1 Clutter 1.7.4 2011-07-04
2 ===============================================================================
4 • List of changes since Clutter 1.7.2
6 - Unify the GLX and EGL backends to be a single code base
7 The GLX and EGL backends shared most of their code, and with the split
8 out Cogl, we can unify the code base into a single backend. The API as
9 well as the ABI are preserved.
11 - Restore a wider range of Z values for actors
12 The computation for the near and far planes given the perspective
13 transformation used to set up the viewport was broken in 1.7.2, and
14 the distance from the focal point was greatly reduced. This has now
17 - Bump up the dependency of Cogl
18 New windowing system API in Cogl required bumping the minimum version
19 to the latest development snapshot, 1.7.2.
21 - Add ClutterDropAction
22 The ClutterDropAction is an action for allowing ClutterActors to react
23 when an actor being dragged through ClutterDragAction crosses, or is
26 - Add a performance test suite
27 This suite is an addition to our conformance and interactive test
28 suites; the infrastructure can be used by buildbots and report tools
29 to track performance regressions across various commits.
31 - Documentation and annotation fixes
35 • List of bug fixes since Clutter 1.7.2
39 #650329 - ClutterModifierType: Port fix from GDK to clutter's GDK copy
40 #652566 - Clutter-CRITICAL **: _clutter_stage_get_window: assertion
41 `CLUTTER_IS_STAGE (stage)' failed
42 #651784 - transition=spin / transition=spin-text is broken in pinpoint
44 #652842 - Add a Drop action
45 #653066 - ClutterDragAction does not support multiple pointers
46 #653307 - Change the signature of ClutterTexture::load-finished to give
47 a GError, instead of a gpointer
48 #653607 - Arrays not annotated as such for introspection bindings
49 #651079 - ClutterText "blinks" when deleting text after going out of
51 #650675 - clutter-media: mention the asynchronous behavior of
54 [buzgilla.clutter-project.org]
56 #2625 - The furthest visible z value is really low
60 Robert Bragg, Neil Roberts, Peter Ward, Colin Walters, Daniel Mustieles,
61 Jasper St. Pierre, Samuel Degrande, Øyvind Kolås
63 Clutter 1.7.2 2011-06-13
64 ===============================================================================
66 • List of changes since Clutter 1.6.0
68 - Cogl moved out of tree
69 The Clutter OpenGL abstraction library has been moved to a separate
70 repository and can be used as a stand-alone shared library. Clutter
71 has been modified to depend on Cogl's experimental API.
73 - Correctly composite non fully opaque children
74 Non fully opauqe actors with non fully opaque children will automatically
75 redirect children paint operations to offscreen buffers, which allow
76 correct composition taking into account the overall opacity of the scene's
77 sub-graph. The same mechanism can be used to create a paint cache, and
78 paint that cache when the actor or its children do not change, instead of
79 painting the whole sub-graph again.
81 - Allow connecting signals to ClutterState states in ClutterScript
82 When defining a scene using ClutterScript it's possible to directly
83 connect a state inside a ClutterState object (both defined in
84 ClutterScript or in code) to an object's signal, without using an
85 explicit signal handler in the code.
87 - Long-press handling in ClutterClickAction
88 ClutterClickAction will detect a long-press gesture and emit signals
89 to query, activation and cancellation.
91 - Added ClutterGestureAction and ClutterSwipeAction
92 ClutterGestureAction is a generic "pointer gesture" action; it doesn't
93 provide an implementation: it's up to the developer to add the gesture
94 recognition code. ClutterSwipeAction is a GestureAction sub-class that
95 implement the "swipe" gesture. The GestureAction API is already future
96 proof for multi-device/multi-touch, even though the multi-touch isn't
97 currently implemented.
99 - Allow Effects to influence picking
100 Effects that change the geometry of a ClutterActor should also be
101 allowed to change the picking code to make sure that event handling
102 keeps working. ClutterEffect has a new pick() virtual function for
105 • List of bugs fixes since Clutter 1.6.0
107 [bugzilla.clutter-project.org]
108 #2257 - clutter fails to link on OS X (10.6)
109 #2447 - atkevents example crashes is the accessibility is disabled
110 #2482 - Cally should avoid to provide a default name and description
111 #2484 - It would be nice to have the old cally Changelog
112 #2553 - new ClutterText API to access the Pango layout offsets
113 #2555 - Per-framebuffer journal causes corruptions
114 #2562 - Crash upon running Clutter-based programs
115 #2585 - add ClutterAction for slide gestures
116 #2588 - Assertion failure in _cogl_pipeline_set_layer_texture_target
117 #2595 - clutter-text: Add a selected-text-color
118 #2597 - CallyStage doesn't have a proper parent
119 #2599 - The paint volume for ClutterText is wrong
120 #2602 - Expose events ignored when doing clipped redraws
121 #2610 - Add recipe about implementing a ClutterEffect
122 #2619 - Removes the addition of the .exe extension to unit-test scripts,
124 #2620 - _cogl_offscreen_new_to_texture_full() leaks reference when failing
125 #2621 - Clutter segfaults if you queue a redraw of an unmapped actor inside
126 the notify::mapped callback
127 #2631 - [PATCH] Enable evdev ClutterInputDevice objects on creation, as the
129 #2632 - [PATCH] GL_IMG_TEXTURE_NPOT enables non-power-of-two features
130 #2633 - Make the pick id pool a per-Stage resource
131 #2640 - [patch] allow single-bit imprecision in some conformance tests
132 #2644 - Quartz backend: "Bare" modifier keypresses not generating events
133 #2652 - clutter_actor_queue_redraw() on destroyed stage
134 #2655 - segfault when disposing a slave device without a master
135 #2656 - Clutter can crash when destroying a stage from an event
136 #2667 - git head won't build under Win32
139 #650665 - CallyActor shouldn't add by default "press", "release"
141 #647875 - Use Cairo to dump the pick buffers
142 #647876 - Make the pick if pool a per-Stage resource
143 #650487 - Sync allocation in ClutterBoxLayout with the one in GtkBox
144 #650597 - clutter-id-pool: fix warning on bad pick
145 #650650 - clutter-offscreen-effect: use target size when setting up
147 #651700 - Give a chance to effects for running when picking
148 #652129 - Use "const" instead of G_CONST_RETURN
152 Neil Roberts, Robert Bragg, nobled, Daniel Mustieles, Elliot Smith,
153 Matej Urbančič, Alejandro Piñeiro, Chris Lord, Marek Černocký,
154 Tomeu Vizoso, Jasper St. Pierre, James Athey, Piotr Drąg, Øyvind Kolås,
155 Adam Jackson, Andrej Žnidaršič, Kjartan Maraas, Adel Gadllah,
156 Alexandre Franke, Christian Kirbach, Craig R. Hughes, Dan Winship,
157 Dioselin, Kristjan SCHMIDT, Mario Blättermann, Miguel Bouzada, Peter Ward,
158 Philippe Normand, Samuel Degrande, Viatcheslav Gachkaylo
160 Clutter 1.6.6 2011-02-21
161 ===============================================================================
163 • List of changes since Clutter 1.6.4
165 » Add four mechanisms for migrating textures inside a Cogl atlas; it
166 is possible to change the default by using the environment variable
167 COGL_ATLAS_DEFAULT_BLIT_MODE.
169 » Use the offscreen buffer size to compute the vertices of
172 » Make the FPS counter displayed using CLUTTER_SHOW_FPS per-stage.
174 » Documentation fixes.
176 » Annotation fixes for introspection.
178 • List of bugs fixes since Clutter 1.6.4
180 #2538 - crash in gnome-shell
181 #2558 - backend-glx: Remove redundant glFlush()
182 #2561 - Updates to COGL sources regarding non-standard code usage
183 #2571 - DeformEffect should use the FBO size
189 Clutter 1.6.4 2011-02-14
190 ===============================================================================
192 • List of changes since Clutter 1.6.2
194 » Fix handling of opacity in ClutterOffscreenEffect.
196 » Fix partially off-stage actors in ClutterOffscreenEffect.
198 » Add a recipe in the Cookbook for animating an actor on a path.
200 » Refresh key mapping when notified by X11.
202 » Clean up the ClutterStageWindow redraw implementations.
204 » Update the Wayland backend to match upstream API changes:
205 • allow using shared buffers if DRM fails;
206 • improve checks for the required extensions.
208 » Documentation fixes.
210 » Introspection annotations fixes.
212 » Fix setting the matrix for a pipeline layer.
214 » Fix flushing the framebuffer when switching to it.
216 » Make sure to call glFlush when blitting a stage region to the
217 front buffer, to avoid the driver batching the command for an
218 undefined amount of time.
220 » Fix the windowing system defines for non-X11 platforms.
222 » Fix the location of the shared objects in the Cally pkg-config
225 • List of bugs fixed since Clutter 1.6.2
227 #1024 - test-multistage.c assertion failure
228 #1025 - test-paint-wrapper.c assertion failure
229 #1028 - test-random-text.c hangs with spinning beach ball
230 #1029 - test-cogl-primitives.c hangs with spinning beach ball
231 #1358 - scroll events not handled
232 #2373 - OSX Backend fix
233 #2525 - [PATCH] x11: Handle key map changes
234 #2541 - ClutterOffscreenEffect with multiply the actor's opacity
235 #2546 - [PATCH, git branch] update wayland backend
236 #2549 - Fix lib locations in *.pc.in
237 #2550 - offscreen effects are always clipped to stage boundaries
238 #2551 - Slight drawing lag with larger windows on Intel x3100 (i965)
239 #2554 - Add recipe per animating an actor on a curved path
240 #2555 - Per-framebuffer journal causes corruptions
241 #2558 - backend-glx: Remove redundant glFlush()
242 #2559 - x11: segfault on closing non-default stage window
246 nobled, Chris Lord, Neil Roberts, Robert Bragg, Adel Gadllah, Elliot Smith
248 Clutter 1.6.2 2011-02-07
249 ===============================================================================
251 • List of changes since Clutter 1.6.0
253 » Fix building the Clutter Cookbook from the released tarballs.
255 » Set the input device field in ClutterEvent even when they
256 have been allocated by Clutter.
258 » Fix the color comparison when setting the layer combine constant.
260 » Fix memory corruption when removing the last reference on a
261 Cogl vertex buffer object.
263 » Fixes for the OSX backend.
265 • List of bugs fixed since Clutter 1.6.0
267 #2540 - coobook examples do not build from tarball
268 #2544 - Using vertex buffers causes memory corruption when you unref
270 #2545 - Broken event handling in OS X backend
271 #2549 - Fix lib locations in *.pc.in
275 Neil Roberts, Viatcheslav Gachkaylo
277 Clutter 1.6.0 2011-01-31
278 ===============================================================================
280 • List of changes since Clutter 1.5.14
282 » Remove more private symbols from the X11 backend.
284 » Add CLUTTER_BIND_POSITION and CLUTTER_BIND_SIZE values to the
285 ClutterBindCoordinate enumeration; these are short-hand values
286 for binding both X and Y, or width and height, instead of
287 requiring two ClutterBindConstraint instances.
289 » Clean up in the X11 backend to reduce indirection.
291 » Small clean ups in the Win32 backend.
293 » Make Shift+Backspace behave like Backspace in ClutterText.
295 » Emit the ::new-frame signal even on the first frame of
296 ClutterTimeline, to allow setting up the initial state of an
299 » Fix an invalid memory access in ClutterAnimator.
301 » Flush the per-framebuffer journal when switching between
304 » Generalize updating GLES2 uniforms.
306 » Add debug code for tracing clipping in Cogl.
308 » Improve the OSX event loop, re-using the same implementation
309 as GDK. Also, provide simple, core-like device support.
311 • Bugs fixed since Clutter 1.5.14
313 #2490 - OS X backend event loop improved
314 #2530 - animator: Animator uses key after freeing it
315 #2534 - Incorrect description of function 'clutter_actor_pop_internal'
316 #2535 - Add recipe about creating a composite actor
320 Neil Roberts, Robert Bragg, Elliot Smith, Rob Bradford,
321 Viatcheslav Gachkaylo
323 Clutter 1.5.14 2011-01-24
324 ===============================================================================
326 • List of changes since Clutter 1.5.12
328 » Allow getting the state modifiers from a ClutterClickAction.
