 - "Created ports for clutter
1178 o #928 - "Reparenting a child that itself is a container doesn't work"
1179 o #930 - "add support for quartz imagebackend"
1180 o #931 - "suspicious size allocation for pixel data"
1181 o #933 - ""X Error of failed request" when attempting to call
1182 clutter_actor_request_coords()"
1183 o #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1184 o #947 - "Destroying a stage is messy"
1185 o #948 - "Remove texture rectangle support"
1186 o #950 - "AltGr not handled"
1187 o #951 - "Fix clutter_entry_init() in trunk"
1188 o #952 - "Fix test-textures in trunk"
1189 o #953 - "Actors are not hidden before unrealized or disposed"
1190 o #955 - "ClutterLabel is missing fallback resolution handling"
1191 o #959 - "Multiple minor improvements"
1192 o #960 - "PangoContext creation code should not be duplicated"
1193 o #961 - "Fails to build on OSX (query/request_coords is gone)"
1194 o #964 - """unrealized"" signal of ClutterActor wrongly named"
1196 Clutter 0.6.0 (18/02/2008)
1197 ==========================
1199 * List of changes between 0.5.6 and 0.6.0
1201 o New documentation sections inside the API reference, describing
1202 the animation framework.
1204 o New API in ClutterActor for computing the actor's vertices in
1205 the plane of a given ancestor and accessors to query whether an
1206 actor is scaled or rotated
1210 o #613 - Extend point transformation API
1211 o #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1212 o #787 - tiled textures are broken
1213 o #796 - segmentation fault when setting label text
1215 Clutter 0.5.6 (11/02/2008)
1216 ==========================
1218 * List of changes between 0.5.4 and 0.5.6
1220 o Reverted a last minute change in the depth sorting function of
1223 o Added the clutter_actor_move_anchor_point() family of functions,
1224 which will set the anchor point at the given coordinates while
1225 adjusting the actor postion so that the relative position of the
1226 actor toward its parent remains the same.
1228 o Provide a fallback for finding the Clutter alpha functions inside
1229 a UI definition for ClutterScript in case g_module_open() fails.
1231 o Add initial Frame Buffer Objects support in ClutterTexture; using
1232 FBOs, where supported by the hardware and drivers, it's possible to
1233 create a ClutterTexture from any actor.
1235 * List of bugs fixed
1237 o #386 - Stage is white unless a timeline is present
1238 o #439 - timing related pong lockup due to timeline rewind...
1239 o #440 - 1 pixel line flickering
1240 o #442 - Shader support
1241 o #451 - Improve font rendering quality (Pango)
1242 o #452 - Textures are shown with distortion on Solaris/SPARC
1243 o #526 - OSX backend
1244 o #533 - Clutter stage is not shown under some conditions
1245 o #540 - ClutterStage isn't always respecting requests to change size
1246 o #549 - Backend offscreen API is broken
1247 o #613 - Extend point transformation API
1248 o #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
1250 o #643 - Superfluous "filter-quality" setting in texture_upload_data()?
1251 [Gwenole Beauchesne]
1252 o #689 - Rotating actor through layers does not handle opacity
1253 correctly [Josh Stewart]
1254 o #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
1255 o #719 - X11 backend does not check window field in events [Havoc
1257 o #724 - ClutterLabel reports wrong height when lines > 1
1258 o #749 - "reactive" property does not change
1259 o #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
1261 o #756 - clutter_actor_get_abs_size returns bogus values
1262 o #769 - OSX backend fails to build
1263 o #770 - OSX: passing incompatible pointer type
1265 Clutter 0.5.4 (25/01/2008)
1266 ==========================
1268 * List of changes between 0.5.2 and 0.5.4
1270 o A clutter-x11-<major>.<minor> pkg-config file is installed along
1271 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
1272 ones, for libraries and applications depending on the X11-based
1273 backends (GLX and EGLX).
1275 o Textures are correctly unrealized before changing and freeing the
1278 o It is now possible to block the automatic call to clutter_main_quit()
1279 when closing the stage window using the frame controls by connecting
1280 an handler for the ::event signal on the Clutter stage and checking
1281 for the CLUTTER_DELETE event type and returning TRUE. This allows
1282 the usage of other main loops with GLib reactors (like Python's twisted)
1283 with Clutter without triggering assertions by closing the stage window.
