3 Changes since Evas 1.1.0:
4 -------------------------
8 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
12 * Use Eina_File mmap infrastructure for bmp, ico, pmaps and wbmp file access.
16 Changes since Evas 1.0.0:
17 -------------------------
21 * auto-align feature to textblock
22 * mixedwrap wrap mode to textblock
23 * harfbuzzsupport for shaping
25 * mirror mode for tables
26 * proxy abilities to image objects to choose source ro mirror
27 * speculative texture cache to the OpenGL engine to avoid texture uploads
28 * newline policy setting API to textblock
29 * evas_object_ref and evas_object_unref to defer object deletions
31 * evas_object_image_memfile_set to load images from memory
32 * vertical alignment to textblock
33 * more shadow directions for text rendering
34 * runtime italicizing and boldening of fonts that don't have their own
35 * more bidi API support
37 * generic external-process loader for thins like xcf, pdf, video, ps
38 * password mode to textblock
39 * GL shader disk cache to avoid re-compilng on start
40 * evas_textblock_node_format_list_get. API
41 * smart class usage count get API
42 * grid layout smart object and API
43 * evas_event_thaw_eval to help evaluate state and events on event thaw
44 * textblock support for numeric escapes like "<" in markup
45 * evas_object_image_extension_can_load_get API
46 * evas_object_image_extension_can_load_fast_get API
47 * evas_object_image_load_orientation_get API
48 * evas_object_image_load_orientation_set API
49 * feature to allow tables to repack the same object without error
50 * API to get child packing from table
51 * is_inside implementation for polygon objects
52 * out-of-order open/close tag support in textblock markup
53 * support for quoted parameters in tags in textblock markup
54 * font_weight and font_style formats
55 * font_width font format
56 * markup tag to specify language
57 * evas_textblock_cursor_range_formats_get API
58 * evas_textblock_cursor_visible_range_get API
59 * callback prioritization support
60 * YUV 601 input support for evas_object_image_data_convert
61 * NV12 colorspace for evas image objects
62 * MT12 colorspace for evas image objects
63 * underline dashing suport to textblock
64 * API to get largest image size
69 * cursor and selection handling with bidi text
70 * many general bid issues with text
71 * free bug in key grabs
72 * bug when images are scaled to massive sizes (like 1 billion pixels)
73 * BMP decode for have more pixels per line than the image does
74 * font string parsing bug if font element is too long
75 * crash bug in argb8888 to a8 conversion
76 * textblock bug with cursors in empty textblocks
77 * bug in smart calc array where some objects would be skipped
78 * static linking of BMP and TGA loaders
79 * bug when GL viewport was set with a NULL context
80 * bug when looking for vsync API due to SGI vs EXT differences
81 * bug in evas_object_del where DEL callback happened before HIDE
82 * yinversion bug on some GL surfaces
83 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
84 * clipping with evas map issues
85 * bug where wrong call was used for freeing a mempool object
86 * static linking of GL engine
87 * GL engine to handle if someone uses GL contexts outside of evas
88 * bug in evas_object_textblock_text_markup_prepend that broke cursors
89 * lack of calling pre/post swap callbacks when using OpenGL-ES2
90 * some crashes with load options scaling of SVGs in 2nd pass decode
91 * segfault with evas_textblock_cursor_content_get
92 * libjpeg 8 compilation support on windows
93 * evas table to handle weighting correctly and expansion
94 * evas table to allow fractional weights, not just 0/1
95 * glyph search bug causing inconsitent return values in some cases
96 * compile when --disable-async-preload is used
97 * callback counter bug
98 * grab count and hide bug
99 * infintie loop bug when re-inserting objects during pre-render calc
100 * evas_object_image_data_convert
101 * TGA loader detects false positives less and handles alpha TGAs better
102 * repeat event flag not inherited from parent smart like pass events
106 * pre-render speed for rectangles if they are invisible
107 * code of textblock and font engine
108 * textblock layout speed
109 * speed and memory usage of textblock
110 * cache handler to also use file size, mode and sub-second timestamp
111 * textblock to re-layout only paragraphs that have changed
112 * homogenous table layout alignment and sizing
113 * textblock linebreaking by using liblinebreak
114 * image loader to drop out instantly if image file is a directory
115 * object allocation to use mempools
116 * font engine to use string objects not strings for caching purposes
117 * text to display missing unicode char instead of missing glyphs
118 * internal file code to use eina_file more
119 * jpeg loader to use eina_file
120 * jpeg encode and decode quality improved at expense of speed
124 * removed quartz, cairo, qtopia and xrender engines. dead.