330 » Fix ClutterDragAction to never leave the event delivery in
333 » Optimize state changes for texture and data states.
335 » Enable VBO support in Cogl for GLES2.
337 » Fix compilation on GLES1.1.
339 » Documentation fixes.
341 » ClutterGLXTexturePixmap has been deprecated; its parent class
342 ClutterX11TexturePixmap and the low level CoglTexturePixmapX11
343 API provide access to the same features.
345 » Be more resilient against timelines controlling the state of
346 other timelines during the clock tick.
348 » Provide defines for the windowing platforms, to allow portable
349 applications to include the correct header and select the
350 correct API depending on the target.
352 » Introduce a fast path for cogl_read_pixels() that uses the journal
353 to determine the position of a single pixel on the stage; this
354 fast path gracefully degrades to the usual render-based approach,
355 and should speed up picking considerably in the case of opaque
356 quads batched together.
358 » Support XInput axis data on valuator devices, and introduce XInput2
359 support for event translation and device hotplugging. The support
360 for XI and XI2 must still be explicitly enabled by the developer,
361 but it is now compiled in by default. It can be disabled at compile
362 time by passing --disable-xinput to the configure script.
364 » Clean up the unintentionally leaked internal symbols in the X11
367 » Allow defining the contents of the rows of a ListModel using
368 ClutterScript. This completes the ability to fully define a
369 ClutterListModel inside a UI definition file.
371 • Bugs fixed since Clutter 1.5.12
373 #1422, key input handler for eglnative
374 #1456, Hinting mishandling
375 #1721, XInput2 support
376 #2268, EGL backend dependent on X11 headers
377 #2400, Don't enable GL_POINT_SPRITE on GLES
378 #2497, should not throw away a program when just the texture
380 #2512, shader: Don't notify properties when finalizing shaders
381 #2513, script-parser: Also honor properties of type GType
382 #2516, [PATCH] Fails to compile with --with-gles=1.1
383 #2518, introspection: Add missing (out) annotations for get_color()
384 #2520, Add API to get modifier type in ClutterClickAction
385 #2522, ClutterDragAction might indefinitely disable motion events
386 #2524, It's possible to receive a new-frame signal after stopping
388 #2526, model: Fix some GObject-Introspection annotations
389 #2527, model: Change the column argument type to gint for
390 clutter_model_set_sort
391 #2528, model: Add support to define rows in ClutterScript
395 Robert Bragg, Neil Roberts, Bastian Winkler, Lucas Rocha, Adel Gadllah,
396 Chris Lord, Damien Lespiau
398 Clutter 1.5.12 2011-01-11
399 ===============================================================================
401 • List of changes since Clutter 1.5.10
403 » Allow disabling the focus when showing a ClutterStage; this also
404 makes Clutter more compliant to the X11 window manager
407 » Avoid state corruption in relayout cycles.
409 » Do not crash when destroying actors during CLUTTER_LEAVE events.
411 » Remove signal handlers when disposing constraints.
413 » Keep the pixel alignment for ClutterAlignConstraint.
415 » Do not release compiled ClutterShader during their finalization to
418 » Revert an ABI break on the ClutterContainer pre-requisites.
420 » Fix the name of the cogl_normal_in attribute.
422 » Do not assume CoglBitmaps are allocated to height * rowstride.
424 » Fix the core device list creation on X11.
426 » Avoid enabling blending in the Cogl journal, if possible.
428 » Documentation fixes.
430 » Build fixes for mixed autotools version environment.
432 » Improve the performance of getting the number of rows of a
435 » Don't use obsolete API internally.
437 » Build fix for compiling EGL backend with OpenGL under X11.
439 » Parse GType object properties in ClutterScript.
443 Neil Roberts, Johan Bilien, nobled, Adel Gadllah, Damien Lespiau,
444 Kristian Høgsberg, Nguyễn Thái Ngọc Duy, Tomeu Vizoso, Bastian Winkler
446 Clutter 1.5.10 2010-12-17
447 ===============================================================================
449 • List of changes since Clutter 1.5.8
451 » Add an evdev input backend; this adds support for input devices
452 on Linux when using the EGL-based backends.
454 » Update the build scripts for compiling the Windows backend.
456 » Updates for the Cookbook and the API references.
458 » Fix ClutterModel::get_iter_at_row() for filtered ClutterListModels.
460 » Scores of fixes to the pipeline state object for GLES2.
462 » Add code that tries to perform manual clipping to avoid breaking
463 up batches of primitives.
465 » Keep a cache of ARBfp programs indexed by the pipeline state that
466 led to their generation.
468 » Accept G_TYPE_DOUBLE values in ClutterShaderEffect uniforms.
470 » Update the Wayland client backend.
472 » Update the build for Windows.
474 » Rename the ClutterTimeline:reverse property introduced in
475 Clutter 1.5.6 to ClutterTimeline:auto-reverse.
477 » Clean up the interactive tests suite.
481 Neil Roberts, Damien Lespiau, Robert Bragg, Elliot Smith,
482 Jussi Kukkonen, nobled, Alexandre Quessy, Mike Owens,
485 Clutter 1.5.8 2010-11-29
486 ===============================================================================
488 • List of changes since Clutter 1.5.6
490 » Add a migration guide for code using Behaviours.
492 » Allow parsing rgb(), rgba(), hls() and hlsa() color definitions.
494 » Performance improvements for the ClutterX11TexturePixmap.
496 » For caching purposes, do not discard the Material or the compiled
497 shaders for Offscreen and Shader effects.
499 » Fix image height in 3D Cogl textures.
501 » Create a GLSL generation backend for materials, similar to the
502 ARBfp one; this backend is the default for GLES2.
504 » Use FBOs and cogl_read_pixels() to efficiently read back partial
507 » Various fixes in paint volumes computation and caching.
509 » Use the internal scene graph walk API to remove the map/unmap
510 implementation requirement for composite actors and for
511 containers with internal children.
513 » Simplify the backend notification of layer changes.
515 » Queue clipped redraws for Expose events on X11.
519 » Include a porting guide from Behaviours.
521 » Add a recipe on scaling animations in the Cookbook.
525 Neil Roberts, Robert Bragg, Owen W. Taylor, Tomeu Vizoso, Chris Lord,
526 Alexandre Quessy, Evan Nemerson, Elliot Smith
528 Clutter 1.5.6 2010-11-19
529 ===============================================================================
531 • List of changes since Clutter 1.5.4
533 » Deprecate ClutterBehaviour and its sub-classes: the same functionality
534 is available using the animation framework.
536 » Add ClutterSnapConstraint, a constraint implementation that snaps
537 together the edges of two actors.
539 » Add ClutterPathConstraint::node-reached.
541 » Deprecate ClutterTimeoutPool and ClutterFrameSource: this API is
542 not used internally any more, and since it's not integrated with
543 the master clock it's of relative use.
545 » Add a named, global color palette.
547 » Add the ClutterTimeline:reverse property, for automatically
548 reversing the direction of a timeline after the emission of
549 the ::completed signal.
551 » Performance improvements in the clip stack.
553 » Do not use pointer grabs in ClutterClickAction.
555 » Improve the internally used Cogl API for primitives, paths and
556 buffers; this is the first step towards Cogl 2.0.
558 » Allow using the COGL_DEBUG environment variable to disable the
561 » Plug a nasty infinite loop in the XSETTINGS implementation.
563 » Internally rename CoglMaterial to CoglPipeline; this should make
564 it clearer that the API refers to the state of the GPU pipeline.
566 » Add support for clipped redraws on EGL using the NOK_swap_region
571 » Use the monotonic clock API if compiling against GLib ≥ 2.27.3.
573 » Update examples in the Cookbook.
575 » Add a Cookbook recipe for looping animations.
577 » Add more documentation on Constraints.
579 » Documentation fixes.
587 Robert Bragg, Neil Roberts, Elliot Smith, Owen W. Taylor,
588 Damien Lespiau, Lucas Rocha, Maxim Ermilov, Piotr Drąg,
589 Tomeu Vizoso, muflone
592 ===============================================================================
594 • List of changes since Clutter 1.5.2
596 » Add a backend for Wayland.
598 » Depend on GLib ≥ 2.26, Cairo ≥ 1.10.
600 » Do not generate the conformance tests list using the test-conformance
603 » Implement interval progress functions for ActorBox, Vertex, Geometry,
606 » Allow overriding the surface creation in Clutter.CairoTexture.
608 » Add interpolate() method to Clutter.Color.
610 » Add ClutterPathConstraint, a simple constraint that sets the origin
611 of an actor's allocation to follow a ClutterPath.
613 » Plug some memory leaks.
615 » Fix build of the CEx100 and EGL backends.
617 » Fixes for the OSX backend.
619 » Documentation consistency and spell checking fixes.
625 Andika Triwidada (id), Damien Lespiau (fr), Piotr Drąg (po)
629 Damien Lespiau, Neil Roberts, Kristian Høgsberg, Andika Triwidada,
630 Ole André Vadla Ravnås, Robert Bragg, Owen W. Taylor, Piotr Drąg,
633 Clutter 1.5.2 (04/10/2010)
634 ===============================================================================
636 • List of changes since Clutter 1.4.0
638 » Add API to ClutterActor to allow any actor to define its 3D paint
639 volume and its stage-relative 2D bounding box; the paint volume is
640 the 3D space occupied by an actor during the paint sequence. This
641 allows better sizing of the FBOs, and opens the door to scenegraph
642 culling and accurate clipped redraws. The mechanism is opt-in: actors
643 have to implement the get_paint_volume() virtual function. Callbacks
644 attached to the ::paint signal will also disable any culling and
645 clipped redraw in place internally.
647 » Plug a leak in ClutterActor by disposing all constraints.
649 » Rework the build system to be as non-recursive as possible; this should
650 speed up the build of Clutter, and makes the build layout easier to
651 understand and update.
653 » Remove the internal copy of JSON-GLib; the internal copy was falling
654 behind at a spectacular level, and it was actually making the build
655 rather complicated - also by adding an unwanted, but needed,
656 introspection data generation. The required JSON-GLib has also been
657 bumped to the new stable release, 0.12.0.
659 » Use g_object_install_properties() with GLib 2.26.
661 » Implement ClutterContainer::child-notify, which slipped through the
662 cracks of many development cycles without anyone noticing.
664 » Document and test clutter_actor_contains(), especially the corner
667 » Plug a leak in CoglTexture2DSliced.
669 » Plug a leak in ClutterAnimator's handling of timelines.
671 » Trap glXDestroyPixmap() in CoglTexturePixmapX11 to avoid BadDrawable
672 errors when the GLX pixmap is destroyed behind Cogl's back.
685 Clutter 1.4.0 (24/09/2010)
686 ===============================================================================
688 • List of changes since Clutter 1.3.14
690 » Add support for describing ClutterState states using ClutterAnimators
695 » Include ClutterConstraints into the allocation phase, to avoid layout
696 cycles and improve the performance.
698 » Add new recipes to the Cookbook to illustrate constraints-based
701 » Fix the request mode of ClutterBoxLayout.
703 » Fix the handling of transformations in ClutterOffscreenEffect.
705 » Documentation and introspection fixes.
713 Dominique Leuenberger
718 Clutter 1.3.14 (15/09/2010)
719 ===============================================================================
721 • List of changes since Clutter 1.3.12
723 » Fix applying layout properties from ClutterScript definitions in case
724 of multiple children.
726 » Add a Clutter EGL backend for Intel CEx100 platforms.
728 » Add new recipes in the Cookbook:
729 - texture cross-fading
730 - ClutterScript definitions
733 - reusing complex animations
735 » Add methods to retrieve the clicked button and to force a release
738 » Documentation fixes in the API reference.
740 » Cache a full pick buffer and re-use it in case the scene does not change
743 » Fix a Valgrind report of memory corruption in ClutterState.remove_key().
745 » Allow detaching animations created with clutter_actor_animate().
747 » Depend on GObject-Introspection >= 0.9.5.
749 » Provide introspection data for the X11-specific API, like
750 ClutterX11TexturePixmap
752 » Use a template material for ClutterTexture to minimize the creation of
755 » Split ClutterDragAction:drag-threshold into two, per-axis properties:
756 :x-drag-threshold and :y-drag-threshold.