1285 * List of bugs fixed
1287 o #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
1288 o #614 - ClutterActor API inconsistencies
1289 o #640 - ClutterTexture unrealized with no GL context
1290 o #654 - Under heavy load clutter sometimes drops the last frame of
1291 a timeline [Johan Bilien]
1292 o #672 - Event handling in osx backend is broken [Tommi Komulainen]
1293 o #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
1294 o #695 - clutter-shader: Invalid format string for
1295 gssize [Tommi Komulainen]
1296 o #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
1297 o #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
1298 o #714 - clutter_event_copy for enter/leave event generates
1299 extra unref [Neil Roberts]
1300 o #715 - Type errors in test-shader
1301 o #720 - BehaviourScale not working in python after recent
1302 API change [Josh Stewart]
1304 Clutter 0.5.2 (14/01/2008)
1305 ==========================
1307 * List of changes between 0.5.0 and 0.5.2
1309 o ClutterModelDefault has been renamed to ClutterListModel
1311 o ClutterModel now has vector-based variants for append, prepend and
1312 insert methods; these methods are useful for bindings
1314 o Add units-based variant for clutter_actor_move_by()
1316 * List of bugs fixed
1318 o #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
1319 o #700 - Fix for clutter_effect_rotate() [Neil Roberts]
1321 Clutter 0.5.0 (02/01/2008)
1322 ==========================
1324 * List of changes between 0.4.2 and 0.5.0
1326 o New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
1327 flag set will receive events from the underlying backend; the event
1328 propagation chain will be walked in two directions (from the actor to
1329 the top-level container and back) with the ability to block it in
1332 o ClutterShader, an abstraction over the programmable OpenGL pipeline.
1334 o ClutterScore, an object for controlling timelines; using a score
1335 instance is possible to start multiple timelines at once, or start
1336 a timeline after another has emitted the ::complete signal.
1338 o ClutterScript, an object for parsing a scene from an external file or
1339 a buffer; the scene is described using JSON (JavaScript Object Notation):
1340 every object is defined using its class and properties, and container
1341 objects can have their children defined as well. It is also possible
1342 do describe top-level objects such as timelines and behaviours, and to
1343 automatically connect signal handlers to signal names.
1345 o ClutterTimelines duration can now be set in milliseconds using the
1346 :duration property; the default framerate will be used to compute the
1347 actual duration in frames. The default framerate will be set by the
1348 backend, and can be overridden by the application.
1350 o ClutterTimelines direction can now be set using the :direction
1351 property; a timeline can be set to proceed forward or backward,
1352 and the direction can also be change while the timeline is still
1355 o New, experimental OSX backend.
1357 o Build environment for MS VisualStudio 2005.
1359 o ClutterModel, a generic list-based model object that can be used to
1360 implement actors following the Model-Viewer-Controller design pattern.
1361 Clutter provides a default implementation of ClutterModel, called
1362 ClutterModelDefault and using the GSequence data structure from GLib
1363 to optimize insertion and look up.
1365 o Add the ability to grab pointer and keyboard events: if an actor
1366 is set to have a grab it'll be the only one receiving events until
1367 it releases the grab.
1369 o Add the ability for an actor to receive the key focus; an actor
1370 with key focus will always receive the key events, even if it did
1371 not acquire the keyboard grab.
1373 o It is now possible to set the GL "fog" (also known as "depth cueing")
1374 effect on the ClutterStage; if the fog is enabled, actors farther
1375 away from the view point will fade into the stage background color.
1377 o Each actor now has an "anchor point", a point defined in the actor's
1378 coordinate space that will be used as the origin when scaling and
1379 rotation transformations.
1381 o Every pixel-based API has been doubled with a corresponding
1382 ClutterUnits-based function (postfixed with a '-u'), for instance:
1384 clutter_actor_set_position() - clutter_actor_set_positionu()
1385 clutter_actor_set_size() - clutter_actor_set_sizeu()
1386 clutter_actor_set_depth() - clutter_actor_set_depthu()
1388 This allows sub-pixel precision and device independence.
1390 o The ClutterLabel actor now tries very hard to provide a sane
1391 default size, if no bounding box has been requested; this fixes
1392 the :alignment property and allows the addition of the :justify
1395 o The SDL backend can now be compiled under win32 with MingW; this
1396 backend is still marked as experimental.
1398 o The OSX backend allows the compilation of Clutter under OS X; this
1399 backend is experimental.
