1 Clutter 1.5.8 2010-11-29
2 ===============================================================================
4 • List of changes since Clutter 1.5.6
6 » Add a migration guide for code using Behaviours.
8 » Allow parsing rgb(), rgba(), hls() and hlsa() color definitions.
10 » Performance improvements for the ClutterX11TexturePixmap.
12 » For caching purposes, do not discard the Material or the compiled
13 shaders for Offscreen and Shader effects.
15 » Fix image height in 3D Cogl textures.
17 » Create a GLSL generation backend for materials, similar to the
18 ARBfp one; this backend is the default for GLES2.
20 » Use FBOs and cogl_read_pixels() to efficiently read back partial
23 » Various fixes in paint volumes computation and caching.
25 » Use the internal scene graph walk API to remove the map/unmap
26 implementation requirement for composite actors and for
27 containers with internal children.
29 » Simplify the backend notification of layer changes.
31 » Queue clipped redraws for Expose events on X11.
35 » Include a porting guide from Behaviours.
37 » Add a recipe on scaling animations in the Cookbook.
41 Neil Roberts, Robert Bragg, Owen W. Taylor, Tomeu Vizoso, Chris Lord,
42 Alexandre Quessy, Evan Nemerson, Elliot Smith
44 Clutter 1.5.6 2010-11-19
45 ===============================================================================
47 • List of changes since Clutter 1.5.4
49 » Deprecate ClutterBehaviour and its sub-classes: the same functionality
50 is available using the animation framework.
52 » Add ClutterSnapConstraint, a constraint implementation that snaps
53 together the edges of two actors.
55 » Add ClutterPathConstraint::node-reached.
57 » Deprecate ClutterTimeoutPool and ClutterFrameSource: this API is
58 not used internally any more, and since it's not integrated with
59 the master clock it's of relative use.
61 » Add a named, global color palette.
63 » Add the ClutterTimeline:reverse property, for automatically
64 reversing the direction of a timeline after the emission of
65 the ::completed signal.
67 » Performance improvements in the clip stack.
69 » Do not use pointer grabs in ClutterClickAction.
71 » Improve the internally used Cogl API for primitives, paths and
72 buffers; this is the first step towards Cogl 2.0.
74 » Allow using the COGL_DEBUG environment variable to disable the
77 » Plug a nasty infinite loop in the XSETTINGS implementation.
79 » Internally rename CoglMaterial to CoglPipeline; this should make
80 it clearer that the API refers to the state of the GPU pipeline.
82 » Add support for clipped redraws on EGL using the NOK_swap_region
87 » Use the monotonic clock API if compiling against GLib ≥ 2.27.3.
89 » Update examples in the Cookbook.
91 » Add a Cookbook recipe for looping animations.
93 » Add more documentation on Constraints.
95 » Documentation fixes.
103 Robert Bragg, Neil Roberts, Elliot Smith, Owen W. Taylor,
104 Damien Lespiau, Lucas Rocha, Maxim Ermilov, Piotr Drąg,
105 Tomeu Vizoso, muflone
108 ===============================================================================
110 • List of changes since Clutter 1.5.2
112 » Add a backend for Wayland.
114 » Depend on GLib ≥ 2.26, Cairo ≥ 1.10.
116 » Do not generate the conformance tests list using the test-conformance
119 » Implement interval progress functions for ActorBox, Vertex, Geometry,
122 » Allow overriding the surface creation in Clutter.CairoTexture.
124 » Add interpolate() method to Clutter.Color.
126 » Add ClutterPathConstraint, a simple constraint that sets the origin
127 of an actor's allocation to follow a ClutterPath.
129 » Plug some memory leaks.
131 » Fix build of the CEx100 and EGL backends.
133 » Fixes for the OSX backend.
135 » Documentation consistency and spell checking fixes.
141 Andika Triwidada (id), Damien Lespiau (fr), Piotr Drąg (po)
145 Damien Lespiau, Neil Roberts, Kristian Høgsberg, Andika Triwidada,
146 Ole André Vadla Ravnås, Robert Bragg, Owen W. Taylor, Piotr Drąg,
149 Clutter 1.5.2 (04/10/2010)
150 ===============================================================================
152 • List of changes since Clutter 1.4.0
154 » Add API to ClutterActor to allow any actor to define its 3D paint
155 volume and its stage-relative 2D bounding box; the paint volume is
156 the 3D space occupied by an actor during the paint sequence. This
157 allows better sizing of the FBOs, and opens the door to scenegraph
158 culling and accurate clipped redraws. The mechanism is opt-in: actors
159 have to implement the get_paint_volume() virtual function. Callbacks
160 attached to the ::paint signal will also disable any culling and
161 clipped redraw in place internally.
163 » Plug a leak in ClutterActor by disposing all constraints.
165 » Rework the build system to be as non-recursive as possible; this should
166 speed up the build of Clutter, and makes the build layout easier to
167 understand and update.
169 » Remove the internal copy of JSON-GLib; the internal copy was falling
170 behind at a spectacular level, and it was actually making the build
171 rather complicated - also by adding an unwanted, but needed,
172 introspection data generation. The required JSON-GLib has also been
173 bumped to the new stable release, 0.12.0.
175 » Use g_object_install_properties() with GLib 2.26.
177 » Implement ClutterContainer::child-notify, which slipped through the
178 cracks of many development cycles without anyone noticing.
180 » Document and test clutter_actor_contains(), especially the corner
183 » Plug a leak in CoglTexture2DSliced.
185 » Plug a leak in ClutterAnimator's handling of timelines.
187 » Trap glXDestroyPixmap() in CoglTexturePixmapX11 to avoid BadDrawable
188 errors when the GLX pixmap is destroyed behind Cogl's back.
201 Clutter 1.4.0 (24/09/2010)
202 ===============================================================================
204 • List of changes since Clutter 1.3.14
206 » Add support for describing ClutterState states using ClutterAnimators
211 » Include ClutterConstraints into the allocation phase, to avoid layout
212 cycles and improve the performance.
214 » Add new recipes to the Cookbook to illustrate constraints-based
217 » Fix the request mode of ClutterBoxLayout.
219 » Fix the handling of transformations in ClutterOffscreenEffect.
221 » Documentation and introspection fixes.
229 Dominique Leuenberger
234 Clutter 1.3.14 (15/09/2010)
235 ===============================================================================
237 • List of changes since Clutter 1.3.12
239 » Fix applying layout properties from ClutterScript definitions in case
240 of multiple children.
242 » Add a Clutter EGL backend for Intel CEx100 platforms.
244 » Add new recipes in the Cookbook:
245 - texture cross-fading
246 - ClutterScript definitions
249 - reusing complex animations
251 » Add methods to retrieve the clicked button and to force a release
254 » Documentation fixes in the API reference.
256 » Cache a full pick buffer and re-use it in case the scene does not change
259 » Fix a Valgrind report of memory corruption in ClutterState.remove_key().
261 » Allow detaching animations created with clutter_actor_animate().
263 » Depend on GObject-Introspection >= 0.9.5.
265 » Provide introspection data for the X11-specific API, like
266 ClutterX11TexturePixmap
268 » Use a template material for ClutterTexture to minimize the creation of
271 » Split ClutterDragAction:drag-threshold into two, per-axis properties:
272 :x-drag-threshold and :y-drag-threshold.
274 » Allow disabling the -Bsymbolic flag when linking.
276 » Use gettext >= 0.17 to handle the localization.
278 » Flush the framebuffer earlier when drawing the vertex buffers, to fix
279 a crash when dealing with clip stacks.
281 » Make sure ClutterX11TexturePixmap removes the Cogl texture handle before
282 freeing the X11 Pixmap to avoid an error.
284 » Avoid regenerating the CoglMaterial programs too many times.
305 Clutter 1.3.12 (16/08/2010)
306 ===============================================================================
308 • List of changes since Clutter 1.3.10
310 » New recipes in the Cookbook:
311 - create and animate sub-textures
315 » Set the ClutterTexture:filename property to also be readable.
317 » Avoid layout cycles when creating ClutterLayoutMeta objects
318 during the ::allocate implementation
320 » Add a ClutterTableLayout, a layout manager for tabular layouts.
322 » Capture ENTER and LEAVE events on the stage within the DragAction.
326 » Use g_object_notify_by_pspec(), if available, to speed up the
327 emission of the ::notify signal on property changes.
329 » Re-use the Cogl texture atlas for the CoglPango glyphs cache,
330 and improve the performance with large font sizes.
332 » Various fixes in the Materials comparison and inheritance.
334 » Add the ability to associate a user program to a material.
345 Clutter 1.3.10 (04/08/2010)
346 ===============================================================================
348 • List of changes since Clutter 1.3.8
350 » Fix a locale-dependent conversion from double to string when
351 generating ARBfp programs for the materials.
353 » Use the XKB extension on X11 platforms to convert between hardware
356 » Documentation fixes in the API reference.
358 » More recipes, with videos and full examples, in the Cookbook.
360 » Add localization support and initial translations of error messages
361 that might be visualized in a user interface.
363 » Improve debugging output.
365 » Fix build of the GLX backend on OSX.
367 » Multiple fixes to the native OSX backend.
369 » Add support for 3D textures in Cogl.
371 » Fix shader-related issues and leaks in the new Material code.
373 » Unify GLSL support in the GL and GLES 2.0 drivers.
375 » Allow specifying an hint to disable clearing the stage before each
391 Clutter 1.3.8 (12/07/2010)
392 ===============================================================================
394 • List of changes since Clutter 1.3.6
396 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
398 » Take into consideration the source actor's position in the
399 AlignConstraint logic.
401 » Update the internal COGL tesselator with the latest GLU code.
403 » Fix CoglTexture data readback.
405 » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
407 » Add missing public functions from COGL headers.
409 » Fix GLES build after the Cogl material changes.
411 » Rename the experimental CoglPixelBuffer API to CoglPixelArray.
413 » Split the clutter_state_change() method into two:
414 clutter_state_set_state(), for animated state changes; and
415 clutter_state_warp_to_state() for immediate state changes.
417 » Documentation and introspection fixes.
431 Clutter 1.3.6 (30/06/2010)
432 ===============================================================================
434 • List of changes since Clutter 1.3.4
436 » Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
437 available, by using EXT_framebuffer_blit. Both mechanisms are also
438 throttled to avoid taking all resources when using them in a compositor
441 » Use (and cache) fragment shaders instead of texture combiners inside
442 Cogl materials. Cogl will automatically fall back from GLSL to ARBfp
443 to fixed functions depending on the level of support of the underlying
446 » Implement a new design for materials; this allows scaling up the
447 number of materials in a scene, and also makes copying materials
450 » Make Cogl materials responsible for depth testing, and add new
453 » Use the (modified) GLU tesselator to draw paths to a vertex buffer
454 object instead of using the stencil buffer, or the scanline rasterizer
455 on platforms without a stencil buffer.