758 » Allow disabling the -Bsymbolic flag when linking.
760 » Use gettext >= 0.17 to handle the localization.
762 » Flush the framebuffer earlier when drawing the vertex buffers, to fix
763 a crash when dealing with clip stacks.
765 » Make sure ClutterX11TexturePixmap removes the Cogl texture handle before
766 freeing the X11 Pixmap to avoid an error.
768 » Avoid regenerating the CoglMaterial programs too many times.
789 Clutter 1.3.12 (16/08/2010)
790 ===============================================================================
792 • List of changes since Clutter 1.3.10
794 » New recipes in the Cookbook:
795 - create and animate sub-textures
799 » Set the ClutterTexture:filename property to also be readable.
801 » Avoid layout cycles when creating ClutterLayoutMeta objects
802 during the ::allocate implementation
804 » Add a ClutterTableLayout, a layout manager for tabular layouts.
806 » Capture ENTER and LEAVE events on the stage within the DragAction.
810 » Use g_object_notify_by_pspec(), if available, to speed up the
811 emission of the ::notify signal on property changes.
813 » Re-use the Cogl texture atlas for the CoglPango glyphs cache,
814 and improve the performance with large font sizes.
816 » Various fixes in the Materials comparison and inheritance.
818 » Add the ability to associate a user program to a material.
829 Clutter 1.3.10 (04/08/2010)
830 ===============================================================================
832 • List of changes since Clutter 1.3.8
834 » Fix a locale-dependent conversion from double to string when
835 generating ARBfp programs for the materials.
837 » Use the XKB extension on X11 platforms to convert between hardware
840 » Documentation fixes in the API reference.
842 » More recipes, with videos and full examples, in the Cookbook.
844 » Add localization support and initial translations of error messages
845 that might be visualized in a user interface.
847 » Improve debugging output.
849 » Fix build of the GLX backend on OSX.
851 » Multiple fixes to the native OSX backend.
853 » Add support for 3D textures in Cogl.
855 » Fix shader-related issues and leaks in the new Material code.
857 » Unify GLSL support in the GL and GLES 2.0 drivers.
859 » Allow specifying an hint to disable clearing the stage before each
875 Clutter 1.3.8 (12/07/2010)
876 ===============================================================================
878 • List of changes since Clutter 1.3.6
880 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
882 » Take into consideration the source actor's position in the
883 AlignConstraint logic.
885 » Update the internal COGL tesselator with the latest GLU code.
887 » Fix CoglTexture data readback.
889 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
891 » Add missing public functions from COGL headers.
893 » Fix GLES build after the Cogl material changes.
895 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
897 » Split the clutter_state_change() method into two:
898 clutter_state_set_state(), for animated state changes; and
899 clutter_state_warp_to_state() for immediate state changes.
901 » Documentation and introspection fixes.
915 Clutter 1.3.6 (30/06/2010)
916 ===============================================================================
918 • List of changes since Clutter 1.3.4
920 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
921 available, by using EXT_framebuffer_blit. Both mechanisms are also
922 throttled to avoid taking all resources when using them in a compositor
925 » Use (and cache) fragment shaders instead of texture combiners inside
926 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
927 to fixed functions depending on the level of support of the underlying
930 » Implement a new design for materials; this allows scaling up the
931 number of materials in a scene, and also makes copying materials
934 » Make Cogl materials responsible for depth testing, and add new
937 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
938 object instead of using the stencil buffer, or the scanline rasterizer
939 on platforms without a stencil buffer.
941 » Add ClutterDeformEffect, a base class for effects that deform an
942 actor's geometry when painting it; ClutterPageTurnEffect is an
943 implementation of a "page curl" deformation using the DeformEffect
946 » Always use scissoring when clipping, to reduce the amount of buffer
947 that has to be cleared.
949 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
950 a constructor property; the default remains fragment shader.
952 » Remove the button of the press event from the DragAction::drag-begin
953 and DragAction::drag-end signals. This is an API break from 1.3.4.
955 » Do not promote clipped redraws to full redraws.
957 » Improve the consistency of the default state name in ClutterState,
958 both in the API and in the serialization format.
960 » Fix a rounding error with the Text layout size.
962 » Add utility functions for CoglMatrix and CoglColor.
964 » Avoid a re-allocation cycle warning when resizing the surface of
965 a CairoTexture actor from within the allocate() implementation.
967 » Do not add the GL libraries for the EGL X11 backend.
969 » Add more checks for size of data passed to the shader types GValue
972 » Add width and height to the BindConstraint.
974 » Parse actions, constraints and effects inside an actor definition
977 » Merge the code of native and x11 backends for EGL into a single
978 backend; also allow creating GL context with the EGL backend.
980 » Use XSETTINGS to set up the backend configuration options, like
981 the font name, resolution, font options and double click options,
982 on X11; this also allows ClutterText actors created using the
983 default font name to be updated when the font name and options
984 change; similarly, this allows ClutterUnits to be updated when
985 the screen resolution changes.
987 » Implement the texture_from_pixmap extension support inside Cogl
988 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
990 » Documentation improvements in the API reference and in the cookbook.
992 » Use the -Bsymbolic-functions linker option on supported platforms
993 to avoid intra-library PLT jumps.
995 » Fix painting transparent stages on X11 using the :use-alpha property
998 » Fix emission of scroll events on Windows.
1017 Clutter 1.3.4 (07/06/2010)
1018 ===============================================================================
1020 • List of changes since Clutter 1.3.2
1022 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
1023 way an actor paints itself.
1025 » Clutter provides a base class for effects painting to an
1026 offscreen buffer, and a base class for effects using the
1027 GL programmable pipeline (through the GLSL shader language).
1029 » Clutter also provides some simple, shader-based effects:
1030 ClutterBlurEffect, ClutterColorizeEffect and
1031 ClutterDesaturateEffect.
1033 » Effects can be applied to any actor, and can also be stacked.
1035 » Add ClutterClickAction, an action that provides "button-like"
1036 semantics for any ClutterActor.
1038 » ClutterDragAction now moves the actor to which it has been applied
1039 by default, using a class handler for the ::drag-motion signal.
1041 » Add the :pick-with-alpha property to ClutterTexture; this property
1042 allows using the alpha channel of a texture when picking it.
1044 » Regenerate the mipmaps on COGL textures when a texture is modified.
1046 » Documentation and build fixes.
1055 Clutter 1.3.2 (24/05/2010)
1056 ===============================================================================
1058 • List of changes since Clutter 1.2
1060 » Add ActorMeta, a class for run-time composition of actions and
1061 constraints on a ClutterActor:
1063 » Add ClutterAction, a class for implementing business logic
1064 related to event handling.
1066 » Add ClutterConstraint, a class for implementing business
1067 logic related to sizing and positioning.
1069 » ClutterDragAction is an Action sub-class that implements
1070 signals and properties for dragging actors.
1072 » ClutterAlignConstraint and ClutterBindConstraint are two
1073 Constraint sub-classes that allow relative positioning
1074 with fixed layout managers.
1076 » Add ClutterState, an object for defining state transitions.
1078 » Add ClutterBoxLayout:homogeneous property.
1080 » Implement retained clip stacks.
1082 » Support retained paths.
1084 » Add an experimental vector3 API.
1086 » Require GLib >= 2.18.
1088 » Require Atk >= 1.7.
1090 » Make ClutterActor implement AtkImplementor, and allow retrieving
1091 an AtkObject from a ClutterActor.
1093 » Improve ClutterText's Pango layout caching mechanism.
1095 » Fix set up of the GLX_SGI_swap_control extension.
1099 » Documentation fixes for Clutter and COGL.
1101 » Fix the conformance test suite by executing every test unit in
1104 » Add platform-dependent defines for Cogl.
1106 » Update the MingW cross-compilation script.
1108 » New recipe in the Cookbook.
1125 Clutter 1.2.2 (15/03/2010)
1126 ===============================================================================
1128 • List of changes since Clutter 1.2.0
1130 » Fix introspection annotations for ClutterBox
1132 » Compilation fixes for the EGL native backend
1134 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
1135 registration to avoid a run-time warning
1137 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
1138 a test case for that extension to avoid regressions
1140 » Improve the strictness of the JSON parser in the internal copy
1141 of JSON-GLib to which we fall back in the absence of the system
1144 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
1154 Clutter 1.2.0 (02/03/2010)
1155 ===============================================================================
1157 • List of changes since Clutter 1.1.14
1159 » Improve the Animator API for consistency, and the implementation
1160 to match the intended behaviour, as documented
1162 » Add initial (and internal) support for queueing clipped region updates
1163 and let the GLX texture-from-pixmap actor take advantage of it
1165 » Support any pixel format in cogl_read_pixels()
1167 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
1170 » Consistently use :min-width and :min-height inside the Stage to define
1171 the minimum size of the Stage window
1173 » Implement the Scriptable interface for ClutterModel sub-classes; this
1174 allows setting ClutterModel columns (both types and names) in
1175 ClutterScript definitions
1177 » Add support for unsigned integer indices in the VertexBuffer API
1179 » Documentation fixes for Clutter: the coverage is now 100%
1181 » Fixes for the EGL native backend
1183 » Require libtool >= 2.2.6
1185 » Improve tests coverage
1196 Clutter 1.1.14 (24/02/2010)
1197 ===============================================================================
1199 • List of changes since Clutter 1.1.12
1201 » Fix interaction between user resizable Stages and fullscreen on X11
1203 » Define the semantics of ENTER and LEAVE events when actors are on the
1204 border of the Stage window
1206 » Take the InputDevice of an event into consideration when throttling
1209 » Round the coordinates when clipping to a rectangle in window coordinates
1211 » Always trust the user-provided coordinates when creating a CoglTexture
1212 from a foreign GL texture
1214 » Split Clutter's debug annotations from the pick and paint mode
1215 behavioural modifiers
1217 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
1218 actor using a ClutterFixedLayout manager will automatically benefit
1221 » Fix the packing order of ClutterBox so that the convention of
1222 first-in-first-painted is maintained
1224 » Documentation fixes
1232 Clutter 1.1.12 (16/02/2010)
1233 ===============================================================================
1235 • List of changes since Clutter 1.1.10
1237 » Fix compilation on 64bit platforms
1239 » Fix some races of the Stage resizing on X11
1241 » Documentation fixes for Cogl: the coverage is now 100%
1243 » Fix rounding errors in the preferred height of the ClutterText
1246 » Remove redundant type checks in clutter_actor_get_paint_opacity()
1248 » Add support for the GLX_INTEL_swap_event extension; when using this
1249 extension on GLX the glXSwapBuffers() call becomes non-blocking and
1250 Clutter will use an event to control the master clock.
1252 » Improve consistency between ClutterBox and ClutterGroup.
1254 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
1255 Stage X window if the window was not created by Clutter itself
1257 » Improve caching of GL constant values
1259 » Optimize creating sub-textures of sub-textures
1261 » Various fixes for the atlas and the journal
1263 » Disable the atlas if FBOs are not supported
1273 Clutter 1.1.10 (09/02/2010)
1274 ===============================================================================
1276 • List of changes since Clutter 1.1.8
1278 » Fixed a regression in textures that caused all the textures to be
1279 drawn as white rectangles.
1281 » Fixed compilation with the Sun C compiler.
1283 » Use SSE2 instructions to premultiply RGBA images, if available.
1285 » Improve readability of ClutterActor::raise/::lower warnings.
1292 Clutter 1.1.8 (08/02/2010)
1293 ===============================================================================
1295 • List of changes since Clutter 1.1.6
1297 » Added ClutterAnimator, a class that allows defining complex
1298 implicit animations involving multiple actors and states; this
1299 class is mostly meant to be used through the ClutterScript
1300 definition format, but it provides a convenience C API for
1301 easily building animations.
1303 » New experimental COGL API to expose "hardware" buffers such as PBOs or
1304 drm surfaces. This API can be used, for instance, to make texture
1307 » Fixed the issues with resizable stages getting a 1x1 window with
1310 » Expose input devices for every event; by default, X11 and Windows
1311 backends expose the core devices only.
1313 » Add the ClutterStage:key-focus property, for key focus tracking.