1401 * List of bugs fixed
1403 o #423 - All actors should emit events rather than just the stage
1404 o #424 - Interface definition files
1405 o #443 - ClutterModel implementation
1406 o #480 - Uninitialized variable in
1407 path_alpha_to_position() [Gwenole Beauchesne]
1408 o #511 - clutter_stage_get_actor_at_pos problem
1409 o #512 - clutter window moves when stage actor is scaled
1410 o #518 - XEMBED not supported in eglx backend
1411 o #519 - Should have an Atom cache initialized on start up
1412 o #520 - Delete after multibyte unicode chars in
1413 ClutterEntry [Tommi Komulainen]
1414 o #522 - Array out of bounds indexing [Tommi Komulainen]
1415 o #523 - cogl portability fixes [Tommi Komulainen]
1416 o #524 - missing config.h includes [Tommi Komulainen]
1417 o #525 - Redundant include in cogl/gl [Tommi Komulainen]
1418 o #531 - Extraneous "new-frame" signal generated
1419 o #532 - clutter_actor_set_scale_with_gravityx()
1420 precision [Gwenole Beauchesne]
1421 o #544 - clutter_color_to_hlsx is broken [Neil Roberts]
1422 o #546 - ClutterStageState doesn't make sense
1423 o #550 - Wanted: Set Actor's position based on center or other
1424 edges/corners of quadrangle
1425 o #557 - ClutterScript should support complex properties for third
1427 o #558 - Unmerge UI definitions
1428 o #566 - ClutterEntry does not scroll the text to the
1429 right [Gwenole Beauchesne]
1430 o #577 - Inconsistent naming of behaviour properties
1431 o #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
1432 o #582 - api naming inconsistence between
1433 clutter_behaviour_path_append_knots and
1434 clutter_behaviour_bspline_append
1435 o #584 - Typo on clutter_effect_rotate_x documentation page
1436 o #592 - Fix build on trunk [Gwenole Beauchesne]
1437 o #596 - ClutterTexture tileing logic is a little borked
1438 o #597 - ClutterGroups not pickable
1439 o #600 - fix ClutterLabel layout computing when no box has been set
1440 o #604 - Color param for Label constructor should be
1441 const [Jonathon Jongsma]
1442 o #606 - enable depth test in GL
1443 o #608 - Control motion events frequency
1444 o #614 - ClutterActor API inconsistencies
1445 o #616 - ClutterTexture doesn't respect width set from clutterscript
1446 o #617 - ClutterEffect Improvements
1447 o #618 - ClutterScript name/id confusion
1448 o #619 - clutter_behavior_rotate angle properties should accept
1450 o #628 - clutter_actor_rotate_x() is a setter, not a modifier
1451 o #629 - There is no clutter_actor_get_position()
1452 o #634 - clutter_behaviour_path_new() documentation unclear
1453 o #637 - add depth cueing support to the stage
1454 o #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
1455 o #647 - Cannot hide the stage
1456 o #648 - Hidden fullscreen stage doesn't come back as fullscreen
1457 o #652 - reference needed on actor being source of last motion_event
1458 o #661 - clutter_actor_set_width() documentation is vague
1459 o #662 - clutter_actor_set_opacity() documentation doesn't describe values
1460 o #665 - ClutterBehaviourEllipse tilts are broken
1461 o #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
1462 o #673 - ClutterActor "captured-events" signal documentation wrong
1463 o #674 - ClutterActor::get_depth() and set_depth() vfuncs not
1464 used [Murray Cumming]
1465 o #675 - update subregions of cluttertextures
1466 o #678 - ClutterLabel size allocation still bogus
1468 Clutter 0.4.0 (07/08/2007)
1469 ========================
1471 * List of changes between 0.3.1 and 0.4.0
1473 o Many documentation additions and improvements.
1475 o Display DPI now honours on backends its can be queried.
1477 o Various big endian related fixes.
1479 o ClutterBehaviourEllipse and ClutterBehaviourRotate API and
1480 internals improvements.
1482 o Add basic tslib support to eglnative backend (for touchscreen events)
1484 o clutter_stage_get_actor_at_pos should now work on 16bpp displays.
1486 o New ClutterEffect rotation calls.
1488 o Allowing user resizing of the stage now optional.
1489 (implemented by glx backend only currently)
1491 o ClutterEntry UTF8 fixes and improved automatic initial sizing.