457 » Add ClutterDeformEffect, a base class for effects that deform an
458 actor's geometry when painting it; ClutterPageTurnEffect is an
459 implementation of a "page curl" deformation using the DeformEffect
462 » Always use scissoring when clipping, to reduce the amount of buffer
463 that has to be cleared.
465 » Allow ClutterShaderEffect sub-classes to use vertex shaders by setting
466 a constructor property; the default remains fragment shader.
468 » Remove the button of the press event from the DragAction::drag-begin
469 and DragAction::drag-end signals. This is an API break from 1.3.4.
471 » Do not promote clipped redraws to full redraws.
473 » Improve the consistency of the default state name in ClutterState,
474 both in the API and in the serialization format.
476 » Fix a rounding error with the Text layout size.
478 » Add utility functions for CoglMatrix and CoglColor.
480 » Avoid a re-allocation cycle warning when resizing the surface of
481 a CairoTexture actor from within the allocate() implementation.
483 » Do not add the GL libraries for the EGL X11 backend.
485 » Add more checks for size of data passed to the shader types GValue
488 » Add width and height to the BindConstraint.
490 » Parse actions, constraints and effects inside an actor definition
493 » Merge the code of native and x11 backends for EGL into a single
494 backend; also allow creating GL context with the EGL backend.
496 » Use XSETTINGS to set up the backend configuration options, like
497 the font name, resolution, font options and double click options,
498 on X11; this also allows ClutterText actors created using the
499 default font name to be updated when the font name and options
500 change; similarly, this allows ClutterUnits to be updated when
501 the screen resolution changes.
503 » Implement the texture_from_pixmap extension support inside Cogl
504 itself, and unify ClutterX11TexturePixmap and ClutterGLXTexturePixmap.
506 » Documentation improvements in the API reference and in the cookbook.
508 » Use the -Bsymbolic-functions linker option on supported platforms
509 to avoid intra-library PLT jumps.
511 » Fix painting transparent stages on X11 using the :use-alpha property
514 » Fix emission of scroll events on Windows.
533 Clutter 1.3.4 (07/06/2010)
534 ===============================================================================
536 • List of changes since Clutter 1.3.2
538 » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
539 way an actor paints itself.
541 » Clutter provides a base class for effects painting to an
542 offscreen buffer, and a base class for effects using the
543 GL programmable pipeline (through the GLSL shader language).
545 » Clutter also provides some simple, shader-based effects:
546 ClutterBlurEffect, ClutterColorizeEffect and
547 ClutterDesaturateEffect.
549 » Effects can be applied to any actor, and can also be stacked.
551 » Add ClutterClickAction, an action that provides "button-like"
552 semantics for any ClutterActor.
554 » ClutterDragAction now moves the actor to which it has been applied
555 by default, using a class handler for the ::drag-motion signal.
557 » Add the :pick-with-alpha property to ClutterTexture; this property
558 allows using the alpha channel of a texture when picking it.
560 » Regenerate the mipmaps on COGL textures when a texture is modified.
562 » Documentation and build fixes.
571 Clutter 1.3.2 (24/05/2010)
572 ===============================================================================
574 • List of changes since Clutter 1.2
576 » Add ActorMeta, a class for run-time composition of actions and
577 constraints on a ClutterActor:
579 » Add ClutterAction, a class for implementing business logic
580 related to event handling.
582 » Add ClutterConstraint, a class for implementing business
583 logic related to sizing and positioning.
585 » ClutterDragAction is an Action sub-class that implements
586 signals and properties for dragging actors.
588 » ClutterAlignConstraint and ClutterBindConstraint are two
589 Constraint sub-classes that allow relative positioning
590 with fixed layout managers.
592 » Add ClutterState, an object for defining state transitions.
594 » Add ClutterBoxLayout:homogeneous property.
596 » Implement retained clip stacks.
598 » Support retained paths.
600 » Add an experimental vector3 API.
602 » Require GLib >= 2.18.
604 » Require Atk >= 1.7.
606 » Make ClutterActor implement AtkImplementor, and allow retrieving
607 an AtkObject from a ClutterActor.
609 » Improve ClutterText's Pango layout caching mechanism.
611 » Fix set up of the GLX_SGI_swap_control extension.
615 » Documentation fixes for Clutter and COGL.
617 » Fix the conformance test suite by executing every test unit in
620 » Add platform-dependent defines for Cogl.
622 » Update the MingW cross-compilation script.
624 » New recipe in the Cookbook.
641 Clutter 1.2.2 (15/03/2010)
642 ===============================================================================
644 • List of changes since Clutter 1.2.0
646 » Fix introspection annotations for ClutterBox
648 » Compilation fixes for the EGL native backend
650 » Fix ClutterX11TexturePixmap ::queue-damage-redraw default handler
651 registration to avoid a run-time warning
653 » Handle TEXTURE_RECTANGLE_ARB in the 2D sliced textures, and add
654 a test case for that extension to avoid regressions
656 » Improve the strictness of the JSON parser in the internal copy
657 of JSON-GLib to which we fall back in the absence of the system
660 » Fix a crasher on NVidia drivers when enabling the ARGB visuals
670 Clutter 1.2.0 (02/03/2010)
671 ===============================================================================
673 • List of changes since Clutter 1.1.14
675 » Improve the Animator API for consistency, and the implementation
676 to match the intended behaviour, as documented
678 » Add initial (and internal) support for queueing clipped region updates
679 and let the GLX texture-from-pixmap actor take advantage of it
681 » Support any pixel format in cogl_read_pixels()
683 » Conditionally use G_VALUE_COLLECT_INIT() in functions using variadic
686 » Consistently use :min-width and :min-height inside the Stage to define
687 the minimum size of the Stage window
689 » Implement the Scriptable interface for ClutterModel sub-classes; this
690 allows setting ClutterModel columns (both types and names) in
691 ClutterScript definitions
693 » Add support for unsigned integer indices in the VertexBuffer API
695 » Documentation fixes for Clutter: the coverage is now 100%
697 » Fixes for the EGL native backend
699 » Require libtool >= 2.2.6
701 » Improve tests coverage
712 Clutter 1.1.14 (24/02/2010)
713 ===============================================================================
715 • List of changes since Clutter 1.1.12
717 » Fix interaction between user resizable Stages and fullscreen on X11
719 » Define the semantics of ENTER and LEAVE events when actors are on the
720 border of the Stage window
722 » Take the InputDevice of an event into consideration when throttling
725 » Round the coordinates when clipping to a rectangle in window coordinates
727 » Always trust the user-provided coordinates when creating a CoglTexture
728 from a foreign GL texture
730 » Split Clutter's debug annotations from the pick and paint mode
731 behavioural modifiers
733 » Improve the usage of the CLUTTER_ACTOR_NO_LAYOUT flag so that every
734 actor using a ClutterFixedLayout manager will automatically benefit
737 » Fix the packing order of ClutterBox so that the convention of
738 first-in-first-painted is maintained
740 » Documentation fixes
748 Clutter 1.1.12 (16/02/2010)
749 ===============================================================================
751 • List of changes since Clutter 1.1.10
753 » Fix compilation on 64bit platforms
755 » Fix some races of the Stage resizing on X11
757 » Documentation fixes for Cogl: the coverage is now 100%
759 » Fix rounding errors in the preferred height of the ClutterText
762 » Remove redundant type checks in clutter_actor_get_paint_opacity()
764 » Add support for the GLX_INTEL_swap_event extension; when using this
765 extension on GLX the glXSwapBuffers() call becomes non-blocking and
766 Clutter will use an event to control the master clock.
768 » Improve consistency between ClutterBox and ClutterGroup.
770 » On X11, do not set the _NET_WM_PID and WM_TITLE properties on a
771 Stage X window if the window was not created by Clutter itself
773 » Improve caching of GL constant values
775 » Optimize creating sub-textures of sub-textures
777 » Various fixes for the atlas and the journal
779 » Disable the atlas if FBOs are not supported
789 Clutter 1.1.10 (09/02/2010)
790 ===============================================================================
792 • List of changes since Clutter 1.1.8
794 » Fixed a regression in textures that caused all the textures to be
795 drawn as white rectangles.
797 » Fixed compilation with the Sun C compiler.
799 » Use SSE2 instructions to premultiply RGBA images, if available.
801 » Improve readability of ClutterActor::raise/::lower warnings.
808 Clutter 1.1.8 (08/02/2010)
809 ===============================================================================
811 • List of changes since Clutter 1.1.6
813 » Added ClutterAnimator, a class that allows defining complex
814 implicit animations involving multiple actors and states; this
815 class is mostly meant to be used through the ClutterScript
816 definition format, but it provides a convenience C API for
817 easily building animations.
819 » New experimental COGL API to expose "hardware" buffers such as PBOs or
820 drm surfaces. This API can be used, for instance, to make texture
823 » Fixed the issues with resizable stages getting a 1x1 window with
826 » Expose input devices for every event; by default, X11 and Windows
827 backends expose the core devices only.
829 » Add the ClutterStage:key-focus property, for key focus tracking.
831 » Allow setting transformable value types in ClutterAnimation when
832 calling clutter_animation_bind() and clutter_animation_update().
834 » Delay the creation of the default Stage until clutter_stage_get_default()
835 is actually called; this reduces the work of clutter_init().
837 » Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
839 » Improve the extendability of CoglTexture with internal backends.
841 » Add implicit texture atlasing; Cogl will try to put every texture
842 inside the same texture atlas by default, to avoid state changes
843 in the driver and (hopefully) improve performance.
845 » Fix notification of the cursor and selection changes in ClutterText;
846 this improves the usage of Clutter from A11Y toolkits.
848 » Do not wait for a frame if the system clock goes backwards.
850 » Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
852 » Documentation and build fixes.
865 Clutter 1.1.6 (18/01/2010)
866 ===============================================================================
868 • List of changes since Clutter 1.1.4
870 » Some fixes for the Win32 backend (bug #1905).
872 » Profiling support via the UProf library. Configure with
873 --enable-profile to get a report after each Clutter application is
876 » Improved conformance tests with coverage reports via gcov.