1315 » Allow setting transformable value types in ClutterAnimation when
1316 calling clutter_animation_bind() and clutter_animation_update().
1318 » Delay the creation of the default Stage until clutter_stage_get_default()
1319 is actually called; this reduces the work of clutter_init().
1321 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
1323 » Improve the extendability of CoglTexture with internal backends.
1325 » Add implicit texture atlasing; Cogl will try to put every texture
1326 inside the same texture atlas by default, to avoid state changes
1327 in the driver and (hopefully) improve performance.
1329 » Fix notification of the cursor and selection changes in ClutterText;
1330 this improves the usage of Clutter from A11Y toolkits.
1332 » Do not wait for a frame if the system clock goes backwards.
1334 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
1336 » Documentation and build fixes.
1349 Clutter 1.1.6 (18/01/2010)
1350 ===============================================================================
1352 • List of changes since Clutter 1.1.4
1354 » Some fixes for the Win32 backend (bug #1905).
1356 » Profiling support via the UProf library. Configure with
1357 --enable-profile to get a report after each Clutter application is
1360 » Improved conformance tests with coverage reports via gcov.
1362 » ClutterTexture no longer tries to read back texture data into
1363 g_malloc'd memory on unrealize (bug #1842).
1365 » The CGL_• defines from cogl-defines.h have been removed. These
1366 should not have been used by any applications, but if they were
1367 being used then please replace them either with the Cogl enums or
1368 with the appropriate GL_• enum if you are using GL directly.
1370 » Added a delete-event signal to the stage.
1372 » Fix for using cogl_rectangle with different texture coordinates
1373 for multiple layers (bug #1937).
1375 » Fix for using stencil and depth buffers in FBOs on Intel drivers
1376 in Mesa (bug #1873).
1378 » Support for subtitles in ClutterMedia.
1380 » ClutterGLX will now use an RGB visual by default. For
1381 applications (and toolkit integration libraries) that want to
1382 enable the ClutterStage:use-alpha property there is a new
1383 function: clutter_x11_set_use_argb_visual().
1385 » Fix ClutterText to allow using Pango markup and attributes in
1386 the same actor (bug #1940).
1398 Clutter 1.1.4 (03/01/2010)
1399 ===============================================================================
1401 • List of changes since Clutter 1.1.2
1403 » Update the ClutterScript parser to be more resilient, and support
1404 constructor and ChildMeta properties. The parser also respects the
1405 order of the properties in the UI definitions when applying them,
1406 and will apply the properties of an Actor after building the scene
1409 » Simplified the implementation of LayoutManager sub-classes, and added
1410 support for animating a layout manager.
1412 » Allow short-circuiting some layout operations by setting a specific
1413 flag on ClutterActor.
1415 » Improve caching of the preferred size of a ClutterActor.
1417 » Allow declaring "internal children" for a ClutterContainer
1418 implementation: the memory management of these actors will be deferred
1419 entirely to the Container.
1421 » Let the ClutterStage honour the :opacity property and the alpha component
1422 of the stage color. This requires support in the Clutter backend used.
1424 » Improve Windows and OSX backends.
1426 » Simplify the feature detection code for OpenGL; this also reduced the
1427 required OpenGL version to 1.2.
1429 » Improve the matrix stack handling code. The matrices can be debugged by
1430 using the COGL_DEBUG environment variable, assuming that Clutter was
1431 compiled with the right configure-time switch.
1433 » Improve COGL API for draw buffers, and for offscreen buffer support.
1435 » Add support for text direction to ClutterActor.
1437 » Documentation, introspection and build fixes.
1454 Clutter 1.1.2 (23/10/2009)
1455 ===============================================================================
1457 • List of changes since Clutter 1.0
1459 » Add ClutterLayoutManager, an abstract proxy class for easily
1460 writing layout management policies; also add ClutterLayoutMeta,
1461 a class for storing layout properties.
1463 » Add ClutterBox, a generic container actor that relies on a
1464 ClutterLayoutManager instance to manage the layout of its
1467 » Add the following layout managers:
1469 - ClutterFixedLayout - a layout manager implementing the
1470 policy used by ClutterGroup
1472 - ClutterBinLayout - a layout manager for packing actors
1473 as layers inside the same area, with per-actor alignment
1475 - ClutterFlowLayout - a layout manager arranging actors as
1478 - ClutterBoxLayout - a layout manager arranging actors as
1481 » Remove the requirement for the backend-specific implementation
1482 of ClutterStage to be a ClutterActor: a Stage implementation must
1483 only implement the ClutterStageWindow interface. This cleans up
1486 » COGL source tree clean up and rationalization; COGL now
1487 knows the platform, and not only the driver (GL or GLES) so
1488 we can migrate part of the low-level backend code from Clutter
1489 to COGL where it makes sense.
1491 » Remove code duplication across whole COGL.
1493 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
1494 have been fixed and confirmed working.
1496 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
1497 dumps the contents of each pick() buffer into a PNG file, for
1500 » Allow interpolating intervals of ClutterUnits for animating
1501 unit-based properties.
1503 » Increase strictness and correctness of the ClutterUnits
1506 » Add GValue transformation functions for ClutterPath to and
1509 » Fix word movement in ClutterText; implement GObject getter for
1510 :use-markup; emit notification for :position; decouple the
1511 :text property from the :use-markup property.
1513 » Do not queue redraws or relayouts on actors currently being
1516 » Support #rrggbb and #rgb notations for ClutterColor.
1518 » Multiple bug fixes.
1520 » Provide _NET_WM_PID on the X11 stage implementation.
1522 » Documentation and Introspection annotation fixes.
1524 » Add test units for the ClutterActor size requesition.
1528 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
1529 back to Shave on older Automake versions.
1549 Clutter 1.0.0 (28/07/2009)
1550 ===============================================================================
1552 • List of changes since 0.9.8
1554 » Allow per-stage disabling of motion event throttling; this should allow
1555 platforms or applications that require all the motion events not for
1556 drawing purposes to get them exactly like Clutter gets them from the
1559 » Various documentation fixes.
1561 » Add per-word key navigation inside ClutterText.
1563 » Fix the RGB<->HLS conversion.
1565 » Various fixes for the OSX backend.
1567 » Various build-related fixes.
1575 Clutter 0.9.8 (17/07/2009)
1576 ===============================================================================
1578 • List of changes since 0.9.6
1580 » Add more introspection annotations for language bindings.
1582 » Fix a bug in clutter_animation_set_alpha(), which also broke the
1583 clutter_actor_animate_with_alpha() function.
1585 » Check if the stage requires a relayout before showing it; this fixes
1586 a bug in the X11-based backends, especially under compositing window
1587 managers, where a 640x480 window would flicker before the default
1588 stage was shown for the first time.
1590 » Performance fixes for Cogl.
1592 » Sliced textures were broken by the COGL journalling.
1594 » Use the redraw cycle when asynchronously loading textures from
1597 » Miscellaneous compilation fixes for the OS X and Windows backends.
1599 » Allow querying from within the paint function of an Actor whether
1600 the actor is currently being directly painted or by a Clone actor.
1602 » In the GLX backend, when using the non-implicit sync-to-vblank inside
1603 glXSwapBuffers(), call glFinish() to avoid potential tearing.
1613 Clutter 0.9.6 (01/07/2009)
1614 ===============================================================================
1616 • List of changes since 0.9.4:
1618 » Allow the manipulation of the actor's transformation matrix, so that is
1619 is possible to apply additional transformations in a way that is
1620 compatible with the transformations already applied by the scene graph.
1622 » Fix a race in the X11 backend that happened between resizing the stage
1623 drawable and the call to glViewport().
1625 » Merge the cogl-journal-batching branch; this branch implements batching
1626 the geometry of the elements of the scene graph before sending it to
1627 OpenGL, thus minimizing the number of state changes and improving the
1628 overall performance of Clutter-based applications.
1630 » Add more debugging states for Clutter and COGL, which allow the developer
1631 to track the state of the journal; to check the VBO fallback paths; to
1632 disable picking for reliable profiling; to disable software-side matrix
1633 transformations in favour of the driver/GPU ones.
1635 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
1636 semantics; applications that drop into raw GL are, though, ignoring all
1637 the caching performed by COGL and might incur in performance issues.
1639 » Fixed the :load-async and :load-data-async properties of Texture by
1640 removing the unneeded G_PARAM_CONSTRUCT flag.
1642 » Added an initial migration guide that shows the porting process from
1643 older releases of Clutter to the 1.0 API; the first chapter deals with
1644 the migration from ClutterEffect to the new implicit animations API.
1646 » Fixed MT-safety for the master clock.
1650 Ole André Vadla Ravnås
1653 Clutter 0.9.4 (19/06/2009)
1654 ===============================================================================
1656 • List of changes since 0.9.2:
1658 » Set the layout height in ClutterText, so that wrapping and ellipsization
1659 work correctly to fill all the allocated area.
1661 » Remove all the units-based API, and migrate all the positional and
1662 dimensional accessors to use floating point values when dealing with
1663 pixels. All the properties dealing with pixels now that a floating
1664 point value as well.
1666 » Add the ability to track wether an actor is going to be painted or not,
1667 using the "mapped" flag. This also allows Clutter to be more strict
1668 in the handling of the scenegraph, ensuring correctness and avoiding
1669 wasting resources on nodes that won't be painted.
1671 » Add debugging facilities for COGL, similar to those of Clutter; through
1672 them is also possible to have an on screen debugging mode that shows the
1673 boundaries of each rectangle sent to the GPU.
1675 » Rework "units" into real logical distance units that can be converted
1676 between millimeters, typographic points and ems into pixels.
1678 » Simplify the Animation class to avoid redundancy and the possibility
1679 of it going out of sync with the Timeline and Alpha instances it uses.
1681 » Move every operation into a single "master clock" source that advances
1682 the timelines, dispatches events and redraws the stages in a predictable
1683 sequence, thus avoiding unneeded redraws. The default is to follow the
1684 sync-to-vblank cycle, if it is supported by the drivers.
1686 » Cache the glyphs geometry into a vertex buffer object to avoid
1687 resubmitting too much information to the GPU.
1689 » Rework the behaviour of ClutterModel when a filter is applied.
1691 » Allow submitting premultiplied texture data; this removes the need
1692 for unpremultiplying data in CairoTexture.
1694 » Add a simple API for submitting blending and texture combining modes
1695 through a string description.
1697 » Move Timelines to pure time-based objects.
1699 » Lots of performance improvements.
1701 » Removal of all the deprecated API.
1703 » Removal of all the fixed point entry points.
1705 » Lots of documentation fixes - the coverage is now 99% of the exported
1706 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
1708 » Generate the GObject Introspection data for both Clutter and COGL
1711 » Build environment fixes.