1493 o Make ClutterActor GInitiallyUnowned.
1495 o New ClutterBox API: each box has now a colour and a margin (distance
1496 between the inner-border and the children); plus, each packed child
1497 has a padding. Margins and paddings are expressed in ClutterUnits,
1498 to ease the transition to the device independent units. You can use
1499 clutter_box_set_default_padding() if you want the same padding for
1503 o #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
1504 o #398 - inconsistent type for return value of clutter_event_get_state
1505 o #403 - Critical error when removing texture actor
1506 o #404 - Solaris build error with OpenGL, missing
1507 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
1508 o #409 - depth mismatch between visual (32) and window (24)
1509 o #407 - metadata-available signal #ifdef'ed out
1510 o #413 - Clutter compile error with Sun Studio C compiler
1511 o #426 - typo in sdl_backend
1512 o #414 - ClutterEntry invisible if size not set
1513 o #434 - clutter_color_from_pixel incorrectly interprets alpha value
1514 o #435 - clutter_color_subtract does the opposite of its documentation
1515 o #436 - clutter-behaviour-depth always perform "from deep to shallow"
1517 Clutter 0.3.1 (06/07/2007)
1518 ========================
1520 * List of changes between 0.3 and 0.3.1
1521 o EGL. There are now 2 experimental EGL backends;
1522 - 'eglx', the former EGL on X11 implementation (now renamed)
1523 - 'eglnative', a new EGL 'native' backend which supporting non
1524 X11 EGL implementations (i.e framebuffer).
1526 o ClutterGroup now returns correct size when a child is removed.
1528 o Missing redhand.png added to distro tarball (fixing tests that require
1531 o Fix picking in ClutterBox
1533 o Rectangle border creation fixed.
1535 o Fix overflow in Exponential Alpha funcs.
1537 o Many API documentation fixes and improvements.
1539 o ClutterEffect cleanups.
1541 o ClutterEntry cleanups.
1543 o Check for versioned XFixes library (GLX backend).
1545 o More X error traps in GLX backend.
1547 Clutter 0.3 (29/06/2007)
1548 ========================
1550 * List of changes between 0.2.3 and 0.3
1551 o Clutter now supports both switchable windowing system and GL backends.
1552 Window systems supported include GLX, EGL and SDL.
1554 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
1555 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
1556 yet documented - usage external to Clutter is not yet advised.
1558 Backends may provide specific command line options.
1564 The GLX backend is built by default and is currently the most
1565 developed, supported and featured windowing system backend. Only
1566 OpenGL is supported via GLX.
1570 Clutter has experimental support for using SDL. Open GL is supported as
1571 is OpenGL ES via Dogles (very experimental).
1575 Clutter has experimental support for using EGL. Only Open GL ES
1576 is supported by EGL.
1578 EGL support assumes an EGL implementation running atop X Windows.
1583 Clutter now has experimental support for Open GL ES.
1584 Current known issues;
1586 + Unrealising a ClutterTexture will not move pixel data from video
1587 into system memory but simply destroy it.
1588 + BGRA, YUV Texture data not currently supported.
1590 (Use the clutter_feature API to probe for above at runtime)
1592 Open Source ES implementations this has been tested against
1593 include `Vincent' and `dgles'. Support for commerical
1594 implementations may require modifications to the configure.ac
1597 vincent: http://ogl-es.sourceforge.net/
1598 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
1600 dgles: http://developer.hybrid.fi/dgles/index.html
1602 o New ClutterEffect class provides a simplified (and thus less flexible)
1603 API wrapping around behaviours, alphas and timelines.
1604 o New Behaviours - bspline, ellipsis, rotation.
1605 o New built in Alpha functions;
1606 CLUTTER_ALPHA_SINE_INC
1607 CLUTTER_ALPHA_SINE_DEC
1608 CLUTTER_ALPHA_SINE_HALF
1609 CLUTTER_ALPHA_SQUARE
1610 CLUTTER_ALPHA_SMOOTHSTEP_INC
1611 CLUTTER_ALPHA_SMOOTHSTEP_DEC
1612 CLUTTER_ALPHA_EXP_INC
1613 CLUTTER_ALPHA_EXP_DEC
1614 o New Actors and interfaces
1615 + ClutterLayout, for writing extended layout support in actors
1616 + ClutterContainer, for generic container actors
1617 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
1618 + ClutterEntry, text entry actor
1619 o ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
1620 o All internal math now fixed point based.