878 » ClutterTexture no longer tries to read back texture data into
879 g_malloc'd memory on unrealize (bug #1842).
881 » The CGL_• defines from cogl-defines.h have been removed. These
882 should not have been used by any applications, but if they were
883 being used then please replace them either with the Cogl enums or
884 with the appropriate GL_• enum if you are using GL directly.
886 » Added a delete-event signal to the stage.
888 » Fix for using cogl_rectangle with different texture coordinates
889 for multiple layers (bug #1937).
891 » Fix for using stencil and depth buffers in FBOs on Intel drivers
894 » Support for subtitles in ClutterMedia.
896 » ClutterGLX will now use an RGB visual by default. For
897 applications (and toolkit integration libraries) that want to
898 enable the ClutterStage:use-alpha property there is a new
899 function: clutter_x11_set_use_argb_visual().
901 » Fix ClutterText to allow using Pango markup and attributes in
902 the same actor (bug #1940).
914 Clutter 1.1.4 (03/01/2010)
915 ===============================================================================
917 • List of changes since Clutter 1.1.2
919 » Update the ClutterScript parser to be more resilient, and support
920 constructor and ChildMeta properties. The parser also respects the
921 order of the properties in the UI definitions when applying them,
922 and will apply the properties of an Actor after building the scene
925 » Simplified the implementation of LayoutManager sub-classes, and added
926 support for animating a layout manager.
928 » Allow short-circuiting some layout operations by setting a specific
929 flag on ClutterActor.
931 » Improve caching of the preferred size of a ClutterActor.
933 » Allow declaring "internal children" for a ClutterContainer
934 implementation: the memory management of these actors will be deferred
935 entirely to the Container.
937 » Let the ClutterStage honour the :opacity property and the alpha component
938 of the stage color. This requires support in the Clutter backend used.
940 » Improve Windows and OSX backends.
942 » Simplify the feature detection code for OpenGL; this also reduced the
943 required OpenGL version to 1.2.
945 » Improve the matrix stack handling code. The matrices can be debugged by
946 using the COGL_DEBUG environment variable, assuming that Clutter was
947 compiled with the right configure-time switch.
949 » Improve COGL API for draw buffers, and for offscreen buffer support.
951 » Add support for text direction to ClutterActor.
953 » Documentation, introspection and build fixes.
970 Clutter 1.1.2 (23/10/2009)
971 ===============================================================================
973 • List of changes since Clutter 1.0
975 » Add ClutterLayoutManager, an abstract proxy class for easily
976 writing layout management policies; also add ClutterLayoutMeta,
977 a class for storing layout properties.
979 » Add ClutterBox, a generic container actor that relies on a
980 ClutterLayoutManager instance to manage the layout of its
983 » Add the following layout managers:
985 - ClutterFixedLayout - a layout manager implementing the
986 policy used by ClutterGroup
988 - ClutterBinLayout - a layout manager for packing actors
989 as layers inside the same area, with per-actor alignment
991 - ClutterFlowLayout - a layout manager arranging actors as
994 - ClutterBoxLayout - a layout manager arranging actors as
997 » Remove the requirement for the backend-specific implementation
998 of ClutterStage to be a ClutterActor: a Stage implementation must
999 only implement the ClutterStageWindow interface. This cleans up
1002 » COGL source tree clean up and rationalization; COGL now
1003 knows the platform, and not only the driver (GL or GLES) so
1004 we can migrate part of the low-level backend code from Clutter
1005 to COGL where it makes sense.
1007 » Remove code duplication across whole COGL.
1009 » The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
1010 have been fixed and confirmed working.
1012 » Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
1013 dumps the contents of each pick() buffer into a PNG file, for
1016 » Allow interpolating intervals of ClutterUnits for animating
1017 unit-based properties.
1019 » Increase strictness and correctness of the ClutterUnits
1022 » Add GValue transformation functions for ClutterPath to and
1025 » Fix word movement in ClutterText; implement GObject getter for
1026 :use-markup; emit notification for :position; decouple the
1027 :text property from the :use-markup property.
1029 » Do not queue redraws or relayouts on actors currently being
1032 » Support #rrggbb and #rgb notations for ClutterColor.
1034 » Multiple bug fixes.
1036 » Provide _NET_WM_PID on the X11 stage implementation.
1038 » Documentation and Introspection annotation fixes.
1040 » Add test units for the ClutterActor size requesition.
1044 » Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
1045 back to Shave on older Automake versions.
1065 Clutter 1.0.0 (28/07/2009)
1066 ===============================================================================
1068 • List of changes since 0.9.8
1070 » Allow per-stage disabling of motion event throttling; this should allow
1071 platforms or applications that require all the motion events not for
1072 drawing purposes to get them exactly like Clutter gets them from the
1075 » Various documentation fixes.
1077 » Add per-word key navigation inside ClutterText.
1079 » Fix the RGB<->HLS conversion.
1081 » Various fixes for the OSX backend.
1083 » Various build-related fixes.
1091 Clutter 0.9.8 (17/07/2009)
1092 ===============================================================================
1094 • List of changes since 0.9.6
1096 » Add more introspection annotations for language bindings.
1098 » Fix a bug in clutter_animation_set_alpha(), which also broke the
1099 clutter_actor_animate_with_alpha() function.
1101 » Check if the stage requires a relayout before showing it; this fixes
1102 a bug in the X11-based backends, especially under compositing window
1103 managers, where a 640x480 window would flicker before the default
1104 stage was shown for the first time.
1106 » Performance fixes for Cogl.
1108 » Sliced textures were broken by the COGL journalling.
1110 » Use the redraw cycle when asynchronously loading textures from
1113 » Miscellaneous compilation fixes for the OS X and Windows backends.
1115 » Allow querying from within the paint function of an Actor whether
1116 the actor is currently being directly painted or by a Clone actor.
1118 » In the GLX backend, when using the non-implicit sync-to-vblank inside
1119 glXSwapBuffers(), call glFinish() to avoid potential tearing.
1129 Clutter 0.9.6 (01/07/2009)
1130 ===============================================================================
1132 • List of changes since 0.9.4:
1134 » Allow the manipulation of the actor's transformation matrix, so that is
1135 is possible to apply additional transformations in a way that is
1136 compatible with the transformations already applied by the scene graph.
1138 » Fix a race in the X11 backend that happened between resizing the stage
1139 drawable and the call to glViewport().
1141 » Merge the cogl-journal-batching branch; this branch implements batching
1142 the geometry of the elements of the scene graph before sending it to
1143 OpenGL, thus minimizing the number of state changes and improving the
1144 overall performance of Clutter-based applications.
1146 » Add more debugging states for Clutter and COGL, which allow the developer
1147 to track the state of the journal; to check the VBO fallback paths; to
1148 disable picking for reliable profiling; to disable software-side matrix
1149 transformations in favour of the driver/GPU ones.
1151 » Improve the ability to "break out" of COGL by using gl_begin/gl_end
1152 semantics; applications that drop into raw GL are, though, ignoring all
1153 the caching performed by COGL and might incur in performance issues.
1155 » Fixed the :load-async and :load-data-async properties of Texture by
1156 removing the unneeded G_PARAM_CONSTRUCT flag.
1158 » Added an initial migration guide that shows the porting process from
1159 older releases of Clutter to the 1.0 API; the first chapter deals with
1160 the migration from ClutterEffect to the new implicit animations API.
1162 » Fixed MT-safety for the master clock.
1166 Ole André Vadla Ravnås
1169 Clutter 0.9.4 (19/06/2009)
1170 ===============================================================================
1172 • List of changes since 0.9.2:
1174 » Set the layout height in ClutterText, so that wrapping and ellipsization
1175 work correctly to fill all the allocated area.
1177 » Remove all the units-based API, and migrate all the positional and
1178 dimensional accessors to use floating point values when dealing with
1179 pixels. All the properties dealing with pixels now that a floating
1180 point value as well.
1182 » Add the ability to track wether an actor is going to be painted or not,
1183 using the "mapped" flag. This also allows Clutter to be more strict
1184 in the handling of the scenegraph, ensuring correctness and avoiding
1185 wasting resources on nodes that won't be painted.
1187 » Add debugging facilities for COGL, similar to those of Clutter; through
1188 them is also possible to have an on screen debugging mode that shows the
1189 boundaries of each rectangle sent to the GPU.
1191 » Rework "units" into real logical distance units that can be converted
1192 between millimeters, typographic points and ems into pixels.
1194 » Simplify the Animation class to avoid redundancy and the possibility
1195 of it going out of sync with the Timeline and Alpha instances it uses.
1197 » Move every operation into a single "master clock" source that advances
1198 the timelines, dispatches events and redraws the stages in a predictable
1199 sequence, thus avoiding unneeded redraws. The default is to follow the
1200 sync-to-vblank cycle, if it is supported by the drivers.
1202 » Cache the glyphs geometry into a vertex buffer object to avoid
1203 resubmitting too much information to the GPU.
1205 » Rework the behaviour of ClutterModel when a filter is applied.
1207 » Allow submitting premultiplied texture data; this removes the need
1208 for unpremultiplying data in CairoTexture.
1210 » Add a simple API for submitting blending and texture combining modes
1211 through a string description.
1213 » Move Timelines to pure time-based objects.
1215 » Lots of performance improvements.
1217 » Removal of all the deprecated API.
1219 » Removal of all the fixed point entry points.
1221 » Lots of documentation fixes - the coverage is now 99% of the exported
1222 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
1224 » Generate the GObject Introspection data for both Clutter and COGL
1227 » Build environment fixes.