1715 Owen W. Taylor <otaylor@fishsoup.net>
1716 Thomas Wood <thomas.wood@intel.com>
1717 Havoc Pennington <hp@pobox.com>
1718 Bastian Winkler <buz@netbuz.org>
1719 Chris Lord <chris@linux.intel.com>
1720 Garry Bodsworth <gjb@camvine.com>
1721 Rob Bradford <rob@linux.intel.com>
1722 Johan Bilien <jobi@litl.com>
1723 Jonas Bonn <jonas@southpole.se>
1724 Raymond Liu <raymond.liu@intel.com>
1725 Damien Lespiau <damien.lespiau@gmail.com>
1726 Dan Winship <danw@gnome.org>
1727 Marc-André Lureau <marcandre.lureau@gmail.com>
1728 Robert Staudinger <robsta@gnome.org>
1729 Tommi Komulainen <tko@litl.com>
1731 Clutter 0.9.2 (16/03/2009)
1732 ===============================================================================
1734 Bastian Winkler (2):
1735 [media] Fix the interface cast macro
1736 Remove redundant declaration in clutter-text.h
1739 [actor] Force a relayout on set_parent()
1741 Christian Persch (1):
1742 Bug 1429 - Redundant declaration in clutter-x11.h
1745 Bug 1491 - Fix hardcoded lib path in .pc files
1746 Typo in clutter-win32.pc.in introduced by commit 24ce19383
1747 [animation] Enhance the bind API
1750 [gitignore] update gitignore files for tests/
1751 [build] Beautify autotools' output
1753 [build] Fix interaction between shave, gtk-doc and libtool 1.x
1754 [build] Fix dist for the newly introduced m4 macro directory
1757 Emmanuele Bassi (111):
1758 Post-release bump to 0.9.1
1759 [text] Merge the attributes with markup enabled
1760 [tests] Update the text-field interactive test
1761 Add Actor::create_pango_layout()
1762 [docs] Add clutter_text_set_markup()
1763 [clone] Allow cloning unparented actors
1764 [text] Use create_pango_layout()
1765 [text] Rename :alignment to :line-alignment
1766 [texture] Consolidate the quality to filter conversions
1767 [texture] Check if the material is valid
1768 [event] Extend KeyEvent for multi-input support
1769 [actor] Check out parameters before setting them
1770 [list-model] Make ClutterListModel subclassable
1771 Bug 1440 - Add clutter_get_current_event_time()
1772 [tests] Add TEST_CONFORM_SKIP() macro
1773 [tests] Add conformance tests for ClutterModel
1774 [ignore] Add the newly created conformance units
1775 [actor] Revert part of commit 402e022c
1776 [animation] Do not bind construct-only properties
1777 [x11] Add backend-specific get_current_event_time()
1778 Initialize a variable to avoid warnings
1779 [cogl] Add cogl_is_material to cogl-material.h
1780 [cogl] Provide GTypes for COGL types
1781 [texture] Use COGL_TYPE_HANDLE for the handle properties
1782 [docs] Clarify the set_cogl_texture() documentation
1783 Merge branch 'build-enhancements'
1784 [docs] Add a missing "return" annotation
1785 [build] Pass the -s switch to cmp
1786 Remove type functions for removed types
1787 [docs] Update the sections file
1788 [tests] Add TEST_CONFORM_TODO macro
1789 [build] Show pkg-config file being generated
1790 [build] Reference the headers with their full path
1791 [docs] Update build for COGL API reference
1792 [build] Update the EXTRA_DIST list
1793 [build] Fix the ChangeLog generation rule
1794 [build] Do not overwrite BUILT_SOURCES
1795 [behaviour] Do not notify empty behaviours
1796 [path] Do not accept NULL descriptions
1797 [timeline] Set the n_markers out paramater
1798 Do not use GL types in Clutter headers
1799 [docs] Require gtk-doc 1.11
1800 [docs] Use the --name-space option
1801 [docs] Add the 1.0 symbols index
1802 [docs] Rename cogl-docs from sgml to xml
1803 Add build machinery for gobject-introspection data
1804 [backend] Update the viewport when updating the GL context
1805 [build] Move all the compiler flags to AM_CFLAGS
1806 [ignore] Update with the introspection files
1807 Add runtime debug messages for COGL
1808 [actor] Remove usage of ClutterFixed
1809 Make disable text mipmapping a command line switch
1810 Make fuzzy picking a command line switch
1811 [docs] Document envvars and command line switches
1812 Remove stray fixed point macro usage
1813 Use a dynamic array for the actors when delivering events
1814 [media] Add sub-second resolution for the duration
1815 [build] Put the X11 pc dependencies in another variable
1816 [build] Do not shave typelib generation
1817 Intern the ClutterScriptable type name
1818 [backend] Constify font options
1819 [cogl] Add a PANGO debug flag for CoglPango use
1820 Clean up of the ClutterColor API
1821 [shader] Unify code paths
1822 Add pkg-config file for COGL
1823 [build] Various fixes for distcheck
1824 [docs] Clarify clutter_actor_animate() behaviour
1825 [docs] Note that grabs are evil
1826 [cogl-fixed] Add a double-to-fixed conversion macro
1827 Move BehaviourScale to CoglFixed
1828 Move ClutterBehaviourEllipse to CoglFixed
1829 Move ClutterBehaviourRotate to CoglFixed
1830 Move ClutterTimeline to CoglFixed
1831 [cogl-fixed] Implement the CoglFixed fundamental GType
1832 [tests] Test CoglFixed, not ClutterFixed
1833 [interval] Update fixed-point handling
1834 [stage] Coalesce fog and perspective API
1835 [texture] Fix ClutterFixed usage
1836 [text] Convert units to the right type
1837 [tests] Use floats, not ClutterFixed
1838 [units] Add more conversion functions
1839 [fixed] Remove ClutterFixed API
1840 [cogl] Fix hardcoded paths in the pc file
1841 [docs] Remove ClutterFixed from the documentation
1842 [docs] Update API reference
1843 [animation] Add vector variants for ::animate()
1844 [cogl] Initialize boolean flag in CoglContext
1845 [cogl] Initialize all members of CoglContext
1846 [color] Fixed HLS to RGB conversion
1847 [docs] Calling g_object_ref() will not dispose an object
1848 [docs] Document the commit message format
1849 [tests] Animate the color during easing
1850 [docs] Reword some of the coding practices
1851 [docs] Add a bindings coding practices
1852 Add more deprecation notices
1853 [deprecated] Add Effect deprecation
1854 Do not cause more size requisitions than necessary
1855 [cogl] Avoid shadowing math.h symbols
1856 [docs] Clarify Animation memory management
1857 [animation] Add an emitter for ::completed
1858 [animation] Add Animation getter
1859 [tests] Remove unused variables
1860 [docs] Add description of queue_redraw
1861 [docs] Update after Animation API changes
1862 [animation] Enhance consistency of the Animation API
1863 [docs] Bring down the undocumented symbols to 2%
1864 Fix release date of 0.9.0
1865 Update release notes
1866 [docs] Fix naming of the interval parameter
1867 [docs] Ignore the TimeoutInterval internal API
1868 Update release notes
1870 Geoff Gustafson (1):
1871 [animation] Broken fixed:: properties
1873 Gordon Williams (1):
1874 [group] Output the group name when debugging paint
1876 Havoc Pennington (4):
1877 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
1878 [actor] Add :clip-to-allocation property
1879 [actor] Add ::queue-redraw signal
1880 [cogl] Flush matrix before clip planes
1882 Jonathan Matthew (1):
1883 Declare the EnumValues for PixelFormat static
1886 [cogl-material] Always bind the new texture handle
1887 Fix building GLES 2 after the material branch merge
1888 [cogl-texture] Fix the count for the number of enabled arrays
1889 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
1890 [clutter-clone] Override the parent opacity to self not self->parent
1891 [clutter-texture] Release the temporary ref taken when setting a texture
1892 [clutter-texture] Unref the Cogl material on dispose
1893 [clutter-texture] Fix the no_slice property
1894 [cogl-texture] Fix offset to next quad when flushing the log
1895 [cogl-texture] Move the destruction of the material to _finalize
1896 [cogl-texture] Fix uninitialised priv var in texture_finalize
1897 Added a test for non-power-of-two sized textures
1898 Emit CLUTTER_LEAVE events when the pointer leaves the stage
1899 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
1900 [win32] Track mouse leave messages
1901 [clutter-main] Fix the input device passed to set_motion_last_actor
1902 Override the opacity when painting a clone instead of combining
1903 Allow rotation angle properties to be negative
1904 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
1905 [tests/conform] Copy in redhand.png
1906 Replaced ClutterFixed constants in color_{darken,lighten} with float
1907 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
1908 [cogl-gles2-wrapper] Actually call glActiveTexture
1909 Add an environment variable to disable mipmapped text
1910 [tests/tools] Don't install libdisable-npots.so
1911 [clutter-texture] Use a GThreadPool for loading async textures
1912 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
1913 Fix warning in clutter-backend-sdl
1914 [eglnative] Add -I flags for the clutter dir in the src and build dirs
1915 Set the mapped flag on the stage in the SDL and eglnative backends
1916 Fix out of tree builds
1917 Remove use of $(builddir)
1918 [README] Small typo fix
1919 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
1920 [cogl-path] Minor fix to gtk-doc
1921 Count timeline frames using the FPS instead of an integer interval
1924 Honor ACLOCAL_FLAGS in autogen.sh
1925 Add gobject-introspection annotations
1926 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
1927 Use COGL to establish GL state for ClutterGLXTexturePixmap
1928 Add (out) annotations for ClutterActor
1929 Allow NULL for clutter_text_set_text()
1930 Avoid drawing twice if relayout queues a draw
1933 [text] Crash when multi-byte utf8 text exceeds max_length
1934 [text] Insertion of multi-byte characters broken
1937 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
1938 [cogl-material] Fixes some dirty flag checks
1939 [cogl-vertex-buffer] Some fixes for texturing and color arrays
1940 [docs] Various gtk-doc updates for Cogl
1941 [tests] Some improvements for test-pixmap
1942 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
1943 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
1944 [cogl-color.c] #include fix for the cogl_set_source_color prototype
1945 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
1946 [Cogl] Fixes automatic handling of the GL blend enable state.
1947 [cogl-material] Always glBindTexture when flushing material state
1948 [Cogl] Remove a debugging assert that was triggering on false positives
1949 [test-vertex-buffer-contiguous] Improves the texturing test
1950 [cogl-matrix] Adds padding to CoglMatrix
1951 [cogl-matrix] Documents that CoglMatrix members should be considered read only
1952 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
1954 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
1955 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
1956 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
1957 Finish GLES{1,2} support for client side matrix stacks
1958 Maintain the Cogl assumption that the modelview matrix is normally current
1959 Merge branch 'cogl-client-matrix-stacks'
1960 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
1961 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
1962 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
1963 [tests] Adds an interactive cogl vertex buffer unit test
1964 [cogl] Don't endlessly print the same warning regarding layer fallbacks
1966 Robert Staudinger (1):
1967 [build] Add cogl.h to the built sources list
1970 Bug 1434 - _NET_WM_NAME not set before realize
1973 Fixed handling of enter and leave events in clutter_x11_handle_event()
1974 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
1975 [x11] Only update cached last event time if we have a real timestamp.
1978 Added a mutex for clutter asynchronous textures threads.
1979 Bail early in clutter_texture_paint if opacity == 0
1980 Add a warning for recursive emit_event
1981 Change the default size of thread pool from 3 to 1
1982 [tests] Added test-texture-async
1983 [clutter-texture] add option to not block on size for loaded images
1984 [clutter-texture] remove load-size-async property
1985 Merge commit 'origin/async-texture-thread-pool' into async-size
1986 [clutter-texture] updated documentation.
1987 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
1988 Merge branch 'async-texture-thread-pool'
1990 Clutter 0.9.0 (30/01/2009)
1991 ===============================================================================
1993 • List of changes between 0.8.6 and 0.9.0
1995 » ClutterText is a new actor allowing text display, text editing
1996 both in multi-line and single-line modes, and text selection using
1997 the pointer devices and the keyboard. ClutterText supercedes both
1998 ClutterLabel and ClutterEntry.
1999 » ClutterClone is a new actor that allows cloning of other actors,
2000 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
2001 » ClutterBindingPool is a new API that allows to easily add key bindings
2003 » ClutterAnimation is a new API for implicit animations, similar to
2004 the tweening API used in toolkits like jQuery, Tween and Flash. This
2005 new API supercedes the ClutterEffect API.
2006 » ClutterAlpha uses "animation modes" instead of raw function
2007 pointers; it is still possible to pass alpha functions. The alpha
2008 functions provided by Clutter have been removed from the public
2009 API. It is possible to register global alpha functions and use
2010 them though a logical id.
2011 » The interval of the ClutterAlpha:alpha property has been changed
2012 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
2013 the addition of "overshooting" easing modes.
2014 » COGL now supports backface culling.
2015 » The COGL-based Pango renderer is public API and it is accessible
2016 to developers. It is also possible to access the PangoContext used
2017 by Clutter in order to create PangoLayouts to render text.
2018 » The ClutterFixed API has been moved to COGL.
2019 » COGL does not depend on Clutter data types anymore.
2020 » The ClutterMedia interface has been overhauled: implementations
2021 now must only override the interface properties. The ranges of
2022 some properties have been changed to normalized values.
2023 » COGL now exposes only floating point entry points, and reserves
2024 the eventual conversion to fixed point only when needed. The
2025 fixed point type and macros are publicly available for developers
2026 concerned about floating point operations.
2027 » COGL has a new Vertex Attribues API that allows submitting an
2028 extensible number of vertex attributes to OpenGL in a way that
2029 does not require format conversions and allows fast re-use.