1621 o Clutter now has it own internal event queue.
1622 o ClutterStage new features;
1623 + Title property for naming in window decorations.
1624 + Perspective setting - The stages perspective can now be modified.
1625 o New Clutter_actor *project API calls allow for querying of tranformed
1626 actor vertices and points.
1627 o New Clutter Feature checks.
1628 o Initial ClutterUnit implementation for device independant positioning.
1629 * List of Bugs fixed
1630 o Various issues with very poor performance and Intel drivers.
1631 o #138 Fix typo in x rotation transform.
1633 Clutter 0.2.3 (2007-04-11)
1634 ==========================
1636 * List of changed between 0.2.2 and 0.2.3
1637 o Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
1638 o Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
1640 Clutter 0.2.2 (2007-03-22)
1641 ==========================
1643 * List of changed between 0.2.1 and 0.2.2
1644 o Addition of basic XEMBED support for clutter stage. [Matthew]
1645 o Fixes to clutter_texture_get_pixbuf(). [Matthew]
1646 o Export clutter_group_remove_all and add associated fixes. [Matthew]
1648 Clutter 0.2.1 (2007-02-07)
1649 ==========================
1651 * List of changed between 0.2.0 and 0.2.1
1652 o Add even faster double to integer (and back) conversion
1654 o Fix some errors in the fixed point sine waveform
1656 o Use fixed point math in the Pango renderer. [Tomas]
1657 o Improve the GL version check. [Matthew]
1658 o Add a square waveform function. [Emmanuele]
1659 * List of bugs fixed
1660 o #215 - macro CLUTTER_MARK() not disabled for non-debug builds
1662 Clutter 0.2 (18-01-2007)
1663 ========================
1665 * List of changes between 0.2 and 0.1
1666 o Bindings, GStreamer and GTK+ dependencies moved out of tree:
1667 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
1668 o Actors now have an initial floating reference; this means you
1669 don't have to explicitely unref them: every memory an actor
1670 allocates will be freed when the group containing the actor will
1672 o Add basic run-time detection of GL features.
1673 + Use GL_TEXTURE_RECTANGLE_ARB if available.
1674 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
1675 o Add API for behaviours. A ClutterBehaviour is an object which
1676 drives a set of actors using one or more properties depending
1677 on the value of an "alpha" function.
1678 + Provide simple behaviours: ClutterBehaviourOpacity,
1679 ClutterBehaviourPath and ClutterBehaviourScale.
1680 + Provide simple alpha functions for ramps and sine waveforms.
1681 o Add fixed point API for embedded platforms with no FPU.
1682 o Add support for command line switches to Clutter, like debug
1683 flags and abort on warnings; also allow application to hook up
1684 into the initialisation sequence to add their own command line
1686 o Add Pango GL renderer for Clutter, and use it to render text
1687 inside the ClutterLabel actor; this decrease texture memory
1689 o Redo Clutter Label widget, using the new Pango renderer.
1690 o Clutter Textures do not store local pixbuf copy (of texture).
1691 o Redo group and actor scale/sizing API and functionality.
1692 o Add memory management API for ClutterColor, and string parsing.
1694 o #199 - Little group handling fix?
1695 o #198 - Detect NPOT support on more systems
1696 o #197 - Tiled textures are broken
1697 o #196 - Rebuild the examples when the library changes
1698 o #156 - clutter_actor_set_position not using the absolute size
1699 o #155 - Don't test for XInitThreads [Bastien Nocera]
1700 o #154 - Key presses not working in super-oh example [Bastien Nocera]
1701 o #152 - Misc fixes [Bastien Nocera]
1702 o #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
1703 o #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
1704 o #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
1705 o #98 - Enabling trails in super-oh crashes
1707 Clutter 0.1 (22/06/2006)
1708 ========================
1710 * First 'official' release, expect bugs aplenty.
1712 o Hopefully enough functionality to build things.
1713 o Basic gstreamer 0.10 video playback support.
1714 o Fairly stable API, though in no way totally stable.
1715 Expect CHANGES in future versions.
1716 o Some simple examples ( also see OPT ).
1717 o An experimental GTK-Clutter widget.
1718 o Fairly complete Python bindings.
1719 o Non complete but hopefully useful API documentation.
1720 * If you want to help out see the TODO file.