1231 Owen W. Taylor <otaylor@fishsoup.net>
1232 Thomas Wood <thomas.wood@intel.com>
1233 Havoc Pennington <hp@pobox.com>
1234 Bastian Winkler <buz@netbuz.org>
1235 Chris Lord <chris@linux.intel.com>
1236 Garry Bodsworth <gjb@camvine.com>
1237 Rob Bradford <rob@linux.intel.com>
1238 Johan Bilien <jobi@litl.com>
1239 Jonas Bonn <jonas@southpole.se>
1240 Raymond Liu <raymond.liu@intel.com>
1241 Damien Lespiau <damien.lespiau@gmail.com>
1242 Dan Winship <danw@gnome.org>
1243 Marc-André Lureau <marcandre.lureau@gmail.com>
1244 Robert Staudinger <robsta@gnome.org>
1245 Tommi Komulainen <tko@litl.com>
1247 Clutter 0.9.2 (16/03/2009)
1248 ===============================================================================
1250 Bastian Winkler (2):
1251 [media] Fix the interface cast macro
1252 Remove redundant declaration in clutter-text.h
1255 [actor] Force a relayout on set_parent()
1257 Christian Persch (1):
1258 Bug 1429 - Redundant declaration in clutter-x11.h
1261 Bug 1491 - Fix hardcoded lib path in .pc files
1262 Typo in clutter-win32.pc.in introduced by commit 24ce19383
1263 [animation] Enhance the bind API
1266 [gitignore] update gitignore files for tests/
1267 [build] Beautify autotools' output
1269 [build] Fix interaction between shave, gtk-doc and libtool 1.x
1270 [build] Fix dist for the newly introduced m4 macro directory
1273 Emmanuele Bassi (111):
1274 Post-release bump to 0.9.1
1275 [text] Merge the attributes with markup enabled
1276 [tests] Update the text-field interactive test
1277 Add Actor::create_pango_layout()
1278 [docs] Add clutter_text_set_markup()
1279 [clone] Allow cloning unparented actors
1280 [text] Use create_pango_layout()
1281 [text] Rename :alignment to :line-alignment
1282 [texture] Consolidate the quality to filter conversions
1283 [texture] Check if the material is valid
1284 [event] Extend KeyEvent for multi-input support
1285 [actor] Check out parameters before setting them
1286 [list-model] Make ClutterListModel subclassable
1287 Bug 1440 - Add clutter_get_current_event_time()
1288 [tests] Add TEST_CONFORM_SKIP() macro
1289 [tests] Add conformance tests for ClutterModel
1290 [ignore] Add the newly created conformance units
1291 [actor] Revert part of commit 402e022c
1292 [animation] Do not bind construct-only properties
1293 [x11] Add backend-specific get_current_event_time()
1294 Initialize a variable to avoid warnings
1295 [cogl] Add cogl_is_material to cogl-material.h
1296 [cogl] Provide GTypes for COGL types
1297 [texture] Use COGL_TYPE_HANDLE for the handle properties
1298 [docs] Clarify the set_cogl_texture() documentation
1299 Merge branch 'build-enhancements'
1300 [docs] Add a missing "return" annotation
1301 [build] Pass the -s switch to cmp
1302 Remove type functions for removed types
1303 [docs] Update the sections file
1304 [tests] Add TEST_CONFORM_TODO macro
1305 [build] Show pkg-config file being generated
1306 [build] Reference the headers with their full path
1307 [docs] Update build for COGL API reference
1308 [build] Update the EXTRA_DIST list
1309 [build] Fix the ChangeLog generation rule
1310 [build] Do not overwrite BUILT_SOURCES
1311 [behaviour] Do not notify empty behaviours
1312 [path] Do not accept NULL descriptions
1313 [timeline] Set the n_markers out paramater
1314 Do not use GL types in Clutter headers
1315 [docs] Require gtk-doc 1.11
1316 [docs] Use the --name-space option
1317 [docs] Add the 1.0 symbols index
1318 [docs] Rename cogl-docs from sgml to xml
1319 Add build machinery for gobject-introspection data
1320 [backend] Update the viewport when updating the GL context
1321 [build] Move all the compiler flags to AM_CFLAGS
1322 [ignore] Update with the introspection files
1323 Add runtime debug messages for COGL
1324 [actor] Remove usage of ClutterFixed
1325 Make disable text mipmapping a command line switch
1326 Make fuzzy picking a command line switch
1327 [docs] Document envvars and command line switches
1328 Remove stray fixed point macro usage
1329 Use a dynamic array for the actors when delivering events
1330 [media] Add sub-second resolution for the duration
1331 [build] Put the X11 pc dependencies in another variable
1332 [build] Do not shave typelib generation
1333 Intern the ClutterScriptable type name
1334 [backend] Constify font options
1335 [cogl] Add a PANGO debug flag for CoglPango use
1336 Clean up of the ClutterColor API
1337 [shader] Unify code paths
1338 Add pkg-config file for COGL
1339 [build] Various fixes for distcheck
1340 [docs] Clarify clutter_actor_animate() behaviour
1341 [docs] Note that grabs are evil
1342 [cogl-fixed] Add a double-to-fixed conversion macro
1343 Move BehaviourScale to CoglFixed
1344 Move ClutterBehaviourEllipse to CoglFixed
1345 Move ClutterBehaviourRotate to CoglFixed
1346 Move ClutterTimeline to CoglFixed
1347 [cogl-fixed] Implement the CoglFixed fundamental GType
1348 [tests] Test CoglFixed, not ClutterFixed
1349 [interval] Update fixed-point handling
1350 [stage] Coalesce fog and perspective API
1351 [texture] Fix ClutterFixed usage
1352 [text] Convert units to the right type
1353 [tests] Use floats, not ClutterFixed
1354 [units] Add more conversion functions
1355 [fixed] Remove ClutterFixed API
1356 [cogl] Fix hardcoded paths in the pc file
1357 [docs] Remove ClutterFixed from the documentation
1358 [docs] Update API reference
1359 [animation] Add vector variants for ::animate()
1360 [cogl] Initialize boolean flag in CoglContext
1361 [cogl] Initialize all members of CoglContext
1362 [color] Fixed HLS to RGB conversion
1363 [docs] Calling g_object_ref() will not dispose an object
1364 [docs] Document the commit message format
1365 [tests] Animate the color during easing
1366 [docs] Reword some of the coding practices
1367 [docs] Add a bindings coding practices
1368 Add more deprecation notices
1369 [deprecated] Add Effect deprecation
1370 Do not cause more size requisitions than necessary
1371 [cogl] Avoid shadowing math.h symbols
1372 [docs] Clarify Animation memory management
1373 [animation] Add an emitter for ::completed
1374 [animation] Add Animation getter
1375 [tests] Remove unused variables
1376 [docs] Add description of queue_redraw
1377 [docs] Update after Animation API changes
1378 [animation] Enhance consistency of the Animation API
1379 [docs] Bring down the undocumented symbols to 2%
1380 Fix release date of 0.9.0
1381 Update release notes
1382 [docs] Fix naming of the interval parameter
1383 [docs] Ignore the TimeoutInterval internal API
1384 Update release notes
1386 Geoff Gustafson (1):
1387 [animation] Broken fixed:: properties
1389 Gordon Williams (1):
1390 [group] Output the group name when debugging paint
1392 Havoc Pennington (4):
1393 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
1394 [actor] Add :clip-to-allocation property
1395 [actor] Add ::queue-redraw signal
1396 [cogl] Flush matrix before clip planes
1398 Jonathan Matthew (1):
1399 Declare the EnumValues for PixelFormat static
1402 [cogl-material] Always bind the new texture handle
1403 Fix building GLES 2 after the material branch merge
1404 [cogl-texture] Fix the count for the number of enabled arrays
1405 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
1406 [clutter-clone] Override the parent opacity to self not self->parent
1407 [clutter-texture] Release the temporary ref taken when setting a texture
1408 [clutter-texture] Unref the Cogl material on dispose
1409 [clutter-texture] Fix the no_slice property
1410 [cogl-texture] Fix offset to next quad when flushing the log
1411 [cogl-texture] Move the destruction of the material to _finalize
1412 [cogl-texture] Fix uninitialised priv var in texture_finalize
1413 Added a test for non-power-of-two sized textures
1414 Emit CLUTTER_LEAVE events when the pointer leaves the stage
1415 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
1416 [win32] Track mouse leave messages
1417 [clutter-main] Fix the input device passed to set_motion_last_actor
1418 Override the opacity when painting a clone instead of combining
1419 Allow rotation angle properties to be negative
1420 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
1421 [tests/conform] Copy in redhand.png
1422 Replaced ClutterFixed constants in color_{darken,lighten} with float
1423 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
1424 [cogl-gles2-wrapper] Actually call glActiveTexture
1425 Add an environment variable to disable mipmapped text
1426 [tests/tools] Don't install libdisable-npots.so
1427 [clutter-texture] Use a GThreadPool for loading async textures
1428 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
1429 Fix warning in clutter-backend-sdl
1430 [eglnative] Add -I flags for the clutter dir in the src and build dirs
1431 Set the mapped flag on the stage in the SDL and eglnative backends
1432 Fix out of tree builds
1433 Remove use of $(builddir)
1434 [README] Small typo fix
1435 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
1436 [cogl-path] Minor fix to gtk-doc
1437 Count timeline frames using the FPS instead of an integer interval
1440 Honor ACLOCAL_FLAGS in autogen.sh
1441 Add gobject-introspection annotations
1442 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
1443 Use COGL to establish GL state for ClutterGLXTexturePixmap
1444 Add (out) annotations for ClutterActor
1445 Allow NULL for clutter_text_set_text()
1446 Avoid drawing twice if relayout queues a draw
1449 [text] Crash when multi-byte utf8 text exceeds max_length
1450 [text] Insertion of multi-byte characters broken
1453 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
1454 [cogl-material] Fixes some dirty flag checks
1455 [cogl-vertex-buffer] Some fixes for texturing and color arrays
1456 [docs] Various gtk-doc updates for Cogl
1457 [tests] Some improvements for test-pixmap
1458 [Cogl] cogl_clip_{set•,unset} renamed to cogl_clip_{push*,pop}
1459 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
1460 [cogl-color.c] #include fix for the cogl_set_source_color prototype
1461 [Cogl] the cogl_get_•_matrix functions now work with CoglMatrix types
1462 [Cogl] Fixes automatic handling of the GL blend enable state.
1463 [cogl-material] Always glBindTexture when flushing material state
1464 [Cogl] Remove a debugging assert that was triggering on false positives
1465 [test-vertex-buffer-contiguous] Improves the texturing test
1466 [cogl-matrix] Adds padding to CoglMatrix
1467 [cogl-matrix] Documents that CoglMatrix members should be considered read only
1468 Removes need for casting (const float •) to (GLfloat *) in _cogl_set_clip_planes
1470 Avoid casting CoglMatrix to a GLfloat • when calling glGetFloatv
1471 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
1472 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
1473 Finish GLES{1,2} support for client side matrix stacks
1474 Maintain the Cogl assumption that the modelview matrix is normally current
1475 Merge branch 'cogl-client-matrix-stacks'
1476 [cogl-vertex-buffer] Add a flush of attribute changes in the •_draw() functions
1477 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
1478 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
1479 [tests] Adds an interactive cogl vertex buffer unit test
1480 [cogl] Don't endlessly print the same warning regarding layer fallbacks
1482 Robert Staudinger (1):
1483 [build] Add cogl.h to the built sources list
1486 Bug 1434 - _NET_WM_NAME not set before realize
1489 Fixed handling of enter and leave events in clutter_x11_handle_event()
1490 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
1491 [x11] Only update cached last event time if we have a real timestamp.