2030 » COGL has a new Material API that decouples paths from fills; it
2031 is possible to create an arbitrary path and fill it with a COGL
2032 texture. The Material API also allows setting multiple texture
2033 layers and defining the blend modes and colors.
2034 » ClutterTexture has the ability to use a worker thread to asynchronously
2035 load an image from a file, as long as the GLib threading support has
2036 been enabled prior to calling clutter_init().
2037 » Clutter now supports localization of the help output, and it
2038 also supports globally setting the text direction for non left to
2040 » ClutterCairoTexture is a new actor that allows using Cairo
2041 to draw on a ClutterTexture; since Cairo does not have an OpenGL
2042 backend, the drawing is not hardware accelerated.
2043 » Clutter has a unit testing suite, based on the GLib unit test
2044 framework, which can be used to track regressions.
2045 » A ClutterPath object has been added, and it is used by the
2046 BehaviourPath. The Path object allows defining paths using a set
2047 of coordinates and operations. A Path can be "painted" either using
2048 COGL primitives or using Cairo primitives, allowing an easier way
2049 to paint non-rectangular shaped actors.
2050 » ClutterInterval is a simple object, used by ClutterAnimation, that
2051 describes an interval between two values, and interpolates between
2052 the initial and final values of the interval.
2054 • List of bugs fixed since 0.8.6
2056 » #835 - Optimize clutter_actor_real_pick()
2057 » #851 - setting anchor point causes picking problem
2058 » #883 - Outstanding COGL merge issues
2059 » #1003 - Add clutter_actor_take_key_focus
2060 » #1014 - Clutter Animation API Improvements.
2061 » #1049 - Clutter doesn't support most GLSL uniforms
2062 » #1051 - WebKit/Clutter product/component?
2063 » #1058 - Build clutter-box2d with Clutter 0.8
2064 » #1066 - Clipping regression in 0.8
2065 » #1086 - virtualize stage_queue_redraw
2066 » #1105 - low level access to PangoClutter
2067 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
2068 » #1108 - Enter/Leave events logics wrt. skipped motion events
2069 » #1109 - clutter-0.8.0 fails to compile
2070 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
2071 » #1144 - Provide an option to load images asynchronously in ClutterTexture
2072 » #1162 - Add unit testing for Clutter
2074 » #1172 - Disjoint paths and clip to path
2075 » #1189 - Backface culling
2076 » #1209 - Move fixed point API in COGL
2077 » #1210 - Add CoglColor API
2078 » #1211 - Drop ClutterFeatureFlags usage from COGL
2079 » #1212 - Allow only a single include file for Clutter
2080 » #1215 - Move the Pango renderer to the public API
2081 » #1219 - Clean up cogl.h
2082 » #1231 - Build fails in gles flavour in revision 3442
2083 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
2084 » #1251 - Merge the Cairo texture actor in core
2085 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
2086 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
2088 » #1269 - mingw32 building failed at clutter-media.c
2089 » #1270 - Update to mingw-cross-compile.sh
2090 » #1271 - mingw compiling failed: undefined reference to
2091 `_glDrawRangeElements@24'
2092 » #1284 - Return something reasonable from clutter_x11_handle_event()
2093 » #1300 - clutter_score_remove and clutter_score_remove_all are different
2095 » #1310 - font rendering problem
2096 » #1313 - Fix computation of camera distance
2097 » #1314 - clutter_sinx() is more inaccurate than it needs to be
2098 » #1321 - Get Matrix in float
2099 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
2100 » #1325 - ClutterPath to cairo_path_t conversion functions
2101 » #1330 - We should not queue redraw for non-visible actors
2102 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
2103 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
2105 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
2106 » #1354 - Floating point exception when set fps>1000 and start timeline
2107 » #1361 - Unused ClutterStage::get_resolution() methods
2108 » #1365 - ClutterEntry doesn't get the cursor when it should
2109 » #1366 - disable-npots fails to build on mac
2110 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
2111 » #1386 - Wrong clipping dimensions for larger actors
2112 » #1387 - Clarify new-frame signal emission with advance()
2113 » #1388 - Clarify signal emission for advance_to_marker()
2114 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
2116 » #1397 - clutter command line is not localized.
2117 » #1402 - Change default tile-waste from 64 to 63
2118 » #1403 - ClutterMedia::get_uri() should return allocated string
2119 » #1404 - ClutterMedia issues
2120 » #1405 - Fix properties that have X11 types to be 'long'
2121 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
2122 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
2123 » #1414 - avoid relayout of ClutterTexture if not syncing size
2124 » #1415 - short-circuit setting same clip again
2126 Clutter 0.8.2 (25/09/2008)
2127 ===============================================================================
2129 • List of changes between 0.8.0 and 0.8.2
2131 » Add constructor-only properties for the :container and :actor
2132 properties of ClutterChildMeta
2133 » Resync the Clutter keysyms with X.org ones.
2134 » Documentation fixes and improvements
2135 » Allow defining ClutterColor as an object or an array inside
2136 ClutterScript UI definitions
2137 » Added the missing :perspective property to ClutterStage
2138 » Fixed the upper and lower boundaries for ClutterUnit and
2139 ClutterFixed properties
2140 » Fix a bug that prevented disabling sorting on ClutterModel
2141 » Fix a bug in clutter_timeline_list_markers()
2142 » Queue a redraw when the clip is changed
2143 » Optimize calls to push and pop the matrix when painting
2144 » Add a variable to the pkgconfig file for extracting the
2145 COGL backend, for configure-time checks
2146 » Fix a typo in cogl_path_rel_curve_to()
2147 » Fix showing the cursor after it being hidden once
2148 » Add a function for obtaining Clutter's option group without
2149 initializing Clutter
2151 • List of bugs fixed since 0.8.0
2153 » #856 - Teardown sequence is borked
2154 » #945 - Clipping+fbo cloning bugs
2155 » #1010 - ClutterLabel does not update the layout (again)
2156 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
2157 » #1033 - Manually parsing command line options prevents
2158 initializing clutter
2159 » #1034 - Picking doesn't work on Eee PC
2160 » #1038 - Clutter 0.8 won't build due to redefined functions
2161 » #1044 - cogl_get_viewport error
2162 » #1047 - API documentation from release tarball is not
2163 installed by "make install" [Mirco Müller]
2164 » #1048 - SIGFPE in cogl_texture_set_region() with
2165 nvidia [Gwenole Beauchesne]
2166 » #1062 - clutter_actor_query_coords() replacement in
2167 0.8 [Gwenole Beauchesne]
2168 » #1069 - Warnings with ClutterScore
2169 » #1071 - clutter_timeline_get_duration doesn't always work
2170 » #1075 - Difficult to bind clutter_stage_new
2171 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
2172 » #1082 - Texture bitmap is destroyed in wrong way
2173 » #1085 - Cursor is in wrong position on ClutterEntry if set
2175 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
2176 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
2177 correctly [Roman Yazmin]
2178 » #1099 - No ClutterScript API to get a list of IDs in a given
2180 » #1100 - WM_SIZE not handled correctly, user_resize and
2181 window_style correction
2182 » #1103 - Two typos in clutter documentation
2183 » #1121 - Setting anchor point doesn't work if set too early
2184 » #1124 - Clutter causes an additional size request in each
2185 allocation [Johan Bilien]
2186 » #1125 - Save an extra pango_layout_get_size in many
2187 cases [Johan Bilien]
2188 » #1130 - CLUTTER_MOTION is not emitted when time goes
2189 backwards. [Pierce Liu]
2190 » #1137 - Setting the anchor point does not trigger a re-paint
2191 » #1145 - Flicker on resize the window
2192 » #1154 - clutter_timeout_pool_new() documentation doesn't say
2193 how to free [Murray Cumming]
2195 Clutter 0.8.0 (10/07/2008)
2196 ===============================================================================
2198 • List of changes between 0.7.6 and 0.8.0
2200 » Assume that non-power-of-two sized textures are always supported
2201 if texture-from-pixmap support is present.
2203 » Increase documentation coverage.
2205 » Disable the XINPUT support by default.
2207 » Improve the behaviour of clutter_actor_get_transformed_size().
2209 » Fix a copy-and-paste bug which broke the vertex shaders.
2211 • List of bugs fixed since 0.7.6
2213 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
2214 » #985 - MSC math.h / M_PI issue
2215 » #998 - clutter always captures X input events
2216 » #1000 - clutter-x11 should define gtypes for its enumerations
2217 » #1004 - Fix "edge-detect" shader
2218 » #1007 - Fix TFP fallback mechanism
2219 » #1008 - tfp still a bit borked
2220 » #1010 - ClutterLabel does not update the layout
2221 » #1011 - Fix TFP fallback mechanism (take 2)
2222 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
2223 on some (most?) cards"
2224 » #1013 - Per device grabs are not obeyed in pointer device propagation.
2225 » #1015 - Cloning unparented actors with FBOs doesn't work with new
2227 » #1016 - Changing window-redirect-automatic property after creating
2228 ClutterX11TexturePixmap doesn't work
2229 » #1019 - clutter-frame-source.h not included by clutter.h
2230 » #1022 - extern inline functions in clutter-fixed.h
2231 » #1033 - Manually parsing command line options prevents initializing
2234 Clutter 0.7.6 (27/06/2008)
2235 ===============================================================================
2237 • List of changes between 0.7.4 and 0.7.6
2239 » Removed the ClutterBackend::get_display_size() and wrappers.
2241 » Verify that the vertex shaders are successfully compiled when binding
2244 » Increase safety of the ClutterGLXTexturePixmap
2246 • List of bugs fixed since 0.7.4
2248 » #993 - Underline colors are sometimes wrong
2250 Clutter 0.7.4 (25/06/2008), "Killer Koi"
2251 ===============================================================================
2253 • List of changes between 0.7.2 and 0.7.4
2255 » Fix the ClutterEntry actor after the clip API changes in COGL.
2257 » Update the shaders generated for GLES 2.0.
2259 » Add the ability to add search paths and look up files from
2260 ClutterScript. This allows defining directories to store the
2261 images to be loaded by a ClutterTexture.
2263 » Fix the GLES 1.1 support.
2265 » Warn if no usable pointer device are available on X11 backends.
2267 » Improve the request for the best pixel format on win32.
2269 » Fix a regression when sizing the ClutterStage on backends that
2270 only support fixed size stages; now setting any size will result
2271 in Clutter ignoring the request, like it happened in Clutter 0.6.
2273 » Add a method to ClutterBackend to retrieve the display size.
2275 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
2277 • List of bugs fixed
2279 » #833 - ClutterEntry should clip glyphs rather than itself
2280 » #858 - Support for multiple devices (using XINPUT)
2281 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
2282 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
2283 » #987 - clutter-event.c c99 variable declaration
2284 » #988 - cursor position wrong with multibyte invisible char
2285 » #989 - Add a search path for clutter script assets
2287 Clutter 0.7.2 (23/06/2008), "Kedoke"
2288 ===============================================================================
2290 • List of changes between 0.7.0 and 0.7.2
2292 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
2293 to TRUE the texture will return a preferred width maintaining the
2294 aspect ratio with the given height and a preferred height maintaining
2295 the aspect ratio with the given width. This allows to set the width or
2296 the height and have the texture automatically request the height or the
2297 width respectively while maintaining the aspect ratio of the original
2300 » Added XINPUT support on the X11 backends; this provides an initial
2301 support for multiple input devices. The API is X11-specific, and
2302 provides support for querying at run-time support for XINPUT, for
2303 getting a list of input devices and for getting the type of each
2306 » The 'fruity' backend also features multiple device support.
2308 • List of bugs fixed
2310 » #816 - clutter_actor_request_coords() should take a const box.