1494 Added a mutex for clutter asynchronous textures threads.
1495 Bail early in clutter_texture_paint if opacity == 0
1496 Add a warning for recursive emit_event
1497 Change the default size of thread pool from 3 to 1
1498 [tests] Added test-texture-async
1499 [clutter-texture] add option to not block on size for loaded images
1500 [clutter-texture] remove load-size-async property
1501 Merge commit 'origin/async-texture-thread-pool' into async-size
1502 [clutter-texture] updated documentation.
1503 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
1504 Merge branch 'async-texture-thread-pool'
1506 Clutter 0.9.0 (30/01/2009)
1507 ===============================================================================
1509 • List of changes between 0.8.6 and 0.9.0
1511 » ClutterText is a new actor allowing text display, text editing
1512 both in multi-line and single-line modes, and text selection using
1513 the pointer devices and the keyboard. ClutterText supercedes both
1514 ClutterLabel and ClutterEntry.
1515 » ClutterClone is a new actor that allows cloning of other actors,
1516 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
1517 » ClutterBindingPool is a new API that allows to easily add key bindings
1519 » ClutterAnimation is a new API for implicit animations, similar to
1520 the tweening API used in toolkits like jQuery, Tween and Flash. This
1521 new API supercedes the ClutterEffect API.
1522 » ClutterAlpha uses "animation modes" instead of raw function
1523 pointers; it is still possible to pass alpha functions. The alpha
1524 functions provided by Clutter have been removed from the public
1525 API. It is possible to register global alpha functions and use
1526 them though a logical id.
1527 » The interval of the ClutterAlpha:alpha property has been changed
1528 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
1529 the addition of "overshooting" easing modes.
1530 » COGL now supports backface culling.
1531 » The COGL-based Pango renderer is public API and it is accessible
1532 to developers. It is also possible to access the PangoContext used
1533 by Clutter in order to create PangoLayouts to render text.
1534 » The ClutterFixed API has been moved to COGL.
1535 » COGL does not depend on Clutter data types anymore.
1536 » The ClutterMedia interface has been overhauled: implementations
1537 now must only override the interface properties. The ranges of
1538 some properties have been changed to normalized values.
1539 » COGL now exposes only floating point entry points, and reserves
1540 the eventual conversion to fixed point only when needed. The
1541 fixed point type and macros are publicly available for developers
1542 concerned about floating point operations.
1543 » COGL has a new Vertex Attribues API that allows submitting an
1544 extensible number of vertex attributes to OpenGL in a way that
1545 does not require format conversions and allows fast re-use.
1546 » COGL has a new Material API that decouples paths from fills; it
1547 is possible to create an arbitrary path and fill it with a COGL
1548 texture. The Material API also allows setting multiple texture
1549 layers and defining the blend modes and colors.
1550 » ClutterTexture has the ability to use a worker thread to asynchronously
1551 load an image from a file, as long as the GLib threading support has
1552 been enabled prior to calling clutter_init().
1553 » Clutter now supports localization of the help output, and it
1554 also supports globally setting the text direction for non left to
1556 » ClutterCairoTexture is a new actor that allows using Cairo
1557 to draw on a ClutterTexture; since Cairo does not have an OpenGL
1558 backend, the drawing is not hardware accelerated.
1559 » Clutter has a unit testing suite, based on the GLib unit test
1560 framework, which can be used to track regressions.
1561 » A ClutterPath object has been added, and it is used by the
1562 BehaviourPath. The Path object allows defining paths using a set
1563 of coordinates and operations. A Path can be "painted" either using
1564 COGL primitives or using Cairo primitives, allowing an easier way
1565 to paint non-rectangular shaped actors.
1566 » ClutterInterval is a simple object, used by ClutterAnimation, that
1567 describes an interval between two values, and interpolates between
1568 the initial and final values of the interval.
1570 • List of bugs fixed since 0.8.6
1572 » #835 - Optimize clutter_actor_real_pick()
1573 » #851 - setting anchor point causes picking problem
1574 » #883 - Outstanding COGL merge issues
1575 » #1003 - Add clutter_actor_take_key_focus
1576 » #1014 - Clutter Animation API Improvements.
1577 » #1049 - Clutter doesn't support most GLSL uniforms
1578 » #1051 - WebKit/Clutter product/component?
1579 » #1058 - Build clutter-box2d with Clutter 0.8
1580 » #1066 - Clipping regression in 0.8
1581 » #1086 - virtualize stage_queue_redraw
1582 » #1105 - low level access to PangoClutter
1583 » #1106 - ClutterText instead of ClutterLabel and ClutterEntry
1584 » #1108 - Enter/Leave events logics wrt. skipped motion events
1585 » #1109 - clutter-0.8.0 fails to compile
1586 » #1123 - Crash when FBO actor is used and the stage is MINIMIZED
1587 » #1144 - Provide an option to load images asynchronously in ClutterTexture
1588 » #1162 - Add unit testing for Clutter
1590 » #1172 - Disjoint paths and clip to path
1591 » #1189 - Backface culling
1592 » #1209 - Move fixed point API in COGL
1593 » #1210 - Add CoglColor API
1594 » #1211 - Drop ClutterFeatureFlags usage from COGL
1595 » #1212 - Allow only a single include file for Clutter
1596 » #1215 - Move the Pango renderer to the public API
1597 » #1219 - Clean up cogl.h
1598 » #1231 - Build fails in gles flavour in revision 3442
1599 » #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
1600 » #1251 - Merge the Cairo texture actor in core
1601 » #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
1602 » #1261 - [patch] Minimize differences between gl/cogl-texture.c and
1604 » #1269 - mingw32 building failed at clutter-media.c
1605 » #1270 - Update to mingw-cross-compile.sh
1606 » #1271 - mingw compiling failed: undefined reference to
1607 `_glDrawRangeElements@24'
1608 » #1284 - Return something reasonable from clutter_x11_handle_event()
1609 » #1300 - clutter_score_remove and clutter_score_remove_all are different
1611 » #1310 - font rendering problem
1612 » #1313 - Fix computation of camera distance
1613 » #1314 - clutter_sinx() is more inaccurate than it needs to be
1614 » #1321 - Get Matrix in float
1615 » #1323 - ClutterBehaviorDepth conflicts with other behaviors
1616 » #1325 - ClutterPath to cairo_path_t conversion functions
1617 » #1330 - We should not queue redraw for non-visible actors
1618 » #1334 - Default value for ClutterLabel::text should be "" instead of NULL
1619 » #1344 - clutter_actor_transform_stage_point gives invalid coordinates
1621 » #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
1622 » #1354 - Floating point exception when set fps>1000 and start timeline
1623 » #1361 - Unused ClutterStage::get_resolution() methods
1624 » #1365 - ClutterEntry doesn't get the cursor when it should
1625 » #1366 - disable-npots fails to build on mac
1626 » #1380 - Return booleans from CLUTTER_ACTOR_IS_• macros
1627 » #1386 - Wrong clipping dimensions for larger actors
1628 » #1387 - Clarify new-frame signal emission with advance()
1629 » #1388 - Clarify signal emission for advance_to_marker()
1630 » #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
1632 » #1397 - clutter command line is not localized.
1633 » #1402 - Change default tile-waste from 64 to 63
1634 » #1403 - ClutterMedia::get_uri() should return allocated string
1635 » #1404 - ClutterMedia issues
1636 » #1405 - Fix properties that have X11 types to be 'long'
1637 » #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
1638 » #1410 - [patch] Implements a generic ClutterActorClone class without fbos
1639 » #1414 - avoid relayout of ClutterTexture if not syncing size
1640 » #1415 - short-circuit setting same clip again
1642 Clutter 0.8.2 (25/09/2008)
1643 ===============================================================================
1645 • List of changes between 0.8.0 and 0.8.2
1647 » Add constructor-only properties for the :container and :actor
1648 properties of ClutterChildMeta
1649 » Resync the Clutter keysyms with X.org ones.
1650 » Documentation fixes and improvements
1651 » Allow defining ClutterColor as an object or an array inside
1652 ClutterScript UI definitions
1653 » Added the missing :perspective property to ClutterStage
1654 » Fixed the upper and lower boundaries for ClutterUnit and
1655 ClutterFixed properties
1656 » Fix a bug that prevented disabling sorting on ClutterModel
1657 » Fix a bug in clutter_timeline_list_markers()
1658 » Queue a redraw when the clip is changed
1659 » Optimize calls to push and pop the matrix when painting
1660 » Add a variable to the pkgconfig file for extracting the
1661 COGL backend, for configure-time checks
1662 » Fix a typo in cogl_path_rel_curve_to()
1663 » Fix showing the cursor after it being hidden once
1664 » Add a function for obtaining Clutter's option group without
1665 initializing Clutter
1667 • List of bugs fixed since 0.8.0
1669 » #856 - Teardown sequence is borked
1670 » #945 - Clipping+fbo cloning bugs
1671 » #1010 - ClutterLabel does not update the layout (again)
1672 » #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
1673 » #1033 - Manually parsing command line options prevents
1674 initializing clutter
1675 » #1034 - Picking doesn't work on Eee PC
1676 » #1038 - Clutter 0.8 won't build due to redefined functions
1677 » #1044 - cogl_get_viewport error
1678 » #1047 - API documentation from release tarball is not
1679 installed by "make install" [Mirco Müller]
1680 » #1048 - SIGFPE in cogl_texture_set_region() with
1681 nvidia [Gwenole Beauchesne]
1682 » #1062 - clutter_actor_query_coords() replacement in
1683 0.8 [Gwenole Beauchesne]
1684 » #1069 - Warnings with ClutterScore
1685 » #1071 - clutter_timeline_get_duration doesn't always work
1686 » #1075 - Difficult to bind clutter_stage_new
1687 » #1080 - clutter_stage_read_pixels has upside-down y coordinate
1688 » #1082 - Texture bitmap is destroyed in wrong way
1689 » #1085 - Cursor is in wrong position on ClutterEntry if set
1691 » #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
1692 » #1091 - WM_MOUSEWHEEL (scroll-event) not handled
1693 correctly [Roman Yazmin]
1694 » #1099 - No ClutterScript API to get a list of IDs in a given
1696 » #1100 - WM_SIZE not handled correctly, user_resize and
1697 window_style correction
1698 » #1103 - Two typos in clutter documentation
1699 » #1121 - Setting anchor point doesn't work if set too early
1700 » #1124 - Clutter causes an additional size request in each
1701 allocation [Johan Bilien]
1702 » #1125 - Save an extra pango_layout_get_size in many
1703 cases [Johan Bilien]
1704 » #1130 - CLUTTER_MOTION is not emitted when time goes
1705 backwards. [Pierce Liu]
1706 » #1137 - Setting the anchor point does not trigger a re-paint
1707 » #1145 - Flicker on resize the window
1708 » #1154 - clutter_timeout_pool_new() documentation doesn't say
1709 how to free [Murray Cumming]
1711 Clutter 0.8.0 (10/07/2008)
1712 ===============================================================================
1714 • List of changes between 0.7.6 and 0.8.0
1716 » Assume that non-power-of-two sized textures are always supported
1717 if texture-from-pixmap support is present.