2311 » #836 - Optimize clutter_label_query_coords()
2312 » #905 - Paint cursor directly
2313 » #918 - Group doesn't clip if it's children are clipped
2314 » #953 - Actors are not hidden before unrealized or disposed
2315 » #960 - PangoContext creation code should not be duplicated
2316 » #970 - clutter_actor_get_paint_area confusion
2317 » #971 - Minor ClutterActor cleanups
2318 » #972 - Better parenting
2319 » #973 - unreffing ClutterScore may segfault
2320 » #981 - clutter_stage_read_pixels temprow fix
2321 » #982 - __COGL_GET_CONTEXT MS compiler issue
2322 » #984 - pango_clutter_render_layout() declared void
2324 Clutter 0.7.0 (13/06/2008), "Booska"
2325 ===============================================================================
2327 • List of changes between 0.6 and 0.7.0
2329 » COGL, the underlying GL abstraction layer in Clutter, has been
2330 completely rewritten from the ground up. Its no longer a conceptual
2331 hack but a documented, fully featured library pretty much in its
2332 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
2333 OpenGL ES 2.0, providing a smart uniform API over these libraries
2334 with various utility features such as texture tiling abstractions,
2335 paths and primitive rendering, FBO, shaders, etc.
2337 » Clutter now provides an experimental backend for the Apple(tm)
2338 iPhone and iPod Touch families of products.
2340 » The Windows platform is now natively supported instead of
2341 relying on the SDL libraries. The win32 backend is still
2344 » The X11 based backends now feature support for Actors that wrap
2345 external X drawables (i.e the texture-from-pixmap extension and
2348 » Clutter now seamlessly supports multiple stages on the backends
2349 that allow this feature.
2351 » The custom Pango renderer has been completely rewritten, now using
2352 the more modern and maintained PangoCairo (instead of FT2), and avoids
2353 nasty subclassing hacks, supports smooth fast scaling of text, has
2354 many edge case issues fixed and it still is very efficient (using
2355 a texture glyph cache). It is even a little bit faster.
2357 » Better texture support, timeline improvements, ClutterLabel and
2358 ClutterEntry improvements, and container child properties are among
2359 the new features - too many to fit in the NEWS file.
2363 » #358 - "window resizing doesn't show scaled stage"
2364 » #425 - "COGL enhancements"
2365 » #439 - "timing related pong lockup due to timeline_rewind somtimes
2366 being ignored by timeline_timeout_func"
2367 » #450 - "ClutterScore API enhancements"
2368 » #641 - "add markers to timelines"
2369 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
2370 » #713 - "texture from pixmap"
2371 » #791 - "default actors to visible"
2372 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
2373 » #804 - "clutter_actor_get_opacity returns composited alpha"
2374 » #810 - "100 % CPU load with clutter_main()"
2375 » #815 - "Split up request
2376 » #816 - "clutter_actor_request_coords() should take a const box."
2377 » #822 - "Fix clutter_actor_lower()"
2378 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
2379 » #824 - "ClutterEntry should handle its own key events"
2380 » #825 - "Removes GLisms from clutter-main.c"
2381 » #831 - "configure.ac missing osx flavour help"
2382 » #834 - "add ability to set anchor in json"
2383 » #836 - "Optimize clutter_label_query_coords()"
2384 » #839 - "Crash if put cursor over topmost pixel"
2385 » #840 - "Implement prepare-paint and finish-paint signals."
2386 » #848 - "Events dispatch doesn't work in GLX Xephyr"
2387 » #850 - "Impossible to set ClutterRectangle border opacity to a value
2388 different from the surface opacity"
2389 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
2390 » #860 - "ClutterAlpha leaks"
2391 » #864 - "Allow instantiating and subclassing of ClutterStage"
2392 » #871 - "Two problems with closing stages"
2393 » #873 - "clutter_x11/glx_texture_pixmap issues"
2394 » #874 - "Clipping on GL ES"
2395 » #875 - "Clutter Label Issues"
2396 » #881 - "Timelines require precise system timing"
2397 » #882 - "Allow child properties for containers implementing the
2398 ClutterContainer interface"
2399 » #884 - "Add clutter_alpha_set_closure"
2400 » #889 - "Error when building clutter-ivan with eglx"
2401 » #891 - "assertion failed when test-behave exits"
2402 » #892 - "Incorrect results using rotation-[center|angle] properties"
2403 » #894 - "Artifacts with the pango renderer"
2404 » #900 - "clutter_actor_lower() and friends do not queue redraw"
2405 » #906 - "Implement timing of the events"
2406 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
2407 » #909 - "OSX: missing NULL pointer handling"
2408 » #910 - "OSX: missing memory pool"
2409 » #911 - "OSX: add multistage support"
2410 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
2411 » #913 - "cogl fails to build on OSX"
2412 » #914 - "ClutterEntry is confused about characters vs. bytes"
2413 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
2414 » #916 - "ClutterKeyEvent:unicode_value is ignored"
2415 » #919 - "Replacement pango renderer"
2416 » #927 - "Created ports for clutter
2417 » #928 - "Reparenting a child that itself is a container doesn't work"
2418 » #930 - "add support for quartz imagebackend"
2419 » #931 - "suspicious size allocation for pixel data"
2420 » #933 - ""X Error of failed request" when attempting to call
2421 clutter_actor_request_coords()"
2422 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
2423 » #947 - "Destroying a stage is messy"
2424 » #948 - "Remove texture rectangle support"
2425 » #950 - "AltGr not handled"
2426 » #951 - "Fix clutter_entry_init() in trunk"
2427 » #952 - "Fix test-textures in trunk"
2428 » #953 - "Actors are not hidden before unrealized or disposed"
2429 » #955 - "ClutterLabel is missing fallback resolution handling"
2430 » #959 - "Multiple minor improvements"
2431 » #960 - "PangoContext creation code should not be duplicated"
2432 » #961 - "Fails to build on OSX (query/request_coords is gone)"
2433 » #964 - """unrealized"" signal of ClutterActor wrongly named"
2435 Clutter 0.6.0 (18/02/2008)
2436 ==========================
2438 • List of changes between 0.5.6 and 0.6.0
2440 » New documentation sections inside the API reference, describing
2441 the animation framework.
2443 » New API in ClutterActor for computing the actor's vertices in
2444 the plane of a given ancestor and accessors to query whether an
2445 actor is scaled or rotated
2449 » #613 - Extend point transformation API
2450 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
2451 » #787 - tiled textures are broken
2452 » #796 - segmentation fault when setting label text
2454 Clutter 0.5.6 (11/02/2008)
2455 ==========================
2457 • List of changes between 0.5.4 and 0.5.6
2459 » Reverted a last minute change in the depth sorting function of
2462 » Added the clutter_actor_move_anchor_point() family of functions,
2463 which will set the anchor point at the given coordinates while
2464 adjusting the actor postion so that the relative position of the
2465 actor toward its parent remains the same.
2467 » Provide a fallback for finding the Clutter alpha functions inside
2468 a UI definition for ClutterScript in case g_module_open() fails.
2470 » Add initial Frame Buffer Objects support in ClutterTexture; using
2471 FBOs, where supported by the hardware and drivers, it's possible to
2472 create a ClutterTexture from any actor.
2474 • List of bugs fixed
2476 » #386 - Stage is white unless a timeline is present
2477 » #439 - timing related pong lockup due to timeline rewind...
2478 » #440 - 1 pixel line flickering
2479 » #442 - Shader support
2480 » #451 - Improve font rendering quality (Pango)
2481 » #452 - Textures are shown with distortion on Solaris/SPARC
2482 » #526 - OSX backend
2483 » #533 - Clutter stage is not shown under some conditions
2484 » #540 - ClutterStage isn't always respecting requests to change size
2485 » #549 - Backend offscreen API is broken
2486 » #613 - Extend point transformation API
2487 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
2489 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
2490 [Gwenole Beauchesne]
2491 » #689 - Rotating actor through layers does not handle opacity
2492 correctly [Josh Stewart]
2493 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
2494 » #719 - X11 backend does not check window field in events [Havoc
2496 » #724 - ClutterLabel reports wrong height when lines > 1
2497 » #749 - "reactive" property does not change
2498 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
2500 » #756 - clutter_actor_get_abs_size returns bogus values
2501 » #769 - OSX backend fails to build
2502 » #770 - OSX: passing incompatible pointer type
2504 Clutter 0.5.4 (25/01/2008)
2505 ==========================
2507 • List of changes between 0.5.2 and 0.5.4
2509 » A clutter-x11-<major>.<minor> pkg-config file is installed along
2510 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
2511 ones, for libraries and applications depending on the X11-based
2512 backends (GLX and EGLX).
2514 » Textures are correctly unrealized before changing and freeing the
2517 » It is now possible to block the automatic call to clutter_main_quit()
2518 when closing the stage window using the frame controls by connecting
2519 an handler for the ::event signal on the Clutter stage and checking
2520 for the CLUTTER_DELETE event type and returning TRUE. This allows
2521 the usage of other main loops with GLib reactors (like Python's twisted)
2522 with Clutter without triggering assertions by closing the stage window.
2524 • List of bugs fixed
2526 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
2527 » #614 - ClutterActor API inconsistencies
2528 » #640 - ClutterTexture unrealized with no GL context
2529 » #654 - Under heavy load clutter sometimes drops the last frame of
2530 a timeline [Johan Bilien]
2531 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
2532 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
2533 » #695 - clutter-shader: Invalid format string for
2534 gssize [Tommi Komulainen]
2535 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
2536 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
2537 » #714 - clutter_event_copy for enter/leave event generates
2538 extra unref [Neil Roberts]
2539 » #715 - Type errors in test-shader
2540 » #720 - BehaviourScale not working in python after recent
2541 API change [Josh Stewart]
2543 Clutter 0.5.2 (14/01/2008)
2544 ==========================
2546 • List of changes between 0.5.0 and 0.5.2
2548 » ClutterModelDefault has been renamed to ClutterListModel
2550 » ClutterModel now has vector-based variants for append, prepend and
2551 insert methods; these methods are useful for bindings
2553 » Add units-based variant for clutter_actor_move_by()
2555 • List of bugs fixed
2557 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
2558 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
2560 Clutter 0.5.0 (02/01/2008)
2561 ==========================
2563 • List of changes between 0.4.2 and 0.5.0
2565 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
2566 flag set will receive events from the underlying backend; the event
2567 propagation chain will be walked in two directions (from the actor to
2568 the top-level container and back) with the ability to block it in
2571 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
2573 » ClutterScore, an object for controlling timelines; using a score
2574 instance is possible to start multiple timelines at once, or start
2575 a timeline after another has emitted the ::complete signal.
2577 » ClutterScript, an object for parsing a scene from an external file or
2578 a buffer; the scene is described using JSON (JavaScript Object Notation):
2579 every object is defined using its class and properties, and container
2580 objects can have their children defined as well. It is also possible
2581 do describe top-level objects such as timelines and behaviours, and to
2582 automatically connect signal handlers to signal names.
2584 » ClutterTimelines duration can now be set in milliseconds using the
2585 :duration property; the default framerate will be used to compute the
2586 actual duration in frames. The default framerate will be set by the
2587 backend, and can be overridden by the application.
2589 » ClutterTimelines direction can now be set using the :direction
2590 property; a timeline can be set to proceed forward or backward,
2591 and the direction can also be change while the timeline is still
2594 » New, experimental OSX backend.
2596 » Build environment for MS VisualStudio 2005.
2598 » ClutterModel, a generic list-based model object that can be used to
2599 implement actors following the Model-Viewer-Controller design pattern.
2600 Clutter provides a default implementation of ClutterModel, called
2601 ClutterModelDefault and using the GSequence data structure from GLib
2602 to optimize insertion and look up.
2604 » Add the ability to grab pointer and keyboard events: if an actor
2605 is set to have a grab it'll be the only one receiving events until
2606 it releases the grab.
2608 » Add the ability for an actor to receive the key focus; an actor
2609 with key focus will always receive the key events, even if it did
2610 not acquire the keyboard grab.
2612 » It is now possible to set the GL "fog" (also known as "depth cueing")
2613 effect on the ClutterStage; if the fog is enabled, actors farther
2614 away from the view point will fade into the stage background color.
2616 » Each actor now has an "anchor point", a point defined in the actor's
2617 coordinate space that will be used as the origin when scaling and
2618 rotation transformations.
2620 » Every pixel-based API has been doubled with a corresponding
2621 ClutterUnits-based function (postfixed with a '-u'), for instance:
2623 clutter_actor_set_position() - clutter_actor_set_positionu()
2624 clutter_actor_set_size() - clutter_actor_set_sizeu()
2625 clutter_actor_set_depth() - clutter_actor_set_depthu()
2627 This allows sub-pixel precision and device independence.
2629 » The ClutterLabel actor now tries very hard to provide a sane
2630 default size, if no bounding box has been requested; this fixes
2631 the :alignment property and allows the addition of the :justify
2634 » The SDL backend can now be compiled under win32 with MingW; this
2635 backend is still marked as experimental.