1719 » Increase documentation coverage.
1721 » Disable the XINPUT support by default.
1723 » Improve the behaviour of clutter_actor_get_transformed_size().
1725 » Fix a copy-and-paste bug which broke the vertex shaders.
1727 • List of bugs fixed since 0.7.6
1729 » #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
1730 » #985 - MSC math.h / M_PI issue
1731 » #998 - clutter always captures X input events
1732 » #1000 - clutter-x11 should define gtypes for its enumerations
1733 » #1004 - Fix "edge-detect" shader
1734 » #1007 - Fix TFP fallback mechanism
1735 » #1008 - tfp still a bit borked
1736 » #1010 - ClutterLabel does not update the layout
1737 » #1011 - Fix TFP fallback mechanism (take 2)
1738 » #1012 - clutter_stage_read_pixels() has incorrect alpha data
1739 on some (most?) cards"
1740 » #1013 - Per device grabs are not obeyed in pointer device propagation.
1741 » #1015 - Cloning unparented actors with FBOs doesn't work with new
1743 » #1016 - Changing window-redirect-automatic property after creating
1744 ClutterX11TexturePixmap doesn't work
1745 » #1019 - clutter-frame-source.h not included by clutter.h
1746 » #1022 - extern inline functions in clutter-fixed.h
1747 » #1033 - Manually parsing command line options prevents initializing
1750 Clutter 0.7.6 (27/06/2008)
1751 ===============================================================================
1753 • List of changes between 0.7.4 and 0.7.6
1755 » Removed the ClutterBackend::get_display_size() and wrappers.
1757 » Verify that the vertex shaders are successfully compiled when binding
1760 » Increase safety of the ClutterGLXTexturePixmap
1762 • List of bugs fixed since 0.7.4
1764 » #993 - Underline colors are sometimes wrong
1766 Clutter 0.7.4 (25/06/2008), "Killer Koi"
1767 ===============================================================================
1769 • List of changes between 0.7.2 and 0.7.4
1771 » Fix the ClutterEntry actor after the clip API changes in COGL.
1773 » Update the shaders generated for GLES 2.0.
1775 » Add the ability to add search paths and look up files from
1776 ClutterScript. This allows defining directories to store the
1777 images to be loaded by a ClutterTexture.
1779 » Fix the GLES 1.1 support.
1781 » Warn if no usable pointer device are available on X11 backends.
1783 » Improve the request for the best pixel format on win32.
1785 » Fix a regression when sizing the ClutterStage on backends that
1786 only support fixed size stages; now setting any size will result
1787 in Clutter ignoring the request, like it happened in Clutter 0.6.
1789 » Add a method to ClutterBackend to retrieve the display size.
1791 » Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
1793 • List of bugs fixed
1795 » #833 - ClutterEntry should clip glyphs rather than itself
1796 » #858 - Support for multiple devices (using XINPUT)
1797 » #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
1798 » #979 - Wrong call convension for SwapIntervalProc in win32 backend
1799 » #987 - clutter-event.c c99 variable declaration
1800 » #988 - cursor position wrong with multibyte invisible char
1801 » #989 - Add a search path for clutter script assets
1803 Clutter 0.7.2 (23/06/2008), "Kedoke"
1804 ===============================================================================
1806 • List of changes between 0.7.0 and 0.7.2
1808 » ClutterTexture has a new :keep-aspect-ratio property; when it is set
1809 to TRUE the texture will return a preferred width maintaining the
1810 aspect ratio with the given height and a preferred height maintaining
1811 the aspect ratio with the given width. This allows to set the width or
1812 the height and have the texture automatically request the height or the
1813 width respectively while maintaining the aspect ratio of the original
1816 » Added XINPUT support on the X11 backends; this provides an initial
1817 support for multiple input devices. The API is X11-specific, and
1818 provides support for querying at run-time support for XINPUT, for
1819 getting a list of input devices and for getting the type of each
1822 » The 'fruity' backend also features multiple device support.
1824 • List of bugs fixed
1826 » #816 - clutter_actor_request_coords() should take a const box.
1827 » #836 - Optimize clutter_label_query_coords()
1828 » #905 - Paint cursor directly
1829 » #918 - Group doesn't clip if it's children are clipped
1830 » #953 - Actors are not hidden before unrealized or disposed
1831 » #960 - PangoContext creation code should not be duplicated
1832 » #970 - clutter_actor_get_paint_area confusion
1833 » #971 - Minor ClutterActor cleanups
1834 » #972 - Better parenting
1835 » #973 - unreffing ClutterScore may segfault
1836 » #981 - clutter_stage_read_pixels temprow fix
1837 » #982 - __COGL_GET_CONTEXT MS compiler issue
1838 » #984 - pango_clutter_render_layout() declared void
1840 Clutter 0.7.0 (13/06/2008), "Booska"
1841 ===============================================================================
1843 • List of changes between 0.6 and 0.7.0
1845 » COGL, the underlying GL abstraction layer in Clutter, has been
1846 completely rewritten from the ground up. Its no longer a conceptual
1847 hack but a documented, fully featured library pretty much in its
1848 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1849 OpenGL ES 2.0, providing a smart uniform API over these libraries
1850 with various utility features such as texture tiling abstractions,
1851 paths and primitive rendering, FBO, shaders, etc.
1853 » Clutter now provides an experimental backend for the Apple(tm)
1854 iPhone and iPod Touch families of products.
1856 » The Windows platform is now natively supported instead of
1857 relying on the SDL libraries. The win32 backend is still
1860 » The X11 based backends now feature support for Actors that wrap
1861 external X drawables (i.e the texture-from-pixmap extension and
1864 » Clutter now seamlessly supports multiple stages on the backends
1865 that allow this feature.
1867 » The custom Pango renderer has been completely rewritten, now using
1868 the more modern and maintained PangoCairo (instead of FT2), and avoids
1869 nasty subclassing hacks, supports smooth fast scaling of text, has
1870 many edge case issues fixed and it still is very efficient (using
1871 a texture glyph cache). It is even a little bit faster.
1873 » Better texture support, timeline improvements, ClutterLabel and
1874 ClutterEntry improvements, and container child properties are among
1875 the new features - too many to fit in the NEWS file.
1879 » #358 - "window resizing doesn't show scaled stage"
1880 » #425 - "COGL enhancements"
1881 » #439 - "timing related pong lockup due to timeline_rewind somtimes
1882 being ignored by timeline_timeout_func"
1883 » #450 - "ClutterScore API enhancements"
1884 » #641 - "add markers to timelines"
1885 » #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1886 » #713 - "texture from pixmap"
1887 » #791 - "default actors to visible"
1888 » #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1889 » #804 - "clutter_actor_get_opacity returns composited alpha"
1890 » #810 - "100 % CPU load with clutter_main()"
1891 » #815 - "Split up request
1892 » #816 - "clutter_actor_request_coords() should take a const box."
1893 » #822 - "Fix clutter_actor_lower()"
1894 » #823 - "Clean-up GLism's in clutter-core (below cogl)"
1895 » #824 - "ClutterEntry should handle its own key events"
1896 » #825 - "Removes GLisms from clutter-main.c"
1897 » #831 - "configure.ac missing osx flavour help"
1898 » #834 - "add ability to set anchor in json"
1899 » #836 - "Optimize clutter_label_query_coords()"
1900 » #839 - "Crash if put cursor over topmost pixel"
1901 » #840 - "Implement prepare-paint and finish-paint signals."
1902 » #848 - "Events dispatch doesn't work in GLX Xephyr"
1903 » #850 - "Impossible to set ClutterRectangle border opacity to a value
1904 different from the surface opacity"
1905 » #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1906 » #860 - "ClutterAlpha leaks"
1907 » #864 - "Allow instantiating and subclassing of ClutterStage"
1908 » #871 - "Two problems with closing stages"
1909 » #873 - "clutter_x11/glx_texture_pixmap issues"
1910 » #874 - "Clipping on GL ES"
1911 » #875 - "Clutter Label Issues"
1912 » #881 - "Timelines require precise system timing"
1913 » #882 - "Allow child properties for containers implementing the
1914 ClutterContainer interface"
1915 » #884 - "Add clutter_alpha_set_closure"
1916 » #889 - "Error when building clutter-ivan with eglx"
1917 » #891 - "assertion failed when test-behave exits"
1918 » #892 - "Incorrect results using rotation-[center|angle] properties"
1919 » #894 - "Artifacts with the pango renderer"
1920 » #900 - "clutter_actor_lower() and friends do not queue redraw"
1921 » #906 - "Implement timing of the events"
1922 » #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1923 » #909 - "OSX: missing NULL pointer handling"
1924 » #910 - "OSX: missing memory pool"
1925 » #911 - "OSX: add multistage support"
1926 » #912 - "Invalid use of int• as parameter for glGetIntegerv"
1927 » #913 - "cogl fails to build on OSX"
1928 » #914 - "ClutterEntry is confused about characters vs. bytes"
1929 » #915 - "clutter_entry_set_max_length(-1) misbehaves"
1930 » #916 - "ClutterKeyEvent:unicode_value is ignored"
1931 » #919 - "Replacement pango renderer"
1932 » #927 - "Created ports for clutter
1933 » #928 - "Reparenting a child that itself is a container doesn't work"
1934 » #930 - "add support for quartz imagebackend"
1935 » #931 - "suspicious size allocation for pixel data"
1936 » #933 - ""X Error of failed request" when attempting to call
1937 clutter_actor_request_coords()"
1938 » #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1939 » #947 - "Destroying a stage is messy"
1940 » #948 - "Remove texture rectangle support"
1941 » #950 - "AltGr not handled"
1942 » #951 - "Fix clutter_entry_init() in trunk"
1943 » #952 - "Fix test-textures in trunk"
1944 » #953 - "Actors are not hidden before unrealized or disposed"
1945 » #955 - "ClutterLabel is missing fallback resolution handling"
1946 » #959 - "Multiple minor improvements"
1947 » #960 - "PangoContext creation code should not be duplicated"
1948 » #961 - "Fails to build on OSX (query/request_coords is gone)"
1949 » #964 - """unrealized"" signal of ClutterActor wrongly named"
1951 Clutter 0.6.0 (18/02/2008)
1952 ==========================
1954 • List of changes between 0.5.6 and 0.6.0
1956 » New documentation sections inside the API reference, describing
1957 the animation framework.
1959 » New API in ClutterActor for computing the actor's vertices in
1960 the plane of a given ancestor and accessors to query whether an
1961 actor is scaled or rotated
1965 » #613 - Extend point transformation API
1966 » #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1967 » #787 - tiled textures are broken
1968 » #796 - segmentation fault when setting label text
1970 Clutter 0.5.6 (11/02/2008)
1971 ==========================
1973 • List of changes between 0.5.4 and 0.5.6
1975 » Reverted a last minute change in the depth sorting function of
1978 » Added the clutter_actor_move_anchor_point() family of functions,
1979 which will set the anchor point at the given coordinates while
1980 adjusting the actor postion so that the relative position of the
1981 actor toward its parent remains the same.
1983 » Provide a fallback for finding the Clutter alpha functions inside
1984 a UI definition for ClutterScript in case g_module_open() fails.
1986 » Add initial Frame Buffer Objects support in ClutterTexture; using
1987 FBOs, where supported by the hardware and drivers, it's possible to
1988 create a ClutterTexture from any actor.
1990 • List of bugs fixed
1992 » #386 - Stage is white unless a timeline is present
1993 » #439 - timing related pong lockup due to timeline rewind...
1994 » #440 - 1 pixel line flickering
1995 » #442 - Shader support
1996 » #451 - Improve font rendering quality (Pango)
1997 » #452 - Textures are shown with distortion on Solaris/SPARC
1998 » #526 - OSX backend
1999 » #533 - Clutter stage is not shown under some conditions
2000 » #540 - ClutterStage isn't always respecting requests to change size
2001 » #549 - Backend offscreen API is broken
2002 » #613 - Extend point transformation API
2003 » #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
2005 » #643 - Superfluous "filter-quality" setting in texture_upload_data()?
2006 [Gwenole Beauchesne]
2007 » #689 - Rotating actor through layers does not handle opacity
2008 correctly [Josh Stewart]
2009 » #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
2010 » #719 - X11 backend does not check window field in events [Havoc
2012 » #724 - ClutterLabel reports wrong height when lines > 1
2013 » #749 - "reactive" property does not change
2014 » #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
2016 » #756 - clutter_actor_get_abs_size returns bogus values
2017 » #769 - OSX backend fails to build
2018 » #770 - OSX: passing incompatible pointer type
2020 Clutter 0.5.4 (25/01/2008)
2021 ==========================
2023 • List of changes between 0.5.2 and 0.5.4
2025 » A clutter-x11-<major>.<minor> pkg-config file is installed along
2026 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
2027 ones, for libraries and applications depending on the X11-based
2028 backends (GLX and EGLX).
2030 » Textures are correctly unrealized before changing and freeing the
2033 » It is now possible to block the automatic call to clutter_main_quit()
2034 when closing the stage window using the frame controls by connecting
2035 an handler for the ::event signal on the Clutter stage and checking
2036 for the CLUTTER_DELETE event type and returning TRUE. This allows
2037 the usage of other main loops with GLib reactors (like Python's twisted)
2038 with Clutter without triggering assertions by closing the stage window.
2040 • List of bugs fixed
2042 » #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
2043 » #614 - ClutterActor API inconsistencies
2044 » #640 - ClutterTexture unrealized with no GL context
2045 » #654 - Under heavy load clutter sometimes drops the last frame of
2046 a timeline [Johan Bilien]
2047 » #672 - Event handling in osx backend is broken [Tommi Komulainen]
2048 » #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
2049 » #695 - clutter-shader: Invalid format string for
2050 gssize [Tommi Komulainen]
2051 » #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
2052 » #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
2053 » #714 - clutter_event_copy for enter/leave event generates
2054 extra unref [Neil Roberts]
2055 » #715 - Type errors in test-shader
2056 » #720 - BehaviourScale not working in python after recent
2057 API change [Josh Stewart]
2059 Clutter 0.5.2 (14/01/2008)
2060 ==========================
2062 • List of changes between 0.5.0 and 0.5.2
2064 » ClutterModelDefault has been renamed to ClutterListModel
2066 » ClutterModel now has vector-based variants for append, prepend and
2067 insert methods; these methods are useful for bindings
2069 » Add units-based variant for clutter_actor_move_by()
2071 • List of bugs fixed
2073 » #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
2074 » #700 - Fix for clutter_effect_rotate() [Neil Roberts]
2076 Clutter 0.5.0 (02/01/2008)
2077 ==========================
2079 • List of changes between 0.4.2 and 0.5.0
2081 » New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
2082 flag set will receive events from the underlying backend; the event
2083 propagation chain will be walked in two directions (from the actor to
2084 the top-level container and back) with the ability to block it in
2087 » ClutterShader, an abstraction over the programmable OpenGL pipeline.
2089 » ClutterScore, an object for controlling timelines; using a score
2090 instance is possible to start multiple timelines at once, or start
2091 a timeline after another has emitted the ::complete signal.
2093 » ClutterScript, an object for parsing a scene from an external file or
2094 a buffer; the scene is described using JSON (JavaScript Object Notation):
2095 every object is defined using its class and properties, and container
2096 objects can have their children defined as well. It is also possible
2097 do describe top-level objects such as timelines and behaviours, and to
2098 automatically connect signal handlers to signal names.
2100 » ClutterTimelines duration can now be set in milliseconds using the
2101 :duration property; the default framerate will be used to compute the
2102 actual duration in frames. The default framerate will be set by the
2103 backend, and can be overridden by the application.
2105 » ClutterTimelines direction can now be set using the :direction
2106 property; a timeline can be set to proceed forward or backward,
2107 and the direction can also be change while the timeline is still
2110 » New, experimental OSX backend.
2112 » Build environment for MS VisualStudio 2005.
2114 » ClutterModel, a generic list-based model object that can be used to
2115 implement actors following the Model-Viewer-Controller design pattern.
2116 Clutter provides a default implementation of ClutterModel, called
2117 ClutterModelDefault and using the GSequence data structure from GLib
2118 to optimize insertion and look up.
2120 » Add the ability to grab pointer and keyboard events: if an actor
2121 is set to have a grab it'll be the only one receiving events until
2122 it releases the grab.
2124 » Add the ability for an actor to receive the key focus; an actor
2125 with key focus will always receive the key events, even if it did
2126 not acquire the keyboard grab.
2128 » It is now possible to set the GL "fog" (also known as "depth cueing")
2129 effect on the ClutterStage; if the fog is enabled, actors farther
2130 away from the view point will fade into the stage background color.
2132 » Each actor now has an "anchor point", a point defined in the actor's
2133 coordinate space that will be used as the origin when scaling and
2134 rotation transformations.
2136 » Every pixel-based API has been doubled with a corresponding
2137 ClutterUnits-based function (postfixed with a '-u'), for instance:
2139 clutter_actor_set_position() - clutter_actor_set_positionu()
2140 clutter_actor_set_size() - clutter_actor_set_sizeu()
2141 clutter_actor_set_depth() - clutter_actor_set_depthu()
2143 This allows sub-pixel precision and device independence.
2145 » The ClutterLabel actor now tries very hard to provide a sane
2146 default size, if no bounding box has been requested; this fixes
2147 the :alignment property and allows the addition of the :justify
2150 » The SDL backend can now be compiled under win32 with MingW; this
2151 backend is still marked as experimental.
2153 » The OSX backend allows the compilation of Clutter under OS X; this
2154 backend is experimental.
2156 • List of bugs fixed
2158 » #423 - All actors should emit events rather than just the stage
2159 » #424 - Interface definition files
2160 » #443 - ClutterModel implementation
2161 » #480 - Uninitialized variable in
2162 path_alpha_to_position() [Gwenole Beauchesne]
2163 » #511 - clutter_stage_get_actor_at_pos problem
2164 » #512 - clutter window moves when stage actor is scaled
2165 » #518 - XEMBED not supported in eglx backend
2166 » #519 - Should have an Atom cache initialized on start up
2167 » #520 - Delete after multibyte unicode chars in
2168 ClutterEntry [Tommi Komulainen]
2169 » #522 - Array out of bounds indexing [Tommi Komulainen]
2170 » #523 - cogl portability fixes [Tommi Komulainen]
2171 » #524 - missing config.h includes [Tommi Komulainen]
2172 » #525 - Redundant include in cogl/gl [Tommi Komulainen]
2173 » #531 - Extraneous "new-frame" signal generated
2174 » #532 - clutter_actor_set_scale_with_gravityx()
2175 precision [Gwenole Beauchesne]
2176 » #544 - clutter_color_to_hlsx is broken [Neil Roberts]
2177 » #546 - ClutterStageState doesn't make sense
2178 » #550 - Wanted: Set Actor's position based on center or other
2179 edges/corners of quadrangle
2180 » #557 - ClutterScript should support complex properties for third
2182 » #558 - Unmerge UI definitions
2183 » #566 - ClutterEntry does not scroll the text to the
2184 right [Gwenole Beauchesne]
2185 » #577 - Inconsistent naming of behaviour properties
2186 » #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
2187 » #582 - api naming inconsistence between
2188 clutter_behaviour_path_append_knots and
2189 clutter_behaviour_bspline_append
2190 » #584 - Typo on clutter_effect_rotate_x documentation page
2191 » #592 - Fix build on trunk [Gwenole Beauchesne]
2192 » #596 - ClutterTexture tileing logic is a little borked
2193 » #597 - ClutterGroups not pickable
2194 » #600 - fix ClutterLabel layout computing when no box has been set
2195 » #604 - Color param for Label constructor should be
2196 const [Jonathon Jongsma]
2197 » #606 - enable depth test in GL
2198 » #608 - Control motion events frequency
2199 » #614 - ClutterActor API inconsistencies
2200 » #616 - ClutterTexture doesn't respect width set from clutterscript
2201 » #617 - ClutterEffect Improvements
2202 » #618 - ClutterScript name/id confusion
2203 » #619 - clutter_behavior_rotate angle properties should accept
2205 » #628 - clutter_actor_rotate_x() is a setter, not a modifier
2206 » #629 - There is no clutter_actor_get_position()
2207 » #634 - clutter_behaviour_path_new() documentation unclear
2208 » #637 - add depth cueing support to the stage
2209 » #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
2210 » #647 - Cannot hide the stage
2211 » #648 - Hidden fullscreen stage doesn't come back as fullscreen
2212 » #652 - reference needed on actor being source of last motion_event
2213 » #661 - clutter_actor_set_width() documentation is vague
2214 » #662 - clutter_actor_set_opacity() documentation doesn't describe values
2215 » #665 - ClutterBehaviourEllipse tilts are broken
2216 » #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
2217 » #673 - ClutterActor "captured-events" signal documentation wrong
2218 » #674 - ClutterActor::get_depth() and set_depth() vfuncs not
2219 used [Murray Cumming]
2220 » #675 - update subregions of cluttertextures
2221 » #678 - ClutterLabel size allocation still bogus
2223 Clutter 0.4.0 (07/08/2007)
2224 ========================
2226 • List of changes between 0.3.1 and 0.4.0
2228 » Many documentation additions and improvements.