2637 » The OSX backend allows the compilation of Clutter under OS X; this
2638 backend is experimental.
2640 • List of bugs fixed
2642 » #423 - All actors should emit events rather than just the stage
2643 » #424 - Interface definition files
2644 » #443 - ClutterModel implementation
2645 » #480 - Uninitialized variable in
2646 path_alpha_to_position() [Gwenole Beauchesne]
2647 » #511 - clutter_stage_get_actor_at_pos problem
2648 » #512 - clutter window moves when stage actor is scaled
2649 » #518 - XEMBED not supported in eglx backend
2650 » #519 - Should have an Atom cache initialized on start up
2651 » #520 - Delete after multibyte unicode chars in
2652 ClutterEntry [Tommi Komulainen]
2653 » #522 - Array out of bounds indexing [Tommi Komulainen]
2654 » #523 - cogl portability fixes [Tommi Komulainen]
2655 » #524 - missing config.h includes [Tommi Komulainen]
2656 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
2657 » #531 - Extraneous "new-frame" signal generated
2658 » #532 - clutter_actor_set_scale_with_gravityx()
2659 precision [Gwenole Beauchesne]
2660 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
2661 » #546 - ClutterStageState doesn't make sense
2662 » #550 - Wanted: Set Actor's position based on center or other
2663 edges/corners of quadrangle
2664 » #557 - ClutterScript should support complex properties for third
2666 » #558 - Unmerge UI definitions
2667 » #566 - ClutterEntry does not scroll the text to the
2668 right [Gwenole Beauchesne]
2669 » #577 - Inconsistent naming of behaviour properties
2670 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
2671 » #582 - api naming inconsistence between
2672 clutter_behaviour_path_append_knots and
2673 clutter_behaviour_bspline_append
2674 » #584 - Typo on clutter_effect_rotate_x documentation page
2675 » #592 - Fix build on trunk [Gwenole Beauchesne]
2676 » #596 - ClutterTexture tileing logic is a little borked
2677 » #597 - ClutterGroups not pickable
2678 » #600 - fix ClutterLabel layout computing when no box has been set
2679 » #604 - Color param for Label constructor should be
2680 const [Jonathon Jongsma]
2681 » #606 - enable depth test in GL
2682 » #608 - Control motion events frequency
2683 » #614 - ClutterActor API inconsistencies
2684 » #616 - ClutterTexture doesn't respect width set from clutterscript
2685 » #617 - ClutterEffect Improvements
2686 » #618 - ClutterScript name/id confusion
2687 » #619 - clutter_behavior_rotate angle properties should accept
2689 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
2690 » #629 - There is no clutter_actor_get_position()
2691 » #634 - clutter_behaviour_path_new() documentation unclear
2692 » #637 - add depth cueing support to the stage
2693 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
2694 » #647 - Cannot hide the stage
2695 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
2696 » #652 - reference needed on actor being source of last motion_event
2697 » #661 - clutter_actor_set_width() documentation is vague
2698 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
2699 » #665 - ClutterBehaviourEllipse tilts are broken
2700 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
2701 » #673 - ClutterActor "captured-events" signal documentation wrong
2702 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
2703 used [Murray Cumming]
2704 » #675 - update subregions of cluttertextures
2705 » #678 - ClutterLabel size allocation still bogus
2707 Clutter 0.4.0 (07/08/2007)
2708 ========================
2710 • List of changes between 0.3.1 and 0.4.0
2712 » Many documentation additions and improvements.
2714 » Display DPI now honours on backends its can be queried.
2716 » Various big endian related fixes.
2718 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
2719 internals improvements.
2721 » Add basic tslib support to eglnative backend (for touchscreen events)
2723 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
2725 » New ClutterEffect rotation calls.
2727 » Allowing user resizing of the stage now optional.
2728 (implemented by glx backend only currently)
2730 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
2732 » Make ClutterActor GInitiallyUnowned.
2734 » New ClutterBox API: each box has now a colour and a margin (distance
2735 between the inner-border and the children); plus, each packed child
2736 has a padding. Margins and paddings are expressed in ClutterUnits,
2737 to ease the transition to the device independent units. You can use
2738 clutter_box_set_default_padding() if you want the same padding for
2742 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
2743 » #398 - inconsistent type for return value of clutter_event_get_state
2744 » #403 - Critical error when removing texture actor
2745 » #404 - Solaris build error with OpenGL, missing
2746 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
2747 » #409 - depth mismatch between visual (32) and window (24)
2748 » #407 - metadata-available signal #ifdef'ed out
2749 » #413 - Clutter compile error with Sun Studio C compiler
2750 » #426 - typo in sdl_backend
2751 » #414 - ClutterEntry invisible if size not set
2752 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
2753 » #435 - clutter_color_subtract does the opposite of its documentation
2754 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
2756 Clutter 0.3.1 (06/07/2007)
2757 ========================
2759 • List of changes between 0.3 and 0.3.1
2760 » EGL. There are now 2 experimental EGL backends;
2761 - 'eglx', the former EGL on X11 implementation (now renamed)
2762 - 'eglnative', a new EGL 'native' backend which supporting non
2763 X11 EGL implementations (i.e framebuffer).
2765 » ClutterGroup now returns correct size when a child is removed.
2767 » Missing redhand.png added to distro tarball (fixing tests that require
2770 » Fix picking in ClutterBox
2772 » Rectangle border creation fixed.
2774 » Fix overflow in Exponential Alpha funcs.
2776 » Many API documentation fixes and improvements.
2778 » ClutterEffect cleanups.
2780 » ClutterEntry cleanups.
2782 » Check for versioned XFixes library (GLX backend).
2784 » More X error traps in GLX backend.
2786 Clutter 0.3 (29/06/2007)
2787 ========================
2789 • List of changes between 0.2.3 and 0.3
2790 » Clutter now supports both switchable windowing system and GL backends.
2791 Window systems supported include GLX, EGL and SDL.
2793 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
2794 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
2795 yet documented - usage external to Clutter is not yet advised.
2797 Backends may provide specific command line options.
2803 The GLX backend is built by default and is currently the most
2804 developed, supported and featured windowing system backend. Only
2805 OpenGL is supported via GLX.
2809 Clutter has experimental support for using SDL. Open GL is supported as
2810 is OpenGL ES via Dogles (very experimental).
2814 Clutter has experimental support for using EGL. Only Open GL ES
2815 is supported by EGL.
2817 EGL support assumes an EGL implementation running atop X Windows.
2822 Clutter now has experimental support for Open GL ES.
2823 Current known issues;
2825 + Unrealising a ClutterTexture will not move pixel data from video
2826 into system memory but simply destroy it.
2827 + BGRA, YUV Texture data not currently supported.
2829 (Use the clutter_feature API to probe for above at runtime)
2831 Open Source ES implementations this has been tested against
2832 include `Vincent' and `dgles'. Support for commerical
2833 implementations may require modifications to the configure.ac
2836 vincent: http://ogl-es.sourceforge.net/
2837 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
2839 dgles: http://developer.hybrid.fi/dgles/index.html
2841 » New ClutterEffect class provides a simplified (and thus less flexible)
2842 API wrapping around behaviours, alphas and timelines.
2843 » New Behaviours - bspline, ellipsis, rotation.
2844 » New built in Alpha functions;
2845 CLUTTER_ALPHA_SINE_INC
2846 CLUTTER_ALPHA_SINE_DEC
2847 CLUTTER_ALPHA_SINE_HALF
2848 CLUTTER_ALPHA_SQUARE
2849 CLUTTER_ALPHA_SMOOTHSTEP_INC
2850 CLUTTER_ALPHA_SMOOTHSTEP_DEC
2851 CLUTTER_ALPHA_EXP_INC
2852 CLUTTER_ALPHA_EXP_DEC
2853 » New Actors and interfaces
2854 + ClutterLayout, for writing extended layout support in actors
2855 + ClutterContainer, for generic container actors
2856 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
2857 + ClutterEntry, text entry actor
2858 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
2859 » All internal math now fixed point based.
2860 » Clutter now has it own internal event queue.
2861 » ClutterStage new features;
2862 + Title property for naming in window decorations.
2863 + Perspective setting - The stages perspective can now be modified.
2864 » New Clutter_actor •project API calls allow for querying of tranformed
2865 actor vertices and points.
2866 » New Clutter Feature checks.
2867 » Initial ClutterUnit implementation for device independant positioning.
2868 • List of Bugs fixed
2869 » Various issues with very poor performance and Intel drivers.
2870 » #138 Fix typo in x rotation transform.
2872 Clutter 0.2.3 (2007-04-11)
2873 ==========================
2875 • List of changed between 0.2.2 and 0.2.3
2876 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
2877 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
2879 Clutter 0.2.2 (2007-03-22)
2880 ==========================
2882 • List of changed between 0.2.1 and 0.2.2
2883 » Addition of basic XEMBED support for clutter stage. [Matthew]
2884 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
2885 » Export clutter_group_remove_all and add associated fixes. [Matthew]
2887 Clutter 0.2.1 (2007-02-07)
2888 ==========================
2890 • List of changed between 0.2.0 and 0.2.1
2891 » Add even faster double to integer (and back) conversion
2893 » Fix some errors in the fixed point sine waveform
2895 » Use fixed point math in the Pango renderer. [Tomas]
2896 » Improve the GL version check. [Matthew]
2897 » Add a square waveform function. [Emmanuele]
2898 • List of bugs fixed
2899 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
2901 Clutter 0.2 (18-01-2007)
2902 ========================
2904 • List of changes between 0.2 and 0.1
2905 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
2906 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
2907 » Actors now have an initial floating reference; this means you
2908 don't have to explicitely unref them: every memory an actor
2909 allocates will be freed when the group containing the actor will
2911 » Add basic run-time detection of GL features.
2912 + Use GL_TEXTURE_RECTANGLE_ARB if available.
2913 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
2914 » Add API for behaviours. A ClutterBehaviour is an object which
2915 drives a set of actors using one or more properties depending
2916 on the value of an "alpha" function.
2917 + Provide simple behaviours: ClutterBehaviourOpacity,
2918 ClutterBehaviourPath and ClutterBehaviourScale.
2919 + Provide simple alpha functions for ramps and sine waveforms.
2920 » Add fixed point API for embedded platforms with no FPU.
2921 » Add support for command line switches to Clutter, like debug
2922 flags and abort on warnings; also allow application to hook up
2923 into the initialisation sequence to add their own command line
2925 » Add Pango GL renderer for Clutter, and use it to render text
2926 inside the ClutterLabel actor; this decrease texture memory
2928 » Redo Clutter Label widget, using the new Pango renderer.
2929 » Clutter Textures do not store local pixbuf copy (of texture).
2930 » Redo group and actor scale/sizing API and functionality.
2931 » Add memory management API for ClutterColor, and string parsing.
2933 » #199 - Little group handling fix?
2934 » #198 - Detect NPOT support on more systems
2935 » #197 - Tiled textures are broken
2936 » #196 - Rebuild the examples when the library changes
2937 » #156 - clutter_actor_set_position not using the absolute size
2938 » #155 - Don't test for XInitThreads [Bastien Nocera]
2939 » #154 - Key presses not working in super-oh example [Bastien Nocera]
2940 » #152 - Misc fixes [Bastien Nocera]
2941 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
2942 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
2943 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
2944 » #98 - Enabling trails in super-oh crashes
2946 Clutter 0.1 (22/06/2006)
2947 ========================
2949 • First 'official' release, expect bugs aplenty.
2951 » Hopefully enough functionality to build things.
2952 » Basic gstreamer 0.10 video playback support.
2953 » Fairly stable API, though in no way totally stable.
2954 Expect CHANGES in future versions.
2955 » Some simple examples ( also see OPT ).
2956 » An experimental GTK-Clutter widget.
2957 » Fairly complete Python bindings.
2958 » Non complete but hopefully useful API documentation.
2959 • If you want to help out see the TODO file.