2230 » Display DPI now honours on backends its can be queried.
2232 » Various big endian related fixes.
2234 » ClutterBehaviourEllipse and ClutterBehaviourRotate API and
2235 internals improvements.
2237 » Add basic tslib support to eglnative backend (for touchscreen events)
2239 » clutter_stage_get_actor_at_pos should now work on 16bpp displays.
2241 » New ClutterEffect rotation calls.
2243 » Allowing user resizing of the stage now optional.
2244 (implemented by glx backend only currently)
2246 » ClutterEntry UTF8 fixes and improved automatic initial sizing.
2248 » Make ClutterActor GInitiallyUnowned.
2250 » New ClutterBox API: each box has now a colour and a margin (distance
2251 between the inner-border and the children); plus, each packed child
2252 has a padding. Margins and paddings are expressed in ClutterUnits,
2253 to ease the transition to the device independent units. You can use
2254 clutter_box_set_default_padding() if you want the same padding for
2258 » #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
2259 » #398 - inconsistent type for return value of clutter_event_get_state
2260 » #403 - Critical error when removing texture actor
2261 » #404 - Solaris build error with OpenGL, missing
2262 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
2263 » #409 - depth mismatch between visual (32) and window (24)
2264 » #407 - metadata-available signal #ifdef'ed out
2265 » #413 - Clutter compile error with Sun Studio C compiler
2266 » #426 - typo in sdl_backend
2267 » #414 - ClutterEntry invisible if size not set
2268 » #434 - clutter_color_from_pixel incorrectly interprets alpha value
2269 » #435 - clutter_color_subtract does the opposite of its documentation
2270 » #436 - clutter-behaviour-depth always perform "from deep to shallow"
2272 Clutter 0.3.1 (06/07/2007)
2273 ========================
2275 • List of changes between 0.3 and 0.3.1
2276 » EGL. There are now 2 experimental EGL backends;
2277 - 'eglx', the former EGL on X11 implementation (now renamed)
2278 - 'eglnative', a new EGL 'native' backend which supporting non
2279 X11 EGL implementations (i.e framebuffer).
2281 » ClutterGroup now returns correct size when a child is removed.
2283 » Missing redhand.png added to distro tarball (fixing tests that require
2286 » Fix picking in ClutterBox
2288 » Rectangle border creation fixed.
2290 » Fix overflow in Exponential Alpha funcs.
2292 » Many API documentation fixes and improvements.
2294 » ClutterEffect cleanups.
2296 » ClutterEntry cleanups.
2298 » Check for versioned XFixes library (GLX backend).
2300 » More X error traps in GLX backend.
2302 Clutter 0.3 (29/06/2007)
2303 ========================
2305 • List of changes between 0.2.3 and 0.3
2306 » Clutter now supports both switchable windowing system and GL backends.
2307 Window systems supported include GLX, EGL and SDL.
2309 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
2310 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
2311 yet documented - usage external to Clutter is not yet advised.
2313 Backends may provide specific command line options.
2319 The GLX backend is built by default and is currently the most
2320 developed, supported and featured windowing system backend. Only
2321 OpenGL is supported via GLX.
2325 Clutter has experimental support for using SDL. Open GL is supported as
2326 is OpenGL ES via Dogles (very experimental).
2330 Clutter has experimental support for using EGL. Only Open GL ES
2331 is supported by EGL.
2333 EGL support assumes an EGL implementation running atop X Windows.
2338 Clutter now has experimental support for Open GL ES.
2339 Current known issues;
2341 + Unrealising a ClutterTexture will not move pixel data from video
2342 into system memory but simply destroy it.
2343 + BGRA, YUV Texture data not currently supported.
2345 (Use the clutter_feature API to probe for above at runtime)
2347 Open Source ES implementations this has been tested against
2348 include `Vincent' and `dgles'. Support for commerical
2349 implementations may require modifications to the configure.ac
2352 vincent: http://ogl-es.sourceforge.net/
2353 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
2355 dgles: http://developer.hybrid.fi/dgles/index.html
2357 » New ClutterEffect class provides a simplified (and thus less flexible)
2358 API wrapping around behaviours, alphas and timelines.
2359 » New Behaviours - bspline, ellipsis, rotation.
2360 » New built in Alpha functions;
2361 CLUTTER_ALPHA_SINE_INC
2362 CLUTTER_ALPHA_SINE_DEC
2363 CLUTTER_ALPHA_SINE_HALF
2364 CLUTTER_ALPHA_SQUARE
2365 CLUTTER_ALPHA_SMOOTHSTEP_INC
2366 CLUTTER_ALPHA_SMOOTHSTEP_DEC
2367 CLUTTER_ALPHA_EXP_INC
2368 CLUTTER_ALPHA_EXP_DEC
2369 » New Actors and interfaces
2370 + ClutterLayout, for writing extended layout support in actors
2371 + ClutterContainer, for generic container actors
2372 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
2373 + ClutterEntry, text entry actor
2374 » ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
2375 » All internal math now fixed point based.
2376 » Clutter now has it own internal event queue.
2377 » ClutterStage new features;
2378 + Title property for naming in window decorations.
2379 + Perspective setting - The stages perspective can now be modified.
2380 » New Clutter_actor •project API calls allow for querying of tranformed
2381 actor vertices and points.
2382 » New Clutter Feature checks.
2383 » Initial ClutterUnit implementation for device independant positioning.
2384 • List of Bugs fixed
2385 » Various issues with very poor performance and Intel drivers.
2386 » #138 Fix typo in x rotation transform.
2388 Clutter 0.2.3 (2007-04-11)
2389 ==========================
2391 • List of changed between 0.2.2 and 0.2.3
2392 » Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
2393 » Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
2395 Clutter 0.2.2 (2007-03-22)
2396 ==========================
2398 • List of changed between 0.2.1 and 0.2.2
2399 » Addition of basic XEMBED support for clutter stage. [Matthew]
2400 » Fixes to clutter_texture_get_pixbuf(). [Matthew]
2401 » Export clutter_group_remove_all and add associated fixes. [Matthew]
2403 Clutter 0.2.1 (2007-02-07)
2404 ==========================
2406 • List of changed between 0.2.0 and 0.2.1
2407 » Add even faster double to integer (and back) conversion
2409 » Fix some errors in the fixed point sine waveform
2411 » Use fixed point math in the Pango renderer. [Tomas]
2412 » Improve the GL version check. [Matthew]
2413 » Add a square waveform function. [Emmanuele]
2414 • List of bugs fixed
2415 » #215 - macro CLUTTER_MARK() not disabled for non-debug builds
2417 Clutter 0.2 (18-01-2007)
2418 ========================
2420 • List of changes between 0.2 and 0.1
2421 » Bindings, GStreamer and GTK+ dependencies moved out of tree:
2422 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
2423 » Actors now have an initial floating reference; this means you
2424 don't have to explicitely unref them: every memory an actor
2425 allocates will be freed when the group containing the actor will
2427 » Add basic run-time detection of GL features.
2428 + Use GL_TEXTURE_RECTANGLE_ARB if available.
2429 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
2430 » Add API for behaviours. A ClutterBehaviour is an object which
2431 drives a set of actors using one or more properties depending
2432 on the value of an "alpha" function.
2433 + Provide simple behaviours: ClutterBehaviourOpacity,
2434 ClutterBehaviourPath and ClutterBehaviourScale.
2435 + Provide simple alpha functions for ramps and sine waveforms.
2436 » Add fixed point API for embedded platforms with no FPU.
2437 » Add support for command line switches to Clutter, like debug
2438 flags and abort on warnings; also allow application to hook up
2439 into the initialisation sequence to add their own command line
2441 » Add Pango GL renderer for Clutter, and use it to render text
2442 inside the ClutterLabel actor; this decrease texture memory
2444 » Redo Clutter Label widget, using the new Pango renderer.
2445 » Clutter Textures do not store local pixbuf copy (of texture).
2446 » Redo group and actor scale/sizing API and functionality.
2447 » Add memory management API for ClutterColor, and string parsing.
2449 » #199 - Little group handling fix?
2450 » #198 - Detect NPOT support on more systems
2451 » #197 - Tiled textures are broken
2452 » #196 - Rebuild the examples when the library changes
2453 » #156 - clutter_actor_set_position not using the absolute size
2454 » #155 - Don't test for XInitThreads [Bastien Nocera]
2455 » #154 - Key presses not working in super-oh example [Bastien Nocera]
2456 » #152 - Misc fixes [Bastien Nocera]
2457 » #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
2458 » #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
2459 » #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
2460 » #98 - Enabling trails in super-oh crashes
2462 Clutter 0.1 (22/06/2006)
2463 ========================
2465 • First 'official' release, expect bugs aplenty.
2467 » Hopefully enough functionality to build things.
2468 » Basic gstreamer 0.10 video playback support.
2469 » Fairly stable API, though in no way totally stable.
2470 Expect CHANGES in future versions.
2471 » Some simple examples ( also see OPT ).
2472 » An experimental GTK-Clutter widget.
2473 » Fairly complete Python bindings.
2474 » Non complete but hopefully useful API documentation.
2475 • If you want to help out see the TODO file.